About the Game

A hero with a flaw
Wiktor Szulski is a thaumaturge, a master of mystical arts, who can peer into the hearts and minds of others, uncovering their deepest emotions, desires, and secrets. However, his powers also feed into his flaw of pride, which can present him with various opportunities or lead to negative consequences.
Untold mysteries waiting to be revealed
No secret or intrigue is safe when the thaumaturge is around. Your unique abilities will give you a great edge in solving detective investigations, becoming a savvy socialite or even dealing with the criminal underground. Explore the world using Wiktor’s perception, seeking personal secrets hidden in objects, that provide different perspectives on events that may seem obvious at first glance.
Taming mythical creatures
As a thaumaturge, you draw your power from the ability to summon salutors – mystical, folklore-inspired demons that inhabit the ethereal realm. Use their powers to manipulate your foes, sway the minds of allies, and fight opponents in turn-based tactical combat.
Unique turn-based combat
Engage in deep, tactical combat against various opponents – some physical, others more elusive. Wiktor's thaumaturgical abilities let you bend the rules of reality, summoning demons to unleash powerful attacks or gain strategic advantages.
A rich gallery of characters
The early 20th-century Warsaw is a multicultural metropolis with inhabitants from all walks of life. Among them, you’ll meet historical figures like the monk Rasputin or Tsar Nicholas II. The story also introduces you to a gallery of characters connected to Wiktor’s troubled past such as his well-versed sister Ligia or Abaurcy, a childhood friend who turned to a life of crime.
Features:
· Play an isometric RPG in which your choices will shape the final outcome of the story.
· Use your unique skills to influence and manipulate other characters.
· Tame the power of folklore-inspired demons called the salutors to gain an advantage when exploring the world and bringing adversaries to their knees.
· Experience unique turn-based combat and defeat your foes using both the physical attacks and skills of the tamed salutors.
· Meet a rich gallery of characters from the early 20th-century Warsaw.
Screenshots
12 images
Version Information
Steam Patch Notes
Official update history
Hello Everyone!
We’ve just rolled out a small update with a two new additions:
Steam Follow Button integration (which can be enabled/disabled in settings)
New Visual Style Options – you can now play with three special filters:
- Black & White
- Sepia
- Autochrom
Experiment with the new visual styles and experience The Thaumaturge in a completely different atmosphere.
As always, thank you for your support!
~ Fool's Theory and 11 bit studios Teams
Here's a small hotfix after the latest Patch addressing the following issue:
Navigating through the character panel on a controller and pressing A results in certain news from the newsfeed opening randomly
Take care,
Fool's Theory and 11 bit studios
Hello everyone,
The latest Patch for The Thaumaturge is out now. The main focus was improving the game's performance and we're glad to announce that with this update the minimum requirements have been lowered. You can check them here.
Aside from all the updates listed below, the patch also introduces an in-game newsfeed. We promise no-spam and only relevant non-intrusive updates!
Patch 1.1.1
Performance Improvements:
- Major optimization changes to improve performance. In addition Minimum System Requirements has been lowered on GPU side of things to better reflect the current state of the performance;
- More improvements to overall stability that should reduce instances of random crashes.
General issues and improvements:
- Fixed the issue with abrupt lighting change during one of the generic combat encounters;
- Fixed the issue with missing prompt for the "No" action if leaving to main menu after the game was unfocused while in combat;
- Credits has been updated;
- Navigation with a D-Pad in Options has been added as a quality of life improvement;
- Fixed instances of missing translations;
- Improvements for animations and clipping issues across multiple scenes;
- UI improvements;
- Navigation improvements;
- Collision improvements.
Quest related issues:
- Fixed the issue where completing Vision of Upyr quests could break collision of certain objects in interiors;
- Fixed the issue where it was impossible to remove one of the NPC's flaw if certain objective was done after another one during They're Alive side quest;
- Fixed the issue where desert vision was affected by the time of day during Fearless side quest;
- Fixed the issue where certain objects were hovering mid-air in headquarters interior during They're Alive side quest;
- Fixed the issue with corrupted animations and missing scene shots if Deed manipulation was chosen during the end of Bastards of the Night main quest;
- Fixed the issue where one of the NPCs was blurry during a scene during In the Abyss main quest.
Take care,
Fool's Theory and 11 bit studios
https://store.steampowered.com/app/1684350/The_Thaumaturge/
Hello everyone,
We couldn't be more excited to introduce the latest Patch 1.1 for The Thaumaturge which, among other things, adds one of the most requested features - a full Polish dubbing!
