About the Game
IT HAS YOUR FACE. Now it wants your life. Hide, seek, and try to kill your clone in this deceptively simple first-person horror roguelite.
FIND YOUR CLONE
Your clone is hiding among the crowd, ready to kill you when you’re most vulnerable. Endure procedural paranoia as you search to find your doppelganger before they find you.
KILL YOUR CLONE
Scavenge for weapons, manage limited ammo, and prepare carefully to strike. If your assassination fails, you’ll lose the opportunity to stalk from the shadows.
BIOLOGICAL HORRORS
As you progress, you’ll gain a greater understanding of your cursed fate and reveal terrifying new threats.
A BETTER YOU
Roguelite elements offer upgrades and improvements, giving you greater flexibility to endure increasingly complex challenges.
MULTIPLAYER MAYHEM
By popular demand, the Early Access version will include a PVP mode. Play hide and seek and eliminate your friends in this game of 1 v (the same) 1.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
Changelog:
Fixed a bug where sprint toggle and FOV option being reverted after the session
-wolderado
Changelog:
A bug in mutator count calculation is fixed. Now active mutators count can go above 2
-wolderado
Hey everyone! Small hotfix for people who are still affected by the threshold change achievement bug
Changelog:
Fixed Players don't get the "complete all achievements" achievement after the game gives them the 200 kill achievement
Fixed camera bobbing animations don't play in high fps (above 240)
Fixed not getting the 200 kills achievement in an old save
Fixed automatically getting the "The Thing" achievement popup
-wolderado
Hey everyone!
We've removed the "Win A Multiplayer Round" achievement. This was a steam-only achievement that unlocked when you play a multiplayer round and kill the other player. This wasn't inside the game and it was only unlockable in steam.
We did a poll on our Discord channel (join here) and majority of the votes wanted us to remove the achievement.
[img src="{STEAM_CLAN_IMAGE}/44484645/105bc06f58e941a6103650043ae1bd368931799a.png"]
We saw that many players are looking for other people to get the achievement and we don't want people to go through out-of-game efforts to unlock an achievement.
Removing this won't affect singleplayer experience at all and we still have 36 achievements you can unlock.
It might make a comeback in the future when we have a more improved multiplayer
-wolderado
Hey everyone! Small hotfix for people who are still affected by the achievement bug.
Changelog:
Fixed achievement synchronization. Now the game synchronizes achievements with steam correctly
Added synchronization between stored target killed amount and steam-side stored target kill amount
-wolderado
Hey everyone! New patch is out which should adress pain points reported by you. We reduced the effectiveness of clone hints and added a toggle.
As for why we skipped several versions, we did have a few internal ones and things got complicated so we've opted in to update to 0.9.180 directly.
Changelog:
Added toggle in the options to disable the clone hint system
Updated zoom tutorial and added a prompt
Fixed using disguise tool doesn't work against the Turret
For multiplayer only, officers will drop the chase 30% faster
Now your story alignment is shown when you raise your mirror after chapter 1 (Red vs Blue)
Readjusted MP officer count numbers. Now less police should spawn in default (15% -> 10%)
Doubled the clone hint appear times. Now it waits for 3 minutes for first hint and for subsequent hints, it waits for 1.5 minutes (was 1.5 minutes and 1 minute)
Doubled the clone hint appear times. Now it waits for 3 minutes for first hint and for subsequent hints, it waits for 1.5 minutes (was 1.5 minutes and 1 minute)
Now when player throws the dynamite, fuse duration has a max and min. Thrown dynamite fuse duration now is limited to 1 second to 3 seconds.
Dynamite achievement changed. Now you can get the achievement when you die to your dynamite in any way
Also updated dynamite hurt calculation
Updated dynamite description and title text
Added steam stats for killing clones
Added a system to sync all achievements with steam. Now if a challenge is unlocked in game but not on steam, it’ll be unlocked on steam as well
Added a new toggle in the options
Increased number of starting sections in chapter 3
Converted all chapters number of section increase curves into linear (was exponential)
Added ability for target and other clone smoke bombs to drop the officers chase. Now officers won't them for a short while after smoke bomb is deployed
Increased clone location hint disable threshold to 30m (was 20m)
Disabled clone location icon on clone hint
Removed illegality from MP pull tool. Now offices won't care if players are using the tentacle pull tool
Reduced crane audio volume (start, stop, loop)
Fixed logo sounds playing at 10,000x volume
Reduced BHVR logo volume
Updated zoom tutorial and added a prompt
Fixed slow area triggering multiple slowdowns
-wolderado
Hey everyone!
