About the Game
DESCRIPTION
CRASHDAY: REDLINE EDITION
More speed. More destruction. More fun than ever before!
The most action-loaded arcade racer is back on Steam in a fully overhauled edition! Created by the original developers of the 2006 PC racing game Crashday, we proudly present the game's official re-release version: Crashday: Redline Edition!
Crashday: Redline Edition is the multiplayer arcade racer with near limitless possibilities! Race. Wreck. Shoot. Smash. Seven game modes. Battle online and offline. On roads and in arenas. Design and share your own tracks. Enjoy user-made mods, circuits and cars from Steam Workshop. Play the game the way you like. Today there are no rules.
MAIN FEATURES
Crashday: Redline Edition brings you everything that you love about Crashday, carefully enhanced in various meaningful ways:
Multiplayer Battles
Play in online multiplayer, single events or in the career game. Now including full Steam integration, with Steam-based lobbies, avatar images, voice chat and more.Seven Game Modes
Enjoy a variety of play styles such as Wrecking Match, Stunt Show or Race, as well as unique Crashday classics like Hold The Flag, Pass The Bomb or Bomb Run. Compete solo or in teams.Track Editor
Build and share your own crazy circuits using the integrated track editor. Choose from over 150 building blocks, including insane ramps, wicked corkscrews, off-road terrains and a lot more.Modding
Customize the hell out of the game! Download and play mods, cars, tracks and more from the newly integrated Steam Workshop, or create your own using the Crashday SDK. New: modded gameplay is now fully online-play compatible!
SECONDARY FEATURES
But there's more. Here's what else you get with Crashday: Redline Edition!
Refreshed graphics
New lighting, reworked textures and a brushed-up HUD & UI.Gameplay tweaks
Enhanced controls, improved gamepad support and fine-tuned balancing in multiple areas of the game.36 tracks
Including 10 new tracks specifically added for Redline Edition.12 vehicles
Get behind the wheel of urban street rides, heavy off-roaders and high-speed sports cars. Vrooom!Weapons
Blast your enemies into pieces with missiles and mini-gun firepower.Damage model
Real-time deformation. Just because it's so much fun to destroy things! :)Pick-ups
All-new in Redline Edition! Grab ammo refill, instant-repair and more right from the tracks. The perfect enhancement for online battles.Tuning
Upgrade your rides with various tuning kits and parts. Now including full customization for multiplayer car setups.Action replays
View the most spectacular scenes over and over.Online play
Race against up to 8 friends in online matches, both VS-style or in teams.Single event
Set up matches just the way you want and race against AI.Career game
Rise to fame as a driver in the Crashday underground league and unlock cars and tuning parts as you progress.Mini games
Still not enough? Accept these six highscore challenges.Bugfixes en masse
We have crushed more than 100 bugs (oops!) from the original game.Original soundtrack
Last but not least: all of the classic music tracks from Crashday, including the unforgettable Pencilcase, Lowbuz, Peter Struck and more!
GAME MODES
Wrecking Match
The classic arena deathmatch: destroy or be destroyed! Any more questions?Stunt Mode
Amaze the audience by performing stunts, jumps and roll-over with your car. The freakier your show, the more points you get.Race
Be the first to cross the finish line. With or without weaponry distraction.Hold The Flag
Grab an awkwardly large smiley (why not a flag?) from your enemies and take it through the checkpoints to score and win.Pass The Bomb
A bomb on your car is armed, and the timer is running. Now quick! Pass on the bomb to your “friends” before it blows up.Bomb Run
Never drive slower than a certain speed, or a bomb in your car blows up! The evil deal: every time you pass a checkpoint, the minimum speed increases!Test Drive
Roam freely around your tracks without any limitations.
THE STORY OF CRASHDAY
Starting as a hobby project of two 14-year-olds in 1998, Robert Clemens and Jan Bodenstein developed a vision for their game of dreams: Crashday – a game that would combine elements of their back-then favourites Carmageddon (1996) and Stunts (1990). In a time long before indie games became a normal thing, the duo taught themselves about programming and creating game art to make their vision come true. Developer Moonbyte Studios was born.
