About the Game
Raise the Divine Dragon You’ve Nurtured to Overcome the Catastrophe!
"DRAPLINE" is a roguelite training game where you raise a dragon girl who eats anything and train her to become the strongest in one year. With the game’s ending achievable in as little as about one hour, you can enjoy multiple playthroughs and experiment with various training strategies.

Raising the Dragon Girl
To prevent the impending World's Doom in one year, you must raise a dragon girl known as the "Divine Dragon." This food-loving dragon eats anything and transforms it into her own power. Meat, fish, rocks, iron... no, even lava, mountains, and other people's houses become fine delicacies in her eyes.

Battle Against the Catastrophe
A mysterious enemy stands in your way, intent on bringing about the end of the world. Will you fight with powerful attacks? Use defense and healing skills? Or weaken them gradually with poison? Combine over 200 different skills to create synergies and build your own unique strategy.

Your Unique Growth Through Nurturing
The Divine Dragon is a pure being, just born. It’s not only her strength you must nurture, but her heart as well. Depending on how you raise her, her appearance and personality will change over time. The people she interacts with and the way she spends her year will determine the various possible endings to the story. Ultimately, the truth behind the "calamity" may also be revealed.

However, the Divine Dragon eats "anything".
If you raise her the wrong way...
Beyond Raising Your Dragon — 25 Possible Futures
As you experience “A Year with the Divine Dragon” again and again and progress through the story, the Divine Dragon’s future will eventually branch into 25 different endings.
What kind of life awaits the Divine Dragon you spent an entire year raising?
Her future depends on how you raise her.
About the Author: Kanawo
An indie game creator who develops games solo.
Continues to release popular titles, including "Noel the Mortal Fate," which was ported to Nintendo Switch™ / PlayStation®4 / Xbox in 2022 (available on Steam® since May 2018).
DRAPLINE Streaming Guidelines
Streaming is OK!
Feel free to stream on YouTube, Twitch, NicoNico, X, or any other platform.
We’d really appreciate it if you could include a link to this page in your video description.Monetization
Using platform monetization features (e.g., YouTube Partner Program, Super Chat, etc.) is totally fine!Notes
Please refrain from doing anything illegal or anything that would bother others.
Screenshots
10 imagesVersion Information
Steam Patch Notes
Official update history
Updated to Ver.1.0.3
Fixed an issue where "Star Scales" did not work against certain skills such as "Stalwart Press"
Fixed an issue where obtaining "Quick-Dry Undershirt" or "Sturdy Boots" from "Treasure Chest" did not increase Action Points
Fixed several issues related to "Chain of Misfortune"
Fixed several unintended behaviors related to certain endings
Fixed an issue where the Steam achievement "New Possibilities" could not be unlocked under certain conditions
For save data that meets the unlock requirements but has not unlocked the achievement, it will now be unlocked automatically on the Scenario Select screen
Fixed an issue where the number of retries was displayed on difficulties other than HARD under certain conditions after losing a battle
Fixed various other text and bugs
Updated to Ver.1.0.2
Fixed an issue where unnecessary options appeared on the Breath Effect Change screen
Fixed an issue where the Outing icon in the bottom-right corner of the screen would revert to its default appearance after exiting the Breath Effect Change screen on a day when an event occurs
Fixed an issue where the displayed items did not match the actual rewards when receiving two items as a reward from a villager
Fixed the behavior of "Strong Acid Slime" and "Ice Slime"
Added effects when "Thin Ice" and "Acid Wound" activate
Changed the display of certain values in "DRAGON'S DISCIPLINE" to make them easier to understand
Changed so that a single attack from "Thundercloud" and similar skills can remove the enemy's "Substitution"
Fixed various other text and bugs
Updated to Ver.1.0.1
Fixed an issue where a new Breath would occasionally not be learned during Breath change events
Fixed an issue where the final boss would stop using Breaths when retrying the battle after a defeat
Improved some read-text skip behavior in "DRAGON'S DISCIPLINE"
Changed so that the game can be saved immediately before a TRUE Ending
Changed so that the credits can be skipped from the second viewing onward on save data where they have already been viewed once
Fixed various other text and bugs
Updated to Ver.0.9.3.
Added several Artifacts:
"Strong Acid Slime", "Ice Slime""
Added a new Skill:
"Guts"
Adjusted and added several Breath effects
Added new Tips
Slightly increased the number of retries available on higher difficulties
Added the "Correction Program" event, which unlocks when Personality becomes heavily aligned with WILD
Adjusted Gao-Gao so it does not act on the turn immediately after being revived
Added an idle action Fracta performs when her Shield reaches a certain value
Fixed an issue with Fracta's Shield display
Fixed an issue where "Hammer" and "Assault Lance" could activate on unintended skills
Fixed an issue where "Revenge" dealt less damage than intended when activated after the opponent
Fixed an issue where ”Extra-Sweet Sauce” would not activate when "Dragon Milk" was used via "Milk Chug"
Adjusted translations for some proper nouns
Fixed various other text and bugs
Updated to Ver.0.9.2.
Fixed an issue where, under certain conditions, unintended ingredient effect descriptions would display as "????"
Fixed an issue where, under certain conditions, battles would start with the turn counter displaying Turn 2
Fixed the behavior of "Charge Lance"
Adjusted the settings save process to improve stability in certain environments
Fixed the 60 FPS limit implementation and added an option to toggle it ON/OFF from SETTINGS
If the game runs unstably on your system, please set the 60 FPS limit to Off
Fixed various other text and bugs
Updated to Ver.0.9.1.
