About the Game
Farm to Table is a farming and restaurant management sim where you build a restaurant from scratch and grow food in the backyard. Explore a colourful island where you can grow and gather food, raise animals, go fishing, produce better food with machines and cook delicious recipes for your hungry guests! Build and customise your dream place, hire staff and grow your organic business into a 5-star restaurant!
Build From Scratch
Build your restaurant from scratch on a coastal hill overlooking a colorful island! Customize each corner of your kitchen and farm, indoors or outdoors. Choose from a wide variety of wall, flooring, window, decoration, and furniture styles.
Grow, Raise & Harvest
Grow fresh crops and raise animals right by your kitchen! Collect fresh produce and adopt pet companions. One harvest at a time!
Cook & Serve
Cook and Serve or Sell at your Farmers’ Market. Discover new recipes by exploring ingredients on the island! Create diverse menus, cook, bake, grill and serve flavoursome dishes to raise your reputation and attract even more customers!
Gather & Fish
Gather all kinds of wild flavours like mushrooms, berries and much more or go fishing in the open seas for rare catches!
Produce
Get useful machines to turn harvest into more advanced ingredients and unlock new recipes.
Manage
Manage resources, hire chefs, waiters and farmers, upgrade and grow the reputation of your place.Take it slow on the farm, then pick up the pace in the kitchen, turn your cozy humble spot into a 5-star restaurant!
Screenshots
14 images
Version Information
Steam Patch Notes
Official update history
Hey there Backyard Chefs! 🍅 👨🍳
We've received so many kind and heartfelt messages following our latest post. Rather than quietly publishing a small change we made to the credits, we wanted to share it with all of you as well.
The response and support we received afterward were truly touching. Thank you so much each and every one of you for all the kind words and nice wishes. We appreciate it more than we can put into words.
We are back with another update with several quality-of-life improvements, fixes, and clearer in-game information.
Patch Notes
Features
Added a Customer Wait Duration setting with Normal and Extended options. Extended doubles the base customer wait time.
Added ingredient storage counts to the recipe menu.
Fixes
Fixed tray deliveries so dishes can be served to the correct customer regardless of tray slot order.
Fixed an issue where fishing while carrying certain items could corrupt tray dish state and block offshore deliveries.
Fixed shelf crate labels so they no longer block taking or placing ingredients.
Fixed the egg recipe menu quest completing before the correct quest objective appeared.
Fixed a day-end Daily Report softlock.
Fixed stale row shadows appearing in the Daily Report sales list.
Fixed move mode input issues on German keyboard layouts.
Fixed wheat growth visuals showing the wrong material/state.
Fixed recipe menu category ordering so Today’s Menu items are grouped in the correct course order.
Updated crop, livestock, and windmill building descriptions for clearer information.
Also, we’re so excited to celebrate our friends at Kebab Chefs! and their 1.0 release with a special Steam bundle together with Farm to Table!
Both games share a love for food, cooking, management, and building your own cozy-but-chaotic little place, which makes this bundle a real fun match.
A big congratulations to the Kebab Chefs! team on reaching 1.0. We’re wishing them an amazing full release!
Check out the bundle here:
[dynamiclink href="https://store.steampowered.com/bundle/78386/Farm_to_Kebab/"]
Thank you as always for all the feedback, bug reports, and support. It helps us keep improving Farm to Table with every update.
📝If you are enjoying Farm to Table, we would appreciate it if you could leave a review! Thanks a lot!
[dynamiclink href="https://store.steampowered.com/app/3582250/Farm_to_Table/"]
Have fun farming and building your restaurant!
[p align="start"]Till next time,[p align="start"]Furkan & Sevo @ indieGiantWith our latest update, we added a dedication to Emin Karakaş in Farm to Table’s credits, so his memory can remain a part of this project.
This post is not a regular game update, but a message of remembrance and gratitude.
During the days when I was preparing to release Farm to Table, my dear friend, the person I grew up with, my cousin Emin Karakaş spent his final days in the hospital still believing in Farm to Table. With his faith in us, his love, and his support, he stood by us through many difficult moments.