Fast-forward eight years, the PC racing game actually hit the shelves in early 2006 – completed with the help of development partner Replay Studios, and distributed by then-publisher Atari. Long overdue and far more complex than in the developers' wildest dreams, the game saw a positive reception amongst players worldwide. Crashday quickly built up a community of passionate online players, track builders, and enthusiastic modders. Last but not least due to extensive modding capabilities, the game had eventually survived far longer than anyone had expected.
2017. Already past its tenth anniversary and driven by tremendous support from a few still-active Crashday players and fans, Moonbyte decided to bring their “baby” back to Steam. Nowadays, in a fully digital landscape, the way community-driven online games are played and shared has changed – perfect conditions for a game like Crashday, and surely the ideal opportunity to pay tribute to the fans by making use of new technology and distribution channels while staying true to its roots. This is Crashday: Redline Edition.
Screenshots
16 images
Version Information
Steam Patch Notes
Official update history
Look, it's two for one!
1.5.43
- Fixed the russian localisation (by MilesFox92)
- Improved Font Rendering performance:
The HUD won't affect the frame rate anymore
- Improved minigun shooting performance:
No more frame rate drops when spawning hit effects
- Added cvars to enforce steering velocity to players
SteeringVelocity.Force <bool>
SteeringVelocity.Value <float>
1.5.44
Fixed music and voice files not being played on SteamDeck
Have fun! ːsmileyflagː
View on Steam
1.5.43
- Fixed the russian localisation (by MilesFox92)
- Improved Font Rendering performance:
The HUD won't affect the frame rate anymore
- Improved minigun shooting performance:
No more frame rate drops when spawning hit effects
- Added cvars to enforce steering velocity to players
SteeringVelocity.Force <bool>
SteeringVelocity.Value <float>
1.5.44
Fixed music and voice files not being played on SteamDeck
Have fun! ːsmileyflagː
Update 1.5.42 has been released!
- Fixed car camera positions (by RetroGamer).
- Race track collisions fixed (by Freed8m).
- Fixed smoothing issue on the spectran's second tuning bumper (by Freed8m).
- Fixed tile models: crossing2.p3d, arenastr.p3d, arenacurve2.p3d (by Freed8m).
- Added pickups into the radar.
- Sync car lights state in multiplayer.
- Always show the xbox buttons when using a gamepad.
- Prevent the game from crashing when there's no output device available.
- Fixed the checkpoint area rotation.
- Added full support for wheels.
- Added ForceFeedback support.
- Resurrected TrackIR support.
- Keep all the device configurations in the config file.
- Allow the camera rotation in different camera views.
- Allow different air control styles with the gamepad.
- Added the manual shifting option in the control settings.
- Show the current gear onto the HUD when using the manual shifting.
- Added "Black Stripes 2" for the Judge, "Blue Stripes" for the the Ironhorze, and "Impact Turbo" for the Hunter (by Freed8m)
- Added a new car to the game (by Freed8m)
Icebreaker RALLYE'68
{STEAM_CLAN_IMAGE}/26782401/c0b1bbb5e7ff5bd4d7e0ffc28d37657688c3ab13.jpg
{STEAM_CLAN_IMAGE}/26782401/2cb6e25ca76e9fe95ee0feb9e61fd65d0c5fd414.png
{STEAM_CLAN_IMAGE}/26782401/0e01d3d53fe8e1c051657422585dd91441b6db1e.png
{STEAM_CLAN_IMAGE}/26782401/6b464d00ca917e805551af3fba2b5b95f7a8c29d.png
{STEAM_CLAN_IMAGE}/26782401/008b93e018f5b1213fa070388475a60d7719669e.png
Thanks to the whole community for the support!
View on Steam
- Fixed car camera positions (by RetroGamer).
- Race track collisions fixed (by Freed8m).
- Fixed smoothing issue on the spectran's second tuning bumper (by Freed8m).
- Fixed tile models: crossing2.p3d, arenastr.p3d, arenacurve2.p3d (by Freed8m).
- Added pickups into the radar.
- Sync car lights state in multiplayer.
- Always show the xbox buttons when using a gamepad.
