About the Game
It’s the night shift at your new job as janitor at megacorp TentaTeq, Inc.’s giant headquarters. All alone with hundreds of offices full of dust to sweep… or so you’ve been told. Strange sounds emanate from nearby rooms, dust bunnies spring to life, and suddenly you find yourself fighting to clear the tiles and survive with your newfound employment intact.
Classic Minesweeper With a Twist
Clickable floor tiles can be swept clean, or conceal an angry dust bunny to avoid. Place caution signs and tread carefully using classic Minesweeper strategies—but watch out! Tiles and numbers may not be as they seem as hazardous materials emerge throughout the night! Characters with unique play styles and 20 ascension levels ensure you can customize your experience.
Ludicrous Item Combinations
Stop by a vending machine to restock your janitor cart with items to help you combat the forces lurking in TentaTeq’s maze of cubicles. Defeat bosses to earn powerful keys that grant you new abilities that upend the way you solve puzzles. Discover limitless wacky combinations as you search for the synergy you need to avoid getting fired!
Nostalgic 90s-Style Pixel Art
Immerse yourself in simpler technological times, with 5 characters, 7 bosses, 100+ items, and millions of tentacles rendered in a quirky pixel art style. Mysterious events reveal unsettling and insidious corporate secrets.
What will you uncover at the heart of TentaTeq, Inc.’s towering monument to industry? Can you ascend the increasingly challenging floors and keep your job until morning?
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
v1.2.1 Changelog
Pride Update! rainbow emoji
Medium Features
- New Holiday - Pride Month
- Be Gay. Do sweeping.
Small Features
- Settings now have tooltips to better explain their functions
- Added new settings for number tile style
- OG, Light, Colored Numbers, Retro, and Full Color
- New Main Menu for Pride! rainbow emoji
- Changed Chording Highlight from full green tile to green outline
- Likewise changed pants on fire effect and fire alarm hover effect to red outlines instead of full red tile
v1.2.0.4 Changelog
Bug Fixes
Medium Fixes
- Morphallyxis now refills HP when Han's identity is stolen
- You can no longer chord infinitely in Packages
- Mr. Smiley now saves you from Halloween
Small Fixes
- Fixed text overflow on some long holiday fun facts
v1.2 Changelog
Major Features
Holiday Shifts!
- Sweepers can now select Holiday Shifts after selecting "New Shift"
- Holiday Shifts provide specific challenges and benefits to each run.
- Since other characters have off for Holidays, the Janitor for Holiday Shifts is Holly Day. She has no Resume or special talents, except that she doesn't know you're supposed to earn time and a half for working on Holidays. TentaTeq has been taking advantage of this for years.
- Some Holidays are really easy to work! Some are incredibly brutal.
- Each Holiday can be played on each floor, and the highest Floor you've completed will show on the Holidays Page
- Each Holiday completed will unlock the next 2, so you're not hard-locked if you can't complete one
- Holidays will have floors unlocked equal to the highest floor you unlocked among all normal Janitors. Completing a Holiday Shift will unlock the next floor of that Holiday.
- Added some accompanying achievements for Holiday Shifts (gotta sweep 'em all!)
Medium Features
Seeded runs are now available!
- Sweepers can view and change their seed on the Choose a Janitor Menu by clicking on the key lock thingie on the elevator.
- You can manually enter a seed by adjusting the dust bunnies
- You can also copy or paste a seed to/from the clipboard
- The Same Seed may be similar between characters, but not usually the same
- A lot of things, including placing a First Sweep differently can disrupt the seed's path, so be careful when re-treading steps
- You can also view and copy the Seed from the Settings menu
3 New Items!
- One is not a joke.
- One is something that's found in every vending machine, but in condensed form
- One is very expense, but probably still too cheap
Small Features:
- A Pear will now give regular HP along with the Max HP
- Added Tooltip on $ display for current Base Pay and Clean Sweep Bonus
- Character Items (first items) have changed very slightly in functionality. They now represent every starting change a character has, instead of just their effect. This is important when copying the first item with copying items such as Blue Prints and Bl-up-rints, and future items that copy items.
- Adding text speed settings, instant, fast, medium, slow
- Added better ability to fast-complete the typewriter text effect on Bosses, Lore Snippets, and M.O.P.s
- Added the ability to scroll on items with scroll wheel when your cart overflows.
Bug Fixes
Medium Fixes
- The Retractable Ladder should not longer interfere with your First Sweep and cause you to hit 2 DBs.
- Fixed a bug on high floors where you'd start with a Hazmat after getting fired by Middle Management.
Small Fixes
- Small visual glitch with hamburgers, hotdogs, and cross pipe showing more first sweep rows than intended
- A Cemented infinity bunny can no longer be swept, causing you to get fired
v1.1 changelog
Major Features
Employee Handbook
The Employee Handbook shows a wide variety of Stats from your time in TentaTeq Tower
1.Workers
(RA) Highest Floor Achieved, highest winstreak per character, highest winstreak total, number of shifts on that character, etc.
