About the Game
Become the Princess Knight
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

Game Features
Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.
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Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Patch Notes
Added new Traditional Chinese localisation.
Refined German translation to improve clarity and consistency with English version.
Allowed Silk Soar through top scene exits.
Fixed various instances of specific enemies being able to get stuck out of bounds.
Fixed various instances of Hornet being able to be pulled out of bounds by enemies.
Fixed Last Judge's death explosion doing 3 damage (now 2), and not being reduced by Magma Bell.
Magma Bell now protects against all fire-type explosions.
Fixed another instance of Shrine Guardian Seth being able to push Hornet through a wall.
Fixed an instance of Lace (Cradle) getting out of bounds. Also various small fixes to prevent some rare, odd behaviours during the fight.
Fixed certain tools unintentionally being down-bounceable in specific instances.
Fixed Border Caves bounce-pods giving Silk & Health for certain Crests.
Fixed Snitch Pick not doing its 3rd hit of damage when in a memory.
Fixed issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn.
Fixed Choruses in Underworks not playing their full Needolin text.
Fixed an instance of Thread Rakers being able to get stuck out of bounds.
Savage Beastfly's summoned minions now die when the boss is killed.
Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock.
Fixed an instance of tool quantity not updating correctly when unequipping Shell Satchel.
Fixed a rare instance of Lavalugs getting frozen in place.
Fixed fast travel unintentionally clearing Hunter focus.
Added a bench beside Pale Lake, before the Flea Caravan’s arrival.
Various minor fixes and tweaks.
Patch Notes
Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix.
Switched to Unity's Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/[email protected]/manual/SupportedDevices.html
Added additional dithering levels. Now defaults to 'low'.
Added film grain effect to advanced options. Defaults to ‘off’
Various localisation fixes implemented across all languages.
Fixed Styx not giving rosaries when delivering the Queen's Egg.
Fixed Druid's Eyes sometimes not equipping correctly when first acquired.
Fixed some down attack colliders getting stuck on in rare instances.
Fixed several instances of Hornet's plasmified state clearing when not intended (eg Bellway travel).
Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
Updated Multibinder's initial bind to clear maggots, per community comments.
Wreath of Purity durability increased.
Fixed void incorrectly conducting electricity.
Gurr the Outcast trap-throw attack updated from single lob to spin-style, to reduce time spent static. Other slight refinements.
Fixed Beast Crest fury slashes not piercing as intended.
Fixed Rune Rage damage scaling incorrectly.
Fixed Thread Storm damage tapering (additional hits don't taper down as sharply).
Fixed rare instances of regaining control when grabbed by a Wraith.
Fixed couriers incorrectly offering the same delivery immediately after completing it.
Fixed additional instances of Hornet being able to push some enemy types through the floor.
Fixed issues when using Harpoon to stun or kill certain bosses.
Fixed Fractured Mask not protecting against volt hazards.
Various smaller tweaks and fixes.
Patch Notes
- Added support for Dualsense Edge controllers.
- Improved support for various controllers on Mac.
- Game now pauses when the controller disconnects.
- Fixed various smaller controller issues (more fixes to come in future).
- Fixed remaining instance of certain players getting stuck cursed while in the late game.
- Fixed Curveclaw not reacting to Hunter down-stab.
- Fixed rare instances of being able to air dash and double jump when not intended.
- Fixed several out of bounds situations.
- Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes.
- Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips.
- Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1.
- Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1.
- Fixed Crafting Kits not increasing the damage of offensive blue tools (eg Sawtooth Circlet).
- Slight increase to Sharp Dart and Cross Stitch damage.
- Updated damage scaling on Rune Rage to match other Silk Skills.
- Slight decrease to Thread Storm damage at higher needle levels.
- Fixed Surgeon enemies sometimes pulling the hero out of bounds.
- Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item.
- Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems.
- Fixed rare instance of Second Sentinel becoming rotated when defeated.
- Fixed additional case of Seth sometimes getting out of bounds and not returning.
- Fixed Seth sometimes remaining invincible for a moment at the start of a refight.
- Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle.
- Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity.
- Fixed issues when consuming a Silkeater while in water.
- Fixed Scuttlebrace sometimes allowing a wall jump when not intended.
- Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive.
- Various smaller fixes and tweaks.
- Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'.
- Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game.
- Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
- Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
- Fixed rare case of Second Sentinel knocking the player out of bounds during battle.
- Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
- Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
- Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
- Fixed Shaman Binding into a bottom transition causing a softlock.
- Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
- Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
- Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
- Fixed Pondcatcher Reed not being able to fly away after singing.
- Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
- Fixed the break counter not working for certain multihitter tools eg Conchcutter.
- Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
- Fixed Cogflies and Wisps inappropriately targeting Skullwings.
- Fixed Cogflies incorrectly resetting their HP to full on scene change.
- Fixed Curveclaw always breaking on the first hit after being deflected.
- Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
- Various other smaller tweaks and fixes.
Current Release
22479045
Uploaded May 26, 2026
System Requirements
How to Install
Hollow Knight Silksong.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
4.4 GB
22479045
2FF5C5DB
f292bcdb6afeec8e6fa356d8b31ead09d33b38f1b9af0102ac2842babda83595
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View AllDownload Hollow Knight: Silksong for PC with a direct link or via torrent. Get the full version of Hollow Knight: Silksong for free. Hollow Knight: Silksong is a Action released by Team Cherry.