About the Game
You are the Nomad — an elder vampire awakening from a century-long slumber, new to the modern nights. Trapped in your Blood is a stranger’s voice. This entity, a vampire detective known as Fabien, will be your guide to 21st-century Seattle. You will explore the city through his eyes as well as those of the Nomad, as you revisit a cold case from a hundred years ago that is threatening undead and mortal society alike.
Hunt your way through a modern-night Seattle on the brink of an open supernatural war in Vampire: The Masquerade - Bloodlines 2, where visceral vampire action meets a neo-noir murder mystery. Navigate the vampire Court of Seattle and its dark underbelly in this action RPG, realized by the BAFTA award-winning studio The Chinese Room.
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Blood sustains you and empowers your vampiric Disciplines. You’ll stalk and feed on the city’s population at night. Use your supernatural powers or raw persuasion on unsuspecting mortals to lure them into dark alleys and slake your Hunger. However, be cautious about breaking the Masquerade: revealing your true nature risks reprisals, starting with law enforcement and escalating from there. Remember, you are not the only creature that goes bump in the night.
Experience immersive, visceral combat that rewards various playstyles and approaches based on your choice of vampire clan. Will you engage in close combat with supernatural strength, attack from a distance with blood sorcery, or silently thin the herd like the apex predator you are? Your clan choice will support these playstyles and more.
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Enter the World of Darkness and rise through vampire society or rail against it. Experience Seattle - a city full of alluring, dangerous characters and factions, not to mention the mortals at stake in the clash of powers beyond their knowing. In this sequel to the cult classic, your choices, plots, and schemes will determine the balance of power and what becomes of the city and its people.
Screenshots
14 images
Version Information
Steam Patch Notes
Official update history
The Law is Yours to Break
Play as Benny Muldoon, Seattle lawman and Sheriff of a fractured Court. Ruthless, volatile, and convinced that might makes right, Benny delivers justice at gunpoint and by fist. Who would make such a man Sheriff, and how could they hope to control him?
Experience a new perspective on parts of the Bloodlines 2 story, told through the eyes of its most feared Kindred.
A New Perspective
Experience a story that expands the narrative by revealing the events that shaped Benny Muldoon before the Nomad arrived in Seattle. Discover what he knew, why he acted as he did, and how his choices influenced the city, adding new context to the main campaign.
Brutal, Combat-Driven Gameplay
Benny brings a new take on the Brujah playstyle, enhancing the existing ability set with gun and weapon-focused combat that reflects his violent, uncompromising nature. Seize melee weapons from the environment, unleash exclusive finishers, and confront enemies head-on in high-impact encounters where intimidation and force take priority.
New Quests and Enemies
Take on new quests across reimagined familiar locations from a new perspective. Meet new and known characters through Benny’s eyes, and face powerful foes along the way.
[dynamiclink href="https://store.steampowered.com/app/3996800/Vampire_The_Masquerade__Bloodlines_2___Loose_Cannon/"]
Hello kindred and welcome to our latest dev diary detailing what’s included in the Valentine’s update for Vampire: The Masquerade - Bloodlines 2. In honour of the season of the heart, we have added blood bags, beards, a beret and more for you to sink your fangs into. Wishing you all a happy and more importantly, bloody Valentine’s!
[img src="{STEAM_CLAN_IMAGE}/34747353/adaa22999357c19226791eb9febfb0ffd01b9e97.png"]
Description: New variations of the Valentine-themed customisation options for Phyre.
Enemy Loot
To make rooftop encounters more rewarding we have added a new feature that allows enemies to carry an item of loot (elixirs or blood bags - see below). Rather than just spawning the loot upon their death, we have them carrying it on their waist, allowing the more sneaky among you to practise your pick-pocketing skills and take it without being seen. And for those of you who prefer to get your hands bloody, the item will drop on their death. Most rooftop encounters in the city will feature an enemy with an item of loot.
[img src="{STEAM_CLAN_IMAGE}/34747353/c7b8e3d94cbbcdf55f5331c17e6b64ad152d5481.png"]Description: An Anarch Ghoul carrying an elixir that can either be pickpocketed or taken from their corpse.
Blood Bags
To help those of you who are hunting for blood resonance, we have added a new item type - Resonant Blood Bags. They are typically found being carried by Anarch vampires and their Ghouls on the rooftops of Seattle using the Enemy Loot feature. Collecting a blood bag will award blood resonance points of its type (e.g. 100 Sanguine points) that can then be used at a Clan Contact to awaken the Nomad’s blocked abilities.
[img src="{STEAM_CLAN_IMAGE}/34747353/b323b27a2d04143a434bed9c361cab3e3a5ae512.png"]Description: A blood bag containing melancholic blood in Dale’s apartment.
Valentine Customisation Options
For those of you who want to look your best this Valentine’s, we have added several new customisation items, including hats, an eyepatch and an homage to a fan favourite character.
[img src="{STEAM_CLAN_IMAGE}/34747353/e368a7ec2199e2885e53d9139d800bd790fd2d9a.png"]Description: A look for proud Anarch’s made with a Valentine’s hat and makeup.
