About the Game
In a vast, inhospitable alien world, you are the expendable. Cloned from DNA for a single purpose: to test the most devastating, over-the-top, and downright absurd weaponry known to the galaxy. Welcome to NIMRODS, the ultimate survival roguelite shooter where the guns you craft are the legacy you leave.
Beyond Survival
Experience the innovative roguelite where your previous gun builds aren't just memories—they're your backup! Deploy guns crafted from past runs in drones to assist the next grunt. Every run is a story, but each gun is a heroic saga.
Boundless Exploration
Embark on a journey through diverse alien biomes, each meticulously molded by a distinct set of enemies and bosses. Every corner is teeming with specialized encounters and valuable resources to discover.
Assemble the Unthinkable
Break the game with your creativity. Collect insane weapon parts from airdrops and craft combinations so powerful, so bizarre, they have to be seen to be believed. Create your dream weapon, or a nightmarish contraption that defies all laws of physics and common sense.
Bio-Engineer your Evolution
Delve into unique progression systems where DNA modifications can evolve your future clones. Tailor your abilities and your drone's AI to complement your playstyle, and optimize your upgrade drops for pivotal enhancements.
Guns Over Glory
As the corporate overlords watch from above, you're constantly faced with hordes of relentless aliens. Complete insane missions, stack bodies, and remember: you probably won’t make it, but your guns definitely will.
Screenshots
20 images
Version Information
Steam Patch Notes
Official update history
Hi NIMRODS!
We are working hard on a lot of changes and new content for the next big update. In the meantime, we have a minor hotfix with festive decorations & improvements to gun shoot SFX while using high Rate of Fire builds. Let us know how it feels!
Changelog
Audio
Reduction of excessive gun shoot SFX with high Rate of Fire builds.
Changes
Enabled Festive Decorations to the Home Ship.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
If you haven't already, come join our official Discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Gear up NIMRODS!
We're back with another update!
As we're working on the next bigger content updates, today, we're releasing a new Shader improvement that enhances character visibility. Over time, we're going to be making more improvements to visibility, and audio too!
Later this week, we'll be releasing a Devlog with additional information on what to expect and what we're currently working on. So stay tuned for that!
Changelog
Major Features
We reworked the projectile rendering to improve visibility during gameplay. We added a subtle radial fade around the player that partially occludes nearby projectiles, ensuring better clarity. Projectile visibility now uses a non-additive opacity method - meaning 30% opacity truly appears as 30%, even when multiple projectiles overlap.
Updated to Unity 6000.0.61f1.
Changes
Changed "Witch Hunt I" quest requirement from 5 to 4.
Changed "Witch Hunt II" quest requirement from 7 to 5.
Fixes
Fixed an issue where an error could occur when using Containment Field + Dissuasion Barrel augments.
Fixed an issue where the Relativistic Loader augment could sometimes provide inconsistent damage output from its bonus.
Fixed an issue where the Deploy screen minimap movement was reversed while using a controller.
Fixed a crash that could occur on some devices.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Gear up NIMRODS!
We're back with another update!
As we're working on the next bigger content updates, today, we're releasing a new Shader improvement that enhances character visibility. Over time, we're going to be making more improvements to visibility, and audio too!
Later this week, we'll be releasing a Devlog with additional information on what to expect and what we're currently working on. So stay tuned for that!
Changelog
Major Features
We reworked the projectile rendering to improve visibility during gameplay. We added a subtle radial fade around the player that partially occludes nearby projectiles, ensuring better clarity. Projectile visibility now uses a non-additive opacity method - meaning 30% opacity truly appears as 30%, even when multiple projectiles overlap.
Updated to Unity 6000.0.61f1.
Changes
Changed "Witch Hunt I" quest requirement from 5 to 4.
Changed "Witch Hunt II" quest requirement from 7 to 5.
Fixes
Fixed an issue where an error could occur when using Containment Field + Dissuasion Barrel augments.
Fixed an issue where the Relativistic Loader augment could sometimes provide inconsistent damage output from its bonus.
Fixed an issue where the Deploy screen minimap movement was reversed while using a controller.
Fixed a crash that could occur on some devices.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Hi NIMRODS!
In today's hotfix we're addressing a couple of minor bugs that were reported by the community. Thank you!