- Prevent the game from crashing when there's no output device available.
- Fixed the checkpoint area rotation.
- Added full support for wheels.
- Added ForceFeedback support.
- Resurrected TrackIR support.
- Keep all the device configurations in the config file.
- Allow the camera rotation in different camera views.
- Allow different air control styles with the gamepad.
- Added the manual shifting option in the control settings.
- Show the current gear onto the HUD when using the manual shifting.
- Added "Black Stripes 2" for the Judge, "Blue Stripes" for the the Ironhorze, and "Impact Turbo" for the Hunter (by Freed8m)
- Added a new car to the game (by Freed8m)
Icebreaker RALLYE'68
{STEAM_CLAN_IMAGE}/26782401/c0b1bbb5e7ff5bd4d7e0ffc28d37657688c3ab13.jpg
{STEAM_CLAN_IMAGE}/26782401/2cb6e25ca76e9fe95ee0feb9e61fd65d0c5fd414.png
{STEAM_CLAN_IMAGE}/26782401/0e01d3d53fe8e1c051657422585dd91441b6db1e.png
{STEAM_CLAN_IMAGE}/26782401/6b464d00ca917e805551af3fba2b5b95f7a8c29d.png
{STEAM_CLAN_IMAGE}/26782401/008b93e018f5b1213fa070388475a60d7719669e.png
Thanks to the whole community for the support!
Hello!
Patch 1.5.41 has been released on Steam:
Fix sounds becoming inaudible after long matches
Thanks for reading!
View on Steam
Patch 1.5.41 has been released on Steam:
Fix sounds becoming inaudible after long matches
Thanks for reading!
1.5.40 has been released on Steam
Disable FSAA by default
Improve game performance
Shuffle the music and always play the main theme song at the game startup.
Fix a crash that occurs when playing solo after a 4vs4 match.
Add double minigun support.
Add Minigun.RangeMultiplier
[Freed8m Fixes]
- Fix Hunter's backlights being flipped.
- Fix House1 and House2 textures.
- Fix minor mesh offset on all meshes relative to the main mesh on Hunter.
- Add the rear light indent on the Incubator, as seen on renders.
- Fix mirrors on the wrecker to use a reflective texture.
- Add second minigun body mesh to all vanilla cars.
I would like to thank Freed8m and wurunduk for collaborating on the making of this patch.
I wish you all a Happy New Year!
View on Steam
Disable FSAA by default
Improve game performance
Shuffle the music and always play the main theme song at the game startup.
Fix a crash that occurs when playing solo after a 4vs4 match.
Add double minigun support.
Add Minigun.RangeMultiplier
[Freed8m Fixes]
- Fix Hunter's backlights being flipped.
- Fix House1 and House2 textures.
- Fix minor mesh offset on all meshes relative to the main mesh on Hunter.
- Add the rear light indent on the Incubator, as seen on renders.
- Fix mirrors on the wrecker to use a reflective texture.
- Add second minigun body mesh to all vanilla cars.
I would like to thank Freed8m and wurunduk for collaborating on the making of this patch.
I wish you all a Happy New Year!
- Mod Testing: Use F10 to show car debug informations.
- Mod Testing: Use LShift+S to toggle slow motion.
- Mod Testing: Use LShift+O to explode the car.
- Fix gamma ramp calculation NaN.
- Fix morning ambience texture (Thanks to Mica).
- Fix various memory leaks.
- Added game.config option to set maximum supported tracks in menu (no more 511 limit). Check MaxTrackCount.
- Added game.config option to change odometer color.
- Added Mica's sunset ambience (Thanks to Mica).
- Added experimental support to new track format (v2.0) which allow integrating game.dbs inside track files.
- Added game.dbs variables to toggle HUD & radar elements (HUD.HidePlayerNames ,HUD.HidePlayerMainScore, HUD.HidePlayerList, HUD.HideRadarPlayers, HUD.HideLeadingMessages, HUD.HideTargetArrow).
- Added game.dbs variable to enable gear indicator in tachometer (HUD.EnableGearIndicator).
- Added all game files available for all languages. Faster language change, without downloading any files from Steam.
