About the Game
Love taking things apart? Seeing how things work? Destroying things? Fighting while destroying things? This game lets you do so in the ultimate destruction experience!
Disassembly VR: Ultimate Reality Destruction simulates the experience of taking everyday objects apart. Figure out how to disassemble an object by removing screws, bolts, nuts using the correct tools and your bare hands. Find obscure parts for bonus and achievements. Weapons and additional tools unlock as you complete levels for more destructive fun!
Shoot a TV with a shotgun, blow up your computer, smash stuff with a hammer, crash cars, airplanes, helicopters and much more. High performance bullet holes with precision calculated ballistics, trajectory, penetration, deflection and tumbling.
Full sandbox mode allows you to build structures, spawn in vehicles, weapons and bombs, place and fight mannequins. Build your ultimate mega fortress!
Defend your fortress against evil mannequins! Every tool and object is a weapon. Disassemble a vehicle and use its parts for offense or defense! Full body active ragdoll physics for both enemy and player make melee combat extremely physical and satisfying! Advanced climbing AI allow the enemies to climb over physics obstacles to get to you.
Drive cars and a tank, fly a helicopter and fighter jet, experience a plane crash, dive underwater in a submarine, sail and sink with the Titanic, orbit the Earth, ride an elevator, cook food, make coffee, and much more. Experience everything in this game! There is no other VR game like this!
This is the only VR game on Steam with high fidelity physical finger interactions. All features of the Index controllers are utilised, from touch to pinch grip to force sensors. Experience the full capability of the Index controllers!
Join our Discord for latest development updates:
DISASSEMBLE
Disassembly VR: Ultimate Reality Destruction simulates the experience of taking everyday objects apart. Figure out how to disassemble an object by removing screws, bolts, nuts using the correct tools and your bare hands. Find obscure parts for bonus and achievements. Weapons and additional tools unlock as you complete levels for more destructive fun!
DESTROY
Shoot a TV with a shotgun, blow up your computer, smash stuff with a hammer, crash cars, airplanes, helicopters and much more. High performance bullet holes with precision calculated ballistics, trajectory, penetration, deflection and tumbling.
BUILD
Full sandbox mode allows you to build structures, spawn in vehicles, weapons and bombs, place and fight mannequins. Build your ultimate mega fortress!
FIGHT
Defend your fortress against evil mannequins! Every tool and object is a weapon. Disassemble a vehicle and use its parts for offense or defense! Full body active ragdoll physics for both enemy and player make melee combat extremely physical and satisfying! Advanced climbing AI allow the enemies to climb over physics obstacles to get to you.
EXPERIENCE
Drive cars and a tank, fly a helicopter and fighter jet, experience a plane crash, dive underwater in a submarine, sail and sink with the Titanic, orbit the Earth, ride an elevator, cook food, make coffee, and much more. Experience everything in this game! There is no other VR game like this!
ALL HEADSETS SUPPORTED
All SteamVR headsets supported, including Index, Vive, Vive Pro, Vive Cosmos, Rift, Rift S, Quest, Quest 2, Pimax 5K/8K/8KX, and Windows Mixed Reality.FULL FINGER TRACKING INTERACTION SYSTEM
Full finger tracking with dynamic per-finger grip system. Real natural object handling with realistic hand and finger physics!- Fingers realistically grab objects of any shape
- Use thumb-index finger pinch grip to pick objects up with pressure sensitivity
- Light pinch grip allows you to roll, swing and twirl objects or move them with your other hand
- Apply pressure to increase frictional forces, or use three or more fingers for a firm grip
- Two-finger object pickup using thumb to middle, ring, and pinky finger (only supported for Index controllers)
- Palm grip objects using your middle, ring and pinky fingers and your palm
- Using pinch grip and palm grip together, you can pick up another object while still holding onto one
- Physical hands and fingers allow for picking multiple small objects up by placing them onto your palm
- Physical haptic feedback allows you to feel everything you touch
- Two-handed grab supported for all objects, handle things like you would do in real life
- Pressure sensitive pliers work just like the real thing (only supported for Index controllers)
This is the only VR game on Steam with high fidelity physical finger interactions. All features of the Index controllers are utilised, from touch to pinch grip to force sensors. Experience the full capability of the Index controllers!
Features
- 51 objects ranging from furniture, appliances, electronics, to the super jumbo A380! At least 8 to 12 hours to complete all levels!
- 25 different tools and weapons - screwdrivers, pliers, spanner, guns, bombs, and even a rocket launcher! Dual wielding supported!
- Full body fighting physics - fight active ragdoll enemy mannequins and get fully physical!
