Into the Radius 2
by CM Games · 24 Jul, 2024
59 downloads
About the Game

![]()
Dive into the eerie world solo, immersing yourself in a solitary and haunting experience. Or, assemble a team of up to two players in Early Access (and up to four players by Full Release) and venture into the depths of uncertainty, bravely confronting the dangers of the Radius as a united force.
Will you face the darkness alone or forge an unbreakable bond with your fellow Еxplorers?
![]()
In Into the Radius 2, each weapon has been meticulously crafted with incredible attention to detail. Each firearm has its own unique handling and characteristics, making your gameplay truly immersive and authentic.
Not only will you have a wide array of classic and modern firearms at your disposal, but you can also customize them to match your preferred playstyle. Attachments, optics, stocks, and more can be personalized to create the perfect weapon for you.
Remember that if you want to harness the full power of these weapons, it's crucial to stay on top of their maintenance. Make sure to clean and take care of your firearms regularly, ensuring they're always in top-notch condition to tackle the challenges head-on.
![]()
In a surreal world ravaged by monstrous creatures and unforgiving terrain, survival is your ultimate goal. Scrounge for resources, defend yourself against dreadful enemies, and strategically manage your equipment to outlast the odds.
The Player Base, your haven amidst the chaos, provides a central hub for weapon maintenance, organizing your loadout, trading, and planning your next moves.
Use your hard-earned loot to acquire essential gear, but choose wisely, for every item has its value.
Take full control of your survival strategy with a deep customization system for Chest Rigs, Armor Vests, and Backpacks. Whether you rely on pre-configured setups or build your loadout from scratch, you can arrange pouches and holsters exactly where you need them, at the angle you prefer. Every detail is yours to command, allowing you to tailor your gear for both your playstyle and comfort.
Adapt, strategize, and make the most of your surroundings to stay alive.
![]()
Unleash your potential by collecting artifacts scattered throughout the Pechorsk Anomaly. Unlock new abilities and powers as you delve deeper into their mysteries, gaining an edge against the horrors that await. Keep an eye out for valuable treasures amidst the artifacts, as selling them will earn you the funds needed to acquire new weapons and upgrades.
![]()
Be careful when exploring the zone, as you can encounter dangerous anomalies at every turn. Some of these can harm your health, while others can create impassable obstacles, forcing you to look for a way around. Use your arsenal of useful tools to avoid the epicenter of a deadly entity and stay alive.
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
FIXES & CHANGES
- Fixed a visibility rendering crash that could occur when loading a save file.
- The hand preference setting for the Explorer’s Watch now also determines which hand the Anomaly Compass appears on.
- Updated the available experimental optimizations in the settings. If you previously had them disabled, we recommend trying them out as they may improve game performance.
- Fixed an issue where the player's hand would incorrectly rotate when grabbing Lauri's hand.
- Fixed a bug causing weapons to fly away after detaching a magazine while interacting with attachments and holsters.
- Fixed an issue where stashed weapons near ash figures could fly away after being grabbed.
- Fixed the default G3 visual handguard grip not disappearing after attaching a vertical grip to the Railed Handguard.
- Fixed the price tag on the G3 Railed Handguard to display its actual price.
- Fixed an issue allowing holsters with items inside to be placed in the backpack, restricting this to empty holsters only.
- Fixed the incorrect rotation of Classic Probes Sack when placed in the hand slot.
- Fixed an issue where probe ribbons would jitter upon hitting a surface.
- Fixed an issue where oil cans could not stand upright on surfaces.
- Fixed an issue where the white icons on the Explorer's Watch became barely visible after applying paint to the Classic Explorer’s Uniform.
- Fixed "Shooting Range" decals failing to render for players on low "Effects" quality settings.
- Fixed an issue where the player could get locked outside the Command Room during their first arrival at the Facility.
- Fixed an issue where the charged supercapacitor could be incorrectly detached from the rat cage.
- [Co-op] Fixed an issue where Lauri's hand grip point would sometimes appear offset for Client players.
- [Co-op] Fixed an issue where the Client could spawn underneath the maze area after teleporting from the town portal.
