About the Game
Chasing a relentless serial killer, you wake up in a hospital you've never seen before. Your body bears a grievous wound that will kill you in fifteen minutes if you do nothing. Yet even in death, you rise again, carrying the memories of everything you've endured.
Gain experience, adapt, and survive the time loop in this third-person survival horror - Fear the Timeloop.
Despite your critical condition, you must face an even greater threat: bloodthirsty monsters. The hospital is surrounded by mysterious figures, ready to kill anyone who steps outside.
The only person who can help you is Sheriff’s deputy Rose Watters. But neither she nor you know what horrors lurk in the dark corners of Saint Heritage Hospital - or which memories from the past might come rushing back.
Key Features:
A time loop at the core of both story and gameplay mechanics.
A flexible ability system that can be tailored to your preferred playstyle.
A branching dialogue system that reacts to your early choices and the path you take through the loop.
Metroidvania-inspired elements that let you revisit previously inaccessible areas to unlock new abilities and discover valuable items.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Hello everyone, and thank you for your patience. In this update, we’ve added several improvements aimed at enhancing your gameplay experience and fixing a number of issues. Here’s what’s new:
Added a first-person view option;
Added a new difficulty mode along with a related achievement;
The Stalker boss now remains staggered longer (about 6–7 seconds), giving you a better chance to escape;
When switching weapons, you can now see how much ammo remains in your other weapon in the quick menu;
The Stalker boss now has a harder time locating you on the map;
Added a new line from Cooper when he first encounters the Stalker;
The “Hard” difficulty has been renamed to “Hardcore” to avoid confusion;
Fixed issues with the Second Life ability achievement not unlocking properly;
Fixed several issues with certain in-game objectives;
Radio conversations can now be skipped faster;
The safe puzzle has been made easier to complete;
Fixed several minor localization issues.
That’s all for now. If you encounter any problems or bugs, feel free to report them wherever you prefer, and we’ll do our best to address them as quickly as possible.
Have a great day, and thank you for being part of the game’s community!
Hi everyone! As promised, today we’re releasing Patch 1.1.1. It includes many important changes aimed at improving your overall gameplay experience. Here’s the full list of updates:
Improved enemy AI. After attacking, enemies now step back to prevent cornering the player.
Enemies now attack from a slightly greater distance instead of pressing directly against the player.
Fixed an issue where X-RAY scans would not appear after loading a save.
Reduced the amount of health granted when saving with archival tapes.
Fixed an issue with the door selection station.
The first pouch upgrade is now located much closer than before.
The Stalker boss no longer gets stuck in textures.
Fixed issues related to the clowns.
Weapons no longer disappear from the player’s back after loading a save.
Fixed an issue where certain enemies could attack the player through walls.
Fixed the Ukrainian localization.
Added the ability to skip radio conversations.
Hi everyone! I’m happy to share a small patch that improves overall gameplay feel, adds more clarity to certain mechanics, and enhances the player experience. Here’s what we’ve accomplished over the past few days:
Updated the descriptions of healing items to make their effects clearer and easier to understand.
Door choice stations no longer lock your decision when saving with regular film reels (non-red tapes). You can now choose a door, save, reload your last save, and select the other door if you wish.
Fixed several collision issues with breakable doors.
Resolved problems with certain achievements not unlocking properly.
Fixed an issue where the final boss could fail to transition from Phase 1 to Phase 2.
Corrected collision problems on the main hall staircase (second floor).
Improved collision throughout the hospital and removed objects that interfered with player movement.
Reduced cases of the character clipping into walls and doors; camera collisions with walls have also been improved.
Have a great day and all the best!
Current Release
21742285
Uploaded Feb 02, 2026
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System Requirements
How to Install
FearTheTimeloop.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
19.1 GB
21742285
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