Facial Hair
A popular request upon launch of Bloodlines 2 was to be able to add facial hair to Phyre, and the Valentine’s update adds three facial hair options, under the Accessories tab, for you to mix and match into your favourite looks or create something new.
[img src="{STEAM_CLAN_IMAGE}/34747353/2540340f741a7415c2b2744f010c849fbc01cee3.png"]Description: For a classic gentleman Dracula look, combine this Valentine’s hat, glasses and beard, with The Sheriff outfit.
Overall, there are 7 new hair options, 8 new make-up looks, 4 new eye colours, and 7 new accessories, making a total of 26 new customisation options. Combine these with the existing 151 items and 24 outfits to create your Valentine’s look. Please feel free to share these creations with us on social media for a chance to get featured in our “Phyre Friday” social posts.
Rotate Character
To help you admire your freshly follicled face, we have added a rotate character function to the customisation menu, so you can make sure you look perfect from every angle.
[img src="{STEAM_CLAN_IMAGE}/34747353/d204a66e68384d16c4d9bafe16c30f19c8b5df02.png"]Description: Pirate Phyre staring contemplatively off into the distance.
OUTRO
In addition to the bug fixes listed in the changelog below, we’ve added a shortcut to the Load Game Menu on the in-game Pause Menu, so you can easily jump to a previous chapter should the need arise.
[img src="{STEAM_CLAN_IMAGE}/34747353/33083dafecf8d6abc2f1f3e248cd4b109e78d299.png"]Description: The in-game pause menu featuring Load Game menu option.
That wraps up the Valentine’s update, which is available to play right now. A quick reminder that there are two DLCs to look forward to this year: “Loose Cannon” lets you step into the shoes of Benny, the Brujah Sheriff, and the second DLC, “The Flower & The Flame”, you will play as Ysabella, the Toreador Primogen and owner of The Atrium nightclub.
Thank you to everyone for all the feedback, memes, fanart and videos that you’ve been posting on your socials. If you’d like to be part of the conversation, please join us on the official Bloodlines 2 Discord.
CHANGELOG
Cosmetics Update
7 hairs
8 faces
7 accessories
4 eyes.
Gameplay Improvements
Rooftop enemies in the Seattle map can now carry loot.
Blood bag items can be collected to gain blood resonance. Found in certain quests and some rooftop enemies in the Seattle map.
Rebalanced input window for performing a kick to make it easier to achieve.
Rebalanced Cauldron of Blood to be harder to interrupt with combat actions, making it more effective in a wider range of scenarios.
Several performance improvements across all platforms.
Shaders compile 90x faster.
Ability descriptions updated:
Charge - Added “Each enemy struck applies damage to the held victim.” to clarify that you can increase the damage of the attack..
Taunt - Added “Armed opponents will drop their weapon.” to clarify its added utility in combat.
Earthshock - Added that “Being higher off the ground when casting increases the size of the blast.” to clarify that your positioning when casting affects how lethal the ability is.
Blood Curse - Added “Weaker opponents or targets closer to you are significantly quicker to curse.” to clarify that distance to target affects the cast speed.
Recall - Added “Damages enemies standing nearby when you appear.” to clarify that Recall has combat utility.
Blood Salvo - Added “can be thrown at enemies or explosives” to clarify that explosives can be targeted.
Bladed Hand - Added “A silent attack” to clarify its utility as a stealth attack.
Unseen Aura - Added “Staying still increases the ability’s duration.” to clarify that the ability rewards being deliberate and strategic.
Possession - Added “Ventrue and Affect abilities can be cast while possessing someone.” to highlight the combination potential and stealth utility.
Blink - Added “Knocks over enemies that you Blink into.” to clarify that Blink has combat utility.
Save and Load Improvements
Load Game menu can now be accessed through the in-game pause menu.
Bug fixes
“Confirm Selected Clan?” UI continuously remained on screen when specific inputs were pressed after the final dialogue.
Enemies affected with 'Glimpse of Oblivion' ability reset to unresonated when in stunned state, preventing players from obtaining Melancholic Blood Resonance points.
Normal difficulty set for quest To Taste a Foreign Body when players select Casual difficulty during the New Game flow.
A black screen appeared briefly during the new game start cutscene.
Several issues fixed around enemies nearby prompts incorrectly showing.
Clan Contacts dialog reset after updating to a new version of the game.
Enemies detected and became alerted to the character when the player opened the Pause menu while the awareness UI was triggered during combat.
The hair clips with the Halloween DLC golden mask appear if the player equips the Bun hairstyle in the Appearance tab and in-game.
The game environment becomes dark if the player disconnects the controller on the Masquerade Breach screen during gameplay.
Snow flickering observed on the ground during the crawling sequence in the quest "In Fingertips of Rose".
Enemies spawn above the elevator if using the 'Enter Oblivion' ability while the elevator is moving at the Vat room combat during “A Kiss from Prospero” quest.
Masquerade Meter incorrectly increases rapidly during combat in Onda's side quest 'Miranda Cashes In'.
Fabien gets stuck between a parked car and garbage bags in front of Aurora Pawn.
NPCs clip and pass through the Atrium Club wall when running away from the player.
