Volcanoids
by Volcanoid · 29 Jan, 2019
52 downloads
About the Game

EXPLORE AN EVER-CHANGING VOLCANIC ISLAND
Explore a seemingly abandoned island cursed by persistent eruptions. Utilize your drillship's ability to travel underground to survive these eruptions as you discover new parts of the island, gather resources, and uncover secrets.
BATTLE ROBOTS AND DESTROY THEIR MACHINERY
Battle hostile mining robots of all shapes and sizes who roam the island's surface as well as underground. Capture any of their resources and technology that might be useful and destroy the rest.
CRAFT, UPGRADE AND AUTOMATE
The "drillship" is your very own mobile fortress. Customize it from inside out using the building system. Progress through technology tiers to upgrade, expand, automate, and weaponize different parts of the drillship.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Fixes
fixed non-interactive doors in the sewers
fixed missing water collider beneath the sewers
fixed multiple repeating voice lines
fixed Rosegate Port questline
fixed crane camera not switching properly
Visual improvements
fixed broken lighting on terrain textures
fixed black lighting issues inside the drillship
fixed black lighting issues in Rosegate Port and Hydromechanicum control room
fixed black lighting in few other locations
Note from the Developers
Apologies for the "black" lighting issue, which was accidentally introduced in a recent hotfix.
While some lighting issues persist, they should no longer be game-breaking. These are mostly instances of exterior light leaking into interiors, typically shifting with camera movement and rotation (one example can be found right at the start, in the corner of the submarine). Additionally, some areas are missing proper lighting entirely. For instance, certain basements are currently too bright. Lastly, many locations appear too bright on medium or lower graphics settings. We will address all of these issues in subsequent patches.
Fixes
fixed missing ladder in lower parts of the sewers
fixed issue with expeditions caused by saving and loading
fixed missing water on new island map (map screen)
increased damage of the elite cog in expedition #5
fixed collider issue with smelter in Rosegate port
destroying the smelter in Rosegate port respawn it without spawning trash
Fixes
fixed lava damage zone dealing damage after respawn
fixed 9 missing expeditions
removed wooden gate in the Hydromechanicum pipe entry
fixed missing cliffs and terrain near the Hydromechanicum pipe entry
fixed overly bright reflections in the pipes below the Hydromechanicum
fixed Hydromechanicum water level issues related to saving and loading
fixed a bug where the Hydromechanicum “Flooded” voice line played incorrectly
fixed the culling distance for pickable objects in Rosegate Port
adjusted the damaged tank to contain appropriate loot and slightly increased its HP
fixed the map window to correctly display the new island map
fixed an issue where Journal notifications failed to trigger in certain cases
fixed an error that was being written to the log file upon starting the game
fixed lighting on barren parts of the island for High, Very High and Ultra quality settings
(Medium and lower remain unchanged)
Known Issues
We are still tracking a few important issues that we aim to address quickly:
getting stuck in sewers
camera jitter/smoothness issues when walking on trash
missing lighting on terrain textures
Patch Size
Why is this patch 1.2 GB? We had to completely rebuild the lighting and occlusion data due to the Hydromechanicum changes. Thank you for your patience and understanding!
Fixes
fixed a black screen when starting the game
fixed interaction with orders
fixed repeating voice lines when talking to the Captain through "the radio"
removed blue objects near the Hydromechanicum turbine
the Smelter in Rosegate Port can no longer be repaired before moving it to its final location
fixed placeholder bridge in Rosegate Port
fixed the Coupling Ring recipe to use Copper Ingots instead of Scrap Metal
fixed an issue where inactive Expeditions were still spawning units
This is our first quick patch to address the most critical issues. Expect a second hotfix later today targeting additional bugs near the Hydromechanicum (specifically around the pipe exit) and The Expeditions. Currently only first expedition out of 10 is visible. Linux version of this patch will arrive a bit later, it takes much longer to build. Thank you for your patience and feedback!
