About the Game

***DRIVE A LAWN MOWER FOR REWARDS IN THE NEW UPDATE***
Amazing Frog? is an openworld, sandbox, GTA style version of Swindon.
Use bonkers physics to throw ridiculous, farting ragdoll frogs all around town and beyond the city walls.
Explore Swindonshire and unlock new worlds, skins, weapons, vehicles and challenges in the
Quest for the Magical Mystery Toilet!

Start the fun in single player or play up to 4 player split-screen with your friends.
Play co-op or combat or just do your own thing - its up to you!

Its a Big Big world out there, with lots to discover, you can even explore the moon. Watch out for any dangerous creatures! Also this is a little reminder that not all frogs want to be your friend.

It doesnt hurt to get very rich, so load up the Bank of Swindon. Also, you never know what we might add next and what items may come in handy. So, collect everything from berries and other produce, zombie flesh, jam jars, money, skulls, fish or dead pigeons ...EVERYTHING! (… there are so many items you can put in your inventory)
Don’t forget to use a vacuum for faster bulk collection!

You will find there are lots of ways to earn money in Swindonshire! You can also try driving a Taxi or Collecting trash on 'Bin Day'. Look out for other Jobs around Swindon.

If it fits, it can flush!
Try Flushing everything to discover the transformative effects of the Magical Mystery Toilet. Repeat flushes can intensify the magic ( just like in real life ).