Changelog
Localization
Localization improvements to all languages for all Airdrops, Descriptors, Buffs, and Enemies.
Fixes
Fixed an issue where the Shrapnel Barrel description displayed 0.25 instead of 2.5 Bullet Count.
Fixed an issue where the Titan's Harness augment used the Tech Module: Sightsword sprite in the Gunporium.
Fixed an issue where Tech Module: Bullet Optimization description was not displaying the Diminishing Return value.
Fixed an issue where the Mad Science Bullets augment caused split bullets to be reduced.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
If you haven't already, come join our official Discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Gear up NIMRODS!
We're back with another update!
In this update, we're introducing a highly requested feature - the Gunporium. This station is automatically unlocked and available on your Home Ship, right next to the Deploy Station.
Here, you'll be able to find all the information about your Augments and Chassis. This is our first iteration of the Gunporium. Since it's been a such a highly requested feature, we wanted to release its core functionality first so you wouldn't have to wait any longer.
In future updates, we'll continue expanding the Gunporium. If you have any suggestions or features you'd like to see, be sure to let us know!
Changelog
Major Features
Gunporium Station has been added to the Home Ship. Gun and Augment information can be found here. You can also access the Gunporium from the Gun Inspect screen.
[img src="{STEAM_CLAN_IMAGE}/44064500/a21f92e337c5a1affaa90328f76a37a231a89cce.png"][img src="{STEAM_CLAN_IMAGE}/44064500/77332ef897f863f128bcdfc575fa05956169c2b0.png"]
New Augment Line: Sawed-off Barrel
Sawed-off Barrel, Boomstick Barrel, Undertaker's Barrel, Landslide Barrel, Shrapnel Barrel, Shard Cyclone Barrel
[img src="{STEAM_CLAN_IMAGE}/44064500/653a3915cbf241f92c64169efdc0094e2ef357c4.png"]
Minor Features
Added a Deploy hologram at the Deploy Station in the Home Ship.
Added a Filter button in the Arms Dealer to hide items with incomplete requirements.
Buffs can now be selected via keyboard and controller navigation in the Pause and Gun Inspect screen.
Changes
The Sniper Barrel augment line has been removed and is being reworked for a future update. In the meantime, it's been replaced with the new Sawed-off Barrel.
Guns on your Drone or in the Home Ship that had Sniper Barrel augments equipped are automatically replaced with the new appropriate Sawed-off Barrel augment.
Defeating the Big Carl miniboss before the merge happens now counts towards unlocking the Character Station.
Renamed the Hive Barrens drop zone to Waxwood Border.
Replaced many large breakable rocks with flat stone slabs.
"Energy Tethers" is now a word you can hover over to get more information about Energy Tethers.
Performance improvements to Tech Module: Sightsword and Tech Module: Static Field.
Localization improvements across all languages.
Fixes
Fixed an issue where Immolative Emitter's contribution to Bullet Damage was slightly lower than intended.
Fixed an issue where toast icons from Augments would sometimes not appear when the Drone leveled up.
Fixed an issue where Orbital Dissuasive Barrel and Electrically Dissuasive Barrel had their numbers swapped.
Fixed an issue where Death Helix Barrel reduced Reload Speed.
Fixed an issue where interacting with the Deploy Station could sometimes cause your gun to be flung out of bounds.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
We hope you will enjoy this new update and we cannot wait to hear and see the excitement.
If you find a cool build using the new Sawed-Off Barrel, make sure to show it off in our official discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Gear up NIMRODS!
We're back with another update!
In this update, we're introducing a highly requested feature - the Gunporium. This station is automatically unlocked and available on your Home Ship, right next to the Deploy Station.
Here, you'll be able to find all the information about your Augments and Chassis. This is our first iteration of the Gunporium. Since it's been a such a highly requested feature, we wanted to release its core functionality first so you wouldn't have to wait any longer.
In future updates, we'll continue expanding the Gunporium. If you have any suggestions or features you'd like to see, be sure to let us know!
Changelog
Major Features
Gunporium Station has been added to the Home Ship. Gun and Augment information can be found here. You can also access the Gunporium from the Gun Inspect screen.
