About the Game
There are zombies and monsters everywhere, In order to escape, by collecting materials, upgrading skills, building shelters, defeating zombie waves and mysterious mechs, chasing a glimmer of hope.
VEHICLES
- Use vehicles to explore the open world
- Realistic driving physics simulation
- Detailed parameters such as vehicle type, speed, power, gear ratio, etc..
- Pay attention and maintain your car. Repair, refuel, get a charged battery, and proper tires.
SPECIAL INFECTED
- Blaster. Before the incident, it was a patient diagnosed with eating disorder. Explodes and leaves a poisonous area around him.
- Spitter.Used to be a human with lung or stomach disease. After the infection, its organs secrete venom continuously. Attacks you by vomiting venom.
- Beast.Previously a fitness enthusiast. After mutation, developed a super-powerful strength.
- Mutant infected. Certain factors caused some strange mutations, and the skin of some humans became hardened by an unknown vegetal layer.
WEAPONS
- Multiple and varied types of melee and ranged weapons
- Craft your own weapons and ammunitions
- Modify and enhance your firearms
- Multiple types of calibers for your arsenal
BUILDING AND CRAFTING
- Build your own shelter.
- Collect resources & build facilities
- Store supplies, improve your crafting capabilities and provide electricity to your base
- Manufacturing tools, weapons and ammunitions through multiple workstations
- Protect your grounds with a variety of traps, bombs and more!
SURVIVAL MECHANICS
- A detailed survival experience.
- Get supplies and food by searching houses, scavenging abandonned buildings, hunting or farming.
- Keep an eye on the weather! Or your body temperature may be impacted.
- Eat, drink and stay sharp! Craft a sleeping bag, you may need some energy before the next encounter...
- Batteries, flashlights, hammers, equipment, repair kits... Hundreds of items to search for, find and craft.
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
We conducted a thorough investigation into the performance stuttering and GC crashes that occurred after the game had been running for some time. During this process, we also implemented multiple optimizations to address potential performance bottlenecks. The root cause turned out to be a very basic logic error.
[img src="{STEAM_CLAN_IMAGE}/40676593/fc22bcf17b3ce6e29c4ca71196e21059dde66961.png"]
The issue was caused by the item UI object pool not being reused after objects were returned to it during gameplay. As a result, inactive GameObjects kept accumulating. After about half an hour of play, the game could end up creating more than 100,000 GameObjects. This led to increasing stutters over time (which in practice correlated with how often the inventory was opened). Eventually, the GC marking workload exceeded what the system could handle, causing the game to crash with a GC error.
This issue has now been fixed, and we have also implemented several optimizations to reduce stuttering during gameplay.
In addition, the MOD Editor is currently in development.
Summary of Changes
Fixed performance stuttering and GC crashes that could occur after long play sessions.
Fixed an issue where the item UI object pool was not properly reused, causing abnormal GameObject growth (in some cases exceeding 100,000 objects).
Improved object management logic to significantly reduce performance degradation over time.
Multiple performance optimizations to improve overall smoothness.
MOD Editor coming soon.
Thank you for your support, patience, and understanding!
Based on feedback from Discord,
I discovered that after the last update,
there was an issue where game chunks could not be saved..
This was caused by the use of asynchronous saving for performance optimization,
which led to potential thread conflicts...
The issue has now been resolved.
If you encountered this problem,
I sincerely apologize.
The game can now save and load properly without any issues.
Really sorry about this issue...
If you have any further feedback or suggestions,
please feel free to contact the developer via email or Discord.
Youtube Channel And Devlogs
Developer Twitter And Devlogs
Join our Discord
Developer Email: [email protected]
Once again,
sorry for this issue,
thank you for your support and feedback :)
Developer: Leven
Fixed timezone errors that occurred in various languages and regions.
Fixed an issue where fishing rod couldn’t be cast.
Fixed an issue where the mouse would disappear when using a controller.
Updated the descriptions for some weapon entries.
Increased the damage of the laser cannon item.
Significantly increased the durability of melee weapon attachments.
Thanks to players from regions such as Poland and France for sending detailed feedback via email.
I have finally pinpointed the timezone issue...
It was caused by differences in string formatting across different regions.
If you encountered any timezone issues before (e.g., flashlight not illuminating the scene),
they should now be resolved.
Sorry for the inconvenience caused to some players...
I truly believe this time the issue has been fixed...
This issue was caused by a string formatting error.
To avoid corrupted strings in previous save files,
it is recommended that players who encountered region format errors
start a new save file to continue playing.
Youtube Channel And Devlogs
Developer Twitter And Devlogs
Join our Discord
Developer Email: [email protected]
Once again, thank you for your support and feedback. :D
Developer: Leven
we received some feedback regarding abnormal lag in the game.
With the help of the player community,
I was able to get the save file that triggered the lag
and conducted an urgent investigation.
I found that the issue was caused by the character's physics system settings.
However, in the last update, I only modified the vehicle physics system
and did not make any changes to the character physics.
This issue may have been caused by a bug in the game engine that altered my settings.
After identifying the problem,
I immediately implemented the necessary fix.
The latest version should no longer experience this abnormal lag.
I apologize for the inconvenience caused. As the developer, I truly regret this issue.
Every major update has the potential to introduce new problems,
but most of them are quickly resolved.
If you encounter any new issues,
please package your game save file into a ZIP file
and send it to my email.
[email protected]
I will respond and address the issue as soon as possible.
The game save folder is located at:
C:\Users\YourUsername\AppData\LocalLow\LevenLiu\ZEDZONE
Thanks again for your patience and feedback.
Thank you :)
Leven
- Fixed the issue of incomplete saves and the snapshot not displaying.
- Optimized map loading. Reduced lag when generating maps. (Still in progress)
- Fixed an issue where Christmas airdrops did not appear.
- Christmas airdrops will not destroy items; airdrops can be dismantled.
- Issued a signal gun to each player.
- Reduced traction for cars in snowy conditions.
- Signal gun can summon more waves of zombie hordes.
- Added randomness to zombie hordes.
- Optimized the visual effects of snowy weather. Snow-covered areas now have visibility.
- Fixed the bug of melee weapons emitting light.
- Increased the probability of snowfall during Christmas.
Thanks for your patience and support.
And Merry Christmas :D
If you encounter severe bugs,
you can pack and send the contents under the save folder to my email.
The save folder is located at:
C:\Users\YourUsername\AppData\LocalLow\LevenLiu\ZedZone
Thank you.
Developer's email: [email protected]
----Leven
Current Release
Build 1211600
Uploaded Jul 30, 2026
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System Requirements
How to Install
ZEDZONE.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
404 MB
1211600
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