About the Game
The once thriving Kingdom of Hermes has fallen to an age of calamity.
Seen as the answer to all the kingdom’s ailments, alchemy became a widely used practice across the land, with denizens welcoming it into their homes, using it to enhance and heal as they saw fit. When the price of alchemy became too steep, attempts to halt its use were made, each as woefully unsuccessful as the last, with the catastrophic consequences felt across the realm. Within days, the kingdom fell to chaos, infected monsters prowling the blood-soaked streets, all hope of a cure lost.
Corvus is the kingdom’s final hope, the fate of Hermes resting in his feathered hands. The truth is buried deep in the memories Corvus left scattered throughout the punishing world, and only by collecting these lost memories can the kingdom be saved, but each time he dives back in, trying to piece together the truth, all he finds is more secrets.
Seen as the answer to all the kingdom’s ailments, alchemy became a widely used practice across the land, with denizens welcoming it into their homes, using it to enhance and heal as they saw fit. When the price of alchemy became too steep, attempts to halt its use were made, each as woefully unsuccessful as the last, with the catastrophic consequences felt across the realm. Within days, the kingdom fell to chaos, infected monsters prowling the blood-soaked streets, all hope of a cure lost.
Corvus is the kingdom’s final hope, the fate of Hermes resting in his feathered hands. The truth is buried deep in the memories Corvus left scattered throughout the punishing world, and only by collecting these lost memories can the kingdom be saved, but each time he dives back in, trying to piece together the truth, all he finds is more secrets.
Key Features
- Harness the plague: Seize plague weapons from gruesome bosses and formidable enemies, wielding them as deadly weapons. Giving enemies a taste of their own medicine will be the only way to survive the horrors that lurk in the shadows of the once thriving kingdom
- Embrace the Raven: Shift into your raven form during battle, throw feathers like daggers to interrupt your enemies’ attacks, and perform executions with the swiftness of a raptor.
- Fight your way: Upgrade and modify Corvus’ basic movements and plague weapons, build your very own playstyle, and prepare for the challenges that await in your own unique way.
- Unforgiving enemies: Corrupted by the plague, and mutated into monsters, enemies are twisted and incredibly hostile, challenging your ability at every turn.
- Shattered memories: Piece together Corvus’ past as you dive back into his memories, trying to uncover the truth hidden in the past.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Build 9794966
Oct 25, 2022
Greetings, Corvus
Your valiant efforts in darkness, wielding the plague, haven’t gone unnoticed. We’ve deployed another patch to remedy some gameplay issues and fix various bugs - NOW LIVE!
This update also harbours an array of balancing changes – predominantly focused on Plague Weapons and AI – to improve your experience! We’ve also altered a plethora of boss attributes with the intention of refining combat.
Please let us know your thoughts on the following changes – and thank you for your unwavering support through launch and beyond!
Patch Notes
Overall
- Fixed the achievement not unlocking bug
- Players can now get missed achievements by talking to Aisemy
- Fixed the Corvus stuck in air bug
- Added an extra story note from the tutorial level to the main game
- Added a hint next to enemy health bar when they’re out of their area before they start healing
- Gameplay
- Unreleased ladders will now have a different look
- Plague weapon Blood Sword damage increase effect will expire with the buff
- Offensive buffs gained from Katar and Knife plague weapon will expire correctly
- The Fools Punch plague weapon enhance 01 and 02 will function correctly
- 'Flying Dagger' plague weapon will overwrite “Intercept Wing” talent correctly
Level
- Leave Garden Sub-quest 1 early will now unlock other levels correctly
- Moved the archer in Garden main level so he can't shoot you when accessing the shortcut
- Moved the Aisemy at the end of Sea of Trees Sub-quest 1 so it’s easier to spot
Misc
- Volume control will affect the volume before you applied
- The Corvus music will not be affected by volume control
- Made the elite enemy’s health bar more obvious
- Polished the camera control using controller and fixed related bugs
- Fixed some typos and incorrect strings
Balancing
- Potion recipe “focus” will now give you 25% more Memory Shards rather than 10%
- Lowered the efficiency of the "Energy Restore" buff from Perfectionist Lv2 or Adrenaline Lv2
- Fast-acting potion amount increased by 1 for each level
- AI
- Lowered Odur’s health (from 3500x2 to 3000x2)
- Odur will now use his ultimate more often (from 80 secs to 60 secs)
