About the Game

Welcome to Fort Solis
Responding to an unusual alarm call from a remote mining base, Jack arrives at the dark and desolate Fort Solis. With storm warnings imminent, he heads inside to make desperate contact. As the night grows longer, events escalate, spiral out of control and the mystery of what happened to the crew begins to reveal itself. The storms is approching, limiting Jack’s escape as he looks to hold out until morning arrives.

Immersive Storytelling
Fort Solis looks to deliver a high-fidelity experience designed to completely immerse the player in the cast and their long night. With performances from Roger Clark, Troy Baker and Julia Brown, Fort Solis looks to deliver emotion, fear, empathy and much more with every chapter.
Supporting the core narrative are additional instances of story such as audio logs, surveillance footage of past or present events. Accompanying those are video logs recorded by all crew detailing the events before and perhaps even after that night the alarm was triggered at Fort Solis…

A uniquely singular cinematic experience!
The story is told across four chapters. Like a Netflix series, Fort Solis can be binged in one intense session, or played chapter by chapter like an episodic TV show.
Grounded by the visuals
Fort Solis brings to players, the next level of details, facial and body animations. With the help of Unreal Engine 5.2 Fort Solis realistic universe is brought to life!

An isolated mining complex
The skeleton of Fort Solis is built above and below ground. The base contains a variety of locations each with their own surface and sub surface levels. Players will be able to explore the isolated storm bearing surface, the creepy service tunnels absent of any light or the multiple departments that help Fort Solis function on a day-to-day basis such as Engineering, Medical and Communications.
As the story unfolds locations can easily be revisited for additional story context or continue to serve as a backdrop to the fate that awaits Jack with each passing hour.

Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
We also worked with Funcom to bring a bundle with one of their cosmic games we love so much, i.e. Moons of Madness:
https://store.steampowered.com/bundle/46230/Fort_Solis_x_Moons_of_Madness/
This is the perfect moment to jump into the eerie and atmospheric world of Mars... or the Moon, with an incredible deal that brings you the full Fort Solis and Moons of Madness experience at a reduced price.
You can check all the amazing games participating in the event here.
In addition to that, we implemented some changes based on community feedback that will further improve the Fort Solis experience!
IMPROVEMENTS INCLUDE:
- FSR 3.0 now supports both AMD and Nvidia cards
- FSR / DLSS toggle added in game settings (Nvidia card owners can enjoy both)
- White screen on videos playback issue resolved
- Asim Naderi’s corpse clipping wall issue in server room fixed
- Server room card not working properly isssue fixed
- Card reader stuck issue in isolation room fixed
- Player stuck on tunnel seqence exit issue fixed
Whether you’re exploring the Red Planet for the first time or coming back after some time, Fort Solis is ready for your next adventure! 🌌
https://store.steampowered.com/bundle/45823/INDIKA_x_Fort_Solis/
https://store.steampowered.com/bundle/37379/Fort_Solis_x_The_Invincible/
https://store.steampowered.com/bundle/45961/Dont_Be_Afraid__Fort_Solis/
Hello Fort Solis community,
We are aware that some things from the latest patch were not working properly and we wanted to thank all the players who reported the issues related to it.
Our team managed to fix some of the reported problems and here are the results:
- Added toggle functionality for keyboard
- Fixed unresponsive buttons on doors in some cases
As for the FSR functionality, for now this feature will work only on AMD graphic cards and we will try to bring it to Nvidia cards in the future as well.
Thank you for your continuous support and stay tuned for more updates.
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Dear Fort Solis community,
Today we have a long awaited and highly requested news for all of you!
We heard your feedback and after some much needed rest we have worked hard on looking at ways to address the walking speed. This is our first step awaiting feedback whilst we look to add more iterations early in the new year.
With the new update, you are now able to increase walking speed by holding down the SHIFT button.
This feature is also planned to be implemented on the Playstation 5 version of the game once we gather enough feedback about it.
We have come a long way since the release and as a small indie studio we would like to express our gratitude for the continuous support and feedback we receive from you.
It really means a lot to each member of our team.
If you haven't played Fort Solis for a long time, please give it another go as we believe that with the previous bug fixes and optimalization patches, your experience will be much better :)
Should you feel like the game improved, and you enjoyed time spent with it, we would really appreciate leaving a positive review on the Steam store page as it will help to spread our game to a further audience.
Finally, we would like to wish everyone a Happy New Year!
See you again in 2024 with more Fort Solis news ;)
List of Patch changes:
- Fixed rare issue that saw players locked in the Atrium airlock unable to progress.
- Added fix for Belgium region keyboard support.
- Added new walking speed iteration plus informative tool tip. Currently it increases x1.3.
- Continued optimisation work and Unreal 5 additions.
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Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
5.5 GB
190BAA91
66880880025e82c28aa63e82d63a823dc34f84362018a6a807d7f779920dbc0c
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View AllDownload Fort Solis for PC with a direct link or via torrent. Get the full version of Fort Solis for free. Fort Solis is a Adventure released by Fallen Leaf.