The attack prompt fails to appear after using Cloud Memory on Benny during the final combat encounter.
Codex items "Lou's Grave" and "Discarded Purse" not highlighted or interactable at St. Stephens during "Turning Down the Heat" quest.
Codex items “Perfumed Sleeping Bag” and “Poetry Notebook” not highlighted or interactable at Atrium rooftop during “A Work of Holy Innocents” quest.
Randomly, Sharky fails to use her firearm and only kicks during combat in the quest 'Swimming with Sharky'.
Car alarm sound plays from a nearby vehicle instead of van when van is hit at the Atrium club 1st combat area.
Randomly, the SFX for breaking the IOA camera is not audible.
Nix has abrupt animation changes in her final dialogue lines during the final conversation with her.
The player character becomes stuck and unable to move if the player crouches between the cabinets near the exit door to Glacier Hotel in the Library combat area.
Lasombra passive VFX does not appear on some equipped Winter Update cosmetics.
Glowing heart VFX is incorrectly displayed on Safia when the player feeds her during the boss fight after performing Cauldron of Blood and Blood Curse.
Achievement Bugs Fixed
The Frequent Flyer trophy fails to unlock when the player glides through the air in the Seattle map.
Known issues
Winter Update Hair 6, the red ribbon over Phyre's forehead animates incorrectly during cutscenes & conversations.
Boss fight variant of Benny's character model incorrectly appears in the cutscene before his introduction conversation.
Player camera locks when using the ability targeting button during mid-air glide.
Scalp is visible for all Shaved hairstyles on Masculine Phyre in the Appearance tab.
Collectibles reappeared and counter exceeded after collecting with a pre-update save.
Background music is missing during traversal and rooftop combat during “Keep the Peace” quest.
Fletcher, Silky and Patience reintroduce themselves when continuing progression from a pre-update save.
Benny appears in T-pose inside the Dutchman bar during the quest "Blood Sisters.".
Dale’s Haven items reset and become re-interactable with missing associated Fabien voice-over after loading a save created between the Halloween Update and Winter Update.
Coming in hot is the latest Hotfix 1.0.5.1 for Bloodlines 2. It fixes the following issues:
Player unable to interact with Ryong at Weaver Tower.
White screen flashes repeatedly throughout the Intro Cutscene after the Character Selection.
Player falls out of the world near the right corner of the Ryong office door prevents the player from re-entering the combat area, blocking progression.
Stay tuned for more updates in the future!
Season’s greetings, Kindred, and welcome to the first post-launch Dev Diary for Vampire: The Masquerade - Bloodlines 2. Today, we will go through what’s included in the Winter Update, including details of the Custom Difficulty setting, the new cosmetic options to get you in a festive mood, and the changelog.
[img src="{STEAM_CLAN_IMAGE}/34747353/2667157e9dd33d95095d561fb7756281d752e9ca.jpg"]Description: New variations of the Holiday-themed customisation options for Phyre.
Custom Difficulty
Why we’ve added Custom Difficulty
The base game came with 4 difficulties (Casual, Easy, Normal, Hard) and even before launch we knew we wanted to add more options for players to make the game harder or easier, as “correct” difficulty is very personal to each player. As a post launch update, we targeted Custom Difficulty at players that have already completed the game, to provide more difficulty variety or simple mess around in their future playthroughs. Doing this allowed us to list options that are effectively cheats, or could make a playthrough for a new player impossibly hard. We look forward to seeing the combinations you will try and what challenges you set yourself.
[img src="{STEAM_CLAN_IMAGE}/34747353/a4bb81a5bb4529c22835159161597837db83e44b.png"]Description: The menu of selecting difficulty options.
How to unlock Custom Difficulty
Custom Difficulty is available for all players that have collected “An Elder Unchained” achievement/trophy. This is awarded for completing the game on any difficulty as any clan.
Once unlocked Custom Difficulty will be available in the difficulty select menu after you select New Game.
Selecting Custom Difficulty presents you with a menu of options that you can tailor to your liking and will apply for the whole playthrough.
NOTE: Unlike the 4 base game difficulties (Casual, Easy, Normal, Hard) you cannot change custom difficulty once the playthrough is started, so think carefully.
[img src="{STEAM_CLAN_IMAGE}/34747353/edb721f51dd533fe8f361b512ab30f7b51f32b2d.png"]
Description: Menu selection showing some of the options you can change.
What you can change
The Custom Difficulty settings are divided into four groups: HUD, PLAYER, ENEMIES, PROGRESSION.
HUD: Reactive Crosshair - Use this setting to disable the crosshair reacting to nearby secrets or collectables. Applies to both Phyre and Fabien quests. This is for players that want to increase the challenge of exploration and test their memory.
HUD: Character Reaction UI - Use this setting to disable the UI shown during conversations that
states the impact of your dialogue choices - e.g. “Lou liked that” or “Fabien hit a wall”. Applies to both Phyre and Fabien quests. Can make conversations more immersive at the cost of clarity.
PLAYER: Elixir Capacity - Set the maximum number of Elixirs you can carry for each type from 0-10. 0 makes combat significantly harder and 10 much easier. Applies to both Phyre and Fabien quests.
