About the Game
Developed by the creators of the groundbreaking Police Simulator: Patrol Officers, Ambulance Life: A Paramedic Simulator is the first simulation game in which you experience every aspect of a paramedic’s life. Your objective? Quickly reach the accident site at the wheel of your ambulance. Your mission? Take care of the injured and apply first aid. Each accident is different. It's up to you to adapt and make the right choices while being fast and efficient.
You have devoted yourself to saving the lives of the people on the West Coast of the United States. The city is comprised of 3 diverse Districts containing a variety of environments, including historic quarters, the business districts and industrial zones. Each neighborhood is different and can be the site of everyday accidents or major events. The citizens of San Pelícano have daily habits and activities, any of which can lead to new types of incidents.
As soon as dispatch calls the alarm, you must race to your ambulance, turn on your siren, and race to the site of the accident as quickly as possible. It will take all your driving skills to navigate the crowded streets and find the best route. Time is of the essence!
Once you reach the site of the accident, you must carefully analyze the situation to precisely determine the right treatment for each patient. Speak with them to learn about the circumstances of the accident and perform various necessary checks using the many instruments you have available and determine your initial diagnosis. Patients may react poorly to your methods if they have allergies, and some pre-existing conditions may complicate the treatment of otherwise simple issues. Most severe cases will then need to be moved into the ambulance and transported to the nearest hospital as quickly as possible. As you build your reputation, you will be assigned to new districts which have thrilling new situations and unlock new tools will be available in your ambulance.
Catastrophic events may occur during your shifts and you must rise to the occasion. During these extraordinary situations, the number of victims increase exponentially. Methodically examine your patients and triage their care according to the severity of their injuries. You will be confronted by moral dilemmas which will directly impact your patients' chances of survival. You will be responsible for difficult decisions—Try as you might, there will be times you can’t save everyone. Can you handle the pressure?
- Explore 3 unique districts and intervene at the scene of the accidents, sometimes major catastrophes, that can occur there
- Drive ambulances with specific driving styles
- Adapt the way you drive in heavy and realistic street traffic
- 36 different complaints, from simple daily cuts to 3rd degree burns caused by an exploding petrol station
- 17 medical instruments at your disposal, including a stethoscope and oxygen mask
- Procedures that are realistic and recorded in a manual
- 2 game modes: Simulation mode for experienced paramedics or classic mode to guide you through your first shifts
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
Hello, Medics! Patch 1.4 is now live!
Check out the details below!
{STEAM_CLAN_IMAGE}/44771459/0d5b0b89477ddb419c3de85046b153d1b3316a19.png
⚠️ We Need Your Help!
We are always listening closely to community feedback, but as we make any significant changes, there may be still players who have unique cases that need special care.
If even after installing all patches you are still experiencing crashes, freezes, and black screens, we need your help to find direct solutions for your problems.
Please follow this link to get us your specific details so we can investigate solutions for your case here:
https://my.nacongaming.com/en-US/support/game/ambulance
🛠️ Patch Notes:
🦠 Bugs & Technical Improvements
The Swift Aid Siren’s brightness has been fixed
- Fixed floating blood puddles
- Fixed floating props in callouts
- Fixed camera transition at vehicle start
- Fixed holes in buildings
- Fixed additional bus spawning in car crash callout
- Fixed flickering skid marks
- Fixed broken ventilation material in mall
- Fixed clipping patient in Catastrophic Event 02 (The Burning Mall)
- Fixed Muscle cramping Animation
- Fixed the Partner’s suddenly disappearing hair
- Fixed a bug where District unlocks would appear multiple times in the shift selection screen
- The ambulance will no longer spawn on the roofs of cars when loading the last checkpoint
- The “Panic Attack Training Callout“ will now correctly prompt you to use Lorazepam instead of Ketamine
- You partner will no longer ask you to apply Glucose if the patient is suffering from Cardiac Arrest
- Fixed "soft-blocking" dropdown input when using the back action
- Fixed locked diagnosis entries when loading into an old save game shift
- Fixed a bug where multiple dispatcher voices would be played simultaneously
🧪 Quality of Life Improvements
- Added additional Tooltips to the Scoring screen to provide more context on why a certain score was achieved
- Increased the range of the siren’s effect on traffic to prevent cars from moving into the rescue lane
- Pedestrians will now put in more effort to avoid the ambulance
- You will now receive a prompt to reset your ambulance if it gets stuck on terrain
- Lowered the chance that a callout spawns far away in the distance
- Any patients that are not selected for treatment will now receive a marker indicating that another ambulance will pick them up afterwards
- The “End Shift” prompt will now appear much faster after ending your final callout
- Added jolts: Crashing into obstacles while transporting patients can now cause several different Injuries
- Added additional useful hints to the loading screen
- Made acceleration adaptive trigger much lighter
- Added CPR handling for heart alarm display
- Minor performance improvements
- Updated recommendation for “third degree burns” to “burn dressings”
- Added variable size for the transport event HUD
- Significantly reduced the freakiness of our cables
- Bleeding patients will now have growing blood patches on their clothes
- Significant improvements to cutscene quality and ensured that the cutscene will play at a stable FPS
- Implemented shift result background images
- Fixed the missing District highlighting in the map screen
- Improved our physical blood simulation
- Brightened the dark corner within the “Bleeding” tutorial
- Added near distance fade for gates in the District 2 hospital
- Added a volume slider for the siren
- The partner will only snap at you if you actually hurt the patient while driving
📆 What’s Next?
