Unrailed 2: Back on Track
by Indoor Astronaut · 7 Nov, 2024
152 downloads
About the Game
Unrailed 2: Back on Track brings chaotic local and online multiplayer track-building action to the next level – band together with friends to collaborate and build your track across new procedurally generated worlds - WHILST the train is running! So think fast, with more freedom than ever before, and conquer new obstacles in your way - before your trains becomes… a trainwreck!
YOUR JOURNEY GETS BETTER AND BETTER
Every excursion your crew undertakes feels increasingly meaningful, with new rewards and permanent upgrades granting you character with gameplay-modifying abilities, as well as new train engines, wagons and extensions to unlock, giving you the tools to build a multitude of train configurations to play and experiment with. Each locomotive loss is an opportunity to rebuild and get… back on track!
CHOOSE YOUR TRACK
The game offers six biomes in total at the moment. Each biome has it's own unique game mechanics and a boss to beat at the end. On your journey you can find a whole bunch of different kinds of stations to upgrade your train with new wagons or by equipping cartridges to get access to new abilites. And of course there's a bunch of characters and equipment to unlock.
CREATE, SHARE AND PLAY WITH THE COMMUNITY
The all-new Terrain Conductor mode allows you unleash your imagination to create your very own custom maps and share these with the Unrailed community – with highlights being featured by the developers. Or if creating isn’t your thing, browse the limitless creations other players have built, so the frantic fun never ends!
CO-OPERATE TO COMPETE
Fulfill your burning competitive urge – manically duke it out in against another team in the new 8-player Vs Mode. Test your team’s prowess in online leaderboards with action replays and see who can achieve the highest scores.
Screenshots
6 imagesVersion Information
Steam Patch Notes
Official update history
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-941-f31da53:
Crash fix (regression): Crash when opening the lobby browser
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you.
We'll bring it back to the main branch with the next patch :)!
Changelog v-940-f31da53
- Crash fix: Fixed a likely cause of the most common crash in compatibility graphics mode.
- Crash fix: Graphics driver crashes and out-of-video-memory no longer crash the game. You can keep playing or save & quit.
- Improvement: Modern AMD GPUs now use the faster, more stable Vulkan renderer automatically.
- Improvement: Improved crash reporting
- Improvement: We're building now with .NET 10 (instead of 8) which gives a small performance boost and fixes some potential issues
Dear Railroad Engineers!
We've extended our maintenance with an update of Godot and ANGLE, two very important dependencies we use. We notice crashes mostly outside of our code (either in drivers or in Godot code) and we try to fix as much as we can from our side. The auto-driver selection from us should now direct newer AMD GPUs to Vulkan which seems to run smoother.
Above that, to use Steam Input on macOS, a certain 'Accessibility' permission has to be given to Steam and when not given a ingame prompt is now shown when a controller is detected explaining what to do.
Changelog v-936-dc2dc1c:
- Change: Experimental China networking activated again
- Bug fix: Fixed several graphics-related crashes (out of video memory, driver resets)
- Bug fix: Modern AMD Radeon cards (RX 5000+) now use Vulkan automatically for better stability
- Bug fix: More detailed errors when joining a lobby fails (e.g. timeout, version mismatch, crossplay settings)
- Improvement: Connection error messages stay on screen longer
- Improvement: Gameplay version 129 is now default also when crossplay is enabled since console patches are live now as well
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you.
We'll bring it back to the main branch with the next patch :)!
Changelog v-935-d9b26d9:
Change: Exp China networking activated again,
Bug fix: Fixed several graphics-related crashes (out of video memory, driver resets),
Bug fix: Modern AMD Radeon cards (RX 5000+) now use Vulkan automatically for better stability
Hi everyone!
We just pushed another experimental version update. We had some users crashing in AMD drivers, often using ANGLE. We're updating everything we can from our side.
In the end, we recommend trying different video drivers and see what works.
Let us know what you think!
Changelog v-933-6669bfc:
Improvement (Win only): Updated to Godot 4.6.3
Improvement (Win only): Updated ANGLE (to chromium/7578 version)
Crash fix: Fixed some potential crash causes in Godot
Bug fix: When selecting ANGLE as driver, the game might have used OpenGL instead
Bug fix (Mac only): MacOS didn't always ask for a macOS controller permission anymore
Changelog v-934-d5c477f:
Crash fix: Crash when closing the game
Improvement: Improved storage push and pull icons
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know whether it works better for you.
Changelog v-920-f062e1b
Improvement: China Networking is now selectable from the join and offline lobby menu
Bug fix (regression from main): Bot sometimes didn’t attach a track even though there was a track plan
Crash fix: Potential random crashes fixed
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Again if you're having connection issues and you're based in China, try the "Photon China Transport (Experimental)" in the Online Settings and let us know whether it works better for you.
Changelog v-919-a205128
Improvement: Photon China Transport congestion improvements (Use Options->Online-> China Photon Transport to enable it)
Crash fix (regression): Crash related to the bot
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-918-f566acd
Bug fix: Photon China Transport had issues with sending bigger chunks of data (e.g. loading a savegame or joining a late game)
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-916-6b85f4a
New: “Photon China Transport (Experimental)” settings added to online settings which uses again a different network and relay architecture which should solve issues in China. We got some positive feedback in Discord about that.
Crash fix (regression): Crashes when using the bot
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-913-7f23e1e
New: “Alternative networking” settings added to online settings which uses a different network and relay architecture which might solve issues in China. It’s not well tested yet but please give feedback if that solves certain connection issues for you
Hi everyone!
We just pushed another experimental version update.
Let us know what you think!
Changelog v-912-a10c28f:
Bug fix: Icons of extensions and cartridges on the boxes were not correctly centered
Improvement: More consistent push and pull icons
Improvement: Better bot pathing
Hi everyone!
[p align="start"]We just pushed another experimental version update.[p align="start"]Let us know what you think!v-910-f5e510b
Bug fix: Handbook or setting closed when pressing the switch bot button
Bug fix: Countdown offset for toy engine was wrong
Bug fix: Bot sometimes used items from the train even though items on the ground were closeby
Bug fix: Several bot pathing fixes
Improvement: Bot will now hit the tentacles of the Octoboss when the mining command is given on it
Improvement: Bot will now hit underground lasers when the mining command is given on it
Changelog v-911-62d13eb (gameplay version 129):
Improvement: Further improved bot performance
Bug fix (regression): Mimic tree boss models had no tongue anymore
Bug fix: Engine burning emitter sometimes spawns at the wrong position for some frames
Improvement: Ping improvement for the controller
Improvement: Improved night lighting
Bug fix: The player ui was missing some players sometimes (often after crashes and loading a checkpoint)
Current Release
Build 24185117
Uploaded Jul 20, 2026
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System Requirements
How to Install
data_UnrailedGodot_windows_x86_64\Bootstrap.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
9C299B34
67a10b8d92057f82a8730f163c1e5ae9ac3042bc0dd9cf5e056d4c83fca4fb09
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View AllDownload Unrailed 2: Back on Track for PC with a direct link or via torrent. Get the full version of Unrailed 2: Back on Track for free. Unrailed 2: Back on Track is a Action released by Indoor Astronaut.