About the Game
Fruit Ninja VR 2 takes the classic arcade VR experience to incredible new heights. Packed full of gorgeous areas to explore, never before seen fruit-slicing techniques, and juicy new ways to interact with the environment and other ninjas around the globe!
The originals are back
Classic, Zen and Arcade!? Play the much loved original modes in their own tailored environments.Social Ninjas
Meet other Ninjas from around the world in the Social Hub and compete with each other in the Arena!Blades & Music
Slash your way through hand-crafted levels. Slice fruit to the rhythm of the music, fend off the flying fruit machines and test your reflexes in whack-a-fruit!Bows & Arrows
Master the all new bow and shoot fruit from a distance. Line up rows of fruit for combos and land critical hits to raise your score!Weapon Collection
Collect unique Blades, Bows and Sais by completing challenges. Try out the frosty ice bow or the retro pixel blade!Explore the World
Unlock new areas as you progress through the game. Explore the training grounds and take in the sights and sounds of Fruitasia!Discovery
Find Fruitasia’s hidden secrets, play minigames and discover interactions!Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 12668438
Up to date
Tutorial Changes
- Changed the position and timing of some tutorial steps
- Changed the way some mechanics are introduced to the player
- Added some gameplay opportunities during the tutorial
Quick Play
- Added a new Quick Play menu that will appear whenever leaving the Dojo
- Added the ability to quickly teleport to any gameplay area in the game through Quick Play
- Added the ability to skip the outside tutorial by instantly teleporting to the game mode chosen in the Dojo tutorial
- Added a home button to the Ninja Scroll's Home Screen to quickly access the Quick Play menu
General
- Set the initial load position whenever loading up the game to inside the Dojo
- Made the back door in the Archery Area openable
- Improved performance while the Ninja Scroll is open
- Improved performance during Wave Master and Chaos Mode
New Mission System
- Reworked the mission system structure to give more direction and better rewards
- Revamped the mission panel UI
- Added over forty new missions
Any Weapon Any Mode
- Added the ability to bring any combination of weapons into any game mode
- Added indicators to all leaderboard scores to display what weapons were used to set them
New Weapons
- Extended the racks in the Dojo to hold the new weapons
- Added two new sais (Holy Sia and Crescent Sai)
- Added three new blades (Butterfly Blade, Legendary Blade and Sun Blade)
- Added a new bow (Butterfly Bow)
- Added a new crossbow (Cookie Crossbow)
New Skybox
- Added a new skybox with more land features to showcase the world of Fruitasia
Bug Fixes
- Fixed an issue with the skeet shooting minigame on the Archery Path
- Fixed an issue with the golden fruits on the Archery Path
- Fixed a hand rotation issue with the bow
- Fixed issues with the leaderboard top 50 animation
- Fixed visual issues with environment loading
New Weapon
- Added the new crossbow weapon
- Added one collectable crossbow skin (more on the way!)
- Added crossbows to the dojo
- Added a new armory tab for crossbows
- Added crossbow spawners around the world
New Area
- Added a new crossbow area that branches off the archery path
- Added new golden fruit to find within the area
- Added the new area and teleport location to the map
New Game Modes
- Added three new crossbow game modes to the new area:
- Wave Master
- Chaos Mode
- Perfect Form
- Wave Master
- Added new leaderboards for each game mode
- Added new missions and achievements for each game mode
Challenge Leaderboard Improvements
- Added a new screen to the end of all blade/bow challenge levels that will display the Top 50 scores of that level
- Added an animated sequence for any new scores that progress into the Top 50
General
- Reworked the tutorial to allow new players access to the new crossbow area without needing to select the archery path
- Reworked the inventory display on the Ninja Scroll’s home panel
- Replaced armory tab names with relevant sprites
- Rebalanced ambient audio around the entire game
- Rebalanced audio during gameplay
Bug Fixes
- Fixed a critical issue where fruit could sometimes fall under the map and could cause games to last indefinitely
- Fixed an issue that reset the movement setting for players that use Smooth locomotion whenever they entered the Social Hub
- Fixed an issue where slicing a bomb in Classic would cause a 0 to appear
- Fixed an issue that caused Z-fighting on the Ninja Scroll while in the Dojo
Character Customisation
- Added in face and skin character customisation options
- Outfit customisation improvements
Tutorial Improvements
- Added in helpful indicators for various tutorial steps
Multiplayer
- Added in Public and Private Lobbies feature
- Added an invite to lobby feature
Localisation
- Added Korean language option
- Added Chinese language option
Offscreen Fruit Indicators
- Added in feature request for offscreen fruit and bomb indicators in gameplay
Bug Fixes
- Fixed various Multiplayer bugs
- Improved various Multiplayer systems
Cross-Play
- Cross-Play between all platforms has been implemented, play with ninjas from all over!