Listen to the new Polish voices:
To maintain the Slavic flavor of The Thaumaturge's narrative, Polish voice actors recorded the English dialogues, and the same actors have reprised their roles for the Polish dub of the game. With writing taking full advantage of the realities of the Warsaw setting, using the period vocabulary and expressions that are no longer in today’s everyday speech, The Thaumaturge with Polish voice-over gives its players an even more immersive and true-to-life experience.
Below's a list of all improvements that come with the latest Patch 1.1.
Overall Stability and Steam Deck improvements:
- Added an option to tweak Community Density which should reduce CPU load;
- Added Screen Resolution Percentage option for ability to further tweak graphics options;
- Added an option to tweak Volumetric Clouds to improve performance;
- (Steam Deck) Major optimization changes to achieve stable performance on Steam Deck;
- (Steam Deck) Reduced number of community to improve performance in problematic areas;
- More improvements to overall stability that should reduce instances of random crashes.
General issues and improvements:
- Added support for controller vibration;
- Postcard from Łódź now has a proper picture;
- Fixed the issue where opening tutorial list as soon as tutorial screen appeared resulted in an unresponsive state;
- Fixed the issue with black screens sometimes displaying instead of tutorial videos;
- Fixed the issue where rapidly switching between different UI tabs led to lighting change;
- Fixed the issue where it was possible to move character while the game was paused;
- Fixed the issue where Undo Changes option was not functional;
- Fixed the issue where some quests were missing hyperlinks to corresponding districts in Journal;
- Fixed the issue where notification about the ability to tame Salutors was not intractable;
- Fixed the issue where highlighting an ally in combat incorrectly showed the most effective Salutors against the ally;
- Fixed the issue with missing certain community at Port Praski location;
- Fixed the issue where part of UI on the far right could be cut off during certain combat encounters;
- Fixed the issue where interaction prompt did not disappear upon interacting with a pawn shop readable at Powiśle location;
- Fixed the issue where new entries for Points of Interest and Urban Secrets quests could not be accessed with a controller;
- Fixed the issue with lighting changes when at barbers’;
- Fixed instances of missing translations;
- Improvements for animations and clipping issues across multiple scenes;
- UI improvements;
- Navigation improvements;
- Collision improvements.
Quest related issues:
- Fixed the issue where multiple clicks on clues that triggered dialogues could have led to a blocker during certain quests;
- Fixed the issue where manipulation option could become unresponsive after completing Upyr’s Vision in the same persistent;
- Fixed the issue where one of the objective could not be completed if the player completed it beforehand during The Reptilian Bash main quest;
- Fixed the issue where The Price of Friendship quest could remain active despite being completed which could have led to black screen if Player interacted with Voronin again;
- Fixed the issue where player could see out of boundaries when defeating enemies during All our Curses main quest;
- Fixed the issue with redundant copy of quest NPC remaining after completing Veiled with Holiness side quest beforehand;
- Fixed the issue where trail to Powązki Cemetery viewpoint appeared only when in close proximity to the cemetery;
- Fixed graphical issues that could occur with certain NPC spawns in The Mermaid City's Son main quest;
- Fixed the issue where there was a conversation with the bookmaker missing after making a bet during To Dust, You Shall Return main quest;
- Fixed the issue with the logic of a certain dialogue in The Story of One Lecture side quest that did not take into account a completion of Cognitive Function side quest;
- Fixed the issue where background was missing in a fight with burglars during What We Leave Behind main quest;
- Fixed the issue where community did not disappear and remained during combat in They’re Alive side quest;
- Fixed the issue where redundant Bukavac model persisted if combat was invoked despite manipulation being available during Bastards of the Night main quest;
- Fixed the issue where quest marker did not appear until in close proximity to Czesław in Higher Education side quest;
- Fixed the issue with missing trail for “Talk to Chajat and Feldman” objective after certain steps in All Our Curses main quest;
- Fixed the issue with misleading trail during Dangerous Friends main quest if objectives were completed in certain order;
- Fixed the issue where lighting became corrupted upon skipping certain dialogue during A Rod for the Hero side quest;
- Fixed the issue with incorrect sign being displayed when manipulating Mieczysława in They’re Alive side quest;
- Fixed the issue with missing VO line during Close to the Apple Tree main quest;
- Fixed the issue where Player could interact with candles for the second time during They’re alive side quest;
- Fixed the visible gap in the ground during dialogue with Abaurycy in Here We Go Again side quest;
- Fixed the issue with incorrect lighting in some scenes in To Dust, You Shall Return main quest;
- Fixed the issue with incorrect information described in Journal about certain decisions in Here We Go Again side quest;
- Fixed the issue with redundant Wiktor’s chats about telephone ringing during The Mermaid City's Son main quest;
- Fixed issues with Wiktor’s incorrect face models during certain epilogue;