- Fix initial RPM indicator when you start a race.
- Fix race interruption when default ambience is missing; force to day.amb in that case.
- Added the possibility to tweak garage ambience and default car.
- Fixed number of minigun ammo in "The Right One For The Job?" event.
- Increased max texture limit to 2048.
View on Steam
- Mod Testing: Use LShift+S to toggle slow motion.
- Mod Testing: Use LShift+O to explode the car.
- Fix gamma ramp calculation NaN.
- Fix morning ambience texture (Thanks to Mica).
- Fix various memory leaks.
- Added game.config option to set maximum supported tracks in menu (no more 511 limit). Check MaxTrackCount.
- Added game.config option to change odometer color.
- Added Mica's sunset ambience (Thanks to Mica).
- Added experimental support to new track format (v2.0) which allow integrating game.dbs inside track files.
- Added game.dbs variables to toggle HUD & radar elements (HUD.HidePlayerNames ,HUD.HidePlayerMainScore, HUD.HidePlayerList, HUD.HideRadarPlayers, HUD.HideLeadingMessages, HUD.HideTargetArrow).
- Added game.dbs variable to enable gear indicator in tachometer (HUD.EnableGearIndicator).
- Added all game files available for all languages. Faster language change, without downloading any files from Steam.
- Fix initial RPM indicator when you start a race.
- Fix race interruption when default ambience is missing; force to day.amb in that case.
- Added the possibility to tweak garage ambience and default car.
- Fixed number of minigun ammo in "The Right One For The Job?" event.
- Increased max texture limit to 2048.
Fixed "Unhandled exception" crash on game launch.
Increase the number of missiles ammo to 16.
Fix arena curve breakable fences (by Mica).
Fix game crash when a cvar name written in the config file doesn't exist in the game database.
View on Steam
Increase the number of missiles ammo to 16.
Fix arena curve breakable fences (by Mica).
Fix game crash when a cvar name written in the config file doesn't exist in the game database.
Fix driver8's textures (by OutBlast)
Fix TEST DRIVE grid positions.
Respawn car in TEST DRIVE.
Fix "maximun" typo in track editor.
Fix Firespitter PIMP Livery texture (by Freed8m)
Fix incorrect suspension of sports sup judge + offroad s1 13 (by Outblast)
Fix Russian and German localizations
Fix missiles not colliding with the flag
Improved game performance.
Use a different savegame for mods
Added Air Time gamemode
Add cone dynamic object (by Wurunduk)
Added these cvars:
View on Steam
Fix TEST DRIVE grid positions.
Respawn car in TEST DRIVE.
Fix "maximun" typo in track editor.
Fix Firespitter PIMP Livery texture (by Freed8m)
Fix incorrect suspension of sports sup judge + offroad s1 13 (by Outblast)
Fix Russian and German localizations
Fix missiles not colliding with the flag
Improved game performance.
Use a different savegame for mods
Added Air Time gamemode
Add cone dynamic object (by Wurunduk)
Added these cvars:
- Damage.LoseWheelsThreshold (integer from 0 to 100, percentage of damage threshold).
- Damage.LoseWheels (enable/true or disable/false break off wheels)
- ForceRedTeamColor (Red Team cars color in rgb format)
- ForceBlueTeamColor (Blue Team cars color in rgb format)
- ForceTeamColor (Enable Team cars color, default true)
- EnablePickupRespawn (Enable respawn after pickup)
- PickupRespawnTime (Generic pickups respawn time, default 30)
- QuadDamageRespawnTime (Quad Damage Pickup respawn time, default 60)
1.5.30 update:
Fix russian translations
Fix turkish translations
Fix checkpoint area of "chkhw.cfl" (By OutBlast)
Fix Recovery.VelocityThreeshold.
Improve singleplayer and multiplayer performance
Improve performance in wrecking match
Fix reverse speed limiters
Increase max fields from 4000 to 8000
Add Brazilian language
Enjoy!
View on Steam
Fix russian translations
Fix turkish translations
Fix checkpoint area of "chkhw.cfl" (By OutBlast)
Fix Recovery.VelocityThreeshold.