General
- Added loading screen tips and tricks
- Added context popups to communicate when the player is disconnected from multiplayer.
- Sensei & Gutsu cutouts have been added to the Social Hub. Jump in and take some whacky pictures with other ninjas!
- Training Poles have been added to the Social Hub.
- Fruit Cannons in the Social Hub have been repositioned to allow for side by side blade & archery practice.
Performance
- The game will now compile it's shaders during the load screen the first time the game is launched, leading to a smoother experience with less framerate hitches.
- Improved performance in the Bamboo Path, Gutsu’s Lagoon, Archery Path & Social Hub.
- Improved performance of the Ninja Scroll & menus throughout the game.
- Improved performance when the player places weapons in their backpack.
- Getting blitz in Arcade no longer causes a dip in framerate.
Bug Fixes
- The player can now shoot arrows to activate buttons in Classic, Arcade, Zen & Blade Challenge modes.
- Fixed the fruit cannons that would appear to shoot with no fruit coming out in Arcade & Zen modes.
- Fixed a bug that caused smoke to sometimes appear on fruit cannons when the player sliced a fruit
- Fixed a bug that stopped the Fruit Salad Complete achievement from unlocking.
- Notifications for unlocking Classic, Arcade & Zen will now appear on the Ninja Scroll.
- Highlighting an object when starting a game mode will no longer keep it highlighted.
- Restarting the game no longer causes the wrong weapons to display on the home tab of the Ninja Scroll.
- Fast travelling while a game mode is ending no longer causes the player location in the Ninja Scroll to be stuck.
- Fixed a bug that caused the Ninja Scroll to become unresponsive.
- Fixed various missing or broken collision throughout the map.
- [Mission/Achievement] The player is now able to unlock the Master Blade & Bow by achieving a rank of -A or higher in all challenge levels.
- [Mission/Achievement] Dragon’s Breath achievement no longer causes audio to replay itself.
- Fixed being able break the Blade Challenges' UI if the player moved past the board physically in the play space and paused the game.
- Fixed being able to break game modes by physically moving moving out of the gameplay area and resuming the game.
- Fixed the player being able to physically move outside the Start Screen area.
- Fixed the player getting stuck if they physically moved in their play space while entering the Social Hub.
- Blink distance is now consistent regardless of where you are in your play space.
- Fixed a number of areas that caused the player to get stuck when using Blink as a movement option.
- Fixed a bug in the Ninja Scroll that would break moving with the blink option.
- [Blade Challenges] Fixed an issue in the Fruit Copter challenge levels that caused bombs to sometimes not explode when hitting the player.
- [Blade Challenges] Blades will now correctly deflect bombs in Fruit Copter levels.
- [Blade Challenges] Fixed a bug that caused incorrect leaderboards to be displayed when quickly switching between levels.
- [Blade Challenges] Adjusted some UI styling to be more consistent with the rest of the game.
- Fixed a bug that caused the UI in Classic Mode to break if the player fast travels at the end of a game.
- Fixed an issue that caused waves to be delayed.
- Fixed the player having two bows stuck in their hands if they pick up a bow in their right hand and use it to start the game.
- Bows will now correctly reset its orientation when letting go of the arrow.
- Fixed some cliffs in the Archery Range that had broken shading.
- Fixed the frenzy banana sometimes spawning too few fruit.
- Arcade now displays the correct bonus rewards at the end of a game.
