Worms Rumble
by Team17 Digital · 1 Dec, 2020
7 downloads
About the Game
Worms Rumble is Worms like you’ve never played it before, with intense, real-time, arena-based 32 player cross-platform combat. Get ready for Deathmatch and Last Worm Standing modes where you’re only ever a Holy Hand Grenade away from death!
Use a variety of fan-favourite weapons like the Bazooka and Shotgun plus all-new additions to the armoury to bring the pain to your invertebrate opponents as you climb the ranks. Customise your worm, take part in challenges and seasonal events and experiment with new ways to play in The Lab. This is Worms, reinvented.
Key Features:
You won’t find any turn-based combat in Worms Rumble. Every round is in REAL TIME! If your enemy is raining fire upon you, give them heck right back!
Play with friends online across console and PC. With Deathmatch and Last Worm Standing solo and squad battle royale modes available at launch!
Earn XP and in-game currency to unlock and purchase weapon skins, outfits, accessories and emotes! Mix and match to create your own personal style on the battlefield.
Arm yourself with new and returning fan-favourite weapons! With classics like the Bazooka, Holy Hand-grenade and Sheep launcher and the all-new Hammerhead, Plasma Blaster and Rocket shield.
Take part in seasonal and community events, and daily challenges for additional XP and in-game rewards. And experiment with new gameplay mechanics and weapons in The Lab. Each week brings new experimental game modes with new fun ways to play!
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Hi Everyone!
Worms Rumble has just gone live with a new patch to make your experience smoother and filled with wormy chaotic goodness! Check out the patch notes below!
PATCH NOTES:
- Increased party size from 3 to 6
- All 3 daily challenges can now be re-rolled each day
- Additional messaging added to the matchmaking search bar
- Improvements to the network to fix rubber banding issues
- Fixed an issue with the team sizes and balancing in Team Deathmatch
- Fixes to instabilities on servers to improve player experience
- Fixed a bug which would show player in the wrong position after being killed in Last Worm Standing
We're making some changes to our servers to fix several connection problems across all platforms.
This will not require a game update, but if you are playing then please close your game and restart for these changes to take effect.
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If you encounter any issues with Worms Rumble, please post a thread in our Report A Problem forum or contact our support team via the Team17 website
Let's kick off the week with a patch for Worms Rumble...
We've been working hard on fixes for issues reported by our players, including problems with movement and that pesky Hammerhead audio bug!
It also includes a fix for the last two trophies that players were having problems unlocking.
We've also added a DLC tab into the main menu of the game to make it easier to find the extra (paid) content that is available for Worms Rumble.
Check out the full patch notes below!
PATCH NOTES:
- Fixes for unlocking the Geared Up and Tooled Up achievements if criteria had already been met before previous patch
- Fixed an issue which prevented the held button commands to work on elevators, crates and weapons
- Fixed an additional issue where the player was unable to move when the game starts.
- Fixed an issue where the pre-game scoreboard cursor was not dismissed when the game starts.
- Fixed an issue where the Hammerhead firing audio was played repeatedly.
- Fixed an issue where the moving platforms in Deadly Dockyards could become desynced after the level event.
- Fixed an issue where the controller disconnection was not displayed in game if the controller was disconnected in the main menus.
- Fixed an issue where fake projectiles could be seen but would deal no damage.
- Fixed an issue where players stuttered during spectate mode
- Added a DLC tab into the main menu
Hey everyone!
We continue to be over the moon with the reception to Worms Rumble! Thanks to everyone who has picked it up so far and we hope you are having a blast! Here's another bunch of fixes based on some of the most reported and requested changes for the community. You can also see the patch from a couple of days ago which rebalanced weapons and reduced the load wait time here:
https://steamcommunity.com/app/1186040/eventcomments/2974028351324673693/
Fixes
Main Crash Fix
We have had heaps of reports from players who selected 'close and submit' when they crashed, and from these we have a fix for the issue that was effecting the vast majority of players at the start of matches. Thanks again for all of your reports and we hope all of the people effected will have an even better time in Worms Rumble!
Firing Backwards Fix
We also have a fix for Worm aim direction desync which had caused players to fire backwards. Sorry for this quirk and hopefully all of your shots will now go where you're aiming!
Achievement Fixes
- Fix for Win Last Worm Standing trophy not being unlocked
- Fix for Win Deathmatch trophy not being unlocked
- Fix for Top 50 and Complete a match trophies not being unlocked correctly in Last Worm Standing and Last Squad standing gamemodes.
