Important Note
included DLC: Obsidian Mirror, Blood & Bones Pack, Legacy Deity Portrait Pack, Immortal Pillars, Heavenly Spear, New Gods Pack Freyr, New Gods Pack Demeter, Ultimate Fan Pack, Expansion Pass
About the Game
From the creators of the award-winning Age of Empires franchise, Age of Mythology: Retold goes beyond history to a mythical age where gods, monsters, and humans collide. Experience an immersive real-time strategy game with an epic campaign, cooperative and competitive multiplayer, and the all-new Arena of the Gods game mode. Secure your domain, command legendary monsters, and call upon the power of the gods to achieve victory.
Will you become Mythic?

Embark on multiple campaigns spanning 50-missions that take you across a vast, mythical world: besiege the mighty walls of Troy, battle Giants in the frozen wastes of Midgard, and discover the mysteries of Osiris in the shifting sands of Egypt. Become a hero of myth—or even a god.

Choose your gods from the Greek, Norse, Egyptian, and Atlantean pantheons. Devastate your enemies by summoning powerful lightning storms, earth-shattering quakes, and even the famed Nidhogg dragon. Or call upon nourishing rains and protective Dryads to help your people grow & prosper. Plus, with the new Immortal Pillars expansion*, you can call upon the great floods and storm dragons of Chinese mythology (*Immortal Pillars available with the Premium edition or sold separately).

Unleash Centaurs, Trolls, Mummies, and more. From bejeweled crocodiles who harness the power of the sun to the mighty one-eyed Cyclops, you will command diverse units inspired by the world’s great mythologies. Plus, with the Immortal Pillars expansion*, command winged tigers, the chaotic Hundun, and the ravenous Taotie of Chinese mythology (*Immortal Pillars available with the Premium edition or sold separately).

Experience Age of Mythology: Retold like never before. In the main game, go head-to-head with friends or challenge the advanced AI across countless, randomly generated maps for endless strategic battles.
For a fresh twist, step into Arena of the Gods—an all-new mode where you take on the role of a legendary hero, facing 35 mythic skirmishes filled with divine challenges. Play solo or join forces in co-op*, battling through epic trials and exploring a whole new way to enjoy the mythological universe. Whether forging alliances or battling alone, each journey is uniquely thrilling and endlessly replayable.
Seamless Controller Integration
RTS with controller? We've got you covered. Streamlined controls make it easy to build, battle and conquer - all without a mouse and keyboard.
Age of Mythology: Retold Premium Edition
The Premium Edition includes the full game, God Pack: “Freyr”, Legacy Deity Portrait Pack, Expansion 1 (Immortal Pillars, Chinese pantheon), Expansion 2 (Heavenly Spear, Japanese pantheon) and exclusive god portrait, Tsukuyomi*
Contents Include:
Age of Mythology: Retold – base game; the complete Age of Mythology: Retold experience.
Exclusive Gods Pack: “Freyr”: Age of Mythology: Retold Premium Edition adds Freyr to the Norse mythology. Unleash the power of the Norse god of prosperity and fertility with the new and exclusive Gods Pack. The blessings of Freyr will elevate your reign to unprecedented heights.
Legacy Deity Portrait Pack: a nostalgic journey back to the origins of gaming greatness. Relive the glory days of gaming with this special pack, which offers players the option to use iconic deity portraits from the classic game that captivated audiences worldwide.
(2) Expansions: Prepare to embark on new epic sagas yet untold with two highly anticipated expansions.
Expansion 1 – Immortal Pillars: Unleash the power of Chinese mythology in Age of Mythology: Retold’s first expansion, Immortal Pillars. Discover a new pantheon of gods, legendary myth units, and awe-inspiring god powers in an epic campaign inspired by ancient legends.
Expansion 2 - Heavenly Spear: Command the gods, heroes, and yokai of Japan in Heavenly Spear, an all-new expansion for Age of Mythology: Retold. Play a sweeping campaign, wield the powers of mighty Japanese gods, and command samurai and mythical yokai to achieve victory.
Exclusive Tsukuyomi Portrait: To expand your Heavenly Spear experience, Premium Edition owners will be granted an exclusive deity portrait for Tsukuyomi - God of the Moon.
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
Welcome heroes to another exciting update for Age of Mythology: Retold, featuring a wide range of gameplay improvements, balance adjustments across multiple civilizations, and continued refinements to stability and performance. This patch also brings updates to visuals, audio, UI, and hotkeys, along with quality-of-life fixes, campaign improvements, and ongoing support for modding and tools. As always, take a moment to explore the full notes before jumping back into the game and experiencing the latest changes firsthand!
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS:Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆Update 19.12998◆
Developer Note: Reminder that Replays are not compatible between patch updates. Replays are not compatible because the simulation logic changes in ways that prevent them from running synchronously with their original behavior.
{STEAM_CLAN_IMAGE}/44894763/9c0337e09392a295d8b7b6d41cb2439f3e6d3cbf.jpg
Recently, the last of the announced monthly Pantheon Pin-up challenges was completed. Players have regularly asked whether there is a way to access the months they missed. You can now unlock all 12 Pantheon Pin-up portraits by owning the Ultimate Fan Pack!
{STEAM_CLAN_IMAGE}/44894763/1bba25be043e5d08a17dbc6b2e16a9b2190bf940.jpg
{STEAM_CLAN_IMAGE}/44894763/157d022e438aa4a27f76dda89074049d8f04b7d2.jpg{STEAM_CLAN_IMAGE}/44894763/94984b5455639ff992787e1288ff6f0e350ff639.jpg
{STEAM_CLAN_IMAGE}/44894763/f82946d112a9e247d6574e888bd6d685bacdf195.jpgStability & Performance
- Minor general improvements to stability.
- Minor general improvements to stability.
- Small performance and memory gains from a swap to use DDS textures for the UI. Memory usage for UI textures has been reduced by up to 70% in some situations as a result of these changes.
- Minor performance improvements from changes to Popcorn VFX simulation settings. Fixed the configuration of all Aztec VFX to use the correct simulation types and corrected some others that were set to always simulate when they only required simulation while visible on screen.
- Fixed a crash that could occur during loading saved games in some situations.
- Fixed a crash that could occur while using the Drain Resurrection unit action if the target ceases to exist before a search for target update begins.
- Fixed a crash that could occur when joining a multiplayer game.
- Fixed a crash that could occur while selecting a unit that has other units devoted to it, if the devoted units cease to exist.
- Fixed a crash that could occur if the Cage Unit power type referenced a VFXArea ProtoUnit with a shorter lifespan than the power’s active time.
- Fixed an Out-of-Sync and possible crash that could occur when using the Auto Devotion command.
- Playing multiplayer games where a player used it, or trying to load a saved game / replay where it was used, would have resulted in non-deterministic or unstable behaviors.
- The number of units that are set for Auto Devotion is now correctly serialized in all situations.
- Fixed a crash that could occur while saving the KB unit list in some rare situations.
- Fixed a crash that could occur while loading a saved game with an unknown power type (e.g., from an unloaded mod).
- Fixed a crash and instability that could occur while watching some replays. (Applied in a minor hotfix patch between main patches).
- Fixed a crash that could occur in some situations while observing replays with Pre-Queued commands. (Applied in a minor hotfix patch between main patches).