PLAYER: Starting Health - Sets the size of Phyre’s health-bar at the start of the game. The default balance is 2 bars of health. Can increase up to 4 bars to make the start of the game easier or reduce to a fraction of a single bar to make the early game harder. The health-bar can still be extended further by collecting the marks drawn with Phyre’s blood.
PLAYER: Phyre’s Damage - Use this setting to increase or decrease the damage inflicted by Phyre’s attacks. Increase the damage to make combat easier or decrease to make it harder.
PLAYER: Masquerade Sensitivity - Use this setting to increase or decrease the rate at which the Masquerade meter fills when performing actions that break the Masquerade. Can reduce the rate to make the game easier, or increase the rate to make it harder. Can also set to NONE to disable the Masquerade meter completely and freely act like a vampire across the city.
PLAYER: Ability Recharging - Use this setting to enable Phyre’s and Fabien’s abilities to passively recharge over time, reducing the need to feed. Enabling ability recharging will make the game easier.
PLAYER: Targeting Time Dilation - Use this setting to disable time being slowed down when you are targeting abilities (holding LT on gamepad or Right Mouse). Disabling time dilation will make combat harder.
ENEMIES: Enemy Damage - Use this setting to increase or decrease the damage inflicted by enemy attacks. Decrease the damage to make combat easier or increase to make it harder.
ENEMIES: Enemy Awareness - Use this setting to increase or decrease the speed that enemies will notice you. Lowering the awareness speed will make stealth easier and increasing will make it harder. Can also be set to NONE to disable enemies spotting you at all, though attacking or touching them will make them aware.
PROGRESSION: Quests - The default campaign is a series of Phyre and Fabien quests. Use this option to play just Phyre’s or just Fabien’s quests back-to-back without featuring the other character’s quests.
PROGRESSION: Iron Vamp - Our take on “Iron Man” modes from other games. When enabled, quests will not generate their own saves, leaving you only the autosave to record progress. If you die or break the Masquerade then the autosave is deleted, ending your run.
[img src="{STEAM_CLAN_IMAGE}/34747353/5dbd16ec5024ab1ddb3c3caf2a1b16151ae28c61.png"]Description: Screenshot of the Iron Vamp setting.
Example Custom Difficulty Setups
Here are a few examples of how you can configure Custom Difficulty to get you started.
Dramatic Irony Run - For narrative focussed players that have completed the story and want to play again with the knowledge of “who dunnit” in the game’s various mysteries, to see what clues and foreshadowing are present.
PLAYER: Masquerade Sensitivity = NONE
PLAYER: Ability Recharging = FAST
PLAYER: Elixir Capacity = 10
Speed Run - Same as Dramatic Irony Run, but excludes playing Fabien’s quests.
PLAYER: Masquerade Sensitivity = NONE
PLAYER: Ability Recharging = FAST
PROGRESSION: Quests = Phyre Quests Only
PLAYER: Elixir Capacity = 10
Immersion Run - For players that want to rely purely on their own intuition to play the game.
HUD: Reactive Crosshair = OFF
HUD: Character Reaction UI = OFF
Fabien Tourist Run - For players that want to replay Fabien’s storyline with as little friction as possible.
PLAYER: Elixir Capacity = 10
PLAYER: Ability Recharging = FAST
PROGRESSION: Quests = Fabien Quests Only
Fabien Challenge Run - For players that want to show off their knowledge of Fabien’s quests.
HUD: Reactive Crosshair = OFF
HUD: Character Reaction UI = OFF
PLAYER: Elixir Capacity = 0
PROGRESSION: Quests = Fabien Quests Only
Phyre Elder Run - For players that want to feel like an unstoppable elder in combat.
PLAYER: Elixir Capacity = 10
PLAYER: Starting Health = CASUAL
PLAYER: Phyre’s Damage = CASUAL
PLAYER: Ability Recharging = FAST
ENEMIES: Enemy Damage = CASUAL
PROGRESSION: Quests = Phyre Quests Only
Iron Vamp Run - For players that want a tense, strategic playthrough, demanding mastery of Phyre's combat.
PLAYER: Elixir Capacity = 3
PLAYER: Starting Health = NORMAL
PLAYER: Phyre’s Damage = NORMAL
ENEMIES: Enemy Damage = HARD
PROGRESSION: Quests = Phyre Quests Only
PROGRESSION: Iron Vamp = ON
Phyre’s Nightmare Run - For players that want a very tough challenge to overcome.
PLAYER: Elixir Capacity = 0
PLAYER: Starting Health = NIGHTMARE
PLAYER: Phyre’s Damage = NIGHTMARE
PLAYER: Targeting Time Dilation = OFF
ENEMIES: Enemy Damage = NIGHTMARE
PROGRESSION: Quests = Phyre Quests Only
Winter Holiday Customisation Options
We’re also delighted to include some new customisation options just in time for the holiday period. If you’ve ever wanted to play out your fantasy as Santa Claws, now is your chance.
[img src="{STEAM_CLAN_IMAGE}/34747353/29d6ffc1625efc9b8e48ad7f7660e9ef7ca1dcd9.png"]Description: Phyre in a fake Santa beard and Santa hat, everything a vampiric Santa needs.
