Unrailed 2: Back on Track
by Indoor Astronaut · 7 Nov, 2024
117 downloads
About the Game
Unrailed 2: Back on Track brings chaotic local and online multiplayer track-building action to the next level – band together with friends to collaborate and build your track across new procedurally generated worlds - WHILST the train is running! So think fast, with more freedom than ever before, and conquer new obstacles in your way - before your trains becomes… a trainwreck!
YOUR JOURNEY GETS BETTER AND BETTER
Every excursion your crew undertakes feels increasingly meaningful, with new rewards and permanent upgrades granting you character with gameplay-modifying abilities, as well as new train engines, wagons and extensions to unlock, giving you the tools to build a multitude of train configurations to play and experiment with. Each locomotive loss is an opportunity to rebuild and get… back on track!
CHOOSE YOUR TRACK
The game offers six biomes in total at the moment. Each biome has it's own unique game mechanics and a boss to beat at the end. On your journey you can find a whole bunch of different kinds of stations to upgrade your train with new wagons or by equipping cartridges to get access to new abilites. And of course there's a bunch of characters and equipment to unlock.
CREATE, SHARE AND PLAY WITH THE COMMUNITY
The all-new Terrain Conductor mode allows you unleash your imagination to create your very own custom maps and share these with the Unrailed community – with highlights being featured by the developers. Or if creating isn’t your thing, browse the limitless creations other players have built, so the frantic fun never ends!
CO-OPERATE TO COMPETE
Fulfill your burning competitive urge – manically duke it out in against another team in the new 8-player Vs Mode. Test your team’s prowess in online leaderboards with action replays and see who can achieve the highest scores.
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
Hi everyone!
We just pushed another experimental version update. We had some users crashing in AMD drivers, often using ANGLE. We're updating everything we can from our side.
In the end, we recommend trying different video drivers and see what works.
Let us know what you think!
Changelog v-933-6669bfc:
Improvement (Win only): Updated to Godot 4.6.3
Improvement (Win only): Updated ANGLE (to chromium/7578 version)
Crash fix: Fixed some potential crash causes in Godot
Bug fix: When selecting ANGLE as driver, the game might have used OpenGL instead
Bug fix (Mac only): MacOS didn't always ask for a macOS controller permission anymore
Changelog v-934-d5c477f:
Crash fix: Crash when closing the game
Improvement: Improved storage push and pull icons
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you.
Changelog v-920-f062e1b
Improvement: China Networking is now selectable from the join and offline lobby menu
Bug fix (regression from main): Bot sometimes didn’t attach a track even though there was a track plan
Crash fix: Potential random crashes fixed
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Again if you're having connection issues and you're based in China, try the "Photon China Transport (Experimental)" in the Online Settings and let us know whether it works better for you.
Changelog v-919-a205128
Improvement: Photon China Transport congestion improvements (Use Options->Online-> China Photon Transport to enable it)
Crash fix (regression): Crash related to the bot
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-918-f566acd
Bug fix: Photon China Transport had issues with sending bigger chunks of data (e.g. loading a savegame or joining a late game)
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-916-6b85f4a
New: “Photon China Transport (Experimental)” settings added to online settings which uses again a different network and relay architecture which should solve issues in China. We got some positive feedback in Discord about that.
Crash fix (regression): Crashes when using the bot
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-913-7f23e1e
New: “Alternative networking” settings added to online settings which uses a different network and relay architecture which might solve issues in China. It’s not well tested yet but please give feedback if that solves certain connection issues for you
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-912-a10c28f:
Bug fix: Icons of extensions and cartridges on the boxes were not correctly centered
Improvement: More consistent push and pull icons
Improvement: Better bot pathing
Hi everyone!
[p align="start"]We just pushed another experimental version update.[p align="start"]Let us know what you think!v-910-f5e510b
Bug fix: Handbook or setting closed when pressing the switch bot button
Bug fix: Countdown offset for toy engine was wrong
Bug fix: Bot sometimes used items from the train even though items on the ground were closeby
Bug fix: Several bot pathing fixes
Improvement: Bot will now hit the tentacles of the Octoboss when the mining command is given on it
Improvement: Bot will now hit underground lasers when the mining command is given on it
Changelog v-911-62d13eb (gameplay version 129):
Improvement: Further improved bot performance
Bug fix (regression): Mimic tree boss models had no tongue anymore
Bug fix: Engine burning emitter sometimes spawns at the wrong position for some frames
Improvement: Ping improvement for the controller
Improvement: Improved night lighting
Bug fix: The player ui was missing some players sometimes (often after crashes and loading a checkpoint)
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-906-f501868:
Improvement: Bot waits shortly when it was dashed and shows the angry emote
Improvement: Don’t show current wave position of miner wagon when in blueprint
Improvement: Bot track pathing improvement
Bug fix: Bot doesn’t build bridges in track mode when a manual ping was set
Bug fix: Tools immediately respawned when they were stolen in versus (now they respawn again after 20 seconds)
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog (v-900-771cba6):
Regression fix: Multiple crash fixes introduced with the last experimental update
Bug fix: When adding a bot in versus, it was always added to team 0
Bug fix: When switching teams in versus, a bot didn’t switch teams as well
Improvement: Improved item shadow pop in/out from culling
Improvement: Improved bot pathfinding for track placement
Hi everyone!
We accidentally released our experimental version on the main branch yesterday.
We just rolled it back to the stable release.
We are very very sorry !!!
Now the version is correctly on the experimental branch only and here is the changelog:
Changelog v-900-771cba6 (gameplay version 127):
- Crash fix: Crash in some replays
- Improvement: The bot is now better in avoiding explosives
- Improvement: Overall significant performance improvements (reducing lags from particle emitters, bot, magnet perk and more)
- Improvement: Lower memory usage
- Improvement: Better NPC image contrast
- Improvement: Centered controller button icons
- Balance: Flying drones and bombs are now removed when opening a versus station
- Bug fix: Speed reductions from gambling stations were not reset when entering the underground biome
- Bug fix: Bots were avoiding non thrown bombs in versus on the wrong side
- Bug fix: Bot can’t figure a way to the station
- Bug fix: Mapgen doesn’t utilize more cores when loading a savegame directly into a loading screen (resulting in even longer loading times)
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-890-6dc5199:
Bug fix: Screen is cut off at the bottom in fullscreen on macs with notch
Bug fix: Multiple memory leaks fixed
Balance: The toy engine now crashes when the timer goes below zero in Time Attack
Improvement: Improved track path finding of the bot when the train is about to crash
Current Release
Build 24185117
Uploaded Jul 20, 2026
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System Requirements
How to Install
Bootstrap.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.3 GB
24185117
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