We are setting our sights on the Bayside Expansion release on April 22nd, so please stay tuned here and our official Discord for all the latest news and updates.
Thank you for sharing your feedback and experiences with us as we continue to address community concerns. Thank you for helping us continue shape Ambulance Life into the best version of itself it can be! ❤️
🌍 Join the Community
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Hello, Medics! Patch 1.3 is now live!
Check out the details below!
{STEAM_CLAN_IMAGE}/44771459/0d5b0b89477ddb419c3de85046b153d1b3316a19.png
📡 Live Stream Event
Aesir Interactive will be live on Twitch and YouTube to play Ambulance Life while discussing the recent patches, community feedback, and the future of the project!
We will start the stream live in Munich, Germany on Thursday, March 6th from 08:00 PST / 17:00 CET so mark those calendars!
⚠️ We Need Your Help!
We are listening extremely closely to community feedback, but as we make sweeping changes, there may be still players who have unique cases that need special care.
If even after installing the last three technical patches, you are still experiencing crashes, freezes, and black screens, we need specific files from your computer to find direct solutions for your problems.
Please follow the instructions from this link to get us your specific files so we can investigate solutions for your case here:
https://steamcommunity.com/app/1926520/discussions/2/595140258825306737/
🛠️ Patch Notes:
🦠 Bugs & Technical Improvements
- Multiple Crash Fixes.
- Significantly reduced the likelihood of our NPC Cars bouncing around randomly.
- Cars will no longer crash into Callout Scenes.
- Fixed a bug where the driving camera snaps back after a manual reset.
- Fixed several Instances where patient’s arms would clip into their sides.
- Fixed Several Visual Issues with our Callout Assets.
- Fixed Several Visual Issues with our World Assets.
- Fixed Several Issues where patient’s arms would be twisted.
- Fixed a Bug where you could get stuck on the First Shift.
- Fixed several markings on the highway which were pointing in the wrong direction.
- Fixed flickering UI.
- Removed several invisible Barriers.
- Fixed a Bug in the Introductory Shift where the Partner refused to exit the Ambulance.
- Removed Hospital Markers that are in locked districts.
- Reduced the odds of the stretcher getting stuck on the Ambulance Door.
- Fixed the Parking Assist Sounds.
- The patient Protocol Body Temperate will now always correctly be in the unit that the player has selected.
- Deactivated another Cactus collision. (lol)
- Fixed a wrong icon being shown upon unlocking the glucometer.
- Fixed build ID showing twice in the splash screen.
- Fixed a flaw in the parking validation and adjusted the colliders on the ambulances.
- Fixed white placeholder Icons.
- Fixed flickering Skid Marks.
- Fixed Anamnesis Camera Positions in Catastrophic Event 01 (The Freeway Catastrophe).
- Fixed several floating Assets.
- Fixed floating stretcher in Cutscenes.
- Fixed the Lighting in the Customization Scene.
- Fixed further Glass Visuals in Catastrophic Event 02 (The Burning Mall).