Localization
- Updates to some translations to improve translation quality.
Graphics
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- Added a unique variation of the Shrine for the Aztecs! Players with the Blood and Bones Pack can view it in an alternate, bloodier appearance! You can toggle the visual for all Blood and Bones Pack units in the DLC tab using the “Show Unique Unit Visuals” setting.
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- Fixed bugs with trees, where they could become stuck mid-fall if you took a worker off the tree while the physics was still settling.
- Fixed a situation where the TO THE MOON cheat could leave trees levitating in view if Physics stopped for them suddenly or if you took all workers off the tree while the tree was still updating movement.
- The Purge God Power’s overhead VFX now disappears instantly after impact to reduce visual clutter.
- Fixed animation clipping issues for Tlamanih’s cloth during their attack, bored, build, death, flail, and idle animations.
- Fixed all the Prop Vine assets to show with the correct normals. Vines will now appear correctly everywhere they can be found on buildings.
- New VFX added for the Burnt Water technology.
- Fixed Eagle Warrior’s projectiles to change when technologies are researched (Flint/Jade/Obsidian Weapons, Medium/Heavy/Champion Nobles Hut Soldiers).
- Added new VFX for Eitri’s (Thor’s Hammer) hand attack.
- Added a new small glow VFX for Eitri’s hammer swap animation.
- Adjusted flaming VFX for Aztec weapons (when empowered with the Norse Flaming Weapons God Power).
- Fixed props clipping through the model during Itzcoatl’s revive animation.
- Scaled down the size of rock_small_a.
- Fixed the floating position of rock_small_a in the Peach Blossom Spring unit’s model to be on the ground.
- Fixed several animation clipping issues for Teixiptla Huitzilopochtli.
- Fixed animation clipping for the Earth Monster God Power.
- Fixed an animation issue with the Kraken where it was not properly picking up units.
- Fixed animation clipping issues for Huitzilopochtli’s attack, birth, death, and walk animations.
- Fixed a floating broken column in the underworld_passage_z composite model that was causing an odd floating broken column to appear in Obsidian Mirror Scenario 07 during a cinematic.
- Added team color masks to Aztec animals so that they can show player colors while player-controlled, e.g., for Animals of Set.
- Removed an invalid model reference in the fishing_ship_aztec_baseline composite model.
- Fixed some minor data art issues for the Arrow Canoe, Atlatl Siege Canoe, Aztec Fishing Ship, Tepoztli Canoe, Aztec Transport Ship, Popocatepetl, Popocatepetl Snakeless, Iolas, and Icarus.
- The Earth Monster will now display water VFX instead of dirt when it emerges from the water.
- Adjusted the Animals of Set VFX positions for the Aztec animal variations.
- Updated some explosion VFX to work on both land and water.
- Fixed a minor bug in Tlacaelel’s idle animation pose.
- Units that were building something when Lullaby was cast on them will now swap to an Idle animation instead of continuing to play their build animation.
- Fixed minor feet sliding animation issues for the Otontin in their attack, bored, death, and idle animations.
Audio
Updates to how God Power sounds behave as they move in and out of an on-screen state.
- God Powers now track all existence sounds. Previously, only the looping sounds were controlled by the God Powers once they were initially triggered.
- Minor cleanup to improve the naming and consistency for sound files and sound events.
- Fixed the Sacred Gate God Power sounds to play while on-screen.
- Fixed the Lullaby SFX not fading in/out when it went on/off screen.
- Fixed an issue with a missing howl sound for the Fenris Wolf Brood.
- Fei Beasts now play their birth sound as a positional sound.
- Fixed God Powers using the fadeIn attribute, failing to play sounds. This fix applies to the Blazing Prairie and Tempest God Powers.
- Updated the Tempest God Power to play a large impact sound for each large impact. Previously, this was only played once after a specified delay.
- Updated Starfall’s existence sound to play as a looping sound.
- Fixed Starfall’s SFX not fading in/out when it goes on/off-screen.
- Tempest, Lightning Storm, and Meteor now strike SFX positionally.
- Removed looping and positional attributes from the Blazing Prairie active soundset.
- Adjusted the length of the Goshinboku birth sound event to match the content length.
- Kusanagi’s birth sound now plays as a positional sound.
- Lightning Strike for the Bolt God Power now plays positionally.
- Tailwind now plays its SFX if on screen.
- Removed some loop regions from the Dragon Typhoon SFX.
- Fixed Ame-no-Ukihashi and Well of Urd powers referencing non-existent soundsets.
- Removed the birth sound from the Underworld Passage unit, as this is now handled through the power.
Hotkeys
New Hotkeys have been added!The following fixes have also been applied for Hotkeys:
- Select all Melee Infantry and On-Screen variants.
- Select all Melee Cavalry and On-Screen variants.
- Select all Ranged Cavalry and On-Screen variants.
Developer Note: This change ensures you don’t accidentally pull Warrior Priests away from their tasked job.
- Fixed a bug where the Pre-Queue Heavy Cavalry, Champion Cavalry, Medium Archers, and Heavy Archers in the Military Barracks were named incorrectly. These bindings can now be rebound as expected.
- Fixed a bug where the Pre-Queue Heavy and Champion Cavalry in the Baolei were named incorrectly. These bindings can now be rebound as expected.
- Select All and Select All Onscreen Hotkeys will no longer select Warrior Priests that are actively performing Bloodletting.
UI
- DDS format textures are now used for most images shown in the UI.
- Minor updates to the quality of some UI images that appeared slightly blurry or incorrect in some situations.
- Fixed a bug that prevented access to the top bar tabs when entering Ranked in some situations. This would occur only the first time you entered Ranked and would prevent you from accessing features such as the Tech Tree. You can now access intended areas while playing in Ranked modes in all situations.
- The following changes have been made to the Compendium:
- All Aztec Myth units now have scientific names and size details.
- Other minor updates to improve the text for the Aztec Myth units.
- Fixed missing Axolotl Mutant history text.
- Calpulli variations now show the base Calpulli history text when viewed.
- Lykaon Wolf now shows the Lykaon history text.
- TlacanexquimilliCG (the corrupted ground version) and TlacanexquimilliSPC now show the shared Tlacanexquimilli history text.
- Fixed missing Arrow Canoe history text.
- Fixed a typo in Heracles’s history text.
- Fixed text truncation that could occur while browsing due to the vertical scroll bar covering some characters.
- Arrow Ships, Close Combat Ships, and Siege Ships pages in the Compendium now list and link to Japanese and Aztec units.
- Fixed a bug that had caused the Close Combat Ships to not appear in the Compendium.
- The Infantry page in the Compendium now lists and links to Aztec units.
- The Heroes page now lists and links to the Warrior Priest for the Aztecs.
- Fixed a bug that prevented the Ranged Units page from showing.
- Updated the Ranged Units page to list and link to Aztec ranged units.
- Updated the Cavalry page to list and link to Aztec Cavalry. Also fixed an error where the Yumi Horse Archer’s link referenced the Turma unit.
- Updated the Siege Weapons page to list and link to Aztec siege units.
- Fixed a bug that was preventing Berry Bush, Dwarven Mine, and Gold Mine from appearing as entries in the Compendium alongside learning about resources.