- Fixed the issue where redundant area map pin remained during All Our Curses main quest;
- Fixed the issue with missing link in the Journal about certain conclusion in The Mysteries of Faith main quest;
- Fixed the issue with redundant The Mysteries of Faith main quest being active when it should not later in the game;
- Fixed the issue with a redundant objective trail in the dungeon during To Dust, You Shall Return main quest;
- Fixed the issue where Player could repeat the same dialogue option in Front Page side quest;
- Fixed the issue with duplicated icon to Javier’s barge on map and mini map during To Dust, You Shall Return main quest;
- Fixed the issue where objective was not automatically tracked after obtaining The Story of One Lecture side quest;
- Fixed the issue with redundant icon for Property Deeds clue in Children of Satan main quest;
- Fixed the issue where autosave for a combat encounter in Front Page side quest was missing location name;
- Fixed the issue where one of the crucial lines in dialogue was not marked accordingly during Front Page side quest;
- Fixed the issue where two of the dialogue lines during Front Page side quest could be repeated endlessly;
- Fixed the issue with incorrect trail leading to Wanda during certain objective in Dangerous Friends main quest.
Until June 8th you can now get The Thaumaturge with 25% discount:
https://store.steampowered.com/app/1684350/The_Thaumaturge/
Take care,
Fool's Theory and 11 bit studios
Hello everyone!
Patch 1.0.3 for The Thaumaturge is out now! Thank you again for sharing your valuable feedback and kind words ❤️
We continue to work on improving and fixing The Thaumaturge.
🙏We kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.🙏
Thank you!
Patch 1.0.3
Stability:
- FSR3 plugin has been updated to newer version that introduces stability improvements, reduces crashes and makes the game play smoother;
- Fixed the issue where reloading some saves during combat scenes could lead to crashes;
- Fixed the issue where framerate could drop significantly when interacting with view points;
- More improvements to overall stability that should reduce instances of random crashes.
General issues and improvements:
- Fixed an extremely rare issue where Player could lose the ability to interact with and/or do anything when in gameplay;
- Fixed the issue where “Thaumaturge” achievement could not be unlocked if the last achievement before it was of quantitative nature (do X action Y amount of time);
- Fixed the issue where confirmation window after changing game resolution could not be dismissed with keyboard and/or controller;
- Fixed the issue where collecting a clue near a door, could lead to said door becoming inactive while playing on a controller;
- Fixed the issue where D-Pad Up and Down buttons became inactive when the game was paused while the in-game “shout” was playing;
- Fixed the issue where exploration camera was shown for a brief moment when changing haircuts at barber;
- Fixed the issue where pressing Y button on a controller closed the tutorial windows instead of opening it;
- Fixed redundant map icons present in the top left corner of the map;
- Fixed the issue where Bukavac could become invisible after specific sequence of attacks;
- Fixed z-fighting textures on a wall at Szulski’s;
- Fixed instances of missing translations;
- Improvements for animations and clipping issues across multiple scenes;
- UI improvements;
- Navigation improvements;
- Collision improvements.
Quest related issues:
- Fixed the issue where A Life Stolen (Front Page) side quest could not be completed;
- Fixed the issue where Here We Go Again side quest could not be completed;
- Fixed the issue where Player could get stuck in UI after certain combination of inputs at the very beginning of The Mermaid City’s Son main quest;
- Fixed the issue where Wiktor’s model was hovering about the bench in mausoleum during The Mermaid City’s Son main quest;
- Fixed the issue where redundant NPCs were present during vision sequence in The Reptilian Bash main quest;
- Fixed the issue where models in the cinematic were of low quality during To Dust, You Shall Return main quest if graphics settings were below High;
- Fixed the issue where defeating an enemy with Wiktor’s strong attack showed out of bounds area during To Dust, You Shall Return main quest;
- Fixed the issue where redundant props could be present in the middle of combat area in To Dust, You Shall Return main quest;
- FIxed the issue where it was possible to move in the background of a conclusion in
the Shadows of Sins Past main quest;
- Fixed the issue where exploration camera was visible for a brief moment in the Shadows of Sins Past main quest;
- Fixed the issue where two Upyr models could be present during one of the Epilogues;
- Fixed the issue where A Fourth for the Bridge main quest could be tracked while in the dream sequence;
- Fixed the issue where redundant generic encounter could be triggered once again after completing They’re Alive side quest;
- Fixed the issue where telephone’s receiver and cable were missing during Wiktor’s approach in The Reptilian Bash main quest;
- Fixed the issue where 'Port Praga' and 'Nożyk Synagogue' urban secrets lead to undiscovered locations;
- Fixed the issue where there was no objective trail during The Price of Friendship side quest after certain steps;
- FIxed the issue where an NPC could become frozen during key scene in the Horses in the Sky side quest;
- Fixed the issue where there was no objective trail during Front Page side quest after certain steps;
- Fixed the issue where there could be a confusion with objective trails in A Great Uproad main quest after certain steps.