This is also a sneak peek at the fact that we’re implementing beards in a later update, something we know the community has been requesting. We’ve also included a little nod to the original Bloodlines, as well as a few other looks that we hope you’ll enjoy playing around with
[img src="{STEAM_CLAN_IMAGE}/34747353/fec0765fe20b0fbb2f84930654434a96931f3c94.png"]Description: Lean into your necromantic side with this bloodied look.
[img src="{STEAM_CLAN_IMAGE}/34747353/4c470a50deef5872b13f5bca2646afc0543d474d.png"]Description: Or opt for a sweeter side of Phyre with a touch of glitter and glamour.
Overall, there are 8 new hair colours, 8 new make-up looks, 8 new eye colours, and 4 new accessories (formerly called piercings), making up a total of 28 new customisation options for you to explore and unleash your creativity. Please feel free to share these creations with us on social media for a chance to get featured in our “Phyre Friday” social posts.
OUTRO
We’ve also added an FOV Slider and a Motion Blur Toggle, as well as some other gameplay improvements that can be found in detail in the changelog below. We are still working on the “Improved Progress Saving” feature; it has been improved since its release, but it’s not quite ready for release, so unfortunately we will have to delay it until early next year.
Major things to look forward to for next year are the Valentine’s update, which will include more juicy cosmetics, the first DLC called “Loose Cannon” that lets you step into the shoes of Benny, the Brujah Sheriff, and, of course, the second DLC called “The Flower & The Flame” where you will play as Ysabella, the Toreador Primogen and owner of The Atrium nightclub.
On a final note, we would like to take this opportunity to thank the fans for enjoying the game, and staying with us on this journey as we continue to improve and update the game.
[img src="{STEAM_CLAN_IMAGE}/34747353/996d879323b99c0f8f0e43182632afa56eca9101.png"]Description: Become a winter-themed Phyre with these customisation options.
CHANGELOG
Cosmetics Update
8 hairs
8 faces
4 Accessories (rename of piercings)
8 eyes.
Custom Difficulty
Player customization of various aspects of the game has been added to enable players to have a bespoke experience that suits their player preferences.
Reactive Crosshair
Character Reaction UI
Elixir Capacity
Phyre Starting Health
Phyre’s Damage
Masquerade Sensitivity
Ability Recharging
Targeting Time Dilation
Enemy Damage
Enemy Awareness
Quests (playing as single or both protagonists)
Iron Vamp
Accessibility Improvements
Improvements to the accessibility options within the game.
Field of View
Combat FOV boost
Lensing
Motion Blur
Gamepad Aim Assist – Auto Tracking
Gamepad Aim Assist – Aim Slowdown
Gameplay Improvements
Padlocks will no longer stay locked if enemies have fallen through the floor or walls.
Padlocks will state the number of enemies nearby and have been balanced to detect enemies over a smaller distance.
Fixed several abilities incorrectly cancelling ongoing abilities, such as split second and enter oblivion.
Fixed Taunt working incorrectly on unaware opponents.
Fixed an issue with Enemies not hunting the player after losing track of them.
IAO are now more effective at warning allies of danger.
Adjusted the player's climbing behaviour to make it easier to climb onto thin platforms without falling off.
Fixed an issue where the achievement "Catch!" would not be triggered.
Fixed an issue where enemies staggered by an attack were still able to evade.
Fixed certain enemies being able to use recall while incapacitated by player abilities.
Fixed some player attacks not buffering inputs for a follow-up attack.
You are no longer able to use blurred momentum to "dodge" your own boiling blood.
Players can no longer repeatedly complete the "Executive Delivery" side quest to farm unlimited ability points.
The interruptible casting period of blood curse has been made resistant to light damage.
Bug fixes
Various optimisations to improve performance and memory usage.
Fixes to various lines overlapping.
The DLC Jukebox briefly disappeared once after interacting with it during the quest "In Chains of Lead and Gold".
For some quests after Hub Break1 the 'Auto Repair Shop' is inaccessible during hub traversal.
The Unbirthed fails to spawn if the player navigates along the edges of the room during the Unbirthed intro sequence in the 'As Above, So Below' quest.
Progression blocker occurs when player recalls to ward location after placing it before pulling wooden planks in 'As Above, So Below' quest.
Player can teleport to previous quest stage location by using Recall ability after killing the Gardener, blocking progression.
Incorrect quest name displayed on the map after completing "The Coursing of the Rats" quest.
If you complete Onda's mission (or Mrs Thorn where it ends outside) then die in any way, you can exploit the experience system to give you 1000 exp every time you reload after death.
Player can kill Izzy again and again to farm ability points.
NPCs are not holding the items they are meant to be using e.g. cigarettes, phones etc.
Melancholic NPCs react incorrectly to the aggressive dialog "I can destroy you" during Blood Resonance conversations.
Steamdeck - NPC heart effects appears to be misaligned while viewed in Heightened Senses during open-world gameplay.
Back face culling is visible for the white fur of "The General" outfit during conversation with Safia and Lou in Tome Alone quest.