- Fixed a bug that caused the Fallen Heroes information page not to show and for links not to link to it correctly. This page is visible under Gameplay Concepts and is visible as a link on the Heroes page.
- All Aztec Myth units now have scientific names and size details.
- Fixed the Capybara’s tooltip string to match other herdable type animals.
- The cheat version of the Cabybara now shows the default Capybara’s history information when viewed.
- Demeter’s Minor Gods (Pan, Hestia, and Persephone) now show unique messages when aging up instead of only showing the age and god as a generic message.
- Fixed “Healing Descent” showing up as the action name for units that have a Delayed Transform type action as their main action.
- Fixed Qiongqi’s action to show “Land” instead of “Healing Descent” while flying.
- Zhuque now has a unique protoaction name to ensure it doesn’t assign the “Healing Descent” text to all Delayed Transform actions.
- Fixed Qiongqi’s action to show “Land” instead of “Healing Descent” while flying.
- Quetzalcoatl’s Snake now has a new icon matching the unit. Previously, the portrait used a small version of Quetzalcoatl’s Snake.
- Fixed a loading screen tip that incorrectly named Coyote Warriors as Coyote Runners.
- Fixed a bug that caused the difficulty to not show in the top right during some campaign missions when cycling displays with F11. This issue occurred when AIs in the scenario did not match a single difficulty (e.g., when an ally was set to a different difficulty than the enemy). Players wishing to speed run the campaigns while showing the difficulty for recordings, or those who have forgotten which difficulty they are playing on, can now see it.
- Restored the original background image for Obsidian Mirror Scenario 05’s loading screen.
- Fixed the loading screen image for Obsidian Mirror Scenario 04 to ensure it matches the main menu view of the map.
- The Community Event carousel button will no longer show if there is no active event.
- The Community tab is now hidden when there are no active or upcoming events.
- Tunkuluchu’s text no longer incorrectly mentions that it increases Tonalli generation.
- Increased the limit on PC for the FPS from 144 to 240 to support players who have capable machines and want to view the game at a higher frame rate. Note that changing this setting will not increase frame rates unless you were already reaching the limit.
- Fixed the missing “Send Livestock” button for the Calpulli buildings.
- Hovering over the game version in the Settings menu on PC will now show a tooltip explaining that you can click it to copy the text to the clipboard. Right-clicking will now also copy the full string instead of just part of the numbers.
- Fixed missing Spectator / Replay UI assets when viewing matches with a Demeter player while using Controller.
- Fixed missing Specator / Replay UI assets when viewing matches with either a Demeter or Amaterasu player.
- Icons shown while aging up in the build queue will now show the alternate icons based on your player preference. E.g., any of the visuals from the Legacy Portraits pack or other rewards from the Ultimate Fan Pack / Community Events.
- Cleaned up some asset references for the UI that are not used to ensure only things that are used will be loaded through the shared definitions.
- New Fire Ceremony now shows a notification saying it has been activated and shows a tooltip while hovering over the timer shown in the God Power timers part of the UI. The notification is visible only to the player who activated it. The effect no longer sends any minimap pings when it occurs.
- Cosmic Guard no longer shows minimap pings; instead, it shows a notification when the effect activates. The notification is only visible to the current player. A future patch will address showing a unique notification message and tooltip similar to the New Fire Ceremony effect.
- Fixed grid UI and hotkeys not working as expected in some additional situations (e.g., partially constructed buildings). (Applied in a minor hotfix patch between main patches).
Controller
- Added support for setting Gather / Rally points on buildings that don’t have units to train or garrisoned units to eject. This feature has been added to the following units: Calpulli Livestock Pen, Sky Passage, and Underworld Passage.
- Fixed a bug that prevented Sons of the Sun from appearing as available on Controller due to a conflict with the Time Shift option.
- Fixed a bug that prevented the Stealth context action for the A button (Square on PS5) while playing on a Controller from functioning correctly.
- Fixed logic for the X button to allow units that can perform a Devote Major action to Garrison into the Great Temple when that action is available.
- The Quick Action for Warrior Priests will now reset to their Transformation action when you age up to the Classical Age with any Aztec Major God. Previously, if you controlled any Warrior Priests prior to entering the Classical Age, they would remain defaulted to a building Quick Action.
- Added Set Gather Point as a D-pad Right shortcut on the Calpulli Livestock Pen so that Controller players can benefit from sending their Turkeys to a specified location.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Hello heroes, and welcome to the next update for Age of Mythology: Retold! This update focuses mostly on bug fixes, such as hotkey issues around production buildings and Oracles, missing Teixiptla upgrade on controller with certain settings enabled, stability fixes, and many other UI and gameplay fixes surrounding our recent new content.
Check out the full list of changes below before jumping into the game to see the changes.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS:Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆Update 19.11687◆
{STEAM_CLAN_IMAGE}/44894763/9c0337e09392a295d8b7b6d41cb2439f3e6d3cbf.jpgNew Cheat Code
This patch brings one new Cheat Code for players who own the Obsidian Mirror DLC!
RANGERS ASSEMBLE
Spawns 6 Eagle Rangers as a stronger form of Eagle Warrior units. This cheat also enables the Medium, Heavy, and Champion Nobles Hut Soldiers technologies to upgrade their visual appearance and stats. Inspired by the original Power Rangers, the Eagle Ranger units have special color overrides that make them appear in Red, Blue, Green, Pink, Yellow, and Black. They also use the voice of Popocatepetl. Fun fact: Popocatepetl was voiced by an actor who played the Red Ranger.
Requires owning the Obsidian Mirror DLC.
Disclaimer: The way the colors are applied to these units relies on overriding the last 6 of 8 Fake Player colors. This means using the cheat in custom scenarios and campaign missions where Fake Player Colors are used in these slots may result in incorrect colors on other units.
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Blood and Bones Pack DLC – Settings Updates
This patch brings even more control over how long objects persist on the map and when the bones should transition dynamically from bloodied to white. This patch brings changes to address both of these!
- Added a new setting “Skeleton Transition”. This setting controls the percent of visible duration at which the dynamic skeletons option will swap from Bloodied to White. The setting defaults to 50%, and you can adjust it between 5% and 100% to suit your preference.
- The “Skeleton Visible Duration” and “Blood Pool Visible Duration” settings now have a new option to make them last “An Age”, which is 1800 seconds. This additional duration is three times larger than the previous maximum of 600 seconds. You may experience reduced performance with large quantities of blood and bones present, depending on your hardware.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Minor Update 19.12067
- Pillar of Tlalocan is now correctly restricted when manually casting.
- Fixed a crash and instability that could occur while watching some replays.
- Fixed grid UI and hotkeys not working as expected in some additional situations (e.g., partially constructed buildings).
- Buildings such as Aztec traps now require you to complete construction to activate abilities.
- Villagers who have fully committed to their devotion are no longer selectable to prevent unintended interactions.
Welcome heroes to our first update following the exciting launch of Obsidian Mirror! This update focuses on stability, polish, and targeted balance adjustments – alongside fixes and improvements across the Aztec Pantheon, campaign, UI, and a few modding tool adjustments.
Dig down into the notes to see what’s changed before hopping into all the fun in-game!