Another patch is live.
Known issues:
Getting the last chapter achievement and upgrade achievements inside the game but not on steam
Changelog:
Patched unity security issue
Added new atmospheric particles to Chapter 5 story area
Added a player block so they don't go near the CD in Chapter 5 story area
Removed floor step sound in Chapter 5 story area
Adjusted NPC spawn curve. Now human count increasing linearly instead of exponentially with the progress percent.
First mutator in Chapter 2 will appear at 30% instead of 50%
Now there is another mutator in Chapter 2 at 70%
Fixed upgrading Adaptation to max level allows player to access non-knife weapons while Close Combat mutator is active
Fixed dropped weapons dropping through the grate in LightStreet2
Fixed repair tool not affecting Crossbow
Fixed repair tool not affecting Spark Gun
Crossbow now supports multiple ammo. After every shot players will need to prepare the weapon again
Localization changes for French and Simplified Chinese
Fixed binoculars does not cover the entire screen bug
Increased binocular sway amount
Fixed crossbow bolt getting stuck when shooting close to the walls
Fixed prop wall collisions in turret section
Now for the 2nd chapter, the game randomly picks mutators from a smaller pool
Added a second mutator to 2nd chapter that activates at 70%
Reduced chapter 3, second mutator threshold to 50%
Now, if one chance and close combat mutators are both active, player starts with a knife instead of a gun
Now, if one chance is active, NPCs and objects won't drop any weapons
Updated one chance descriptions
Fixed custom controls are not reflected on glyphs in game
Added a new line to every Dr.M hologram
Changes to the new dialogue indicator for better visibility
Added a radar to hologram device.
Added circle particles to new radars whenever a hologram is talked to
Edited ML6 glass and PodGlass so it doesn't distort new dialogue indicator text and background
Fixed Watcher can be shot when shooting Dr M in 1st chapter
-wolderado
Hi everyone!
First patch of Early Access is finally here! The most annoying bugged achievements are fixed along with a bunch of fixes:
Fixed 6th chapter achievement not triggering bug
Fixed Upgrade achievements not triggering bug
Related to the above two bugs, chapter and upgrade achievements will be checked when player enters the hub so affected players can still get the achievement
Removed the space in sable cheat code
Increased watcher interact distance so players won’t miss it
Now player spawns inside the mirror room in chapter 2 (instead of outside the chapter doors area)
Potential fix for NoMirror mutator bug
Fixed a spot where player can get stuck in the hub
Added an easter egg influencer
-wolderado
We're pushing a small bug fix live addressing specifically Steam Deck users
Right now, no Steam Deck user can play the demo so this will fix that
Changelog:
- Versioning system changed from "Demo 0.9.69" to "Demo 1.0.11"
- Fixed stuck-on black screen during logos for Linux users
- Added localization folks to credits
- Added newsletter social button back
- Removed the wait for final data analytics before quit (faster quit)
- wolderado
Changelog:
- Removed social links
- Changed hitman mutator name and tie color
- Fixed missing underpipes section pipe collision
- Fixed mirror lower bug after pause during the intro animation
- Fixed darkness mutator not making the environment very dark (was clashing with options/graphics setting)
- Reduced the threshold for mirror open time for mirror open tip
- Updated bumb gun texture and added emission
- wolderado
- Target behaviour heavily favoring Killer bug fixed
- Disabled AI invisibility in Smoke area
- Turned ad card to static
- Changed newsletter icon
- Removed twitter social button
- wolderado
Current Release
21344574
Uploaded Feb 18, 2026
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System Requirements
How to Install
It Has My Face.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
258 MB
21344574
7F24508F
23f4acf2d5f13fb49d16ac6bb74ce27eff6776edcf713d37f4534a41495e2e7d
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View AllDownload It Has My Face for PC with a direct link or via torrent. Get the full version of It Has My Face for free. It Has My Face is a Action released by NightByte Games.