- Fixed Railings Visuals in Catastrophic Event 02 (The Burning Mall).
- Improved performance on Lower Graphics Settings.
- Added an automatic HDD/SSD detection.
- More PSO Caching: Reduced the amount of lag spikes, especially on High and Ultra Settings. This will cause the initial loading screen after downloading the patch for the first time to be a bit longer.
- Significantly Improved overall Visuals through due to the activation of Ambient Occlusion and Global Illumination (Also for Consoles):
{STEAM_CLAN_IMAGE}/44771459/0dfc7cf49794de7ceb23037a9c7e2c66663a6dce.pngBEFORE UPDATE (High Graphics settings)
{STEAM_CLAN_IMAGE}/44771459/96f0e907b436eab0d573c6406c2ea3904c3cc437.pngAFTER UPDATE (High Graphics settings)
- Enabled traffic density setting on consoles.
- Enabled video settings tab on consoles to be able to tune the following Settings:
- Brightness/Gamma
- HDR settings
- UI scaling
- Color Blind settings
- Toggle Motion Blur
- Toggle Bloom
- Toggle Lens Flare
- Toggle Depth of Field
- Brightness/Gamma
- Updated Lighting to not have overly blueish tone in shadowed areas.
- Improved Main Menu Layout and UI.
- Selected Tools will no longer remain in your hand and clip through the screen when opening the patient Protocol.
- Disabled NVidia Frame Generation by default to prevent UI artifacts and screen tearing. These can be re-enabled for a performance Boost!
- Enabled text wrapping in several handbook elements.
🧪 Quality of Life Improvements
- Removed duplicate Evidence from the Handbook
- Added some additional Feedback for when Patients went into Ventricular Fibrillation:
{STEAM_CLAN_IMAGE}/44771459/8e2451e19f5934407da009a87474ba9d68a5ab7f.png - Simulation Mode will now additionally deactivate the following guidance Features:
- The patient Protocol will no longer directly tell you which clues point to which Diagnosis Options by providing red/green ratings.
- The Recommended Treatment steps after selecting a Diagnosis will no longer be shown in the Treatment HUD.
- Players will no longer be able to load the Last Checkpoint after going Game Over.
- The patient Protocol will no longer directly tell you which clues point to which Diagnosis Options by providing red/green ratings.
- Balanced the Callout Director to more evenly distribute our different callouts.
- Reduced maximum waiting time for next callout from 50s to 30s.
- Switching patient from a police officer to a homeless person in training callout 03.
- Added an automatic Discovery for very close patients.
- Catastrophic Events will now Trigger even when approached from the wrong side.
- Increased the Odds of Preexisting Conditions to appear on patients.
- Increased the maximum Output of the Thermostat to 98°F/37°C.
- Patients will now change their skin color a bit more slowly when their body temperature changes.
- Slightly reduced patient’s base blood sugar consumption.
- Added an Option to Invert X and Invert Y Axis.
- Added Advanced Tooltips to our Tools which briefly summarize their effect:
{STEAM_CLAN_IMAGE}/44771459/de23515575e62fcf3c20bfd1cf86128f0cca6ac9.png - Added a Reset to Default Button to our menus.
- Added additional Player Guidance Recommendations to the Callout Overview UI.
- We will now Highlight Life Saving measures if appropriate Evidence has been discovered.
🚧 Known Issues
- Scoring Screen may not be initialized properly after a Tutorial Mission.
- Switching between different menus in the Customization Settings may temporarily remove hair from characters.
📆 What’s Next?
We are evaluating our next steps as we gear up another major patch this month and the Bayside Expansion release next month, so please stay tuned here and our official Discord for all the latest news and updates.
Thank you for sharing your feedback and experiences with us as we continue to pushing for these sweeping updates to address your concerns. Thank you for helping us continue shape Ambulance Life into the best version of itself it can be! ❤️
🌍 Join the Community
Facebook Instagram TikTok Twitter
Discord Twitch Website
Hello, Medics! As promised, Hotfix 1.2.2 is now live!
Check out the details below!
{STEAM_CLAN_IMAGE}/44771459/0d5b0b89477ddb419c3de85046b153d1b3316a19.png
📡 Live Stream Event
Aesir Interactive will be live on Twitch and YouTube to play Ambulance Life while discussing the recent patches, community feedback, and the future of the project!