Highest Max HP per worker
Highest $ collected
Worker wins
Worker Losses
2.Items
View and sort every item based on cost, rarity, alphabetical, times bought, times not bought
Filter by Tags (chord, first sweep, dusturbing, move number)
3.Keys
Highest Floor beaten while a key is on your keyring
How many times you've picked a key
How many times you haven't picked a key
How many times you've used each key
4.MOPs
Number of times each option has been chosen
5.Achievements
Highest Floor Achieved
For floor-agnostic achievements, they will be floor 10
6.Hazmats
Deeper explanation of each mechanic (with pictures!)
Number of Shifts with Hazmat
Amount of MaxHP lost to Mold
Number of Trashbags Seen
Number of Tentacles Seen
Number of Tentacles Impaled
Number of Times you've been lied to (by the game)
Number of Slugged Tiles
Number of MegaBunnies Seen
Total Dust Bunnies Seen
total Dust Bunnies Dust-urbed
Lying tiles have changed!
In Each Office, all Lying Tiles will now lie by the same amount. So if there's a 3 that should be a 2, all lies will be +1. This should help lies feel a bit less random and more logical. Shoutouts to Peerlessblue in the Discord for suggesting this change.
Between each Office, the lying amount will change, but still within the same previous range (-2,-1,1,2).
Dustin's Dyscalculia will not be changed with this ability, all lies Dustin has can be any of the previous lie amounts (-2,-1,1,2) in the same Office.
This also introduces the -1 and -2 tile (-2 exists because if a dust bunny gets removed, but the lying offset is -2).
This change will not effect the slugged numbers, they will continue to be different in the same Office.
Lies in packages can contain lies of different amounts, and the reminder of this will appear below the number of lies in the package.
Medium Features
3 new Items!
You'll have to find them to figure out what they do :)
Added Setting "Item Animation Growth" with options full, some, and none. This setting changes effects like ghost bunnies, burrito, and other item animations that grow with the severity of the effect, i.e. extremely large when they have a huge impact. Full will have them grow at the same rate as the number, some has them grow a a much smaller rate (square root), and none has them the same size all of the time. I have not connected it to every animation, because there are many, but have targetted the biggest and most common offenders first (burrito, bunny ghosts, things that interact with infinity bunnies, etc.) Feel free to change this mid-run or mid-office when your items start to take over the screen
Gaining and Losing HP, Max HP, and $ now all scale with the amounts gained
The formula to activate multibunnies has been changed to scale with Office Size, instead of a flat amount.
Minor Features
Added some more legally distinct TuTorial assisTanT Klippie sayings
Added Hotkey to Fire Alarm (F)
Added Unique Image for Rat Broomba (justice for rat boi!)
Added image to megabunny tooltip to show it's effect
Added the option for upon pickup items to fade to gray in inventory, and made that the default, in addition to color & gray options
Major Bug Fixes
Fixed a bug where you'd get multiple rewards from packages after multiple shifts
Medium Bug Fixes
Fixed a lot of bugs regarding triggering achievement unlocks, new characters/items, resetting the game on the game won screen, and being able to continue finished games.
Slightly changed Square Key to as "what you see is what you get" for number values. It longer counts trash, tentacles, etc. And counts values after lying and after slugged effect, so you should be able to just read the numbers you see and calculate with those, no more guessing hidden numbers or "real" numbers on lying tiles.
Fixed a bug where Trusty 3s would work in puzzles, but sometimes not work in Offices.
Minor bug Fixes
You can now buy multiple Five Loco
Fixed an issue where Megabunnies weren't getting removed properly and leaving behind bad number values under them
Fixed bug where flagging Megabunnies in puzzles didn't let you chord them from afar.
Fixed a bug where Megabunny Summoning ritual would not let you chord megabunnies from afar
Longest Clean Streak on Game Won screen now displays properly if you never disturbed a Dust Bunny
Having multiple Pam Dora's Carts gives you multiple items at the start of each Office
Fixed "show new hazmat" setting not working in boss's offices.
Fixed a bug where tentacle tantrum would still spawn tentacles with tentacles disabled
Fixed a bug where you wouldn't get the under 15 minutes achievement if you were on the Outro screen for too long
Fixed a bug where slugs and lies would show you a very wrong number if the number was above 10
Fixed a bug where slug would move before square key would count it's numbers
Fixed a bug where keys in shops would cover The Boot
Fixed a bug where the full chess achievement wouldn't trigger until you buy one more item
Fixed a bug where some items and abilities would leave flags on cells that were overflagged when removing the dust bunnies near them
Fixed Typo "catepillar" package
Fixed Typo "colum" => "column"
Fixed yet another "it's/its" typo
Renamed many "Tentateq"s to "TentaTeq"s
Current Release
21604363
Uploaded Jan 25, 2026
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System Requirements
How to Install
broomsweeper.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
249 MB
21604363
5D6089FB
8a496a3cf3f545dd75b1115557ece77c1054c729f1bcd3f695d485f52fa89f1a
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