- Fixed a bug that caused the UI in Arcade Mode to break if the player fast travels at the end of a game.
- Fixed the player incorrectly spawning on the wrong side of the Archery Gate if they restarted the game during the tutorial.
- Fixed a bug which allowed the player to put a weapon in their backpack before reaching the correct step in the tutorial.
- Fixed the player unlocking quick travel for Gutsu’s Lagoon without having entered the area.
- Fixed a bug which caused music to play in the incorrectly when restarting the game during the tutorial.
- Fixed issues that caused music tracks to play in the wrong environments.
- Fixed some audio being controlled by the incorrect volume slider.
- Fixed the Social Hub doors' audio being stuck on loop.
- The Ninja Scroll closing sound effect will no longer play unexpectedly when leaving the Social Hub.
- Fixed some audio that would only play in one ear.
- Fixed a bug that sometimes caused music to not play in Archery Challenge Levels.
- [Gutsu’s Cart] Fixed newly purchased weapons disappearing from the player’s hand if they move too far from the shop.
- [Gutsu’s Cart] Fixed the shop displaying the “Not enough Star fruits” if the player takes a weapon too far from the shop.
- [Gutsu’s Cart] Fixed an issue with purchasing a weapon that would cause controllers to keep vibrating after clearing notifications.
- [Gutsu’s Cart] The shopping list will now properly clear when the player fast travels away and returns.
- [Gutsu’s Cart] Fixed a bug that caused the player’s hand to remain stuck on the BUY rope.
- [Gutsu’s Cart] Fixed an issue that caused audio to loop with interacting with sai’s in the shop.
- Fixed some issues which led to missing or incorrect translations.
- Ghosted players will no longer have their particle effects still be visible.
- Voice Chat volume and fall-off has been adjusted to improve clarity.
- Apples in Apple Head will now slice in the correct orientation respective to the arrow trajectory.
- The host will no longer see ghost apples being sliced when players steal the apple.
- Fixed an issue that caused players to not properly disconnect when the Host loses connection.
- Entering and leaving the Quit Menu while holding a weapon no longer consumes to the weapon.
- Improved fruit collision.
- Bows now display their correct arrow trail effect.
- Fruit halves no longer disappear when you hit them with a blade in multiplayer.
- Options in the Social Tab of the Ninja Scroll are now correctly synced with the Player Board.
- Fixed a bug that caused players to be disconnected back to single player if they left and entered the Social Hub too quickly.
- Leaving an arrow drawn on a bow no longer causes the trajectory line to disappear in multiplayer.
- The Ninja Scroll is no longer visible while playing Apple Head.
- Bullseye sound effect is now properly synced across all players in the Social Hub.
- The bamboo fence in the Social Hub no longer clips through the stairs.
- The bow trajectory line no longer flickers when snap turning in Multiplayer.
- Fixed an issue that sometimes blocked shields from spawning in the Social Hub.
- The trajectory line no longer gets stuck in the air if the player drops of the bow while drawing an arrow.
- Improved audio fall off of fruit slicing and player voices in Social Hub.
- Fixed a bug that caused arrows to float behind a player if they were moving too fast when shot.
- Players are no longer disconnected if they are standing next to the doors when another player exits the Social Hub.
- Fixed a bug that caused the shields in Apple Head to sometimes spawn as the wrong faction.
- [Training Poles] Fruit in the Training Poles minigame will no longer disappear when knocked off the totems.
New Player Intro
- A new music track has been added to the New Player Intro
Localization
- Added missing translations in the Social Hub
Bug Fixes
- Trajectory Line no longer displays incorrectly when aiming past maximum blink distance.
- Improved performance when switching between Tabs in the Ninja Scroll.
- Improved the navmesh on the steps leading towards the Social Hub.
- Fixed the Social Hub doors audio that was stuck looping.
- The distance fog no longer cuts off in certain areas of the world.
- The blades racks in the Social Hub now have proper collision.
New Characters
- Sensei has been added to the Dojo.
- Gutsu has been added to the Archery Path and Gutsu's Lagoon, you'll find him next to his cart.
- Approach either character and they will provide you with tips or casual conversation.