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS:Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆Update 19.10938◆
{STEAM_CLAN_IMAGE}/44894763/f82946d112a9e247d6574e888bd6d685bacdf195.jpgDeveloper Note: Reminder that Replays are not compatible between patch updates. Replays are not compatible because the simulation logic changes in ways that cause replays to no longer run synchronously with their original behaviors.
Stability & Performance
- Minor general improvements to stability.
- Improved loading times when transitioning between scenarios and the main menu on PlayStation 5. Loading times were being slowed by some unnecessary additional checks related to DLC ownership. These checks are now cached correctly across all platforms to improve loading times.
- Fixed a rare crash that could occur while units are hidden in Stealth.
- Fixed a rare crash that could occur while trying to cast God Powers.
- Fixed a rare crash that could occur during the Chaos God Power.
- Fixed a rare crash that could occur when a stealthed unit is revealed, and a sound plays for the unit’s owner.
Localization
- Updates to some translations to improve translation quality.
Graphics
- Minor improvements to all carry animations and relic attachment positions for the Warrior Priest and all Teixiptla versions.
- Fixed Zhuque’s Eye VFX so that it attaches correctly to the model after researching the unique unit’s upgrade.
- Fixed Taowu’s Eye VFX so that it attaches correctly to the model after researching the unique unit’s upgrade.
- Fixed Bushi’s Bow appearing in a static position during the unit’s birth animation. The bow will now travel with the unit’s hand.
- Fixed missing light VFX on all stages of the Japanese Dock.
- Fixed missing Idle Zzz VFX on Japanese fishing ships.
- Units that die while turned to stone will no longer drop blood or skeletons. For example, when turned to stone by Medusa’s attack.
- Fixed Aztec Broken and Fallen Column rotations and positions. These assets are now centered in the obstruction radius to match all the other Pantheons.
- Removed random plants from some Aztec grass terrain textures: Aztec Aztlan Grass 2, Aztec Valley Grass 2, and Aztec Marsh Grass 2.
- Added new cinematic animations for Iztaccihuatl’s Jaguar to appear in the Obsidian Mirror 07 cinematic.
- Added new cinematic animation for an Iztaccihuatl dismounted attack to appear in the Obsidian Mirror 01 post-scenario cinematic.
- Fixed a bug that could cause trees to stay levitating in some cases after using the TO THE MOON cheat.
- Fixed Popocatepetl’s missing weapon for his hand attack animations in cinematics.
- Fixed a bug that allowed units in the Fog of War on the main menu to highlight when hovered with a mouse.
- Added additional animation support for the Capybara:
- Added new animations for: Bored, Death, and Flail.
- Updated animations: Walk and Eat.
- Added a Tent variation to the Tent and TentSPC units for the Aztecs to support Sudden Death and custom maps.
- Fixed a bug that caused the Aztec Animal of Set units to show their VFX incorrectly. Fixed the VFX attachment point for Alpaca of Set, Anaconda of Set, Jaguar of Set, Black Jaguar of Set, Ocelot of Set, Tapir Child of Set, and Tapir of Set. Also reduced the VFX size for Tapir Child of Set to use the tiny variation instead of the small variation.
- Ayotochtli’s Wrecking Ball attack no longer shows an arrow because the attack may not necessarily follow the direction of the arrow if the path is obstructed.
Audio
- Aztec Villagers will now play a sound when they begin their Devotion.
- Fixed Regent Select and Acknowledgment sounds for all Pantheons and Major Gods added from Freyr onward. Fixes for the Major Gods: Demeter, Freyr, Fuxi, Nuwa, Shennong, Amaterasu, Tsukuyomi, Susanoo, Huitzilopochtli, Tezcatlipoca, Quetzalcoatl.
- Adjusted Tonalli SFX.
- Increased Tunkuluchu SFX volume.
- Orpheus is now more likely to play his unique sound effect instead of silence during his bored animation. Changed from 75% chance for silence to 50% chance.
- Increasing Line of Sight used by the Quimichin Spy and the Oracle now only plays the sound at max Line of Sight for Oracle units.
- Fixed Bored and Birth sounds for the Cipactli Titan.
UI
- Fixed a bug that caused Kronos’s Time Shift action to not appear on Temples.
- Updated Chaneque unit icon for the unupgraded unit so that it doesn’t prematurely show the upgraded unit visuals.
- Selecting multiple Calpulli with the shared building selection enabled will now show options as expected. Interacting with the upgrade options will only promote one Calpulli at a time.
- The TempestSPC God Power no longer shows in the active God Power list in the UI.
- Removed reference in the Compendium to the free Sentry Tower upgrade that is no longer granted to Egyptians after changes in previous patches.
- Tooltips shown while placing a God Power will no longer persist if you open the Settings menu. Previously, the tooltip would remain on top of other UI elements until the game was resumed and the power was placed or canceled.
- The Medium Great Temple Soldiers technology will no longer show for related units in the Compendium or when viewing unit info. This technology is a hidden helper technology, so it is not intended to appear in the UI.
- Updated the Advanced Traps icon to represent the Smoke Trap in addition to the existing visuals that represented the Spike Trap.
- Removed some placeholders and duplicate unused icons.
- Updated the Smoke Trap and its ability icon to a new, unique appearance.
- Updated the Spike Trap ability icon to remove a placeholder.
- Fixed duplication of an icon when viewing Trap technologies and units in the Technology Tree.
- Fixed a bug that caused the Tepoztli Canoe to show an incorrect icon as a duplicate of another icon.
- Fixed ability and Compendium references for Aztec Traps.
- Fixed Tlacanexquimilli’s passive icons so that only one shows and correctly uses the unique lifesteal icon. This fix was also applied to make all 3 ProtoUnit variations of Tlacanexquimilli show the passive correctly.
- Feast of Sustenance will now show a message saying “You are celebrating the Feast of Sustenance.” each time you devote a herdable instead of incorrectly referencing the Rain God Power.
- Feast of Sustenance will now show only to yourself in the active God Power list for the 15 second duration of the effect for improved uptime visibility.
- Fixed a bug that caused data shown to the UI to be incorrect in some situations after unapplying some technologies. E.g., when destroying a Wonder, the Inventory Size and Initial Resource properties of some units may have been displayed incorrectly.
- The Tonalli Harvester passive now only shows on Temples for Aztec Pantheon Major Gods.
- Smoke and Spike traps now have a button to Delete.
- Garrisoning units will no longer reset the command panel focused unit if a reset can be avoided.
- The Player Name Treatment setting for the Ultimate Fan Pack will now function correctly. Before this fix, the name treatment visuals could incorrectly appear after restarting the game with the setting disabled.
Controller
- Adjusted the positioning of build commands in the Warrior Priest’s Radial Menu to a more comfortable position.
- Fixed a bug that caused the setting of Rally Points with a controller to appear at a selected building’s position instead of the targeted world position when using the minimap.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Hello Heroes! A bold new chapter begins today in Age of Mythology: Retold! With this update, we’re excited to unveil the final offering of the Expansion Pass, Obsidian Mirror, our most ambitious expansion yet – bringing the long‑awaited Aztec Pantheon to the mythic battlefield alongside a host of improvements, fixes, and new content.
Step into a mythology rarely seen in RTS. Obsidian Mirror introduces three all-new Major Gods, powerful Minor Gods, inventive mechanics built around fear, illusion, and sacrifice, and a sweeping 12‑mission campaign that tells an epic story of divine rivalry and survival. Every battle feeds the gods, every sacrifice fuels your empire, and every decision reshapes the flow of power.
