About the Game
Overview
Dunjungle is an action-packed roguelite about a monkey hero, adventuring into a jungle under the menace of a corruptive power that is transforming its peaceful creatures and destroying everything on its way.
You'll explore continuously changing dungeons through 7 unique biomes, featuring temples, crypts, and other mysterious places, where you'll find all sort of weird enemies and an arsenal of weapons, spells, and relics, granting you a different experience every time you play.
Features
Lots of weapons, spells and relics with unique effects.
Equipment can also be merged with several elements, to create new and powerful versions.
Burn monsters with fire, use ice to slow them down, shock them with thunder, or just get them off you using wind to blow them away!
Mix up your playstyle with more than 30 weapons, 40 subweapons, and 100 relics
Classes to customize your runs
You will unlock several classes with a variety of strengths and weaknesses. You can choose the class before starting the run and play in your preferred style!
A total of 15 classes which have meaningfull impact on how you play!
Dungeons are procedurally generated, made from big collection of hand-crafted rooms.
These rooms are filled with all sort of weird creatures, valuable treasures, dangerous traps, and of course, challenging bosses!
Fast Game Loop
There are no checkpoints in Dunjungle. You die, you start over. Die again, try again!
But don't worry too much. Several things will remain for your next run.
Maybe you unlocked a new weapon? Maybe a new spell? Maybe you saved a trapped character, who will now lend you a hand.
Along your way, you may find characters who are lost, trapped, or maybe just chilling in there. Help them out, and you might become friends!
(Spoiler: A lot of them are monkeys)
More importantly, each time you die, you'll know more about Dunjungle's world, so don't despair, and use what you've learned to get further on your next adventure.
And more!
Monkeys!
Irrelevant item descriptions!
Annoying NPCs who think they're better than you!
Weird fishes with legs!
Treasure chests that are actually not treasure chests!
Developed by an ape!
Screenshots
12 imagesVersion Information
Steam Patch Notes
Official update history
Hey Fellow Primates!
First and foremost – we've urgently addressed the save file issue on Mac. Don't worry, your progress was never deleted! After updating to v0.91, affected players will be able to recover their saves. This update also includes important gameplay adjustments and relic balancing...
Dunjungle Early Access v0.91 - Patch Notes
Fixes:
- Fixed critical issue for Mac players that made their save file go missing (related to Unity changing it's default save data path)
General Tweaks:
- Player movement: Changes in the Sprint action. Now if you quickly turn around while sprinting, you will keep running on all fours. Also, attacking won't end your sprinting if you keep pressing the directional button.
- Baby Monkey Coin now has a UI indicator to let you know if you have Revives left.
- When you have an active Energy Coat, your Health Bar turns blue to indicate this.
- Updated Joystick button icons for better readability
- Added gamepad support for Stadia Controller
- Switch Pro Controller: Fixed Submit and Cancel buttons (they were inverted)
Relic Balance:
- Idols: Buffed Stat gain (from 10% to 15%)
- Relics that auto-cast spell on melee changed to auto-cast on main weapon attack (so now it works with non-melee main weapons)
As always, stay tuned!
The Dunjungle Team
The Sunken Shrine area has just gone live, and we hope you enjoy exploring it! With the introduction of new bosses, we’ve also added six new achievements for you to challenge yourself with—don’t forget to give them a try!
Additionally, we've made a few balance adjustments:
New Achievements
- A fish out of water
- Narwhal Rival Narwhal Rival
- Pyro-monkey
- Shocking monkey
- Cold monkey
- Innocent creature
Tweaks
- Ghost Monkey: Disabled Soul Vessel relic effect for Ghost Monkey class
- Ghost Monkey: Healing calculations fixed (food was healing more HP than intended)
- MASTER DOG: Your Damage Bonus Stat will also benefit your Familiars and Summons
- MASTER DOG: Increased starting Damage and decreased starting Health and Attack Speed
- Bug Fixed: Dungeon generator - In rare occasions, the game offered you an unintended choice of doors that could result in a black screen if the player went through.
- Bug Fixed: Camera might not follow the protagonist if a certain boss was killed at the very left border.
- Bug Fixed: End game rewards were overlapping with other texts after the credits.
Thank you for your support! If you have any questions, please feel free to reach out to us by any means you can find!
The Dunjungle Team,
Oct.29, 2024
Fellow Primates,
Thanks a lot for your timely feedback across different channels; we have taken action to address some of your concerns and suggestions!
Please find the following updates to Dunjungle in this patch, mainly focused on balance adjustments!
- Added a few immunity frames after receiving damage (Normal Difficulty Only);
- Reduced overall damage of enemies in the first biome;
- Reduced frequency of mushroom poison spores damage output from every 0.2 to every 0.5 seconds;
- Reduced frequency of salamander fire damage output from every 0.2 to every 0.5 seconds;
- Increased height of hitbox for horizontally-hitting weapons;
- Snake venom - effect "movement confusion" removed from Normal Difficulty;
- Snake venom - enemy kill requirement reduced in lower difficulty (Normal: 10, Hard: 15, ExtraHard: 20);
- Buffed Relic "Truce Treaty"'s bonus immunity time period (20 frames -> 40 frames);
- Buffed Relic "Pet Collar“‘'s Summon Lifetime (50% -> 100%);
- Bug fixes: A bug preventing Summons from disappearing after certain time;
- Bug fixes: A bug preventing Interacting with some NPCs when mapping B (or Circle/A) button to the Interact Action.
We'll continue to do our best to polish Dunjungle in order to present it to you in its best form in the future full release. Thanks again for your continued support!
The Dunjungle Team
I'm very happy because Dunjungle has been getting quite a few new wishlists and followers lately.
And I wanted to give you an update about the development's progress.
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General:
Added new layouts for Combat Areas.
Added Elite Enemies with special rewards. They appear depending on the difficulty of the area.
Improved boss battle intro scenes.
Improved Count Monkula Boss Fight.
Merchant appears by chance before combat rooms (only when you have enough money).
Meta-progression:
Added special currency for meta-progression upgrades
Added Permanent Upgrades - Monkey Doctor
Added Permanent Upgrades - Shaman
Added Permanent Upgrades - Blacksmith
Added Permanent Upgrades - Snake
Equipment:
Added Skill: Summon Bat
Added Skill: Throwing Spear
Added Relic: Critical When Low
Added Relic: Counter - Guardian Spirit
Added Relic: Chance to summon Spirit Seeker when attacking
Added Relic: Defeated enemies have a chance to explode
Added Relic: Sprinting creates a fire trail
Added Relic: Dodging creates a fire trail
Added Relic: Increase Critical Hit Chance when Health is low
Added Relic: Dodging drops a trap
Added Relic: Successfully dodging drops a Bomb
Added Relic: Amulet charges faster
Added Relic: Allows you to perform a triple jump
_______________
These new changes are not yet reflected in the demo, but I'm working more than ever to make Dunjungle the most fun experience possible for the players, and I think specially if you're a Roguelite fan, you won't be dissapointed when it comes out.
Try the demo if you didn't already! And let me know your thoughts.
Cheers!
Current Release
Build 21209998
Uploaded Oct 31, 2026
System Requirements
How to Install
Dunjungle.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Dunjungle for PC with a direct link or via torrent. Get the full version of Dunjungle for free. Dunjungle is a Action released by Bruno Bombardi.