- [Co-op] Fixed an issue where loading a save could break the Client's state, resulting in unusable inventory slots, zero credits, and the inability to interact with doors. If your save is already affected, please leave and re-enter the location to apply the fix.
- Fixed an issue where a single-player save file could be erased when switching to the Co-op tab in the main menu.
FIXES & CHANGES
- Fixed an issue where the PSG-1 could be purchased from the Supply Depot without its scope.
- Added five new spray paints featuring colors from Into the Radius 1.
- Added in-game support for the Classic Explorer Kit DLC.
MAIN FIXES & CHANGES
- Improved anomaly difficulty settings so lower options reduce random anomalies more consistently while keeping important anomaly clusters intact.
- Added the G3 rifle.
- Improved overall weapon balance, including adjustments to prices, progression, damage, and attachment availability.
- Fixed an issue where flashlights attached to a helmet could not be turned on or off while wearing it.
- Fixed an issue where grenades could not be detonated by external damage.
- Fixed an issue where unpurchased items could be taken from the Supply Depot by dying with “Keep Item on Death” active.
- Fixed an issue where targets in the Shooting Range were not visible at long distances.
- Fixed an issue where grenades could not be used in the Shooting Range.
- Fixed an issue where Kill House doors could remain open after loading a save during an active run.
- [Radius Locations] Added notes left behind by previous explorers.
- [Radius Locations] Added new reflections from Lauri.
- [Radius Locations] Fixed an issue where shelter bubbles in Pechorsk Outskirts were only visible from a short distance.
- [Co-op] Fixed an issue where walkie-talkie mode changes made by Clients were not visible to the Host.
- [Co-op] Fixed an issue where quest items in the Host’s inventory could be incorrectly marked as lost for Clients after rejoining the session.
- Added another round of optimizations to improve overall performance and stability.
MAIN FIXES
- Fixed a bug with the mannequin in the training area that prevented players from picking up vests or other items.
- Updated the visuals for .338 and .45 ACP ammo boxes.
- Fixed an issue where ammo boxes could cost the same as buying the rounds individually.
- [Radius Locations] Fixed some inverted doors in the Pechorsk Outskirts and Kalasaare Village locations.
- [Co-op] Improved overall performance for Host.
- Fixed an issue where some parts of the post-credits transition window could not be selected.
- Fixed an issue where, after completing the TED mission in the tutorial, the player could respawn at the location entrance.
- Health Injector now correctly disappears after use
{STEAM_CLAN_IMAGE}/44777179/837266a4a90b4c4542732025d3e7544aa5fb4766.png
MAIN FIXES
\[Co-op] Fixed a co-op replication issue that caused Client desync. To apply the fix, the Host should travel to any location and return to the Facility before the Client joins. After that, the Client’s visuals, gear, and interactions will sync correctly.
\ Fixed an issue where some mission rewards could spawn under the Command Room terminal tray, preventing it from closing.
[img src="{STEAM_CLAN_IMAGE}/44777179/28561d90b91d2c00caaf42247283f8243922348f.png"]
IMPORTANT NOTICE
- Following the mannequin fixes, any equipment left on 2 of the broken mannequins prior to this build is wiped.
MAIN FIXES
- Fixed an issue where weapons could break after being placed in the Supply Depot vise.
- Fixed an issue causing the Vityaz mag to clip into the holster.
- The Command Room terminal tray now correctly registers as empty once you remove all items.
- Fixed an issue where mannequins and backpack racks could stop working after saveload or transition.
- Fixed an issue where equipment placed on the Dormitory mannequin could duplicate to the mannequin in the Supply Depot.
- [Radius Locations] Fixed the Update Locations button not working for teleport nests.
- [Radius Locations] You are now correctly oriented after teleporting through certain portals.
- Restored the missing icon for the UNPSC Throwsonde on the Command Room terminal.
{STEAM_CLAN_IMAGE}/44777179/828567f82cf1e634b79263f82453a741ac6c4479.png
- Dying in the tutorial no longer blocks Hub access after you respawn.
- Fixed an issue where players could jump out of the tutorial area.
- Fixed collision issues on the M4A1, the Vityaz PL-3 handguard, and the Saiga wooden stock.