Improve singleplayer and multiplayer performance
Improve performance in wrecking match
Fix reverse speed limiters
Increase max fields from 4000 to 8000
Add Brazilian language
Enjoy!
Hey Crashday fans,
The latest patch 1.5.27 for Crashday Redline Edition is now live on Steam!
Here's what's new in 1.5.27
---------------------------
Fixed the kick feature.
Fixed crash when exiting from colour selection in multiplayer.
Fixed lobbies that allowed blocked members to join.
Prevented empty lobby names.
Fixed recovery synchronization state in HTF.
Fixed AI getting stucked in Pass The Bomb.
Fixed crash when using car mods (reported by QuibblePantsC7).
General multiplayer optimizations.
Fixed Steam Music getting stuck.
Add the possibility to turn on manual transmission from game.dbs. [Game.ManualTransmission in game.dbs]
Add the possibility to use test driving in multiplayer (seen the numerous requests about it). [Multiplayer.EnableTestDrive in game.dbs]
Please join our official Discord channel for more updates and questions :)
http://discord.me/crashday
Moonbyte Games
View on Steam
The latest patch 1.5.27 for Crashday Redline Edition is now live on Steam!
Here's what's new in 1.5.27
---------------------------
Fixed the kick feature.
Fixed crash when exiting from colour selection in multiplayer.
Fixed lobbies that allowed blocked members to join.
Prevented empty lobby names.
Fixed recovery synchronization state in HTF.
Fixed AI getting stucked in Pass The Bomb.
Fixed crash when using car mods (reported by QuibblePantsC7).
General multiplayer optimizations.
Fixed Steam Music getting stuck.
Add the possibility to turn on manual transmission from game.dbs. [Game.ManualTransmission in game.dbs]
Add the possibility to use test driving in multiplayer (seen the numerous requests about it). [Multiplayer.EnableTestDrive in game.dbs]
Please join our official Discord channel for more updates and questions :)
http://discord.me/crashday
Moonbyte Games
Hello guys,
We want to let you know that 1.5.27 is currently in beta stage and is open to everyone who want to test it.
To switch to our beta channel, right click on Crashday Redline Edition and go to properties, click on BETAS tab and select private.
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26782401/9f9470339e350dd2c3f24243c910074a82e8f69c.png
Please join our official Discord channel for more updates and questions :)
http://discord.me/crashday
Moonbyte Games
View on Steam
We want to let you know that 1.5.27 is currently in beta stage and is open to everyone who want to test it.
To switch to our beta channel, right click on Crashday Redline Edition and go to properties, click on BETAS tab and select private.
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26782401/9f9470339e350dd2c3f24243c910074a82e8f69c.png
Please join our official Discord channel for more updates and questions :)
http://discord.me/crashday
Moonbyte Games
Hey Crashday fans,
The latest patch 1.5.26 for Crashday Redline Edition is now live on Steam!
Here's what's new in 1.5.26
---------------------------
Fixed crash with pickups in career mode when restarting events (reported by THE KOKS XXL).
Fixed random crash when playing multiplayer HTF.
Fixed random crash while spectating.
Fixed multiplayer browser crash.
Fixed random crash in multiplayer lobby.
Fixed track editor crash when making a new track from delete CP view.
Fixed resolution being too big on first start.
Fixed bug that makes the game stuck after disabling mods (savegame invalidation).
Fixed view range option issue that couldn't be changed.
Fixed multiplayer car classes for default presets.
Fixed game getting stuck when track finishes to play.
Added support for non XInput controllers.
Added the possibility to re-binding acceleration, brake and steer controls for gamepads.
Added time-based bomb run mode for career mods.
NOTE about gamepads:
If your gamepad is not recognized by the game there are some steps to follow in order to make it work.
The game now loads a custom gamepad database located in C:\Users\<username>\AppData\Local\config\gamecontrollerdb.txt.
To add new gamepads you can use http://www.generalarcade.com/gamepadtool/ which is well explained in their page!
Another useful link is https://github.com/gabomdq/SDL_GameControllerDB
Cheers
The Moonbyte Team
View on Steam
The latest patch 1.5.26 for Crashday Redline Edition is now live on Steam!