Achievement
Achievement Unoriginal Sin does not unlock after feeding on five Sanguine NPCs while wearing Priest outfit as Lasombra "A Full-Blooded Elder" achievement fails to unlock despite unlocking 77/78 achievements.
“What Sup?” achievement count does not update after feeding on Choleric NPC.
‘Breach Contained’ achievement fails to unlock after recovering from a Masquerade breach on Casual difficulty.
The crosshair remains visible during the Safia boss fight intro cutscene in the ‘The Streets Incarnadine’ quest.
Save and Load
Death Letter conversation auto-skips with no dialogue prompts after autosave reload in Fabien’s office.
Marla’s conversation auto-skips with no dialogue prompts after autosave reload in 1920s Makom Bar sequence.
Spirit Touch conversation with Filing Cabinet fails to display dialogue prompt when reloading from autosave.
Fabien is unable to interact with Mr.Lemon upon checkpoint reload after enquiring about Memory loss.
Coming in hot is the latest Hotfix 1.0.4.1 for Bloodlines 2. It fixes the following issues:
• Save on exit dialogue issue
• Steam deck video player
Stay tuned for more updates in the future!
Happy Patch Day!
The teams over at TCR and Paradox have been hard at work ironing out bugs and creating more content, and while we continue to work on that, we’re happy to share today’s patch that fixes the “Save on Exit to Main Menu or Quit Game” issue!
We’re also thrilled to announce the upcoming Roadmap of what we’ve got planned for the game. As you can see, there’s no slowing us down; we have listened to the feedback you’ve been kind enough to share with us and are building many of those improvements into the following patch updates.
Soon we’ll update the game with Patch 1.0.5, which will include the requested FOV slider and Motion Blur Toggle, as well as Improved Progress Saving.
Then, around the holiday, we’ll give you another Update, this one Christmas-themed! Make Phyre your own little Santa’s helper, or perhaps not so helpful helper. This update will also include the “Custom Difficulty” mode, which will consist of settings like “Starting Health,” “Masquerade Sensitivity,” “Enemy Awareness,” and an option to choose between playing only the Phyre quests or only the Fabien quests. The “Custom Difficulty” mode will be unlocked when you have completed the game, so think of it as our version of New Game+.
We’ll share more details and specifics about these features as we approach their release.
Until next time, fellow Kindred!
[img src="{STEAM_CLAN_IMAGE}/34747353/75251ce06177d6e7e7b13bd6f44cc8cf26af8288.png"]
Patch 1.0.4 Changelog
Fixed Crashes
The title freezes after selecting a character and shows an "Out of Memory" error when run as Administrator under a Windows username with a space
Fixed Bugs
Game does not save progress on Exit to Main Menu or Quit Game, potentially losing hours of progress in the hub - Upon exiting the game from the main menu, or selecting Quit Game, the Autosave will be updated with progress for collectables, blood resonance and ability points.
The character gets stuck inside the elevator with Mystic mark during "Meet with Prince Ryong on the 21st floor"
Hub NPCs missing after triggering the objective "Identify wealthy Melancholic Victims for Nix", blocking further progression
Savegames incorrectly redirect to game directory when running with admin privileges, bypassing Steam Cloud Sync
The Door of the toilet couldn't be pulled by using Telekinesis, in which Verona was hiding
Conversation fails to start when spamming spirits touch on letter during Blood Sisters quest, blocking progression
Enemies appear stuck in various environment objects during combat outside the plastic factory
Interaction prompt to Lou's penthouse door fails to trigger when returning to her after marking Sanguine NPCs, blocking progression
The character falls OOW if the player jumps and crouches on the wall above the green door in the second Unbirth combat area
The character falls OOW if the player walks towards the wall before the second Unbirth combat area
The character falls out of the world if the player walks on the wall to the left of the green door in the second Unbirth combat area
The character falls out of the world if the player walks on the wall to the right of the green door in the second Unbirth combat area
The character falls OOW if the player jumps onto the Gold Medal Flour logo wall in the second Unbirth combat area
Missing collision behind Olympic Tattoo building wall allows player to go OOW
The character falls out of the world if the player tries to climb the wall on the left side near the entrance of the second Unbirth combat area
NPCs are not holding the items they are meant to be using eg cigarettes, phones etc
Missing floor collision near 1st pillar on left side of door causes player to fall out of world underground area
LOD issues with buildings appearing partially rendered while Heightened Sense is active throughout the Hub area
For some quest after Hub Break1 'Auto Repair Shop' is inaccessible to player during hub traversal
Overhead symbols on phlegmatic NPCs appear pixelated across all video quality presets in Malkavian quest
Floor appears to flicker inside Underground Tour before the fourth audio exhibit during the quest "As Above, So Below"
Bald patches and scalp is visible on the side of the head with the 1st Halloween hairstyle
Major texture flickering is present in the elevator of the Glacier Hotel while returning to Lou after completing the temple sequence
Fixed Achievements
"A Full-Blooded Elder" achievement fails to unlock despite unlocking 77/78 achievements
Fixed Bugs (SPOILERS)
Enemy clipped out of bounds, preventing the player from killing it and causing an ‘Enemies Nearby’ prompt during theTree Room combat in A KISS FROM PROSPERO
Missing wall collision in the left corner near the stairs causes the player to fall out of the world in the THE PATHWAYS OF HESPERIDES underground area
If you’re still experiencing bugs, please complete the bug report form.
