About the Game

For fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library, and uncover its mysteries.
Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones around you. As the newest Librarian, you've chosen solitude... but your influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.
BOOK OF HOURS is an elegant, melancholy, combat-free crafting RPG set in an occult library, from the creator of Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.

In this 20 - 40 (or 100) hour game, you'll:
◆ ACQUIRE and INVESTIGATE occult books and curiosities.
◆ CRAFT and USE inks, memories and other esoteric tools;
◆ STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.
◆ GUIDE visitors who come seeking your assistance, gleaning rewards for your help with their investigations.
◆ EXPLORE the Secret Histories and the pantheon of Hours that rules them.
◆ RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.
◆ DECIDE your past; WRITE your own History. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers a different opportunity.

Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥

Screenshots
19 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 22091683
Up to date
Modding beta->live
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- ACCESSIBILITY: Edge scroll (moves the camera when the cursor is near the edge of the screen) - off by default, can be toggled in the settings
- Custom window size persists after closing the game
- Certain impossible save names are now properly impossible
- Input fields on Steam Deck now correctly react to letters that aren't a part of a standard Latin alphabet
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- Custom window size persists after closing the game
- Certain impossible save names are now properly impossible
- Input fields on Steam Deck now correctly react to letters that aren't a part of a standard Latin alphabet
Japanese language beta!
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It's now possible to create community localisations for BOOK OF HOURS!
Details here:
https://weatherfactory.biz/book-of-hours-locmod-creation-reference/
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Details here:
https://weatherfactory.biz/book-of-hours-locmod-creation-reference/
Some people were seeing a crash on Mac. After this they shouldn't!
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From beta to live!
* Chel's performance improvements are in this patch
* Bug fixes for things the perf improvements did that needed fixing
* Russian localisation
* The usual straggler round-up of typos and tweaks
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* Chel's performance improvements are in this patch
* Bug fixes for things the perf improvements did that needed fixing
* Russian localisation
* The usual straggler round-up of typos and tweaks
- The Wonderful Shape is now a Dawn book
- Rest at Sweet Bones: Winter message now only displays in Winter
- Tooltip on first-day ticker no longer flickers
- Tuned some of the sounds in the Wisdom Tree
- If you've completed a standard ending more than once, it will no longer display twice in the endings screen. (If you've created a complex Lighthouse ending, with different values, more than once, it'll still display multiple times.)
- Chinese and Russian versions of the *closed* village buildings now display correct highlight images.
- Added some guard/logging code that might help with that bloody High Contrast Settings crash.
- HOUSE OF LIGHT: Fixed an issue with the Unfettered Eye where Hokobald would sometimes be Inspired under the wrong circumstances.
- HOUSE OF LIGHT: Olympe's Heist option is available even without a fiddly Memory trick
- HOUSE OF LIGHT: The beehive won't offer the upgraded beehive recipes by default any more.
- HOUSE OF LIGHT: St Tentreto's Altar is consistent about its requirements after a change.
- HOUSE OF LIGHT: Spencer no longer confuses Down for Out
- HOUSE OF LIGHT: Mushroom Meringue now correctly causes Regret
- HOUSE OF LIGHT: Avenues of Enquiry have a less misleading 'no Incident just now' message (and in new games that message will occur only when there are no Incidents at all)
- HOUSE OF LIGHT: The endless struggle against typos remains endless, but it proceeds
- HOUSE OF LIGHT: A slight tweak to Arthur's request for one of the De Horis versions to make it clearer which version he wants.
- HOUSE OF LIGHT: Rowena's Burden will no longer cause the Convene action to loop frighteningly.
- HOUSE OF LIGHT: Some work to make founder names localisable in complex ending screens, which happily also put a correct hyphen in al-Adim.
- HOUSE OF LIGHT: Echidna is now blocked from attending Salons in both of her modes.
View on Steam
- Rest at Sweet Bones: Winter message now only displays in Winter
- Tooltip on first-day ticker no longer flickers