More updates coming soon!
Take care,
Fool's Theory and 11 bit studios
Hello everyone!
Thank you for all the valuable feedback and kind words ❤️
We're still working on improving and fixing The Thaumaturge.
🙏We kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.🙏
Thank you!
Patch 1.0.2
Stability:
- Framerate Limit option has been introduced to decrease cases of using too much resources which should improve the overall stability and performance (default and recommended value is 75 FPS);
- Improvements to overall stability that should reduce cases of random freezes and crashes.
General issues and improvements:
- Fixed the issue where creating quick saves between scenes could lead to black screens;
- Fixed the issue where random encounter at Port Praski could have been started during any time of day instead of night which resulted in black screen;
- Fixed the issue where Difficulty level could randomly change to Challenge despite being at other, lower levels;
- Fixed issues with some Achievements’ description;
- Fixed the issue where some of Wiktor’s attack animations played incorrectly;
- Fixed the issue where input was not disabled in the background while a tutorial was opened in UI tabs resulting in tutorial videos displaying black image;
- Fixed the issue where changing to any tab from Thaumaturgy Development tab resulted in attack videos displaying black image;
- Fixed the issue where interacting with a viewpoint could reset all the clues in the area;
- Fixed instances of missing translations;
- Fixed instances of incorrect text formatting;
- Fixed instances of discrepancies between VO and written texts;
- Improvements for animations across multiple scenes;
- UI improvements;
- Navigation improvements;
- Collision improvements.
Quest related issues:
- Fixed the issue where fast travel point (carriage) could be missing at the beginning of the Third Act, blocking progress;
- Fixed the issue where Players could have been blocked during The Art of Dying side quest;
- Fixed the issue where black screen could occur during The Price of Friendship side quest;
- Fixed a conditional blocker during To Dust, You Shall Return main quest if manipulation on certain NPC was performed;
- Fixed the issue where interaction with Rasputin was not available during At the Crossroads main quest;
- Fixed an exploit where it was possible to increase Proud points during They're Alive side quest;
- Fixed a few issues where certain choices during The Price of Friendship side quest used incorrect logic;
- Fixed the issue where redundant objective lead to an inactive NPC during The Price of Friendship side quest;
- Fixed the issue where The Price of Friendship side quest could be blocked if Front Page side quest was started in the meantime;
- Fixed the issue where trail lead to an incorrect phone during Front Page side quest;
- Fixed the issue where Upyr behaved incorrectly at the beginning of the fight in Fearless side quest;
- Fixed the issue where manipulation could have become unavailable after meeting certain conditions during Dangerous Friends main quest;
- Fixed the issue where visiting barber during The Reptilian Bash side quest before the objective appeared, made said objective redundant;
- Fixed the issue with Rasputin’s model incorrect loop during Shadows of Sins Past main quest;
- Fixed the issue where Wiktor’s shouts, regarding nearby clues, triggered at any time of day instead of night during They're Alive side quest;
- Fixed the issue where Upyr’s model could persist during the fight if manipulation was unlocked during To Dust, You Shall Return main quest;
- Fixed the issue with redundant trail during A Great Uproar main quest;
- Fixed the issue where Flaw could not be obtained if objectives were completed in certain order during They're Alive side quest;
- Fixed the issue where two Ligia models could be present at the same time during Cognitive Function side quest;
- FIxed the issue where an NPC could be doubled during Front Page side quest;
- Fixed the issue where a redundant objective remained active during Front Page side quest;
- Fixed a few logic issues with Front Page and Cognitive Function side quests;
- Fixed an interaction issue with an NPC during Horses in the Sky side quest;
- Fixed an interaction issue with a collectible during Waiting for a Miracle main quest if playing on mouse and keyboard;
- Fixed an interaction issue with a carriage during Front Page side quest;
- Fixed the issue with doubled NPCs after the fight during The Price of Friendship side quest;
- Fixed the issue with missing trail of a certain objective during Close to the Apple Tree main quest;
- Fixed the issue with incorrect entry about Wanda during The Mermaid City's Son main quest;
- Fixed the issue where certain conclusion could not be drawn during Bastards of the Night main quest;
- Fixed the issue where a certain dialogue choice degraded Rasputin’s attitude by too much during Devil’s Gambit main quest.