Improved Discoverability
- Added signs above each Game Mode area to help players navigate the world.
- Accessible doors now have a gold trim. The doors to Gutsu's Lagoon is the exception to this.
Start Screen & New Intro
- A start screen will now be present when launching the game.
- First time players will experience a new short intro before moving into the tutorial.
Apple Head
- An archery based multiplayer mode Apple Head has been added to the game - playable from the Social Hub
- 3 Players go head to head in a PvP battle to see who can hold onto the Apple the longest
- Shoot the Apple off the opposing Players' heads to steal the Apple for yourself
- Dodge, duck and weave until you've held the Apple for a total of 30 seconds to win (to be victorious) (to achieve victory)
- Use Shields to block incoming arrows, but be careful as they have limited durability
- Apple Head takes place in a newly available area 'The Arena' in which Ninjas from all over Fruitasia come to compete
Social Hub
- A sign up board for Apple Head has been added to the Social Hub in front of the Arena
- Once 3 Players have signed up to play Apple Head a new game will begin
- Shields have been added to the Social Hub - practice your blocking before jumping into Apple Head!
Network Improvements
- Bows and shooting fruit in the Social Hub have been greatly improved
Zen Mode
Zen Mode from the original Fruit Ninja has been added to the game
- The cave along the bamboo path has opened up, revealing a new area housing the Zen Mode
- Zen specific leaderboard
- The Zen Cave has been added to the map as a quick travel option, unlocked upon first visit
Social Hub V2
- All weapons are now available in Multiplayer if you have unlocked them
- Fruit Basketball minigame has been added to the Social Hub
- The pagoda in the Social Hub now opens up and shoots fruit if the banana target is shot with an arrow
- Ability to hide individual players has been added to the player board
- General bug fixes
Multiplayer Settings
- The Ninja Scroll is now accessible in the Social Hub
- A new Social Tab appears in the Ninja Scroll if you are in the Social Hub
- Ability to mute players and yourself has been added to the Social Tab in the Ninja Scroll
- A disconnect button has been added to the Social Tab
- Personal Space option has been added to the Social Tab to prevent other players blocking your vision
- Ability to hide individual players has been added to the Social Tab
Customization
- Player Avatar Customization has been added to the Ninja Scroll
- Currently you are able to change the color of your Avatar with more options coming soon
Bug Fixes
- Fixed a rare occurrence where no fruit would spawn in Arcade Mode
- Fixed US East Region selection not working correctly
- Fixed an issue with Gutsu's Cart not working correctly after leaving multiplayer
Bug Fixes
- Fixed Arcade Combo Blitz tiers not appearing correctly
Version 1.0
Jul 29, 2022
Multiplayer Social Hub Version 1.0!
The initial implementation of multiplayer has been added and includes:
- A brand new, multiplayer-only area accessible by entering through the Social Hub doors
- A new teleport location on the map for easy access
- A social environment where players can interact with each other
- Player avatars (Customization coming soon!)
- Grabbable fruits to throw around and slice
- Automatic, region based matchmaking
- Voice chat
- Two blade and one bow type accessible in the multiplayer area (we will include all the single-player weapons soon!)
- Plunger arrows!
You can find multiplayer on the map here!
https://i.imgur.com/Kg0nQdV.jpeg
This is the very first version of multiplayer so please reach out to us with any issues you may encounter. The team will be popping into multiplayer every now and then to see how everything's going.
Current Release
12668438
Uploaded Nov 10, 2023
System Requirements
OS
N/A
CPU
Intel i5-4590 / AMD FX 8350
RAM
4 GB RAM
GPU
Nvidia GTX 970 or equivalent
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run Fruit Ninja VR 2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
623 MB
Build
12668438
Password: cracked-games.org or 123
CRC32
98BC94ED
SHA-256
2c61984887027e656067f85dbca7f24e0d8c9c9d77c44e3528dcfefbc3937218
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Fruit Ninja VR 2 for PC with a direct link or via torrent. Get the full version of Fruit Ninja VR 2 for free. Fruit Ninja VR 2 is a Action released by Halfbrick Studios Pty Ltd.