Sadly, shortly after we released the game, he passed away on May 11, 2026.
I wanted to dedicate this project to his cherished memory.
He was my closest friend throughout my life. We shared so many beautiful memories that I will never forget. His early passing has deeply saddened me, but I also know that the last thing he would have wanted was for this loss to negatively affect your experience with the game. More than anyone, he wanted Farm to Table to have the launch and future it deserves.
Şevval and I have spent more than the last two years of our lives working on Farm to Table from our own rooms. We dedicated ourselves to this project, and we enjoyed every minute of it. We have received so many meaningful and encouraging messages from you, and we are very hopeful and excited for the future of Farm to Table.
Thank you once again for all your support.
With all our gratitude, to Emin Karakaş, my dearest lifelong friend.
Furkan
Due to missing feedback, some shelf crate interactions could feel like bugs because the game did not clearly explain locked or reserved slot behavior. New feedback messages were added to make these cases clearer.
FIXES
- Fixed shelf crates showing the wrong warning when placing products into locked or reserved slots.
- Fixed empty-looking shelf crates saying “Storage is full” when their available space was actually reserved for staff restocking.
Thank you, @thelifeofsteve, for helping us identify the cause of the issue and work toward a solution.
- Fixed an issue where chefs could get stuck, disappear from their workflow, or fail to find the cook station counter after completing an order.
- Improved chef and waiter pathfinding around cooking appliances and kitchen counters.
- Staff will now retry blocked work positions instead of silently stopping work.
- Added extra safeguards to prevent kitchen placements from blocking staff interaction points.
- Improved several NPC fallback behaviors when a destination cannot be reached.
Thank you, @kaelei, for helping us identify the cause of the issue and work toward a solution.
Hey Backyard Chefs!
[p align="start"]Thanks so much for all the support, reports, and ideas you’ve shared with us. We’ve been listening closely to your feedback, and this update puts a strong focus on optimization, smoother staff behavior, more reliable farming and market flow, save/load fixes, and several visual and interaction improvements. We prioritized performance and stability work in this patch, and optimization will continue to be an important focus in the next updates as well. As a small part of that, staff walking speed has also been increased by 20% to make daily service feel a little less sluggish.Fixes
Fixed an issue that could cause the game to restart without saving progress.
Fixed an issue where customers could fail to shop at the market under certain conditions.
Improved staff waiting, cooking, serving, and pickup position algorithms.
Fixed trash can removal/save behavior so removed scene objects stay removed after loading.
Fixed waiters serving customers from behind walls.
Fixed several chef issues, including chefs getting stuck at the same kitchen position.
Fixed farmers getting stuck or choosing harvest tasks when no shelf space is available.
Fixed Steam achievement checks and unlocks failing in some cases.
Fixed missing or incorrect icons for seashells and tomato sauce.
Fixed customer/shopper highlight effects using stale cached visuals.
Fixed bush visual flickering.
Fixed bull idle animation.
Adjusted farm and livestock colliders so the player can move around them more easily.
Improved overall stability by reducing unnecessary background processing, logs, and save/load warnings.
Balance
Staff movement speed increased by 20%.
Trash can interaction time reduced from 0.5s to 0.25s.
Features
Added a new quest for upgrading recipes 4 times.
Increased grass flowers for a denser outdoor look.
Please share the things you loved, what you think could be improved, and any bugs, crashes, feedback, or suggestions in the Discord channel or on the Steam forums. We'll be closely watching them throughout launch. 💛
📝If you are enjoying Farm to Table, we would appreciate it if you could leave a review! Thanks a lot!
[dynamiclink href="https://store.steampowered.com/app/3582250/Farm_to_Table/"]
Have fun farming and building your restaurant!
[p align="start"]Till next time,[p align="start"]Furkan & Sevo @ indieGiantHey Backyard Chefs!
Thanks so much for all the support, reports, and ideas you’ve shared with us; this update is focused on fixing key save/load, fishing, farming, and market issues while making the early game a little smoother with new tutorials.