- Tuned some of the sounds in the Wisdom Tree
- If you've completed a standard ending more than once, it will no longer display twice in the endings screen. (If you've created a complex Lighthouse ending, with different values, more than once, it'll still display multiple times.)
- Chinese and Russian versions of the *closed* village buildings now display correct highlight images.
- Added some guard/logging code that might help with that bloody High Contrast Settings crash.
- HOUSE OF LIGHT: Fixed an issue with the Unfettered Eye where Hokobald would sometimes be Inspired under the wrong circumstances.
- HOUSE OF LIGHT: Olympe's Heist option is available even without a fiddly Memory trick
- HOUSE OF LIGHT: The beehive won't offer the upgraded beehive recipes by default any more.
- HOUSE OF LIGHT: St Tentreto's Altar is consistent about its requirements after a change.
- HOUSE OF LIGHT: Spencer no longer confuses Down for Out
- HOUSE OF LIGHT: Mushroom Meringue now correctly causes Regret
- HOUSE OF LIGHT: Avenues of Enquiry have a less misleading 'no Incident just now' message (and in new games that message will occur only when there are no Incidents at all)
- HOUSE OF LIGHT: The endless struggle against typos remains endless, but it proceeds
- HOUSE OF LIGHT: A slight tweak to Arthur's request for one of the De Horis versions to make it clearer which version he wants.
- HOUSE OF LIGHT: Rowena's Burden will no longer cause the Convene action to loop frighteningly.
- HOUSE OF LIGHT: Some work to make founder names localisable in complex ending screens, which happily also put a correct hyphen in al-Adim.
- HOUSE OF LIGHT: Echidna is now blocked from attending Salons in both of her modes.
The headline feature here is a patch to address the problem some people saw with blank Further Stories events in legacy saves.
There are also a bunch of typos and story logic oddity fixes, and a tiny additional feature that will become apparent after completing a couple of Further Stories.
to repeat: this is on the beta branch! Properties | Betas ->dropdown | Beta if you want to give it a spin.
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There are also a bunch of typos and story logic oddity fixes, and a tiny additional feature that will become apparent after completing a couple of Further Stories.
to repeat: this is on the beta branch! Properties | Betas ->dropdown | Beta if you want to give it a spin.
* A fix specifically for the logo not changing when you switched specifically from Chinese to Russian in the menu.
* Another fix for the bug the logo fix caused, where all buildings in Brancrug looked like the Sweet Bones.
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* Another fix for the bug the logo fix caused, where all buildings in Brancrug looked like the Sweet Bones.
(and finally the bookshelf labelling system supports Chinese characters)
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- You can now sometimes find blackberries, rosehips and mushrooms on the Moor
- ESC now closes the detail window (for consistency: it already closed terrain and verb windows)
- You can order a greater variety of things from T.R.N and C&H - though they're of limited use until Cooking becomes possible
- Orders from C&H now arrive quicker - and from T.R.N., even quicker
- On fresh runs: a new tool in the Adept's Cell
- Typo fixes (especially that # in the Mazarine Room)
As ever please let me know at [email protected] about any issues you spot - with log and save files is better, but I have a saved reply that lets me tell you where to find 'em if you don't know
View on Steam
- ESC now closes the detail window (for consistency: it already closed terrain and verb windows)
- You can order a greater variety of things from T.R.N and C&H - though they're of limited use until Cooking becomes possible
- Orders from C&H now arrive quicker - and from T.R.N., even quicker
- On fresh runs: a new tool in the Adept's Cell
- Typo fixes (especially that # in the Mazarine Room)
As ever please let me know at [email protected] about any issues you spot - with log and save files is better, but I have a saved reply that lets me tell you where to find 'em if you don't know
(Everyone of a certain age understands the importance of knowing where one's towel is)
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Current Release
Build 22091683
Uploaded Oct 28, 2026
System Requirements
OS
Windows 10 or later, 64-bit
CPU
2GHz or better
RAM
2 GB RAM
GPU
4GB VRAM, 1600x1024 minimum resolution; integrated graphics cards will only work if post-2012
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run bh.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload BOOK OF HOURS for PC with a direct link or via torrent. Get the full version of BOOK OF HOURS for free. BOOK OF HOURS is a Indie released by Weather Factory.