We will start the stream live in Munich, Germany on Tuesday, February 25th from 09:00 PST / 18:00 CET so mark those calendars!
⚠️ We Need Your Help!
We are listening extremely closely to community feedback, but as we make sweeping changes, there may be still players who have unique cases that need special care.
If even after installing the last three technical patches, you are still experiencing crashes, freezes, and black screens, we need specific files from your computer to find direct solutions for your problems.
Please follow the instructions from this link to get us your specific files so we can investigate solutions for your case here:
https://steamcommunity.com/app/1926520/discussions/2/595140258825306737/
🛠️ Patch Notes:
🦠 Bugs & Technical Improvements
- Improved PSO Precaching: We fixed an issue where players would experience severe Lag when starting the game for the First time. After downloading the patch, the first loading screen is expected to be prolonged for that one initial time.
- Multiple Crash Fixes.
- Added a failsafe for save game corruption that can occur if the game crashes while autosaving.
- Fixed a Bug where the post-callout summary screen would have “UNSELECTED” as the recommended Diagnosis Option.
- Fixed a bug that prevented players from entering the ambulance side door during the Treatment Phase.
- Fixed faulty Settings for Foliage and View Distance.
- Removed some invisible collisions.
- Fixed some NPCs getting stuck on callout props.
- Fixed Glass Visuals in Catastrophic Event 02 (The Burning Mall).
- Fixed Fire Visuals in Catastrophic Event 02 (The Burning Mall).
- Consoles Only: Fixed a bug that caused the wheels of NPVs to stop turning.
🧪 Quality of Life Improvements
- We improved the Patient Protocol to show which Diagnoses are not unlocked yet. You will unlock more of these diagnoses by naturally progressing through the game and leveling up.
{STEAM_CLAN_IMAGE}/44771459/c5224f0d9b9ad85efdf445e5aedbb891fb70393f.png - Callout Director: We significantly reduced the likelihood of the same callout triggering multiple times in a row and also increased the chances of callouts spawning in your shift’s starting district. (It is still possible for Callouts to spawn in neighboring Districts). Additionally, if a new Callout type has been unlocked, then this Callout type is always guaranteed to spawn in the next shift.
- Increased the speed of new Unlocks during earlier Levels.
- The Game will now be paused when you open the Handbook.
- Changed the Layout of the Waterfront HQ base to make it less likely to be boxed in by traffic when a new shift starts.
- Reduced the number of Delivery Trucks in the City.
- Added a “Reset to Default” Button to the Settings menu.
- Added an info Box to Game Over Screens informing players that they can change the Game Over settings.
- Made the Partner less chatty during Treatment.
- Difficulty for Catastrophic events has been adjusted for slightly easier S-Scores.
📆 What’s Next?
We look forward to delivering the next phase of major updates in the coming weeks, so please stay tuned here and our official Discord for all the latest news and updates.
Thank you for sharing your feedback and experiences with us as we continue to pushing for these sweeping updates to address your concerns. Thank you for helping us continue shape Ambulance Life into the best version of itself it can be! ❤️
🌍 Join the Community
Facebook Instagram TikTok Twitter
Discord Twitch Website
Helloooooooo Medics!
A quick hotfix is live!🚑
We've fixed some crashes, visual bugs, and a gameplay blocker to improve your experience. Check out the details below:
- Fixed a crash that occasionally occurred in the main menu on all platforms if the player presses "CONTINUE" too quickly.
- Fixed a visual issue where the wheels of our ambulance would stop turning.
- Fixed a gameplay blocker during the first shift where players could get stuck in the ambulance.
What’s next ?
The devs is actively working on various improvements, with our main focus on performance enhancements and bug fixes.
Here is a look at what’s coming in the coming weeks:
- Today, we released our first hotfix addressing key issues
- Next week, we will be releasing another hotfix fixing even more issues. (We’ll share more details in due time)
- The week of February 24th , probably mid-week, we plan to release our first more important patch to improve optimization and our Callout Director, fixing the issues around the Callout distribution during Shifts and preventing having the two same Callouts in the same Shift.
- Starting in March, we’ll probably deploy a new hotfix quickly after the release of February’s patch and will focus on a new major update planned for the middle of the month, fixing more bugs and addressing some of the feedback of the community.