Fixes
Fixed fishing spots not reliably appearing after loading a saved day.
Fixed prepared dishes on cook stations, not restoring correctly after saving and loading.
Fixed products placed in farm machines, including the Windmill, Dairy, and Tomato Presser, disappearing or restoring incorrectly after rejoining the game.
Fixed crops, livestock, and production buildings not reliably restoring their saved state.
Fixed crate contents sometimes ending up visually out of sync when switching or holstering items.
Fixed chefs showing the wrong missing-recipe warning when they were assigned to cookers that could not make the current order.
Fixed a sell refund glitch that let crops recover their cost after producing harvests.
Fixed shoppers entering the market when no cash register is available.
Fixed shoppers keeping unpaid cart items or sales totals when they leave without checking out.
Fixed checkout queues breaking when a cash register is removed.
Fixed waiters getting stuck while looking for a cook station.
Fixed waiters using the wrong cook station instead of their assigned one.
Fixed chef assignment changes leaving kitchen stations, plates, or cooking work stuck in a reserved state.
Fixed chef unassignment during active cooking so kitchen work can no longer be interrupted into an invalid state.
Fixed collision issues around carrot and pumpkin fields.
Improved save/load speed and stability during the loading phase.
Improved performance and crowd stability by limiting the number of active NPCs in the world.
Improved shelf labels so they are less likely to block clicks.
Balance
Crop sell refunds now return 50% of the crop’s purchase price instead of the full purchase price.
Features
Added a new Fishing Spots tutorial.
Added a new Building Modes tutorial covering move, sell, and paint tools.
Added visible sell refund information to sell tooltips.
Save Compatibility Notice
[p align="start"]Before updating, we recommend serving or collecting prepared dishes from cook stations and harvesting available livestock, crop, and production building outputs. Older save files should still load, but some unserved prepared dishes or producer outputs may reset after the update.Thanks to @lunah_lux, @kay, @sun, @Summer, @Diesal, and @Envylicious for helping us identify and resolve some of these issues.
Note
We are aware that some players are having difficulty, especially in the early stages of the game. We are carefully analysing the main causes and working on lasting improvements rather than quick temporary fixes.
Please share the things you loved, what you think could be improved, and any bugs, crashes, feedback, or suggestions in the Discord channel or on the Steam forums. We'll be closely watching them throughout launch. 💛
📝If you are enjoying Farm to Table, we would appreciate if you could leave a review! Thanks a lot!
[dynamiclink href="https://store.steampowered.com/app/3582250/Farm_to_Table/"]
Have fun farming and building your restaurant!
[p align="start"]Till next time,[p align="start"]Furkan & Sevo @ indieGiantHey Backyard Chefs!
First of all, thank you so much for all the support, patience, bug reports, and feedback you’ve shared with us since launch. Farm to Table is a solo-developed project, and Early Access has only been live for a little over a week. Every report, suggestion, and message you sent over the past week has been incredibly helpful while the game keeps improving step by step.
This update focuses heavily on some of the most requested quality-of-life changes, especially shelf labeling, staff clarity, recipe renaming, and mouse invert support.
Highlights
Shelf crate labels are here!
You can now label shelf crates and control them with lock, unlock, and reset options.
This should make storage much easier to organize, especially for players who have been struggling with farmers placing ingredients in unexpected spots. Shelf organization has been one of the most requested improvements, so we’re really happy to start improving this part of the game.
Staff can now explain what they are waiting for
Staff members now show wait reasons when something blocks their work.
They can explain if they are waiting because of things like:
Missing assignments
Missing shelf space
Missing ingredients
Unreachable targets
Blocked stations
We also added warning indicators for staff blockers that the player can fix. This should make it much easier to understand why a chef, farmer, or waiter is not working instead of leaving you guessing.
Recipe renaming added
You can now rename discovered recipes.
This was another highly requested feature, especially for players who like organizing their menu in their own way.
Invert Mouse setting added
An Invert Mouse setting has been added for players who prefer inverted camera controls.
Changelog
Added
Added recipe renaming for discovered recipes.