- Adjusted access level for the Kochetov mount top rail in the Supply Depot.
- Flares can no longer be used inside the Supply Depot.
- Adjusted brightness of NVG and fog at night.
- Fixed portals spawning too early in the “Two Keys for One Door” mission.
- [Radius Locations] Fixed an issue where loading a save inside a shelter could place the player at the shelter’s edge.
- Fixed new anomalies not applying the damage modifier.
- [Co-op] Fixed an issue that could cause the Client to crash during weapon cleaning.
- When the Creator Camera is on, the low‑HP screen effect no longer covers too much of the view.
- Items you pick up for the first time should now be properly recorded in the Handbook.
- Removed the dithering effect from some real‑time shadows when using High shadow quality.
- The night sky no longer appears too bright when Effects are set to Low.
- Ash figures and the Parasite anomaly no longer play audio when master volume is set to zero.
- Reduced Supervisor Eva’s volume and cleaned up her audio for better clarity.
{STEAM_CLAN_IMAGE}/44777179/1ff940aa5acec12c14ed0240624e101f5483452b.png
- [Co-op] Fixed an issue where all of the Сlient’s items would drop when leaving a shelter after loading a save.
FIXES
- [Co-op] Client grab points no longer disappear, items can be placed into the backpack after first use, and items no longer clip through or break when you interact with the backpack quickly after moving between locations.
CHANGES
- The OTs-14 Groza can now only be found inside the Radius.
- The OTs-14 Groza now has a separate rail attachment, which can also only be found in Radius locations.
- Different sized items now produce distinct splashes when dropped into water.
FIXES
- Fixed a crash when moving to the Pechorsk Outskirts location.
- Fixed a crash when overwriting the first mission save slot.
- Fixed a crash related to updating available missions.
- Fixed a crash that could occur when interacting with an ammo box and ammo cartridges placed close together in the backpack in certain sequences.
- The game no longer crashes if the player kills themselves using the Izh-27, Benelli M2, or Saiga-12.
- Fixed a crash related to enemy spawn on the Pechorsk Outskirts.
- Fixed a crash that could occur when spraying cleaning oil.
- The dithering effect no longer appears when Shadows Quality is set to High while using DX11.
- Gun parts no longer fail to reinstall after being removed, following a save load or when changing locations.
- The Laser Sight beam no longer casts shadows.
- The error message no longer appears when trying to shoot the PM pistol.
- Pouches attached to the backpack now work correctly and no longer occasionally stop functioning.
- Missing objects have been added to the Peninsula map.
- Mission items no longer start playing sounds again after a save load or when changing locations.
- The Lost Item marker no longer appears on the map if the mission has already been completed.
- Missing furniture items have been returned to their proper places.
- [Radius Locations] Fixed cases where the player could get stuck or fall through the floor in certain buildings on the Pechorsk Outskirts.
- [Radius Locations] Extra weapon crate sounds no longer play, and the intended crate sounds now trigger correctly.
- [Radius Locations] Fixed visual bugs across all locations.
- [Radius Locations] Fixed a bug where the sleep UI would not appear when using the bed in the shelter.
- Creep Hunter no longer continues to emit sounds after being killed.
- [Co-op] The client no longer appears underground after moving from Pechorsk Outskirts to Peninsula.
{STEAM_CLAN_IMAGE}/44777179/6300cc4bd9fd31184146ed3ba8e5a06348560f53.png
- Added missing debug data to crash reports. Future reports will now include correct information, allowing us to collect more details on technical issues.
- Fixed an issue where the minus button in the volume settings would only decrease the value by 1.
- Refined enemy behavior and fixed several AI issues related to mimics detection, flashlight awareness, cover usage, and last known location reporting.
{STEAM_CLAN_IMAGE}/44777179/46917bbb2d342871ce8fcfe020e8568dcbda5c4b.png
Current Release
Build 24024260
Uploaded Jul 17, 2026
System Requirements
How to Install
IntoTheRadius2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
16.6 GB
24024260
You May Also Like
View AllDownload Into the Radius 2 for PC with a direct link or via torrent. Get the full version of Into the Radius 2 for free. Into the Radius 2 is a Action released by CM Games.