[img src="{STEAM_CLAN_IMAGE}/44064500/a21f92e337c5a1affaa90328f76a37a231a89cce.png"][img src="{STEAM_CLAN_IMAGE}/44064500/77332ef897f863f128bcdfc575fa05956169c2b0.png"]
New Augment Line: Sawed-off Barrel
Sawed-off Barrel, Boomstick Barrel, Undertaker's Barrel, Landslide Barrel, Shrapnel Barrel, Shard Cyclone Barrel
[img src="{STEAM_CLAN_IMAGE}/44064500/653a3915cbf241f92c64169efdc0094e2ef357c4.png"]
Minor Features
Added a Deploy hologram at the Deploy Station in the Home Ship.
Added a Filter button in the Arms Dealer to hide items with incomplete requirements.
Buffs can now be selected via keyboard and controller navigation in the Pause and Gun Inspect screen.
Changes
The Sniper Barrel augment line has been removed and is being reworked for a future update. In the meantime, it's been replaced with the new Sawed-off Barrel.
Guns on your Drone or in the Home Ship that had Sniper Barrel augments equipped are automatically replaced with the new appropriate Sawed-off Barrel augment.
Defeating the Big Carl miniboss before the merge happens now counts towards unlocking the Character Station.
Renamed the Hive Barrens drop zone to Waxwood Border.
Replaced many large breakable rocks with flat stone slabs.
"Energy Tethers" is now a word you can hover over to get more information about Energy Tethers.
Performance improvements to Tech Module: Sightsword and Tech Module: Static Field.
Localization improvements across all languages.
Fixes
Fixed an issue where Immolative Emitter's contribution to Bullet Damage was slightly lower than intended.
Fixed an issue where toast icons from Augments would sometimes not appear when the Drone leveled up.
Fixed an issue where Orbital Dissuasive Barrel and Electrically Dissuasive Barrel had their numbers swapped.
Fixed an issue where Death Helix Barrel reduced Reload Speed.
Fixed an issue where interacting with the Deploy Station could sometimes cause your gun to be flung out of bounds.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
We hope you will enjoy this new update and we cannot wait to hear and see the excitement.
If you find a cool build using the new Sawed-Off Barrel, make sure to show it off in our official discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Hi NIMRODS!
In today's hotfix we're addressing a couple of additional bugs that were reported by the community.
Thank you!
Changelog
Fixes
Fixed an issue where Vampiric Magazine was using the Nuclear Magazine icon.
Fixed an issue where the Electrically Dissuasive Barrel augment was using incorrect values.
Fixed an issue where the Finger Speed Gene was missing its 10th purchase in the shop.
Fixed an issue where the Honey Blaster projectile from the Bzz miniboss was being affected by the Bullet Opacity slider.
Fixed an issue where the mini projectiles from the RYS-30 Plasma Spiral would sometimes size incorrectly.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
If you haven't already, come join our official Discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Hi NIMRODS!
In today's hotfix we're addressing an issue where some Chassis would not unlock after capturing their crate on the map..
Changelog
Fixes
Fixed an issue where some gun chassis would not unlock after capturing their crate on the map.
Fixed an issue where Bottle O' Slime was not being consumed when upgrading Genetic Layouts.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
If you haven't already, come join our official Discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Hi NIMRODS!
In today's hotfix we're addressing a crash that occurred while using the Enchanted Bayonet augment.
Changelog
Fixes
Fixed an issue where Tethers from the Bifurcation augment were not affected by the Bullet Opacity slider.
Fixed a crash that occurred while using the Enchanted Bayonet augment.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
If you haven't already, come join our official Discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Hi NIMRODS!
In today's hotfix we're addressing a crash that occurred while using the Enchanted Bayonet augment.
Changelog
Fixes
Fixed an issue where Tethers from the Bifurcation augment were not affected by the Bullet Opacity slider.
Fixed a crash that occurred while using the Enchanted Bayonet augment.
Thank You! ❤️
We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.
If you haven't already, come join our official Discord server:
[img src="{STEAM_CLAN_IMAGE}/44064500/c25487fa7b450c3eaf4a721d58a2d506703ac346.png"]
Current Release
17994788
Uploaded Apr 17, 2025
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System Requirements
How to Install
NIMRODS.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
194 MB
17994788
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