About the Game
Hypermarket Simulator is an immersive first-person retail sim where you design, manage, and grow a massive one-stop shopping paradise that goes way beyond groceries.
Build Your Dream Hypermarket
Turn an empty shell into a buzzing retail empire. From electronics and clothing to sportswear, frozen food, home décor, plants and more, you’ll manage a growing catalog of 540+ products under one roof.
Lay out your aisles, design the floor plan, choose where deliveries arrive, decorate and name your store, and craft the perfect shopping experience for your customers.
Master Inventory & Realistic Storage
Stock hundreds of different products, but think like a real store manager.
Frozen and refrigerated goods must be stored correctly or they’ll spoil and become unsellable.
Set up backroom storage with different rack types, create custom stock areas anywhere in the store, and let your staff use them to keep shelves full and your operation running smoothly.
Hire, Train & Automate
As your hypermarket grows, so does the chaos. Keep things under control by:
Installing self-checkout kiosks to reduce queues
Hiring staff to restock, assist customers, and run the checkouts
Assigning specific tasks and training employees to move faster, stock more efficiently, and work as cashiers
Find the perfect balance between speed, efficiency, profit, and service quality.
Stock, Sell & Strategize
You decide what your store is known for.
Will you be the go-to place for high-end electronics, or the neighborhood favorite for everyday essentials?
Set prices, monitor what’s flying off the shelves, optimize shelf organization, and fine-tune your restocking strategy. Smart decisions lead to happy customers and a booming bottom line.
Expand & Evolve
Start with a modest floor space and grow into a sprawling hypermarket.
Reinvest your profits to expand the store, unlock new departments and product categories, and upgrade your equipment.
Step by step, turn your small shop into a full-scale retail empire built around smart planning and customer focus.
Make It Uniquely Yours
Name your store, customize floors and walls, and make creative use of windows and doors to shape the perfect interior.
Add decorations, build dedicated staff areas and offices, and give your hypermarket its own personality, both on the shop floor and behind the scenes.
Step inside, grab your scanner, and see if you have what it takes to run the ultimate hypermarket.
Screenshots
21 imagesVersion Information
Steam Patch Notes
Official update history
Hypermarket Simulator — Patch v0.2.75
[p align="start"]October 17, 2026New
[p align="start"]• Placement preview: When carrying a box, see where products will go on shelves, clothing rails and produce stands, and where boxes will fit on storage racks. The crosshair turns green when placement is possible and red when the spot is full, reserved or unsuitable. [p align="start"]• Graphics quality presets: Choose Low, Medium or High. On first launch, the game selects a preset based on your graphics card’s memory. Texture memory stays well below the preset’s target to help reduce stuttering. Your chosen quality level is remembered across updates.Improvements and Fixes
[p align="start"]• Max Staff Per Shelf now keeps your chosen value instead of reverting to 2. You can change it from the main menu. This setting is shared across all save slots; when you first load an older save, its value becomes the setting.[p align="start"]• Changing graphics quality no longer resets V-Sync or your frame-rate limit. Unapplied graphics changes are discarded when you close the settings menu.[p align="start"]• Improved Steam Cloud saving and quitting. Cloud saves are now more reliable, and saving issues are less likely to prevent the game from closing.[p align="start"]• An unreadable save slot no longer prevents you from starting a new game. New Game offers an empty slot and leaves the unreadable save untouched. Save problems in the main menu are now shown on screen.[p align="start"]• Fixed saves that incorrectly showed “No Fridge” or “No Freezer” and prevented refrigerated or frozen products from being sold, even when the store already had the required appliances.[p align="start"]• Staff no longer repeatedly pick up and put down the same empty or spoiled box when a trash bin can’t be reached. Blocked bins are skipped for a while, and boxes that can’t be discarded are taken to outdoor drop spots and spread between them.[p align="start"]• Staff no longer stack boxes into towers. Boxes are placed on nearby reachable floor space, never on top of other boxes, behind walls or over balcony edges. Unloading a stock cart no longer leaves boxes stuck in shelves or walls.[p align="start"]• Customers who can’t reach a shelf, checkout or exit no longer wait forever. After about a minute, they give up on that trip, step out of blocked checkout queues so others can move forward, or leave the shop if they get stuck again. Customers interrupted while paying at a self-checkout no longer remain stuck in a paying state. These fixes ensure the day can always end.[p align="start"]• Fixed crash issues.• Moving objects no longer causes slowdowns.[p align="start"]• Fluorescent ceiling lights, escalator rim lights and factory lamps glow again.[p align="start"]• Refreshed the store’s interior lighting. Lighting was re-baked, the floor and several interior surfaces now use the store’s light probes, the interior walls are brighter and the ceiling is slightly darker. Reflections were updated, and the overall image is a little brighter and more saturated. The store sign now has a glossy blue background with light-colored lettering.[p align="start"]• Freezer display cabinets and beverage showcases now have a soft glow and a slightly glossier finish.[p align="start"]• Retuned the highlight on the item you’re looking at and fixed a Halloween pumpkin that always appeared highlighted.[p align="start"]• Picking up a product no longer flashes a red “more below” arrow beside the carried-items list. The arrow now appears only when you carry more product types than the list can show. Carried item counts are now green instead of red.[p align="start"]• Folded clothing labels have their white backgrounds back and sit neatly on the fabric. Clothes removed from a rail now show the correct name and icon.[p align="start"]• Halloween products now have their own names in every language. Books show the titles printed on their covers, and two books have new cover art.[p align="start"]• Fixed the pet supplies category name in French, German, Italian, Dutch, Portuguese, Danish, Spanish and Swedish.[p align="start"]• Loading saves with many fruit and vegetable shelves now involves less repeated work.[p align="start"][p align="start"]Join our Discord to report bugs, share suggestions, and ask questions. We’d also love to hear what you’d like to see next!