Alongside the DLC release, today’s update also delivers some gameplay & balance updates, quality‑of‑life improvements, new maps, editor enhancements, and performance fixes – many based directly on player feedback.
Highlights include:
- Obsidian Mirror DLC now available!
- The all-new Aztec Pantheon with 3 Major Gods and 9 Minor Gods
- A cinematic 12‑mission campaign featuring brand-new mechanics
- New god powers, myth units, relics
- 13 new Achievements, plus new cheat codes, relics
- 5 new random maps inspired by Aztec legends
- Updates to Gauntlet, Blood and Bones Pack, and Ultimate Fan Pack content
- Bug fixes, minor balance updates, UI improvements, and stability enhancements
- Expanded Editor and modding tools for creators
Whether you’re returning to Age of Mythology or experiencing it for the first time, Obsidian Mirror opens the door to new strategies, new stories, and a powerful new vision of mythic warfare.
Dive into the full notes below for all the details – then prepare for battle.
“Titlateuitin!” — To Battle.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS:Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆Update 19.10195◆
[img src="{STEAM_CLAN_IMAGE}/44894763/9c0337e09392a295d8b7b6d41cb2439f3e6d3cbf.jpg"]Obsidian Mirror DLC – Available Now!
From across the ocean comes a glorious new world pantheon.
Obsidian Mirror introduces the Aztecs to Age of Mythology: Retold in a bold, long-requested expansion that reshapes how gods, mortals, and mythic power collide.
Built for players eager to expand their experience and explore a mythology rarely seen in RTS games, this expansion delivers new gods, mechanics, monsters, and an epic campaign driven by divine rivalry. Aztec mythology introduces themes explored at mythic scale in the RTS, with an emphasis on sacrifice, illusion, and the flow of life and power.
We are thrilled to announce that the next DLC for Age of Mythology: Retold – Obsidian Mirror is available now!
We are very excited to finally bring you the Aztec pantheon. The team put our hearts and souls into this one, and we really hope you enjoy it! Thank you for continuing to support the team and Age of Mythology: Retold!
“Titlateuitin (Tee-tla-teh-WE-teen)” – To Battle!
Aztecs Overview
[table equalcells=1 noborder=1]
Quetzalcoatl
Tezcatlipoca
Huitzilopochtli
{STEAM_CLAN_IMAGE}/44894763/dde50e7960034bd66c5cb53931bf042b9221fb9a.jpg{STEAM_CLAN_IMAGE}/44894763/7eeb7eaa6735e354882e6df81da13dbef5e9dfda.jpg{STEAM_CLAN_IMAGE}/44894763/fccaa934912290572f49a20438511751a32f8878.jpgTake command under three new Major Gods, each offering a distinct playstyle.
- Quetzalcoatl, the Feathered Serpent, rules as a wise priest-king, accelerating his people with the power of wind while strengthening culture and learning.
- Tezcatlipoca, the Smoking Mirror, embraces night, chaos, and sorcery, summoning underworld minions and bending reality through illusion.
- Huitzilopochtli, the god of sun and war, demands sacrifice and devotion, granting devastating power to those willing to give everything in his name.
Expand your divine influence with nine new Minor Gods, each bringing unique god powers, myth units, and strategic depth inspired by Aztec legend. Command deities such as Itzpapalotl, the obsidian butterfly of death and magic. Call upon Tlaloc, master of rain and destruction. Unleash Xolotl, whose corrupt influence twists enemies into monstrous forms.
Brand New Campaign: Obsidian Mirror
{STEAM_CLAN_IMAGE}/44894763/aefd5181da2d4ee80dd04e0790e57f6fc0706bce.png
Obsidian Mirror introduces Fear and Illusion gameplay, offering new ways to dominate the battlefield. Lay traps, manipulate enemy behavior, harvest life force, and construct towers from fallen foes. At the heart of Aztec power lies Tonalli, the essence of life released in battle. Every fallen warrior will fuel divine Favor and empower your gods, driving your civilization forward. Even your villagers can offer their life force when greater power is needed.
The all-new 12-mission campaign tells an epic story of divine conflict and survival. When the eternal rivalry between Quetzalcoatl and Tezcatlipoca destroys the utopian city of Aztlan, Huitzilopochtli seizes the moment to lead his people south in search of a new empire. Meanwhile, Tezcatlipoca escapes through his Obsidian Mirror, crossing continents to recruit legendary allies and reclaim his dominance. Gods will clash, alliances will fracture, and the fate of the Aztec people will be decided by blood, belief, and power.
Obsidian Mirror is a dramatic evolution of Age of Mythology: Retold. For fans who have waited years to see the Aztecs rise, and for strategy players drawn to bold mythic themes and inventive mechanics, this expansion delivers a fierce new vision of divine warfare.
New Features
Included in this DLC
- All new Aztec Pantheon featuring
- 3 new Major Gods
- 9 Minor Gods
- 12 new campaign missions to battle your way through
- New gameplay mechanics and a roster of new units
- New God Powers to master
- New Relics to find
- New Cheat Codes
- New Achievements
- 3 new Major Gods
New Achievements with Obsidian Mirror
Owners of the Obsidian Mirror DLC can complete 13 new achievements.
{STEAM_CLAN_IMAGE}/44894763/9c4fcb66c501d2ec7abe6e7754518cf0393f4b6f.jpg{STEAM_CLAN_IMAGE}/44894763/665e3f439d55ffec3451a2cd6aa9c53c867fe3e0.jpg{STEAM_CLAN_IMAGE}/44894763/ec1db02f1f205ed48adb9211db6ffd99b0f2bc53.jpg{STEAM_CLAN_IMAGE}/44894763/1b986a52356ed57421e22fab2d2ba732d75bd467.jpg{STEAM_CLAN_IMAGE}/44894763/9b1fda28c808b86c194b60b6aa53e783c4a99216.jpg{STEAM_CLAN_IMAGE}/44894763/0d249abc032bb161564aae64c88923ba66a0d11e.jpg{STEAM_CLAN_IMAGE}/44894763/bd03d8f175897888362856c001aff3bfba87429a.jpg
New Cheat Units
Owners of the Obsidian Mirror DLC can use the following new cheat codes.
{STEAM_CLAN_IMAGE}/44894763/f70924ac4da4765356e478b37dcf26d7d1b631e1.jpg{STEAM_CLAN_IMAGE}/44894763/95e5e49bf5c127dad38ea015ec47be485ea723cd.jpg{STEAM_CLAN_IMAGE}/44894763/209633210b579f283d12303d0032971c5e15ce8e.jpg{STEAM_CLAN_IMAGE}/44894763/fbbf96aa44d48dab867f64d9d2d3e05cae86b1eb.jpg{STEAM_CLAN_IMAGE}/44894763/3b6afba7bbb67cccbf79c3a703735c932def1212.jpg
New Relics
The following new relics are available with this patch:
- Xocolatl: +4% HP for human units.
- Ehecailacocozcatl: +2.5% movement speed for all units.
- Mayahuel’s Maguey: Human units refund 10% of their cost after dying.
- Bone Shards of Mictlan: Myth units refund 2 favor after dying.