Fixed some display errors
Changed so that Breaths referencing low stats are no longer selected when Breath changes
Limited the game’s maximum FPS to 60 on high refresh rate monitor environments
This should not affect visual effects and should improve overall game stability but please report it if the game becomes excessively unstable
Updated to Ver.0.8.3.
Added Woofderful Trading Company Buyback Division
(Check calendar for appearance weeks)
Added random events
Added artifacts:
"Chilled Towel", "Gold Bar"
Added skills:
"Shield Body", "Scythe Wind", Desperate Beat"
Changed so "Blindfire" can trigger Magic Pressure and Elec Amp
Reduced the chance of learning skills from helping villagers when personality is set to WILD
Fixed a bug where using certain skills, such as "Combo Strike", on turn 1 of the first battle would cause an error
Fixed issue where "Hidden Thorns" self-debuff couldn’t be blocked
Adjusted enemy "Commander" behavior
Adjusted final boss behavior when HP drops significantly
Fixed various other text and bugs
We are currently focusing on adding new story content for the full release.
DRAPLINE has received around three major updates so far, and the upcoming Ver.0.9.0 update planned for next month will likely be the final major update before the full release.
Ver.0.9.0 is planned to include additions such as new Calamity Dragons and challenge bosses, offering players another chance to enjoy DRAPLINE’s core gameplay experience before the full release. We hope you’ll continue to support the game!
Updated to Ver.0.8.2.
Added several Skills:
"Limiter Release" "Primal Voice" "Martial Arts" "Brute Force" "Arcane Calculation" "Applied Technique" "Dragon Engine" "Hidden Thorns"
Increased the effects of certain Skills
"Sword Dance" "Tactician" "Dancing Chop" "Party Cracker"
Changed the damage of "Wild Slash" from Medium to Small ×2
Added effects when passive skills that activate on ignoring orders trigger
Added visual effects when debuffs are not applied due to "Antibody Generation" etc.
Partially fixed an issue where "Chain of Misfortune" would not trigger for certain skills
Fixed an issue where some debuffs from "Chain of Misfortune" etc. could not be prevented by "Antibody Generation"
Fixed various other text and bugs
Updated to Ver.0.8.1.
Fixed an issue where an error occurred when "Emergency Defense Unit" was activated
Fixed an issue where actions would loop when "Physical Parry" or "Magic Parry" was activated
Fixed the processing of "Combo Strike+"
Fixed an issue where incorrect upgrade indicators were sometimes displayed on skills when they were learned
Fixed an issue where current CP could exceed the CP cap under certain conditions
Changed the damage of "Hidden Claw" from Small to Minimal (no changes to "Throwing Knife" with the same effect)
Updated to Ver.0.7.5.
Added several Artifacts:
"Paper Fan Subscription" "Exchange Ticket" "Letter of Recommendation"Added several Skills:
"Bring It On!" "Poison Rain" "Trap Master" "Afterimage Armor"Increased the effects of certain Artifacts:
"Late-Bloom Clover" "Golden Clover" "Crown"Increased the effects of certain Skills:
"Wind Generator" "Acidic Fluid" "Thin Ice"Changed so that passive skills triggered by attack skills (such as "Lingering Flame" and "Acid Horn") can also activate from "Hot-Blooded Headbutt" and "Reactive Magic"
Slightly strengthened stats and some skills of enemies appearing from Week 13 onward
Reduced ★1 ingredient effects by about 50 and increased ★3 ingredient effects by about 100
Changed "Midas Touch" so its success rate decreases after each successful activation
Fixed an issue where "Hidden Claw" and "Throwing Knife" could activate when conditions were not met
Fixed various other text and bugs
In the major update Ver. 0.8.0 planned for March, we will add the new Calamity Dragon Dorothy and implement affection events with the villagers, including brand-new CG illustrations.
When an affection event occurs, you will not only be able to read episodes about the characters, but you will also gain attribute-limited skill inspirations depending on the villager (for example, Martha grants Horn-only skills, while Arches grants Claw-only skills). Choosing who to befriend will therefore affect your strategy throughout the year.
It may even influence the ending routes in the future…?
Updated to Ver.0.7.4.
Added personality-based variations to the Divine Dragon’s idle animation at home
Fixed an issue where STR increase from "Competitive" did not trigger for "Heavy Impact"
Fixed an issue where, when "Greedy" triggered during the STR increase from "Competitive," the effect of "Greedy" would cancel the current action queue
Fixed an issue where Star Scales was not removed when HP damage was fully blocked by Shield effects
Fixed an issue where item counts were sometimes displayed incorrectly during the snack event
Fixed an issue where unnecessary skills were displayed on the results screen
Fixed an issue where the Steam achievement "Overly Cautious" could not be obtained even when Shield was fully charged with certain skills
Fixed an issue with the processing of the ingredient effect "Inversion"
Fixed various other text and bugs
Updated to Ver.0.7.3.
Added an announcement display when auto-save is executed
Fixed an issue where Nuunu-Rabuu would not flee
Fixed an issue where the battle would not end after evading the meteor’s turn 10 attack
Fixed an issue where effects did not activate when obtaining certain artifacts such as "Quick-Dry Inner" from loop bonuses
Fixed an issue where achievements were not unlocked when dealing over 100,000 damage and the battle ended immediately
Fixed an issue where Shield Booster did not function correctly on shields generated at battle start
Fixed the behavior of "Wild Slash"
Fixed the behavior of "Chain of Misfortune"
Fixed an issue where scenarios or difficulty levels could sometimes be unlocked without consuming CP
Fixed some display issues
Fixed various other text and bugs
Current Release
Build 25669261
Uploaded Oct 15, 2026
System Requirements
How to Install
DRAPLINE.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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