Changes
- improved Steam Deck support
- set default render settings and hud scale
- added Steam Deck input glyphs
Fixes
- fixed issues with on-screen keyboard
- fixed controller issue when travelling underground
- fixed colliders on new Cog structures
- fixed client not seeing tesla beam on tesla turret drones
- fixed hacking tool animation
- fixed wrench repair animation
- fixed hunt side mission being inactive after loading a save file
- fixed water rendering behind heat distortion
- fixed production Cog ragdoll
- fixed rendering when ambient occlusion is disabled
Improvements
- minor performance improvements
- reduced VRAM usage a little
Balance changes
- increased respawn time for Tanks and Spiders in Area 3 by 30s
- reduced threat growth by 30% in Area 3
Fixes
- fixed crash on game exit
- fixed player Drillship disappearing after loading a save file
- fixed Cog Drillship spawned inside the player Drillship when underground
- fixed issue with too many Drillships when loading an old save file
- fixed Iron Frame and Iron Gear unlock conditions
- fixed Table recipe not visible
- fixed kill colliders in water under cliffs
- fixed Hunt in caves can be ended by killing Cog Drillship
- fixed Tank having no loot in one of the boxes
- fixed Corundum drill quest message
- fixed other minor Quest descriptions
- fixed outdated Inventory Full notification
- fixed and reuploaded Captain mods
- fixed Tutorial screen forcing player to take inventory when shown in unexpected moment
- fixed outro playing on Multiplayer client incorrectly after joining a game
- fixed wrong Hunt message on Multiplayer client
AI Fixes
- fixed Cog Spider stuck after player leaves with his Drillship
- fixed self-spawning Cogs not spawning when Cog mission resumes
- fixed Cogs not patroling for Cog side missions
- fixed Cogs not moving when Cog work mission resumes
- fixed Cogs not resuming their behaviour after player is lost
- fixed Cogs not returning into their Drillship before eruption
- fixed Tanks getting stuck on sloped terrain
- fixed issue with Cog missions when landing site is occupied
Visual improvements
- fixed minor TAA issues (occasional ghosting, overall quality)
- fixed ocean floor visible through water
- fixed Cog Spider animation when jumping out of the ground or returning back
- fixed Cog Spider animation when stunned on drillship soil
- fixed Cog animation when stunned on drillship soil
- fixed visual issues with Tutorial screen
- fixed camera clipping issues in Submarine and Blast shelter
- fixed LODs for self-spawning unit elevator
- fixed overlapping texts in the UI
Improvements
- added AoE fear to the CoG leg
- added UI audio for schematic view
- added hit animation to mine and shelter doors (now it shakes on hit)
- added notification for phonograph when no songs are installed
- added shuffle button icon to the phonograph
- added cancel button when creating decal pack
- added more painting variations
- added core eject audio
- remote control upgrade is now installed automatically
- improved camera on the interactive devices
- improved deploy turret drone quest
- fixed schematic view screen does not close when drillship explodes
- fixed drillship view doesn't change with new drillship
- fixed navmesh for the devices
- fixed colliders on new interactive tables
- fixed missing open/close audio for production table
- fixed turret closed notification when drillship surfaces
- fixed revive icon blinking when entering/leaving interactive devices
- fixed cartography table scrap recipe
- fixed proportional threshold mode misspelling
- fixed bed placement issue
- fixed placeholder names in quest descriptions
- fixed obsolete description in quests
- fixed CoGs standing with grenade and doing nothing
- fixed some units not shooting at the player
- paintjobs uploaded to Steam workshop are public by default
Multiplayer fixes
- fixed client gets kicked from armchair when reloading the savefile
- fixed client animation desync on the new interactive devices when reloading the savefile
- fixed soil and rock rumble sounds on client when reloading the savefile
Visual improvements
- improved refinery and research desk animations
- improved revolver animations
- fixed broken legs when sitting in pilot seat
- fixed holes on T1 window top module
- fixed broken visuals on the hand computer radio
- fixed broken visuals on hand when holding detonator
- Rich
- Fixed edit mods window for existing saves
- Fixed support for mods with recipes with no input (creative mod)
- Removed hand computer upgrade from the submarine
- Fixed broken Start button in custom game menu
Improvements
- Changed duration of coffee boost from 6 to 12 seconds
- Added post process effect to coffee speed boost
- Added Coffee cup into more loot drops
- Rewards are no longer given for skipped quests
- Quests now take into account devices placed on the drillship walls
- Medium panel can be unlocked by researching Advanced control schematic
- Added post process effects to main menu background scene
- Added more tutorial videos
- Added more options to unlock cerain recipes
Fixes
- Fixed coffee cup achievement to work as intended
- Fixed backwards compatibility of Quests
- Fixed issues with loading background scene
- Fixed backpack stuck inside a tree
- Fixed missing healing audio for medkit
- Fixed infinite log when accepting specific quest
- Fixed COGs shooting through trees
- Fixed black screen when starting multiplayer game with mods
- Fixed main menu music being played during Intro
- Fixed segment icons after loading old game versiom
- Fixed light tesla turret modules text glitch after load
- Fixed sniper zoom in “Options”
- Fixed tesla helper drone holograms have wrong weapon models
- Fixed errors when save/loading game during COG drillship departure
- Fixed floating bullet impacts on small drones on Client
- Fixed missing healing particles on other players on Client
- Fixed quest issues after loading old savefile
- Fixed position of chest on medium wall slot
- Fixed bright light of lights above doors
- Fixed text errors on mini tesla stand
- Fixed player shadows arms
- Fixed several spelling errors
- Fixed drillship tracks not moving when drillship surfaces/submerges
- Fixed ghosting visible when using TAA antialiasing
- Fixed missing T3 Control schematic
- Fixed collider on the back of a drillship
- Fixed start-up logo scale
- Fixed empty quest with no completion steps
- Fixed quests guiding players back to previous areas
- Fixed infinitely repeating quest
- Fixed ModSDK errors
xoxo
- Rich
- Rich
Current Release
v1.31.554.0
Uploaded Mar 23, 2024
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System Requirements
How to Install
Volcanoids.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
6.1 GB
v1.31.554.0
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