👉
🎃 Halloween Furniture Is Back!
[p align="start"]Halloween furniture is back for you to decorate your store![p align="start"]Give your hypermarket a spooky makeover and get ready for Halloween. 👻🕸️Hypermarket Simulator — v0.2.73 Patch Notes
👷 Employees & Storage
[p align="start"]• Improved employee box placement to reduce collisions when putting down carried boxes or unloading individual boxes from stock carts.[p align="start"]• Employees now prioritize pallets containing temperature-sensitive products and prefer suitable cold storage when available.[p align="start"]• Pallets placed on storage racks now correctly follow the rack’s cooling state.[p align="start"]• Employees also reconsider storage destinations when cooling conditions change.🚚 Deliveries
[p align="start"]• New deliveries now keep full pallets of the same product together, mixing only leftover quantities.[p align="start"]• Delivery trucks loaded from older saves retain their previous packing arrangements.💰 Pricing & Discounts
[p align="start"]• Price and discount edits now take effect only when confirmed.[p align="start"]• Closing the panel with Escape or Back keeps the previous settings.[p align="start"]• Unconfirmed edits no longer affect customer interest.🛍️ Customers
[p align="start"]• Improved customer escalator boarding to reduce unnecessary waiting near entrances.🎯 Objectives
[p align="start"]• The “Order products” objective now completes as soon as a product purchase order is confirmed, without waiting for delivery.[p align="start"]• Fixed objective completion actions being triggered more than once.🔧 Fixes
[p align="start"]• Fixed a loading issue that could leave starting a new game stuck at 0%.[p align="start"]• Corrected issues when returning to the main menu.[p align="start"]• Fixed unintended audio muting when closing settings from the main menu.🏆 Steam Achievements
[p align="start"]• Improved recovery of earned store-level achievements when loading a save.[p align="start"]• Pending achievements are now retried when Steam becomes available.[p align="start"]Thank you for playing Hypermarket Simulator and for all your feedback! ❤️[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions. We’d also love to hear what you’d like to see next!Hello,
Please save your game, quit to the main menu (or close the game), and then load your save again. This will place the forklifts back on the floor correctly.
We also believe we’ve fixed the major lag issue. Please give it a try and let us know if you’re still experiencing any performance problems.
Thank you all for your patience and for helping us improve the game!
v00.02.042.012
Fixes
-Fixed customer checkout product placement delays.
-Fixed font issues affecting aisle signs and store title text.
-Fixed an issue where the Wall-Mounted Kitchen Cabinet could be placed on the floor instead of on walls.
-Fixed escalator carrying behavior where carried objects could lag behind the player while moving between floors.
-Fixed navigation issues causing staff to struggle when moving between the new Warehouse Racks.
-Fixed aisle sign text rendering so custom labels update instantly and display correctly in all supported languages.
-Fixed the color picker so players can select the intended color directly from the main palette without needing additional slider adjustments.
-Fixed an issue where the outdoor store sign font unlock text could display placeholder values such as "XX Fonts" and prevent newly unlocked fonts from appearing correctly.
-Fixed an issue that could cause the day counter to skip after starting a new day.
-Fixed an issue causing the sky to appear unnaturally dark in certain situations.
-Fixed excessive material shine on vehicles parked in the parking lot.
Improvements
-Improved reliability of object placement on escalators by better detecting valid placement surfaces and hiding placement-only helper objects when placement is not possible.
-Improved staff reliability when using escalators.
-Added clearer numbering for Warehouse Racks and shelves.