Screenshots
40 images
Version Information
Steam Patch Notes
Official update history
This is a quick Patch update to wildlife. Thanks to the discord channel for the pointers to some of the issues in wildlife, we had had a pass at fixing some of them.
Fixes
Issues like the passenger seat on some of the vehicles and some keyboard controls not working too well with the new binoculars.
[img src="{STEAM_CLAN_IMAGE}/7225053/bbd0c21ec62324d8ea81640f3b0e3ae1774648e4.jpg"]
MAC Version
A Larger part to this update was that we made some effort to solve the "Mac version".
This weekend we have been playing on our macs, but we also isolated why previously Amazing Frog? had not been working on Mac. One of the reasons was that the save files were not being recognized on a mac. Unfortunately, moving forward, it is highly likely that previous save files cannot be read on mac.
[img src="{STEAM_CLAN_IMAGE}/7225053/81dba3a967e9cedfd531d084e6d30de385538293.jpg"]From now on mac saves will be cloud synced, but they will not be compatible with pc or steam deck save files, but also any previous saves you will have had will not be effected by the update. If in the future we can find a way to resurect old mac saves we will. But for now we were happy to just get it running on MAC.
-We are moving on to the Next Update, where the only apples we will need to think about are the ones you can feed to your Pig mount.
Vampires fixed?
[img src="{STEAM_CLAN_IMAGE}/7225053/e422a0b126a9bf5a4db689ff3ac3ffef316bc06c.png"]
You can now correctly unlock the Vampire costume.
[img src="{STEAM_CLAN_IMAGE}/7225053/f48e0a4de0aae880aaf7e699cb35cfb800d4c167.png"]
Not easy to Unlock the Vampire Costume!
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Also Be Warned
Spend Too long in the Sun and you will get burned.
[img src="{STEAM_CLAN_IMAGE}/7225053/8c2b0e42f466bc65de1cf6ff345a59a4c9120096.png"]
But If you can keep to the shadows...
[img src="{STEAM_CLAN_IMAGE}/7225053/b8989dc09e7adfd58dc83ae59c9d4b7cbc131399.png"]
It can be fun to see how far you can get living as Vampire in SwindonShire. We are gonna try it out.
[img src="{STEAM_CLAN_IMAGE}/7225053/b3cefe27eb7397eed19a796bd17848a4b0bb3063.png"]
Also there were other fixes in this patch, such as Taxi Clients (the ones that kept falling through the floor) among other things...
Also as requested - An extra Money Gun in The Bank of Swindon for two player
[img src="{STEAM_CLAN_IMAGE}/7225053/ea4d2f217629dac670e17e2421f0fa3dcf848f10.jpg"]
Also We Managed to make a OSX version of the money gun Udpate
Stand by for the next update !
As you may know we were hit by some problems with the Jam Maker update.
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In this patch we have made sure that the process for collecting berries and turning them to jam jars was fixed! We wish we could have released it sooner.
Buuuut, sometimes you just have to fix a bunch of stuff at once.
(and it can take some time)
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First, we got wrapped up in another major bug - what happens when you eject from the jets or indeed what happens when you crash a jet... ( If you had not noticed it ... it was a bad one )
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However, its not just jets that should be able to take to the skies!
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Indeed, Pigs will fly!
Since one of the major parts of the Jam Maker update was the Saddle Launcher (If your Jam Maker was working) The saddle logic itself needed some care and attention.
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Especially when it comes to using Jet Packs either in saddles or indeed on some bikes.
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We still think we need to spend some more time on this part of the control system, but we also think we moved it a big step forward in this patch.
There were other issues that we solved and there are some that we are aware we haven't solved yet. We want to say thanks for all the feedback (and awesome artwork), we try and keep up with everything posted, it's all really very helpful and is going to lead us to leaving Early Access soon.
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Buuuut, The saddle logic is actually really dangerous!
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I will say though, we had a lot of fun shooting each other with the Saddle Launcher. Even as i write this i am aware that there is a bug where you can continally get Saddle Launchers from the dispencer... gulp.
The saddle logic did send us a down a bit of a rabbit hole, especially when thinking about how to control a shark... we ended up following a path that had not expected to engage with so soon . Luckily it will yield a new update pretty quickly.
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This image should give you some idea of what we aaaaaaare currently wrapped up in.
Grapple Hooks are back!
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The Grapple hooks are active again in the police station!
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Use them as you like on frogs, vehicles, objects and other characters!
Crown mode
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The crown can be picked up again to activate Crown mode!
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Hands off my crown, peasants!
Thanks again to every one who helped by pointing out these issues on the blog post, Discord and our social channels.
For now we are working hard on the next update, this won't be too long.
Happy Grappling!
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We had a go at fixing the trophy system so they should be more reliable in collecting and saving.
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Also tried improving the citizen transport units... they are definately faster, not sure they are more reliable...
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Go get that fly pac! we fixed the colliders in flight school (sorry about that one)
{STEAM_CLAN_IMAGE}/7225053/ce94709adda790605fba089ecb3e8978ae655a99.jpg
We had pass on the integrety of the colliders in what we call the big C building where Fart Gyms is.
{STEAM_CLAN_IMAGE}/7225053/68066275899c5cfa84cea14656149b4641af37ce.jpg
There are always on-going fixed with Amazing Frog? as we always try to keep moving forward.
So these are the top line fixes for this patch.
Thanks so much to every one who helped by pointing out these issues on the blog post, Discord and our social channels.
For now we are working hard on the next update, this won't be too long.
Wardrobe
This is typical really, but let let me tell you a story.
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Did you know a major bug of the last update ( QMMT part 2 "Beaches Be Crazy" ) was the wardrobe exit not working and thats this bug was actually caused by fixing a bug you may not have even noticed. The bug I fixed the night before I released QMMT part 2 was that if player one entered a spawnPoint toilet and then player two entered a spawnPoint toilet before player one has left then they fused into each other and it was game over...
It took a while to fix, you'd think it would be simple, these things never are and then I uploaded and I did not think to go and change my clothes in the wardrobe after fixing. So I missed it.
Its fixed now sorry, Game development has its ups and downs.
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The balloon Jet pack, Fixed?
This is tricky. I knew it wasnt quite right for some time, but for some reason I forgot that you used to be able to unlock the balloon pack via Legacy. I used to invisibly import your Legacy save file and convert it. In retrospect this was a silly thing to have done. Its difficult to keep track of progress when progress is coming from two different places and the reality is I really wanted the game to offer the unlock to the balloon jet pack and balloon gun differently than just throwing stuff in the toilet. To put it bluntly fixing an issue with the balloon jet pack wasnt a major priority for me since it wasnt officially 'unlockable' in QMMT yet. ironically, the fly pack (only unlockable from Legacy currently) works so much better in QMMT than it ever could have with Legacy Physics. Long story short - I fixed balloons but I still want to spend some more time with them over the coming weeks.