We apologize to our players that the new cosmetics in our Halloween Update only applied to new save files. We have now fixed this, and you're free to see and apply all the new cosmetics in your current playthrough. This hotfix is now live for PC players. We will update our console version as soon as it passes all checks. Thank you.
We were also able to fix the following bugs:
Hub NPCs missing after triggering the objective "Identify wealthy Melancholic Victims for Nix", blocking further progression.
Savegames incorrectly redirect to game directory when running with admin privileges, bypassing Steam Cloud Sync.
The conversation prematurely ends upon selecting the dialogue prompt "There was no other way" in "IC to CH_Ryong_500_BakerKindred".
Missing floor collision near pillar on right side of door causes player to fall out of world underground area.
Missing floor collision near 1st pillar on left side of door causes player to fall out of world underground area.
Cosmetics are not unlocked on persistent saves, only available on new game
If you’re still experiencing bugs, please complete the bug report form.
Happy Halloween to all you vampires and ghouls out there!
We are delighted to announce that we’ve got a Free Update for you today. It's a Halloween Update that includes 24 new ways to customize your look, with 8 new hairstyles, 8 makeup styles, and 8 eye colors. All so that you can celebrate the end of October in style!
[img src="{STEAM_CLAN_IMAGE}/34747353/92163231cc55c4c660cec3565d197371d8935931.png"][img src="{STEAM_CLAN_IMAGE}/34747353/aa838b194ebb24baeec43e50fb2ac5b7bb4f8114.png"][img src="{STEAM_CLAN_IMAGE}/34747353/713640e4fc588c27f8479e54a76e1cbb5a69b24c.png"][img src="{STEAM_CLAN_IMAGE}/34747353/7bfc03e622bda4a486f70d950ba78b78b8422d9a.png"][img src="{STEAM_CLAN_IMAGE}/34747353/b41382614b759d508df43efab231ee4386d5439d.png"][img src="{STEAM_CLAN_IMAGE}/34747353/48b5cacf17c56e19c1d95948584078a4eafe39d9.png"][img src="{STEAM_CLAN_IMAGE}/34747353/344ceb8afb55a2181937b41c0712ca64338f2cad.png"]This spooky update comes alongside more quality-of-life improvements as we continue to consider the feedback you provide through various channels. We’ll keep releasing regular updates and patches throughout 2025 and into 2026.
In future updates, we’re looking at including features such as an FOV slider, new save game options, custom difficulty settings that include the ability to play only Phyre’s side of the story on your second playthrough, as well as additional customization options.
If you’re still experiencing bugs, please complete the bug report form. It helps us immensely to get an overview of what issues people are facing!
We appreciate and encourage you to continue sharing your thoughts with us. For issues related to redeeming pre-order codes, blood points, or other platform-related problems, please contact Paradox Support. Note: The issue with the pre-order codes should be solved now.
It also includes a number of bug fixes, see the changelog here (warning might contain spoilers):
Patch 1.0.2 "Halloween Update" Changelog
Fixed Crashes
The game freezes while following the scent during the objective "Follow Verona's Scent"
Title crash during the combat on top floor of South Main ST. Parking
Title crash after killing enemies or Miranda near Aurora Pawn Shop during Onda’s side quest in The Pathways of Hesperides
Title crash after setting the quality preset to Medium from Ultra near the distraction tutorial
Title crash upon restarting the checkpoint while opening the rear entrance to the 'Hole in the Wall' bar
Random game crash during the combat on the rooftop of C_07 building while progressing through the 'Meet Katsumi at the hole in the wall' objective
The game froze during the objective "Track down and deal with Edward" in the side quest of Niko "The Violent Glove"
The game froze and terminated while climbing up the tower via roofs in the Square Room
Title crashed when progressing through “To Founder on the Lethe” and reached Plastic Factory
Game crash when the player was in combat during the final battle
Game crash on transition screen after 'The Prince of Seattle' Chapter in Performance Mod
Game crash/fails to boot when starting the game
Game freezes and crashes randomly after reloading from the last checkpoint and re-engaging in combat near the elevator door
Random game crash after restarting from last checkpoint after killing Alicia during Niko's side quest 'The Betraying Bracelet'
Game crash upon input at “Press Any Button” screen when launched from Epic Launcher
Fixed Bugs
Player permanently lost jump functionality when spamming jump key while feeding on the Stealth tutorial Ghoul
Objective and map marker fails to update after restarting from last checkpoint upon completing conversation with Gideon's glasses
Bypass first Unbirthed combat encounter, breaking objective update flow
Player got stuck inside the broken elevator when attempting to climb the shaft during telekinesis tutorial
Scent trail & Fabien's dialogue fails to trigger upon interacting with the dead Ghoul behind Makom bar
Dash tutorial failed to trigger when jumping into the "Strike from Above" sequence in the quest "To Taste a Foreign Body"
Fabien’s dialogue fail to trigger and toilet door failed to highlight after eliminating all Sabbat Ghouls in Verona quest
Interaction prompt fail on the Atrium entrance door after conversation with the bouncer if restarting from checkpoint at Ryong