Other fixes
Fix a few rewards not unlocking properly:
- Black & Gold crown is now correctly a reward instead of a level 48 unlock
- Nuclear hoodie is now correctly a reward instead of a level 48 unlock
- Ananas lids 10 gallon hat is now correctly a reward instead of a level 48 unlock
- Galvanized Steel Worm skin is now correctly unlocked at level 50
We're still looking into a few of the other highly reported issues and requests and there will be more frequent patches... on top of that we have some new content coming soon. Can you guess what it is?
https://media.giphy.com/media/IQ41B4WfDJeMaH3dci/giphy.gif
That's it...for now
We'll be sure to tease the content update coming next week more very soon so keep a wormy eye out!
See you all in the next patch, for now it's time to rumble!
Keep up to date with everything Worms Rumble in our socials:
Discord
We've just deployed another patch as we head into the weekend!
Following your feedback we've done some further adjustments to the Shotgun and fixes a few more bugs.
Full details below:
Bug Fixes
- Fixed an issue where remote players wouldn't face the correct direction when wall hanging.
- Fixed an issue where projectiles could sometimes visually slowdown.
- Fixed an issue where weapons wouldn't shoot after interrupting a reload.
Shotgun Balancing
That wraps up today's patch!
Good luck in the Missile Mall, watch out for those Holy Hand Grenades over the weekend!
We hope you're enjoying day 2 of the Worms Rumble Beta!
The team have been watching and taking note of your feedback and have put it into action...
Bug Fixes
- Fixed a crash on startup when a VR device was plugged in.
- Fixed an issue where audio when leveling up from 9 to 10 could infinitely loop.
- Fixed total death stat showing double the amount of actual deaths.
- Fixed overall K/D stat using the incorrect death count.
- Grenades can now be reflected using the Baseball Bat.
- Fixed an issue where the Grenade fuse time was being reset when colliding with geometry multiple times.
- Fixed an issue where Gameplay Settings would not always be applied properly.
Weapon Balance Tweaks
- Baseball Bat - Damage reduced to 30
- Shotgun - Pellets increased from 5 to 8, Spread increased, Damage per pellet reduced to 10, Pellet speed increased
- Assault Rifle - Time between shots reduced
- Bazooka - Reload time/time between shots increased
- Grenades - Tweaked bounciness and friction, Holy Hand Grenade AoE increased
There you have it!
Let us know what you think of these weapon changes and how they fare on in Missile Mall!
Feedback Forum
Bug Report Forum
We hope you are enjoying the Worms Rumble beta so far – keep those feedback threads and bug reports coming!
We’ve just released a patch to address the following issues:
- Fixed Traditional Chinese, Simplified Chinese and Portuguese-Brazilian always showing in English.
- Traditional Chinese, Simplified Chinese and Korean will now display the correct fonts.
- Bazooka rockets should now always shoot at the correct speed.
- Reflected projectiles from the Baseball bat should now visibly change direction.
- Fixed an issue with duplicate projectiles being spawned.
- Fixed an issue where the weapon state would desync with the server and you are left unable to reload/shoot your weapon.
- When a player disconnects during loading, the game should now always proceed into game.
- Fixed a rare server crash.
- XP and Currency should no longer be awarded from self-kills.
- Fixed an discrepancy in damage numbers across multiple UI screens.
- Various customisation items have had their names fixed to reflect the material applied.
- Fixed an issue where repeated audio can be heard when levelling up from rank 9 to 10.
- Fixed an issue when re-rolling your daily challenge would show incorrect progress.
We are looking to address the below remaining known issues during the beta too:
- Post-game flow doesn’t progress automatically on the player XP breakdown if player rank is maxed out. ‘Advance’ button needs to be pressed by the player. This will only happen when the player ranks up from lvl 9 – 10. A fix will be out before players reach this
- Desync might be seen while attempting to perform multiple consecutive wall jumps
- Flickering effect is present across background textures. This isn’t occurring for all players, and only seems to be happening on medium quality settings
- The top player listed on the player list appears twice during the pre-game flow. We’ve noticed other duplications of players on the list at times also
- Player's camera perspective sometimes changes immediately after dying. This only happens the first time the player dies
- Re-rolled daily challenges show existing progress, suggesting that progress is added whilst they're inactive
- The worm can occasionally disappear from the Worm tab preview
- The levelling up sound effect on the post-game flow continues to play on an account that has reached level 10
That wraps up our first Beta patch!
We hope you're all having a great time, we're looking forward to going through your feedback. From bugs to your thoughts and suggestions on what you like AND would like to see in the game go let us know!
Feedback Forum
Bug Report Forum
HALLELUJAH!
Current Release
09032024
Uploaded Mar 09, 2024
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System Requirements
How to Install
ProjectNimble.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.6 GB
09032024
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