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This image by the wind farm is a classic representation of this issue of Legacy | QMMT confusion - balloon jet pack and shark hat unlocked in Legacy and a blood world Tshirt that is only available in the QMMT bloodworld, in the coffee shop (...To be completely honest, I don't know as I am writing this, if that T shirt award is currently working now the physics has been changed.)
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Either way, QMMT does a few other types of things will balloons
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Grapple hooks missing?
On or off right ? how can we make such and unforgivable mistake?
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This was an issue with the load process similar to the trophys not working (which i have also attempted to fix). I cannot guarentee its completely fixed as nothing in life is certain, but it should be more stable. The saving in QMMT is very robust, but the reading and implemetation of the saved data still needs work - this is one of the main reasons for the delay of the "Magic" in the Magical mystery Toilet. There will be a lot of 'unlocks' from MMToilet activity and a need to represent those unlocks.
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Either way it was a lot fo fun double checking the balloon pack and grapple hook are still in good working order.
I am trying to get in the habbit of making a video each update since our intention is to make these upcoming regular updates more content based. Either way, it was fun to mess around with what had been fixed.
T Posing Frogs
Let me be clear - I have NOT fixed this yet... its is kind of freaky. However, it is a symptom of something good and something evolving. Before we made the changes to prepare for the Quest for the Magical Mystery Toilet, having lots of Frogs and physics objects in the world was not possible in Amazing Frog? On the one hand, we could have drawn influence from great games like Human Fall Flat and made lots of smaller seperate environments with less physics objects in each, but we don't really roll like that. I think in our heads we are still trying to make our own Zelda/GTA/Tony Hawks Hybrid. (Skateboards coming soon)
So to explain the T posing ( or frozen, non simulating , non animating) frogs are actually continuing to work, but in their lowest LOD level. A LOD level they should not be in when so close to the player.
https://steamuserimages-a.akamaihd.net/ugc/2120690798726457130/BDEEBBC4411779EF213993B4DCF5401AE64F49FE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
(Community Screen shot click to see)
Another symptom of this problem is shown by taking a sniper rifile and shooting something very far away, where currently the bullet might phase through the targeted object (I need to address this by activating objects via the scope). To enable more frogs and objects and vehicles etc, etc... Amazing Frog? now adds and removes objects from simulation, this was the only way we could bring content to the new world. (also it happens to be the bedrock of our evolving Online systems) So when I see them I know how far we have come ... but I guess without knowing what we have been building in the background it looks like we are just moving backwards... We are not.
So if you see T posing frogs and Objects not in simulation - walk away quite far then come back and they will be working like the Tyre was.
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Also happy to hear of any non simulating objects - like the Fan by the Magical Mystery toilet... which I just noticed i did not manage to fix in this update.
Legacy
It took me a while but Legacy is now available on a beta Branch called Legacy Branch.
I know you guys never really read these posts ...( I mean. if I am being honest I wouldn't if I was playing a game I would just get on with it too...) but despite what people were saying in the forums last week, Hal and I never intended to take Legacy away from any one. I simply needed it on a new branch and these things take time.
There are so many reasons to put it on a new branch. Its the kind of thing I could waffle about while making a you tube video comparing the two version, but here are two simple reasons
- I intend to be updating QMMT like crazy until we have UFO, aliens, sandwiches, money, an inventory, a big f*ckin' blob monster and a whole host of othert crazy sh*t we have been developing and uploading an non-updatable version of Legacy with it each time is a pain.
- Lets say I do decide to suddenly open up my old single core PC and get an urge to update Legacy because I love punishing myself... It would not really be possible to do so if I had to upload it with QMMT - the main Version of Amazing Frog?
A Note about Amazing Frog? QMMT , Amazing Frog? 2 and Amazing Frog? Legacy.
We have been working on Amazing Frog? since 2012, Launched on OUYA 2013, on Steam the end of 2014 (where most of dev has taken place) iOS 2019 and Android 2022 (Android could not support Legacy tech). Origionally, what we now refer to as Legacy was built for single core machines, this is why Legacy does not run great on more modern multi-core machines (its embarrasing) , but it may appear to perform well on older single/dual core machines. Also it is near impossible to edit or develop Legacy on newer multicore machines. We didnt start QMMT (formally known as remastered) until just over two years ago and we did so alongside Amazing Frog?2.
QMMT is built with the evolving system that we have built from the ground up since 2020 to drive Amazing Frog? 2 . Visually it uses remastered assets from Legacy and new assets that we have been integrating and building. Since we started QMMT we even had to completely rebuild the landscape and change to a new rendering system. I believe whole heartedly that this process is worth it. So that Amazing Frog? can Leave Early Access on Steam with a more well rounded and complete game - Amazing Frog? Quest for the Magical Mystery Toilet, can go to Console. All while we continue to evolve Amazing Frog? 2 to have more sandbox style, online gameplay much of which we can bring back to extensions to Amazing Frog? QMMT here on Steam in the future.
Feel free to dissagree with the way we develop, that bigger companies "do it better" -I know we do it different, but it makes sense to us.
So... It may seem that we have been away for a while, but we have been busy as f*ck. Hopefully over the next few weeks this will become apparant.
Also still no decision on the second part of the name for Amazing Frog?2 - but also a gentle reminder - Amazing Frog? 2 while it is currently included in a purchase of Amazing Frog? soon it will be sold seperately to new players, this will not change the for those that own it already.
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- Fixed a bug where respawn didn't work correctly after death and selecting same frog.
- Fixed a bug where the Melee Objects like baseball bat, egg, wrench, keyboard etc were hitting you..while very AF?... it was still a bug
- Added new keys to exit devices and pamphlets - C and middle Mouse to exit examine an object
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also don't forget to check out the new trailer for The Smashing Egg Event.
!********** NOTE **********!
https://store.steampowered.com/app/1559680
Amazing Frog? V3 continues it development on this separate app and remains free for owners of Amazing Frog?
!!********END NOTE ********!!
We had to run a few bug fixes for the Xmas Update for both remastered and beta.
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The snowflake challenge in remastered should work... but you only have till the 6th of Jan to get the Tshirt.
The same applies to the onesies in the V3 beta... I forgot to hang them up in the hideout.
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The Michael Bay bug where you could blow up everything by putting an NPC on an Xmas tree should has been fixed... sorry.
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Thanks for all the feedback, and helping us catch these bugs. Enjoy the pigs, We'll be back very soon with some more updates.
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Thanks for catching this one and letting me know, balloons should now spawn from the Helium cannisters in V3. Unlike the balloon Jetpack they are limited by how many balloons they can inflate. Also, you can try sitting on some objects and spawning balloons too.
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Uploaded Jun 26, 2024
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How to Install
AmazingFrog.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
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