- Hummingbird’s Beak: Infantry soldiers have a +0.1x multiplier vs infantry.
- Atlatl of Ehecatl: Archer-type units and buildings shoot faster.
- Xiuhcoatl: Myth units have +15% multiplier vs myth units.
- Treasure of Tlacopan (Campaign Only): Wonders build 35% faster.
- Treasure of Coyoacan (Campaign Only): Wonders build 35% faster.
- Treasure of Mexicaltzingo (Campaign Only): Wonders build 35% faster.
Obsidian Mirror Available Now!
Obsidian Mirror is available now on Steam. *Owners of Age of Mythology: Retold – Expansion Pass have access to play Obsidian Mirror now.
https://store.steampowered.com/app/4197940/Age_of_Mythology_Retold__Obsidian_Mirror/
Blood and Bones Pack DLC – New Additions
This patch brings some new improvements to make your experience with the Blood and Bones Pack even better! The changes added in this patch include:
- 6 new Red Blood Pool variations to increase variety on the battlefield.
- Darker Red Blood! We saw players’ desire for darker blood, and have changed the shade of the default red blood. You can still swap to the brighter color if you prefer the brighter red by changing the setting.
- Skeletons now support a white variant and the option to switch from red to white after a set period.
- Impact effects showing Blood VFX now appear closer to the target under attack for melee attacks. Reduced from 110% to 80% of each unit radius.
- New modder functions to help spawn blood VFX.
- Added new settings to expand how you can customize your experience with the Blood and Bones DLC.
- New setting to show Unique Unit Visuals (enabled by default).
- New setting to show Darker Blood (enabled by default).
- New setting to control the scale of Blood Pools. Defaults to 100% and can be modified between 5% and 200% scale.
- New setting to choose Skeleton Color. Defaults to “Dynamic (Bloodied to White)” which starts as bloodied skeletons and then swaps to white after 20 seconds. The alternative options allow you to set skeletons to be “Always Bloodied” or “Always White”.
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/44894763/ffaf786580312d0bab1753b320117d4270fe3fb5.png{STEAM_CLAN_IMAGE}/44894763/47c78544971d1838a9925bd7f9f3153741b9e313.png
[table equalcells=1 noborder=1]Brighter Blood (Darker Blood Disabled) with Bloodied SkeletonsDarker Blood Enabled with White SkeletonsUnique Unit Variations
Players who own both the Obsidian Mirror DLC and the Blood and Bones Pack DLC can play with bloodied versions of two buildings. You can toggle these in the DLC tab using the “Show Unique Unit Visuals” setting.
Aztec Great Temple
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/44894763/6be16e8ae5fdacac3beb7376134cb39da006ff9f.png{STEAM_CLAN_IMAGE}/44894763/f626d86a90be70b0f7c6e5939186bc297c71f0ff.png
Aztec Tzompantli Tower
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/44894763/b6255a3b424ab2f32927ca8f211a8e2239ea405e.png{STEAM_CLAN_IMAGE}/44894763/775e564eb1c532fb56b092adf26af1585c1ea750.pngNew Cheat Unit
A new exclusive cheat is available to those who own the Blood and Bones Pack DLC!
{STEAM_CLAN_IMAGE}/44894763/8bbcfb9619409ee1a1eff1e24e00513491a3abd5.jpg
Ultimate Fan Pack DLC – New Additions
New additions for players who own the Ultimate Fan Pack DLC include:
- New Golden Statues! Players who also own the Aztec Pantheon can now use Golden Statues with this new Pantheon.
- New Player Icons! You can now use the following additional icons:
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/44894763/84d243e5b7cc89940d9818aa827740d680f1b03d.png{STEAM_CLAN_IMAGE}/44894763/b4c3cd22d4bc48fda422991d1da093961e5561ab.png{STEAM_CLAN_IMAGE}/44894763/e638d4fdb20e8b5da06ed94d2a7a2dcb78ef97cf.png
Gauntlet – New Additions
The following minor updates have been added to Gauntlet:
- The Aztec Pantheon Major Gods have joined those available to play with and against in the Gauntlet game mode. Newly generated Labyrinths after the patch has launched have an equal random chance compared to other Pantheons to encounter Aztec Pantheons.
- Blessings have been updated to support the Aztec Pantheon. Examples include “Demeter’s Berry Cultivation,” now including Calpulli. And “Odin’s Swarm Tactics” and “Prometheus’ Standardization” now apply to the War Hut.
- Chaos Events and Favor Stash items have been updated to include the new Aztec units.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
A new way to enjoy Age of Mythology: Retold has come to the Expansion Pass! The Blood and Bones Pack is a visual expansion that adds atmosphere, consequence, and gravity to every battle. Built for veteran players who know every god, every unit, and every myth, the Blood and Bones Pack reimagines the language of battle through a suite of advanced, visual effects built to honor the scale and intensity of mythic warfare.
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/44894763/a0e4dff1502c959dede2fbc74f74618e57174a6a.png{STEAM_CLAN_IMAGE}/44894763/64e13f61ca0258414b7f256178468688126051ea.png{STEAM_CLAN_IMAGE}/44894763/d9e0eb9f23bae0b5761546b44cdaf4a0f0f24c2f.png
The Blood and Bones Pack Contains:
- Dynamic Blood Splashes: Real-time effects that scale with impact and damage
- Body Transitions: Fallen units fade from life to bone to dust
- Blood Pools: Battles leave lasting marks on the terrain
- Mythic Prismatic Blood: Distinct visual essence across each pantheon’s myth units
- Enhanced Immersion: 37+ unique visual effects that deepen combat atmosphere
If you’re already an owner of the Age of Mythology: Retold – Expansion Pass, simply install the Blood and Bones Pack and you’re all set!
Pick Up Your Copy of The Expansion Pass!
Secure your place among the gods with the Age of Mythology: Retold – Expansion Pass – an all-in-one collection of mythic content culminating in the arrival of the Aztec Pantheon in Obsidian Mirror as the final piece – the most ambitious expansion for Age of Mythology: Retold yet!
Included in the Expansion Pass:
- New Gods Pack: Demeter – Become a Force of Nature.
- Ultimate Fan Pack – A Golden Mark of Support.
- Blood & Bones Pack – Beauty in Battle – Exclusive to the Expansion Pass.
- Obsidian Mirror – Rise of the Aztec Gods – the centerpiece of the Expansion Pass.
https://store.steampowered.com/app/4180380/Age_of_Mythology_Retold__Expansion_Pass/
Demeter God Pack – Available Now with the Expansion Pass!
{STEAM_CLAN_IMAGE}/44894763/b4306ce216bb3405bee1d70cf8890b951367c5ea.pngIncluded in the Demeter God Pack
- Demeter, the goddess of harvest and terrain mastery, as a major goddess
- Three new minor gods Pan, Hestia, and Persephone
- New fully voiced Mythical Battle titled Silent Sanctuary, starring Chiron and Orpheus
- New ways to disrupt economies, convert enemies, revive armies, and halt attacks
- New myth units Harpies, Lykaons, Hamadryads, and Sirens
{STEAM_CLAN_IMAGE}/44894763/813fee1853598caac30155e7b14c50a05b65c4d4.jpgUltimate Fan Pack – Available Now with the Expansion Pass!