More updates coming soon!
Take care,
Fool's Theory and 11 bit studios
Hello everyone,
Hotfix 1 for #TheThaumaturge is out! We fixed a memory leak at the Powązki Cemetery area that could have led to random freezes/crashes and degraded performance.
🙏If you have already played for some time, we kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.🙏
Take care,
Fool's Theory and 11 bit studios
Hello everyone,
Hotfix 1 for #TheThaumaturge is out! We fixed a memory leak at the Powązki Cemetery area that could have led to random freezes/crashes and degraded performance.
🙏If you have already played for some time, we kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.🙏
Take care,
Fool's Theory and 11 bit studios
Hello everyone!
We’re humbled to see that so many of you already played and enjoyed The Thaumaturge. Thank you for all the valuable feedback and kind words ❤️
Our goal is to ensure that The Thaumaturge is the most polished (pun intended) experience we can deliver.
🙏Therefore, we kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.🙏
Thank you!
Patch 1.0.1
Stability:
- Optimization improvements that should improve stability and overall performance of the game in critical areas;
- Support for NVIDIA DLSS3 and NVIDIA Reflex with the newest 551.76 graphics driver;
General issues and improvements:
- It is now possible to disable subtitles
- Fixed the issues with tutorial videos often stop playing properly, showing black screen instead;
- Fixed the issue where Finisher Attack with Fury upgrade did not remove breakdown state from chosen enemy even if it was preceded with a Finisher from the Salutor;
- Fixed a black screen when interacting with the thugs in Szulskis' garden on a controller during a generic encounter;
- Fixed instances of missing translations;
- Fixed instances of incorrect text formatting;
- Improvements for animations that fixed some clipping issues across multiple scenes;
- Lipsync improvements;
- Fixed instances of some SFXs missing;
- Improvements to overall audio side of the game;
- UI tweaks and improvements;
- Lighting improvements;
- Navigation improvements;
- Unlocked Graphics Options on Steam Deck.
Quest related issues:
- Fixed the issue where interaction with Wiktor's bed at the start of A Story of One Lecture side quest could deactivate the quest entirely;
- Fixed conditional blocker during Cognitive Function side quest due to insufficient points in Mind and untamed Salutor;
- Fixed conditional blocker during Cognitive Function side quest caused by loading save made after opening wardrobe door;
- Fixed cases where Ligia, Woronin and Wiktor used a language that is too polite when referring to each other;
- Fixed the issue where player could be blocked during the final conversation with Voronin during The Price of Friendship side quest;
- Fixed the issue where player could get stuck in a spot if walking towards the edge of the sofa as autosave was created during In the Abyss quest;
- Fixed the issue where random NPC may spawn and cause issues during Salutor fight in Bastards of the Night quest;
- Fixed the issue in The Art of Dying side quest where the game still behaves as if the player has Okhrana ID though it was taken away previously;
- Fixed the issue where Ligia model could disappear during end scene in one of the Epilogues;
- Fixed the issue where leaving the first dialogue with Wanda without asking about the doctor results in both Dangerous Friends quest’s objectives missing trails;
- Fixed the issue where trail attached to objective "Talk to Rasputin" was inactive after finishing In the Abyss quest if the initial part of Devil’s Gambit quest was finished before;
- Fixed the issue where acquiring pass from Voronin after the manipulation on the guard at the railway station was unlocked enabled the player to talk with the guard for the second time and eventually lead to a black screen during Private Instruction side quest;
- Fixed the issue where Children of Satan quest could persist through point of no return part of the game;
- Fixed the issue with the final ritual fight where certain debuff effect did not take effect until changing active salutor;
- Fixed a black screen after talking to Ligia about Wiktor's decision if the player leaves the house beforehand during A Fourth for the Bridge quest.
More updates coming soon!
Take care,
Fool's Theory and 11 bit studios
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
19.1 GB
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