-Warehouse rack tags and shelf labels now use a numbering system, making storage areas easier to identify, organize, and manage.
-Staff now react faster to newly delivered boxes, reducing delays in warehouse operations.
-Improved save/load handling for Design Panel Managers and Store Title font/material settings.
[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions. We’d also love to hear what you’d like to see next!22 June: v00.02.041.003
Increased the size of the Delivery Location Marker checker area so it more accurately shows where delivered boxes can be distributed.
Updated Warehouse Racks so they can now store the largest box sizes as well.
Improved the frosty/snow material on Warehouse Racks for a better visual appearance.
Fixed an issue where display item boxes could stack in one row on Warehouse Racks. Now you can add two row.
Fixed an issue that made AC units difficult to place on Warehouse walls.
Added a secret Computer Teleporter button for the ones who could not locate their in-game computer.
[img src="{STEAM_CLAN_IMAGE}/45564029/445addaff45d47cedd7015437c3e8d6cb20cb03d.jpg"]
Bug fixes :
Prices can once again be set from both the computer and racks.
The cone and staff gathering point have been moved from the back of the store to the side of the building near the Warehouse entrance. (This only affects players who had these objects placed behind the store, where the new Warehouse area has now been added)
👉
The in-game computer freeze issue.
Staff interaction problems with storage racks.
Item count inaccuracies on the Hand Scanner.
Fixed an issue where some storage rack boxes, especially display item and rail-type product boxes, could reload as larger boxes and reduce the amount of stock that fit on the rack. A one-time recovery will run for affected saves on the first load after this patch, refilling those specific storage racks to their correct capacity; after that, the save is marked as fixed and it will not repeat.
Also, please note that we are aware of a bug that can prevent players from exiting the in-game computer. A fix is on the way.
Thanks for your patience.
[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions. We’d also love to hear what you’d like to see next![p align="start"]v00.02.035.002 Patch Notes
>Boxes that became stuck on escalators should now be recovered after Saving and Reloading the game.
>Fixed an issue where the new tile area in the storage section was not being saved correctly.
>Added An Outer Corner Vegetable & Fruit Rack.
[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions. We’d also love to hear what you’d like to see next!v00.02.033
Fixed a typo where Perry was incorrectly displayed instead of Pear.
Fixed an issue where boxes located under the escalators were not being moved when the store was first loaded.
Time now only progresses after opening the store by flipping the Open/Closed sign.
Fixed an issue preventing objects from being placed on parts of the upstairs back wall.
Fixed an issue where some mural placements were not working correctly on upstairs walls.
Fixed the visual alignment issue affecting the bottom banknote on the Manual Checkout Desk.
Updated the AC Unit coverage area. The cooling volume now extends further downward to better cover the upper floor.
Made improvements to the Computer and Paint panels to reduce the chances of UI softlocks and navigation issues (please let us know if you still encounter problems)
[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions. We’d also love to hear what you’d like to see next!👉
[p align="start"]18 April 2026, v00.02.023.004:
Performance & Optimization:
-Improved overall performance and RAM usage optimization.
-Increased the force applied when throwing boxes.
Bug Fixes:
-Fixed localization issues in heatmap panels
-Fixed an issue where product names and discount labels in price tags would not update when changing the language during gameplay.
-Fixed an issue where product names on boxes would not update when changing the language during gameplay.
-Fixed oversized store-closed warning message overlapping with in-game computer UI elements.
-Fixed an issue where the cash register continued displaying the change amount after the customer had already left.
-Fixed localization issues in the checkout desk middle panel (Product, Unit, Unit Price, Price columns).
-Added descriptions under icons on the left vertical panel of the in-game computer.
-Fixed an issue where the top middle panel always displayed "Day" regardless of selected language.
-Fixed localization issues in computer dropdown menus.
-Fixed localization issues in employee card data.
[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions![p align="start"]Also, don’t hesitate to tell us what you’d like to see next.January 20th, 2026 v00.02.015
- Added additional tutorial information for better guidance
- Fixed an issue with Aisle Sign materials not updating correctly
- Fixed a self-checkout bug where customers could get stuck and freeze
- Fixed a bug where staff could transport empty boxes
- Fixed missing information on the in-game computer interface Fixed certain issues that could cause crashes
[p align="start"]Join our Discord to report bugs, share suggestions, and ask questions!Also, don’t hesitate to tell us what you’d like to see next, another big update is on the way!
[p align="start"][p align="start"]Current Release
Build 26010875
Uploaded Oct 18, 2026
System Requirements
How to Install
HyperMarket Simulator.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Hypermarket Simulator for PC with a direct link or via torrent. Get the full version of Hypermarket Simulator for free. Hypermarket Simulator is a Casual released by Croissant Games.