{STEAM_CLAN_IMAGE}/44894763/f313eadc242920dc621ec115e7860ae6c16a739c.png
Show your devotion to Age of Mythology: Retold with this supporter-themed collection. Adorn your Temples and Town Centers with shimmering gold, display unique pantheon icons, and stand out as one of the faithful.The Ultimate Fan Pack Contains:
- Special Player Name Treatment & Icon – Stand out in every match.
- Exclusive Greek, Norse, Egyptian, and Atlantean Pantheon Profile Icons – Represent your favorite with style.
- 16 Additional Profile Icons representing each Major God – Wear their symbols with pride.
- Golden Statues for Temples and Town Centers of ALL Major Gods – Bring divine bling to your cities.
Blood & Bones Pack – Available Now with the Expansion Pass!
{STEAM_CLAN_IMAGE}/44894763/22ca74db489a02b212c059889b1fcc604bdb01e6.png
Witness warfare like never before. This visual overhaul introduces dynamic blood systems, prismatic essence for myth units, and evolving transitions that make each skirmish feel visceral and alive – exclusive to Expansion Pass owners.
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/44894763/da9304a586e0cb965dc18bebd38aa39d1e438e74.png{STEAM_CLAN_IMAGE}/44894763/1ac9ff0c5b8f2cce24ae831032a4c868dfd781f6.png
Upcoming Release for the Expansion Pass
Obsidian Mirror – Rise of the Aztec Gods
{STEAM_CLAN_IMAGE}/44894763/e4ff90fe92f924588057fabe36f66963c2736d35.png
The centerpiece of the Expansion Pass. One of the most requested pantheons in franchise history finally ascends. Enter the world of the Aztec gods in a sweeping 12-mission campaign that spans continents and celestial realms. This is more than an add-on – it’s a full-scale expansion introducing an entirely new culture, pantheon, and divine playstyle.
The Expansion Pass is the ultimate way to experience every new chapter of Age of Mythology: Retold – from fresh divine powers to one of the most anticipated pantheons ever forged.
Available for Pre-Order Now!
https://store.steampowered.com/app/4197940/Age_of_Mythology_Retold__Obsidian_Mirror/
*If you're already an owner of the Age of Mythology: Retold - Expansion Pass, simply install Obsidian Mirror and you're all set!
Pick Up Your Copy of The Expansion Pass!
https://store.steampowered.com/app/4180380/Age_of_Mythology_Retold__Expansion_Pass/
Welcome, heroes, to the latest update for Age of Mythology: Retold! This release continues our ongoing efforts to improve overall stability, performance, and polish across the game, plus fixes, balance changes, quality-of-life updates touching gameplay systems, UI, audio, localization, and modding tools, along with the release of our newest DLC, the Ultimate Fan Pack – the second offering within the Expansion Pass! As always, these changes are aimed at making your fun escape into the mythic world smoother and more reliable, whether you’re running the Gauntlet, competing online, or creating new experiences in the editor.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS:Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆ Update 19.3090 ◆
[img src="{STEAM_CLAN_IMAGE}/44894763/9c0337e09392a295d8b7b6d41cb2439f3e6d3cbf.jpg"]Ultimate Fan Pack – Available Now!
{STEAM_CLAN_IMAGE}/44894763/f313eadc242920dc621ec115e7860ae6c16a739c.png
Celebrate your passion for Age of Mythology: Retold with the Ultimate Fan Pack, a new optional content pack designed for our most dedicated fans, and the second release in the Age of Mythology: Retold – Expansion Pass.
The Ultimate Fan Pack focuses on exclusive cosmetic and collectible content, offering new ways to personalize your experience and show off your love for the world of Age of Mythology. Whether you’re jumping into multiplayer, comp-stomping the AI in skirmish, or admiring the finer details of the game, this pack adds extra flair without impacting gameplay balance.What’s Included
The Ultimate Fan Pack delivers a curated set of premium cosmetic rewards, created to complement the core Retold experience while giving longtime fans something special to call their own. These items are purely visual and are designed to integrate seamlessly with the existing game presentation, and include:
- Golden Major God Statues in Skirmish & Multiplayer Games
- 16 New Profile Icons Highlighting Every Major God, Including the Chinese & Japanese Expansions
- Exclusive Pantheon Profile Icons for the Core Four – Greek, Egyptian, Norse, & Atlanteans
- A Special Supporter Icon & Player Name Treatment
A Thank You to Our Community
This release is a celebration of the community that has supported Age of Mythology: Retold. The Ultimate Fan Pack is our way of saying thank you – offering optional extras for players who want to go a step further in expressing their fandom.
Owners of the Expansion Pass get access to the Ultimate Fan Pack now alongside this update. Jump in, personalize your experience, and enjoy everything Age of Mythology: Retold has to offer.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Welcome, Age of Mythology: Retold community to a minor update! This small patch addresses balance changes for Demeter and bug fixes to improve your experience with the new features. We hope players are enjoying a peaceful time when they step into an Arcadian Meadow, or howling with the pack while releasing your hidden Alpha Lykaon forms when you wolf out.
The team also is continuing to investigate bugs and evaluate the balance now that Demeter is available to players. Additional fixes and updates will be included in upcoming patch releases as we roll out the rest of the Expansion Pass over the coming months.
Dig down into the notes before hopping into all the fun in-game!
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS:Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆ Minor Update 19.1611◆
{STEAM_CLAN_IMAGE}/44894763/f82946d112a9e247d6574e888bd6d685bacdf195.jpgDeveloper Note: Reminder that Replays are not compatible between patch updates. Replays are not compatible because the simulation logic changes in ways that cause replays to no longer run synchronously with their original behaviors.
UI
- Orpheus will now show Ranged Attack stats by default instead of Range Attack Flying to match the behavior of other units.
Hotkeys
- New “Lykaon Hotkeys” group that controls the binding used to transform Lykaon Villagers into Alpha Lykaons and vice versa. The group name will appear untranslated until a future update.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table noborder=1 equalcells=1]{STEAM_CLAN_IMAGE}/44894763/00114bbc2da7cf71f08926f30fc70ef44506b86e.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
The next chapter of Age of Mythology begins here! Secure your place among the gods with the Age of Mythology: Retold – Expansion Pass – an all-in-one collection of mythic content culminating in the arrival of the Aztec Pantheon in Obsidian Mirror, the most ambitious expansion for Age of Mythology: Retold yet!
Plus, the first of the releases, the New Gods Pack: Demeter, is officially unlocked and available to all Expansion Pass owners on Steam! The new pack introduces a major Greek goddess, three distinct minor gods, powerful myth units, and a fully voiced Mythical Battle that expands the world of Age of Mythology: Retold.
Included in the Expansion Pass
- New Gods Pack: Demeter – Become a Force of Nature.
- Ultimate Fan Pack – A Golden Mark of Support.
- Blood & Bones Pack – Beauty in Battle – Exclusive to the Expansion Pass.
- Obsidian Mirror – Rise of the Aztec Gods – the centerpiece of the Expansion Pass.
Pick Up Your Copy of The Expansion Pass!
https://store.steampowered.com/app/4180380/Age_of_Mythology_Retold__Expansion_Pass/
Demeter God Pack – Available Now with the Expansion Pass!