- Increased Mutated Odur’s health and damage (from 8000 to 10000, ultimate damage from 190 to 237)
- Increased God of the Fools’ damage (from 145 to 195)
- Increased the Hanged Queen health and damage (from 7000 to 9000 and about 20% damage increase)
- The Hanged Queen will now stop restoring health when blood sucking animation is interrupt
- Lowered Sound of the Abyss’ health (from 6000 to 5000)
- Added hints for some of Sound of the Abyss’ attacks
- Corvus boss’s hammer plague weapon area affect now match the special effect size
- You will get correct plague weapon when reaving Corvus boss
- Mutated male villager’s critical attack will now knock down Corvus
- Female villager’s crying attack will now deal damage to Corvus
Plague Weapon
- Increased Halberd plague weapon extended action damage (from 1.25x to 1.5x)
- Increased Fist plague weapon damage (from 3x to 4x, in air damage from 5x to 6x)
- Increased Vile Blood Shield plague weapon damage (from 300 to 600)
- Increased the Blood Strike damage from Blood Sword plague weapon damage (from 2x to 4x)
- Shortened the explosion delay for Javelin Sword (from 5 secs to 3 secs)
- Increased Fist plague weapon affected area (from 500 cm to 700 cm)
- Lowered Bow plague weapon damage (from 2.5x to 1.5x)
- Increased Bow plague weapon cooldown (from 1 sec to 3 secs)
- Increased Bow plague weapon energy cost (from 50 to 60)
- Increased Shield plague weapon cooldown (from 1 sec to 3 secs)
- Increased Hammer plague weapon cooldown (from 10 secs to 12 secs)
- Increased Great sword plague weapon cooldown (from 10 secs to 15 secs)
- Increased Katar plague weapon cooldown (from 8 secs to 12 secs)
- Shortened Mutated Tentacles plague weapon cooldown (from 15 secs to 10 secs)
- Increased Mutated Tentacles plague weapon energy cost (from 75 to 100)
Talent
- Lowered the health and energy recovery amount from Healing Execution Lv1 and 2 (about cut in half)
- Lowered the energy recovery amount from Energised Claws Lv1 and 2 (from 10%, 20% to 5%, 10%)
- Increased the efficiency of Defence Lv1, Lv2, and Lv3 (about 10% more efficient for each level)
- Lowered the damage from Gliding Claw Lv1 (from 1.5x to 1.25x)
- Lowered the damage from Long Claw Lv1 and 2 and removed the bleeding effect (from 30% to 20%)
- Corvus will now move forward more when performing Short Claws
- Short Claws will only restore your health when dealing claw damage
- Short Claws will only a stack of "Offensive" buff for each combo, not each hit
Build 9416082
Aug 30, 2022
Good afternoon, Corvus. How are your memories? You must remember, Corvus. Hopefully, these fixes & tweaks will assist you on your journey.
Please be rest assured that we're aware of outstanding bugs. We're working to address them -- they're taking longer to test and amend.
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We're aware of other issues:
Since these are more serious, they will take us longer to implement and test.
View on Steam
Please be rest assured that we're aware of outstanding bugs. We're working to address them -- they're taking longer to test and amend.
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Talent
- Plague weapons will show correctly after Plague Weapon Lv2 refunded
- Players can switch plague weapons when learning Plague Weapon Lv2
- Adrenaline talents will trigger at correct threshold
- Fixed some talents won’t give you correct energy
- First Aid will trigger correctly when equipping long-lasting potion
Gameplay
- Made some special effects bigger for some bosses
- Fixed the bug when executing multiple enemies
- Fixed some of the stuck issues
- Fixed the “focus” potion recipe
- Fixed Blood Sword plague weapon’s second threshold
Misc
- Fixed some missing textures
- Fixed the timing
- It will show correct icons rather then texts
- Fixed some wrong texts
- Fix issue on UI where sometime focus will goes to lower level (non-top) page.
- Fixed Corsair iCue not initiate properly when first load into title map.
- Update Scrolling logic when using controller on scroll-able widgets.
- Added AMD FSR Logo to bootflow
- Fixed ghosting and optimized the performance when AMD FSR2 is turned on
- Correct FSR2 quality mode display. (use English only)
We're aware of other issues:
- Achievements not unlocking bug
- The story items in tutorial will now be placed in the main game as well
- Completing Garden Sub-quest 1 and not unlocking other levels
- Other balancing issues
Since these are more serious, they will take us longer to implement and test.
Current Release
Not available
System Requirements
OS
Windows 10 (64 Bit)
CPU
Intel Core i5 or AMD Ryzen 5
RAM
8 GB RAM
GPU
NVIDIA GeForce GTX 950 or Radeon HD 7970
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run PlagueProject.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
7.6 GB
Password: cracked-games.org or 123
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