- True 3D bullet holes with actual depth, enhanced sounds, debris and slow motion!
- High performance precision calculated bullet ballistics, trajectory, penetration, deflection and tumbling!
- Sandbox mode - freedom to build and destroy anything you want! Full physics is turned on in sandbox mode!
- Realistic physics - grab and drag parts to disassemble, move or drop them!
- Fully interactive objects - Drive cars and ships, fly planes and helicopters, operate a coffee machine, spin a fidget spinner, and much more!
- Realistic destruction - tools and weapons unlock once you successfully disassemble objects. Shoot and blow it up in slow motion 'bullet' time!
- Posable mannequin - place crash test dummies in cars, trains or other vehicles and crash them up!
- High replay value - explore alternate ways to disassemble an object, or create your own fun in sandbox mode!
- Free locomotion, teleport, smooth & snap turning, and flying - all-in-one universal controls!
- Ultimate Quality setting with HDR, SSAO, FXAA & Bloom effects! Exclusive to the Steam version!
List of objects
- Sidetable, Lamp, Speaker
- Pocket Knife, Microscope, Antique Car
- Robot, Safe, Bicycle
- Chair, Water Heater, House
- Hard Disk, Blender, Coffee Machine
- Sink, Lego Van, Hellfire Missile
- Screw Driver, Rice Cooker, Titanic
- Phone, Jig saw, Car
- Toaster, Coffee Grinder, Airplane
- Flashlight, Elevator, Train
- Tablet, DVD Player, Skyscraper
- Toilet, Telescope, Tank
- Hair Dryer, Computer, Space Station
- Drone, Hoverboard, Helicopter
- Controller, TV, Submarine
- Fidget Spinner, Claw Machine, F1 Car
- Toothbrush, Microwave, Fighter Jet
- More to be added in future updates
Join our Discord for latest development updates:
Screenshots
23 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 8268360
Up to date
- Added new 'Always Fly' option in Settings which allows flying with no collisions
- Disable character footstep sounds when full body is off. Since you have no feet
- Fix hanging when exiting Sandbox level
- Fix hand collisions not reset when exiting Sandbox level
View on Steam
- Disable character footstep sounds when full body is off. Since you have no feet
- Fix hanging when exiting Sandbox level
- Fix hand collisions not reset when exiting Sandbox level
Changelog:
View on Steam
- Add option to hide full body
- Adjust player model height to accommodate shorter or taller players
- Improved turning with less tool and weapon bounce
- Fix player body getting stuck in slow motion
- Fix melee hits incorrectly entering slow motion
- Set default slow motion on new saves to 100%
- Fix legs running away when walking and turning
- Fix two handed tool/weapon grabs in normal levels
- Fix incorrect grabbing offset in normal levels
- Disable smooth grab assist for in progress parts for more precise handling
- Fix incorrectly large hitbox for screwdriver and other tools
- Fix UI scrolling sticking when laser focus is lost
- Fix right hand getting stuck on teleport mode when pointing at UI
- Fix hands detaching from self when tools and weapons are handled back and forth
- Fix hands disappearing when the held bomb explodes in-hand
- Fix electric screwdriver left hand offset
View on Steam
- Fix hands detaching from self when tools and weapons are handled back and forth
- Fix hands disappearing when the held bomb explodes in-hand
- Fix electric screwdriver left hand offset
- New Custom graphics mode allows for customizable post-processing settings. Enable/disable bloom, SSAO, HDR, FXAA, TAA, MSAA up to 8x, and new eye adaptation setting (experimental).
- Eye adaptation is an auto-exposure that simulates your eye's pupil response and brightens dark scenes and darkens bright scenes. The effect is subtle but most noticeable on the Titanic and Space Station levels.
- Fix thumbstick movement on the Oculus Touch to not depend on the capacitive sensor. Was causing movement to not be detected if pushing on the edge only.
- Fix electric screwdriver and rocket launcher grip angles to be more natural.
- Disable auto-wearing of the x-ray glasses if it is not being grabbed.
- Fix confusing speaker magnet disassembly sequence.
Current Release
Build 8268360
Uploaded Sep 17, 2026
System Requirements
OS
Windows 10
CPU
Core i5
RAM
4 GB RAM
GPU
Nvidia GeForce GTX 1050 Ti
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run DisassemblyVR.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
CRC32
A9F9508C
SHA-256
ca782992c9f83f6b9a992bd733ef1a4c1c8000fe7613800bef52b4d587341d54
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Disassembly VR for PC with a direct link or via torrent. Get the full version of Disassembly VR for free. Disassembly VR is a Action released by Khor Chin Heong.