{STEAM_CLAN_IMAGE}/44894763/b4306ce216bb3405bee1d70cf8890b951367c5ea.pngIncluded in the Demeter God Pack
- Demeter, the goddess of harvest and terrain mastery, as a major goddess
- Three new minor gods Pan, Hestia, and Persephone
- New fully voiced Mythical Battle titled Silent Sanctuary, starring Chiron and Orpheus
- New ways to disrupt economies, convert enemies, revive armies, and halt attacks
- New myth units Harpies, Lykaons, Hamadryads, and Sirens
{STEAM_CLAN_IMAGE}/44894763/813fee1853598caac30155e7b14c50a05b65c4d4.jpg
Upcoming Releases for the Expansion Pass
Get Exclusive Bonuses
- Exclusive Pack: Bonus Blood & Bones Pack – available only with the Expansion Pass.
- Great Value: Save 10% versus individual releases.
- Ultimate Convenience: One purchase. Automatic unlocks. Mythic content, delivered.
Blood & Bones Pack – Beauty in Battle
Witness warfare like never before. This visual overhaul introduces dynamic blood systems, prismatic essence for myth units, and evolving transitions that make each skirmish feel visceral and alive – exclusive to Expansion Pass owners.Ultimate Fan Pack – A Golden Mark of Support
Show your devotion to Age of Mythology: Retold with this supporter-themed collection. Adorn your Temples and Town Centers with shimmering gold, display unique pantheon icons, and stand out as one of the faithful.Obsidian Mirror – Rise of the Aztec Gods
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The centerpiece of the Expansion Pass. One of the most requested pantheons in franchise history finally ascends. Enter the world of the Aztec gods in a sweeping 12-mission campaign that spans continents and celestial realms. This is more than an add-on – it’s a full-scale expansion introducing an entirely new culture, pantheon, and divine playstyle.
The Expansion Pass is the ultimate way to experience every new chapter of Age of Mythology: Retold – from fresh divine powers to one of the most anticipated pantheons ever forged.
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Pick Up Your Copy of The Expansion Pass!
https://store.steampowered.com/app/4180380/Age_of_Mythology_Retold__Expansion_Pass/
Welcome, Age of Mythology: Retold community to another fun-filled update! This one brings a massive amount of changes to the Gauntlet game mode, including new achievements, use of some Gauntlet mechanics in Singleplayer and Multiplayer, new Chaos Events, improvements for co-op, balance changes, cameras update, and more!
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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💬 DISCUSS: Age of Mythology: Retold Forum
💬DISCUSS: Age of Mythology: Retold Steam Forum
🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆ Update 18.56738◆
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Arena of the Gods – Gauntlet Mode Updates
This patch brings many new changes to the Gauntlet game mode. New achievements, use of some Gauntlet mechanics in Singleplayer and Multiplayer, new Missions, new Chaos Events, new Favor Stash Items, new sources for Favor Stash currency, and other fixes! Continue reading to learn more about all of these features.
Plus, with this release, the BETA text no longer appears when entering Gauntlet. Thank you, legends, for your feedback so far as the Gauntlet game mode has progressed to this stage.New Achievements
10 new achievements are now available! Show your mastery of the Gauntlet game mode by earning them all.
{STEAM_CLAN_IMAGE}/44894763/9271c2b48a2ac32a1e01477f2e67b777e0bed2c9.jpg{STEAM_CLAN_IMAGE}/44894763/4f801c23e71c3912f9fbed19a06080398d987314.jpgGauntlet Events in Singleplayer and Multiplayer
You can now experience some of the Gauntlet features in other modes! In Singleplayer and Multiplayer lobbies, you can now choose to enable Chaos Events, Player Blessings, and Enemy AI Team blessings to modify your match experience. The frequency of events is modified by adjusting the Lobby Difficulty setting, much like it affects the frequency in Gauntlet mode. By default, these settings are Disabled, and they are opt-in if you would like to make them part of your gameplay.
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Chaos Events: Most Chaos Events will occur in the same way in Gauntlet and other modes. There have been some changes made to improve the play experience that you can find under the balance changes for Gauntlet. Chaos Events use the Lobby Difficulty setting to control some types of events. For example, the Enemy Incursion event will only spawn Titans on Legendary.
Player Blessing Events: These blessings are applied to all human players. You can choose the maximum rarity for these events. If you set this to Gauntlet Default, it will use the Lobby Setting to match what happens in Gauntlet based on difficulty. The choice allows you to go higher or lower. Selecting a rarity means that anything between the lowest and your selected maximum would be a valid random blessing.
Enemy AI Team Blessing Events: These blessings are applied to teams that consist of ONLY AI players. If a human player is present on a team, the blessings will not apply to that AI player. You can use this option to give the AI more variable power while playing against AI teams. The selection of the maximum rarity for this type of event works the same way as the player blessing events. They are independently controlled to give more player control.Updates to Gauntlet Mission Pools: Japanese Major Gods and Japanese Maps
133 new missions have been added to the options for what you can randomly encounter in your Labyrinths. New missions give a similar chance to encounter each of the Japanese Major Gods as opponents and, in some cases, as your ally. You can also find some of the newer Japanese random maps while you progress through these Gauntlet mode updates!New Chaos Events
This patch introduces four new Chaos Events, increasing the variety of unique events that can occur.
{STEAM_CLAN_IMAGE}/44894763/b90e8d83d75a85dba57cde998dccb80096d1e1f3.jpgNew Favor Stash Items
Two new Favor Stash Items join the inventory of options available for spending the Favor Stash currency. These include a way to empower your enemies for increased challenge and an item to increase your population cap that will help you overrun your foes with a larger army.
{STEAM_CLAN_IMAGE}/44894763/c303e34a8fec9a922300c80390c199d060f50f0e.jpgNew Favor Stash Source: Daily Celestial Challenges
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Playing daily in the Daily Celestial Challenge will now earn you a small quantity of Favor Stash currency depending on your performance. The blessings continue to be rewarded every few days for continued participation. Now you will also gain a small bonus when your final rank for the previous day is announced.
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{STEAM_CLAN_IMAGE}/44894763/96e74ca0404e658dca8ec9bb327093caa8a0c8f6.jpgCo-op Quality of Life Improvements
Some may be trying out co-op for the first time, while others will be veterans of the Gauntlet who have been playing with a friend from the beginning. There are now several quality-of-life improvements for co-op to enhance your experience! With two new achievements to earn while playing in co-op, find a friend and enter the Gauntlet together today!
- A new button has been added to re-invite your co-op partner that you last played with during a current session when you enter a new Gauntlet mission lobby.
- Most badges are now available while playing in co-op mode! You can not earn badges that require winning several nodes without losing lives. Other badges are now earnable while playing as the co-op partner.
- You can now view which badges can be earned in co-op and which can only be earned as the host/singleplayer by going to your profile and browsing the achievements.
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A Badge that can be earned in both Single player and Co-Op.A Badge that can not be earned as a Co-Op partner.
- When you finish a mission as the co-op partner, you will now return to the main menu instead of the Gauntlet screen. This change has been made because you may not have an active Gauntlet session.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
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:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Current Release
23246324
Uploaded May 29, 2026
System Requirements
How to Install
AoMRT_s.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
20.0 GB
23246324
F0530ACE
7d5ae5cb5a48dd415f1077f3eea07a9f5d1ac68bd1d4aa67af33ae9305405dbc
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