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🚨 New Bundle Alert: Emergency Call Bundle 🚨
Attention! In parternership with astragon & Games Operators, we're excited to announce the launch of the Emergency Call Bundle, a special collection of thrilling simulation games where every decision counts.
https://store.steampowered.com/bundle/49558/Emergency_Call
📅 Release Date: February 6th, 2025
💸 Discount: Get 15% off the entire bundle!
This bundle brings together the ultimate lineup of emergency services simulations:
🩺 Ambulance Life – Step into the life of a paramedic and save lives on the clock.
👮 Police Simulator – From Aesir Interactive, the same studio behind Ambulance Life. Maintain law and order as you patrol the streets and solve crimes.
🔥 Firefighting Simulator – Take on raging infernos and rescue missions with your firefighting team.
📞 911 Operator – Answer emergency calls and dispatch the right services in critical moments.
🚨 112 Operator – Take command of emergency services and manage incidents on a larger scale.
Whether you dream of fighting fires, enforcing the law, or saving lives, the Emergency Call Bundle has something for everyone.
Don’t miss this chance to expand your simulation library with a fantastic discount! Add it to your wishlist and get ready to dive into the action starting February 6th.
Check out the bundle on Steam now!
https://store.steampowered.com/bundle/49558/Emergency_Call
Stay safe out there, responders! 🚑👨🚒👮♂️
https://store.steampowered.com/app/1926520/Ambulance_Life_A_Paramedic_Simulator/
Ambulance Life is now available on PC, Xbox Series, and PlayStation 5.
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🚨MEDICS! THIS IS NOT A DRILL!🚨
Ambulance Life: A Paramedic Simulator is available NOW!
Start your shift, answer the call, and save some lives!
📺 Release Trailer
💰 How to Purchase
You can purchase directly through Steam here:
https://store.steampowered.com/app/1926520/Ambulance_Life_A_Paramedic_Simulator/
Or all available platforms here!
🔗Purchase Ambulance Life: A Paramedic Simulator
⚖️ Supporter & Deluxe Edition
Here are some clarifications about the Supporter & Deluxe Edition to help clear up any confusion!
❓ What is the difference between the Supporter Edition and the Deluxe Edition?
🅰️ Only the name! The Supporter Edition is available on Steam and the Deluxe Edition is available on consoles!
[img src="{STEAM_CLAN_IMAGE}/44771459/cec152ea1675bf1a2fe911511f662a5c2e9c2884.png"]
❓ When will the Supporter/Deluxe Edition content become available?
🅰️ While some items will be available shortly after release, others (Bay Side Expansion, notably) will be available starting on April 22, 2025!
❓ Will players be able to purchase the Supporter/Deluxe Edition after release?
🅰️ Players can either buy the Supporter/Deluxe Edition up to and after release or purchase each individual item to create their own experiences!
🛠️ Community Support
To streamline feature requests, technical issues, and bug reports, we've put together a dedicated support portal for the community to track their submissions!
Anyone can submit by registering a MyNacon account, which will allow tracking of issues and topics yourself and others have submitted.
🔗Ambulance Life Support Portal
❤️ Thank You
At Aesir Interactive, we want to take this moment to say thank you from the very bottom of our hearts. Ambulance Life: A Paramedic Simulator was only a dream and with your patience, excitement, and trust, this passionate and dedicated community has brought that dream to life.
From humble beginnings, our studio has been carving a path through the tumult of the video games industry, constantly evolving and learning. 2025 is going to be an incredible year for Aesir Interactive and we're just getting started.
From the entire Aesir team, the most profound thank you. ❤️
Now, we'll see you on the streets of San PelÍcano, Medics! 🚑💨💨💨
https://store.steampowered.com/app/1926520/Ambulance_Life_A_Paramedic_Simulator/
Ambulance Life: A Paramedic Simulator is now available on PC, Xbox Series, and PlayStation 5.
🌍 Join the Community
Current Release
17849280
Uploaded Dec 30, 2025
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
54.1 GB
17849280
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View AllDownload Ambulance Life: A Paramedic Simulator for PC with a direct link or via torrent. Get the full version of Ambulance Life: A Paramedic Simulator for free. Ambulance Life: A Paramedic Simulator is a Simulation released by Aesir Interactive.