Player is unable to interact with Lou's door after warning Verona and marking another NPC
Unable to get through crack in the wall in the sewers
Clan-specific dialogue options missing in localizations
Melancholic NPCs fail to respond to aggressive dialogue prompts while wearing "The Priest" outfit
The Makom Bar board is incorrectly placed on the emergency ladder of the SoulCraft building
Melancholic NPCs fail to respond to second & third dialogue prompts while Toreador outfits are equipped
Player loads into Willem's Car Park after loading a save of the quest titled "In Memoriam" on the Main Menu
Phyre dialogue overlaps and subtitles disappear after skipping the dialogues during different conversations
Checkpoint to Disable thermal barrier fails to update and I.A.O. enemies do not spawn at Harbour Island
Objective waypoint missing on the in-game HUD for all Quest NPCs on the map when exiting the Police Station
“Report to Officer Smith” objective skips after collecting photo from Officer Jones
Gramophone music fails to trigger if the player restarts from the last checkpoint during the music puzzle sequence at Willem's Plastic Factory
Heightened Senses activates incorrectly after restarting from the last checkpoint "Basement_PostFeed" during the "To Taste a Foreign Body" quest
Player fell out of the world near the first generator after defeating the enemy and sprinting towards the generator
The VFX of the Toreador clan passive 'Cat’s Grace' VFX remains active indefinitely when triggered during feeding with Spark of Rage perk active
Niko fails to give the Elixir reward if the player completes the side quest 'The Derelict Picture' without breaking the Masquerade
Gideon flickers at the entry of Safia during "MDSirePast_100_GideonAndSafia_Chat" conversation
Controller vibration intensity remains the same even when switching to 50% intensity
Missing VO for Clan-specific dialogues
Fixed Achievements
The 'History Buff' trophy unlocks correctly if the player interacts with all audio exhibits without listening to the dialogues at the Seattle Underground Tour
“What Sup?” achievement count does not update after feeding on Choleric NPC
We want to thank everyone for your patience, and today we’d like to share the first hotfix that we’re ready to roll out. We have focused on what we’ve determined to be the issue affecting the most players, and will continue to work on bugs, general feedback, and performance issues.
We’d also like to remind people that it’s normal to have a longer boot time after an update. Please be aware that it might take a little longer to launch the game the first time after the update, but this should be resolved after the first time you launch the updated game.
If you’re still experiencing bugs, please use the bug report form to let us know issues we need to prioritise. If you have problems related to the launcher, pre-order codes, or blood points, please contact the Paradox Support.
Patch log:
Fixed issue with title screen freeze.
We’d also like to share a few tips and tricks that we’ve noticed might help a few players:
Try to use telekinesis if an object is blocking your way.
Make sure to try Fabien's skills on people/objects
If you are out of blood, look around for potions. There are always some around!
If the elevator does not work, look for a vent with your heightened senses.
Don’t miss out on admiring pictures with heightened senses and touch them.
If you’re still looking for more guidance, we recommend watching our Deep Dives!
UPDATE:
We are aware that there is an issue with the save file moving folder. For those of you who are experiencing the save file issue, please follow these steps:
Steam:
If you ran the game as admin, your savefiles will be located here:
SteamLibrary\\steamapps\\common\\Bloodlines 2\\Bloodlines2\\Saved\\SaveGames
If you used a renaming workaround, your savefiles will be located here:
\[Alternate User Name]\\AppData\\Local\\Bloodlines 2\\Steam\\Save
3. Take the save files from their location and place them here under your original user account: \[Main User Name]\\AppData\\Local\\Bloodlines 2\\Steam\\Save
GOG:
If you ran the game as admin, your savefiles will be located here:
C:\\Program Files (x86)\\GOG Galaxy\\Games\\Bloodlines 2\\Bloodlines2\\Saved\\SaveGames
If you used a renaming workaround, your savefiles will be located here:
C:\\Users\\\[Alternate User Name]\\AppData\\Local\\Bloodlines2\\GOG\\Saved\\SaveGames
3. Take the save files from their location and place them here under your original user account: C:\\Users\\\[Main User Name]\\AppData\\Local\\Bloodlines2\\GOG\\Saved\\SaveGames
Epic Games Store:
If you used a renaming workaround, your savefiles will be located here:
a. C:\\Users\\\[Alternate User Name]\\AppData\\Local\\EpicGamesLauncher\\Saved\\Saves
2. Take the save files from their location and place them here under your original user account: C:\\Users\\\[Main Username]\\AppData\\Local\\EpicGamesLauncher\\Saved\\Saves
Current Release
Not available
System Requirements
How to Install
Frasier.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
21.3 GB
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View AllDownload Vampire: The Masquerade® - Bloodlines™ 2 for PC with a direct link or via torrent. Get the full version of Vampire: The Masquerade® - Bloodlines™ 2 for free. Vampire: The Masquerade® - Bloodlines™ 2 is a Action released by The Chinese Room.