Added an Invert Mouse setting.
Added shelf crate labels with lock, unlock, and reset controls.
Added staff wait reasons so staff can explain what they are waiting for, including missing assignments, missing shelf space, missing ingredients, unreachable targets, or blocked stations.
Added warning indicators for player-actionable staff blockers.
Added scrolling support to the recipe/menu limit UI for longer lists.
Fixed
Fixed an issue where loading or saving could reset research progress and money. (Thanks to @notfriendless on Discord for helping us track this down.)
Fixed save controls so they are unavailable until loading is complete, helping prevent accidental saves over incomplete game state.
Fixed ingredient transfer issues that could cause ingredients to disappear, duplicate timing problems, or become interactable before movement finished.
Fixed shelf labels so loaded shelves can restore labels from their saved contents.
Fixed staff assignments so hired staff keep their assigned fields, cookers, and stations more reliably after loading.
Fixed highlight behavior on sprite-based visuals.
Adjusted
Adjusted mouse look sensitivity tuning to better match the updated mouse settings.
Thank you again for playing, reporting issues, and helping us improve Farm to Table step by step. Your patience during these first Early Access days means a lot, and we’ll keep working through the feedback as quickly and carefully as possible.
📝If you are enjoying Farm to Table, we would appreciate if you could leave a review! Thanks a lot! 💚
[dynamiclink href="https://store.steampowered.com/app/3582250/Farm_to_Table/"]Please share the things you loved, what you think could be improved, and any bugs, crashes, feedback, or suggestions in the Discord channel or on the Steam forums. We'll be closely watching them throughout launch. 💛
[p align="start"]To stay updated, follow on:[p align="start"]Have fun farming and building your restaurant![p align="start"]Till next time,[p align="start"]Furkan & Sevo @ indieGiantFixes
Fixed customers and shoppers spawning during prep time in a way that could disrupt the normal daily visitor flow.
Fixed remote orders appearing before the remote order NPC has introduced them.
Fixed daily sales reports so restaurant, market, and remote order sales match their displayed categories.
Fixed record sales checks to use restaurant sales instead of total daily earnings.
Fixed day-end flow sometimes getting blocked by incorrect occupied-seat counts.
Fixed stuck delivery handoffs that could prevent the day from ending.
Fixed the fast travel shortcut reminder showing while fishing.
Fixed wandering animals choosing unreachable destinations and getting stuck.
Fixed Bakery Oven quest progress when the oven was built before the quest appeared.
Made cook-station plates easier to select and pick up.
Fixed lighting on higher visual presets so nearby lights render more reliably.
Fixed Twitch viewer visit names so they now attach to seated restaurant customers and stay consistent during their visit.
Balance
Reduced the number of roaming wildlife to improve navigation and overall performance.
Adjusted recipe prices across multiple dishes for better economy balance.
Adjusted fishing difficulty for a smoother and more consistent experience.
Known Bugs
We are investigating a few remaining research tree issues that may cause progress to appear incorrect, blocked, or incomplete. If you run into this, please join our Discord and share your save files with us so we can diagnose the issue and include targeted fixes in an upcoming update.
Staff may need to be reassigned after loading a save.
Shelves may fill random crates after loading a save.
The restaurant’s current menu screen may not scroll correctly.
Chefs may not move on to the next recipe when the ingredients for their assigned recipe are missing.
Coming in Future Updates
Ingredient labels for crates placed on shelves.
Farmers will place items only into labeled crates.
Invert mouse option.
Recipe rename feature.
Loved your time on the island? Please consider a Steam review. 💬
[p align="start"]If you enjoy Farm to Table, please leave a Steam review. Thanks a million! 💚Current Release
23387069
Uploaded Jun 04, 2026
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System Requirements
How to Install
FarmToTable.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
888 MB
23387069
59F9D429
b36922af9c78bb2368342df8d1989bff2ee9a9cdb904820e563c919bdd85fee5
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View AllDownload Farm to Table for PC with a direct link or via torrent. Get the full version of Farm to Table for free. Farm to Table is a Casual released by indieGiant.