Enshrouded
by Keen Games GmbH · 24 Jan, 2024
690 downloads
About the Game
SURVIVAL IN THE SHROUD
Scavenge the ruins, battle the wilds, and grow strong enough to face the horrors within the Shroud.
BEST IN CLASS BUILDING SYSTEM
Bring life back to the land with powerful voxel building tools. Create grand structures, customize every detail, and shelter NPCs who unlock workshops and the means to craft epic gear.
HEART POUNDING ACTION COMBAT
Battle corrupted factions and deadly bosses twisted by the Shroud. Dodge, parry, and unleash powerful skills and spells while you forge your own combat style as a Wizard, Ranger, or Warrior.
CRAFTING GEAR WORTHY OF LEGENDS
Craft and upgrade legendary weapons and armor. Expand your skills to master sword, shield, staff, and bow and stand against the Shroud.
MULTIPLAYER, CO-OP
Join up to 16 players in co-op to raid, build, and battle the Fell hordes together with your friends.
THE SECRETS OF A FALLEN REALM
The realm of Embervale has fallen. In their pursuit of forbidden power, your ancestors unleashed a pestilence that consumed the world.
Journey across its diverse biomes, from the sun-scorched Kindlewastes to the shadowed depths of The Revelwood, to uncover the remnants of lost cultures and forgotten myths.
Beneath the ruins and within the Shroud lies a story of magic, ruin, and redemption. Awake the ancient Flame and reclaim the hope that once illuminated this fallen world.
Screenshots
14 images
Version Information
Steam Patch Notes
Official update history
Changelog for Hotfix #42 v.0.9.1.2
The revision of Hotfix #42 is 1076226
Changelog:
Updated links for bug reports, feedback and community spaces for Chinese (Simplified and Traditional), Japanese and Korean. This should not lead to a recompiling of shaders, as no shaders are modified by this change. Similarly, dedicated servers do not need an update.
I was hoping for more Enshrouded news!
Then you're in luck, as we've just revealed Enshrouded's release date with this teaser that the eagle-eyed among you will pore over for new things and details. In the comments thread over on our Steam forum relaying the announcement, you'll find mention of a lot of the stuff we're working on: optimization, performance, QoL changes, the dragon boss fight... if you think it could be better there's a good chance that we're working on it, and that it's mentioned by one of our devs in the comments!
More news in August. Until then, stay hydrated!
Changelog for Hotfix #41 v.0.9.1.2
The revision of Hotfix #41 is 1024233
Changelog:
Fixed a VFX issue that might lead to a crash
Improved crash detection even more to help us diagnose and fix future issues. This affects a lot of VFX files, therefore shader compilation might take a bit longer than usual. Sorry about that, but we promise it’s for a very good reason!
Fixed dodge roll stuttering when standing still after the roll
Changelog for Hotfix #40 v.0.9.1.1
The revision of Hotfix #40 is 1018982
Changelog:
The mining sync and got mining out of easily sync, which is now fixed. Sorry, we fixed the mining animation and mining sound breaking and getting out of sync. There, better!
Bases that were built near large lakes could experience extreme rubberbanding and performance issues, which are now fixed.
Improved crash detection to help us diagnose and fix future issues.
Changelog for Hotfix #39 v.0.9.1.0
The revision of Hotfix #39 is 1004637
Fixed a rare issue with lost equipment items when updating to update 8. Previously, in very large collections of items, it could happen that some of the items didn’t get converted into upgradable items correctly.
Changelog for Hotfix #38 v.0.9.1.0
The revision of Hotfix #38 is 1002673
Added internal support for better information collection for crashes.
Fixed several randomly occurring crashes.
Added a potential fix for black textures reported by players. If this solved the issue for you please let us know.
Fixed an issue with water rendering that has been reported by players.
Fixed an issue with chunks of water flying in big bases after loading.
Fixed a text issue in the skill descriptions for “Crash Down Attack” in several languages.
Note: the adventure sharing server is being worked on in the background as well.
Changelog for Hotfix #37 v.0.9.1.0
The revision of Hotfix #37 is 999467 (no change)
Fixed an issue that prevented dismissing an error message when trying to view a shared world while the server is unresponsive.
Note: this hotfix updates clients only. Dedicated servers don’t require an update.
The revision of Hotfix #36 is still 893400
Changelog
Fixed an issue with Nvidia RTX50 series GPUs and using the driver version 595.79 causing graphical glitches in the terrain rendering.
Please note: this is a client-only fix. Dedicated servers do not require an update.
The revision of Hotfix #35 is 893400
Changelog
Fixed graphical glitches in cloth with physics simulation that caused flickering shapes.
Fixed an issue that caused colorful dots at the horizon at night on AMD graphics cards.
On top of that we missed to mention a change to water barriers in the previous changelog
Underwater water barriers are now clearly see-through.
The revision of Hotfix #34 is 852257
Changelog
Fixed a crash which occurred when placing and removing large numbers of Water Barriers in a small area of water.
We are aware of a number of non-blocking issues being reported post patch 12 (because I jinxed it when I said "last patch of the year" earlier today, that's on me), so we ask you to please report these issues so we can look into them and hopefully fix them soon!
The revision of Hotfix #33 is still 855142.
Changelog
Fixed a crash in the dynamic global illumination on the latest Nvidia driver.
Note: an update is only required for clients. Dedicated servers don’t require an update.
Note but on this line instead: we have another patch lined up before the end of the year that will also contain a significant number of fixes.
The revision of Hotfix #32 is 852257
Changelog
Fixed an issue that could lead to black flickering artifacts or a void filling out the screen.
Fixed an issue that under specific circumstances could lead to a broken save game where the flame altars could no longer be saved correctly.
Important Note:
IF YOU ENCOUNTERED THE MISSING BASE/FLAME ALTARS ISSUE, YOU NEED TO TAKE ACTION.
Please immediately back up your save data (this means copy the save folder somewhere else for safekeeping) and perform a roll-back to an older copy of your save. Help for how to do so can be found in this support article. If you're not sure how to do that, please contact our support team via the same link by clicking "Submit a request".
DO NOT KEEP PLAYING ON A BROKEN SAVE AS THE BACK UP SYSTEM WILL EVENTUALLY OVERWRITE OLDER, RECOVERABLE VERSIONS OF YOUR WORLD WITH THE NEW BROKEN ONE.
The revision of Hotfix #31 is 848844
Changelog
Fixed a crash that could happen when exiting the game.
Fixed a crash that could happen specifically on 13th and 14th Generation Intel CPU’s.
Fixed the issue where survivors would forget their bed assignment when restarting the game.
Note: we are aware that for some players, shader compilation takes too long, and are always working on optimizing it. However, this hotfix should not trigger full shader compilation if you have already completed it after patch #10.
Current Release
Build 23966345
Uploaded Jul 08, 2026
System Requirements
How to Install
enshrouded.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
28.2 GB
23966345
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