Here's what's new in 1.5.26
---------------------------
Fixed crash with pickups in career mode when restarting events (reported by THE KOKS XXL).
Fixed random crash when playing multiplayer HTF.
Fixed random crash while spectating.
Fixed multiplayer browser crash.
Fixed random crash in multiplayer lobby.
Fixed track editor crash when making a new track from delete CP view.
Fixed resolution being too big on first start.
Fixed bug that makes the game stuck after disabling mods (savegame invalidation).
Fixed view range option issue that couldn't be changed.
Fixed multiplayer car classes for default presets.
Fixed game getting stuck when track finishes to play.
Added support for non XInput controllers.
Added the possibility to re-binding acceleration, brake and steer controls for gamepads.
Added time-based bomb run mode for career mods.
NOTE about gamepads:
If your gamepad is not recognized by the game there are some steps to follow in order to make it work.
The game now loads a custom gamepad database located in C:\Users\<username>\AppData\Local\config\gamecontrollerdb.txt.
To add new gamepads you can use http://www.generalarcade.com/gamepadtool/ which is well explained in their page!
Another useful link is https://github.com/gabomdq/SDL_GameControllerDB
Cheers
The Moonbyte Team
Hey Crashday fans,
The latest patch 1.5.25 for Crashday Redline Edition is now live on Steam!
Here's what's new in 1.5.25
---------------------------
Crash: Fixed crash when canceling a running mod download.
Crash: Fixed crash on WIN7 machines when trying to join a modded lobby.
Crash: Fixed crash when starting the game caused by incorrect kits.config file.
Multiplayer: fixed clients receiving more damage than hosts.
Fixed bug that shows an empty car for a few seconds when someone joins the lobby.
Fixed FPS drop when using nitro on Xbox One controller.
Fixed score lag issues in Hold The Flag.
Fixed stunt show points not being synchronized.
Fixed some issues with Redline Rush track (thanks to Kerouha).
Improved missile synchronization.
Fixed physics related issues with high FPS, resulting in general improved stability.
Fixed smoke effects appearing after respawn.
Hid bomb flashing for exploded players.
Modding: Fixed forcedrivermodel not working in career for AI opponents.
Modding: Improved career ladder list and made it possible to define multiple nicknames for End Mission.
Increased chat message time.
Lobbies sorted by number of players connected when using player filter.
Made the car less heavier when holding the flag. Added "Game.FlagHolderSlowdown" in game.dbs.
Made FPS limiter configurable from graphics.config.
Fixed various localization texts.
Thank you!
The Moonbyte Team
View on Steam
The latest patch 1.5.25 for Crashday Redline Edition is now live on Steam!
Here's what's new in 1.5.25
---------------------------
Crash: Fixed crash when canceling a running mod download.
Crash: Fixed crash on WIN7 machines when trying to join a modded lobby.
Crash: Fixed crash when starting the game caused by incorrect kits.config file.
Multiplayer: fixed clients receiving more damage than hosts.
Fixed bug that shows an empty car for a few seconds when someone joins the lobby.
Fixed FPS drop when using nitro on Xbox One controller.
Fixed score lag issues in Hold The Flag.
Fixed stunt show points not being synchronized.
Fixed some issues with Redline Rush track (thanks to Kerouha).
Improved missile synchronization.
Fixed physics related issues with high FPS, resulting in general improved stability.
Fixed smoke effects appearing after respawn.
Hid bomb flashing for exploded players.
Modding: Fixed forcedrivermodel not working in career for AI opponents.
Modding: Improved career ladder list and made it possible to define multiple nicknames for End Mission.
Increased chat message time.
Lobbies sorted by number of players connected when using player filter.
Made the car less heavier when holding the flag. Added "Game.FlagHolderSlowdown" in game.dbs.
Made FPS limiter configurable from graphics.config.
Fixed various localization texts.
Thank you!
The Moonbyte Team
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core 2 Duo E6600
RAM
1 GB RAM
GPU
NVIDIA GeForce 8800 GT
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
437 MB
Password: cracked-games.org or 123
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