About the Game

“May you find your book in this place.”
Become the owner of the Library and receive your guests.
Your librarians will fight for the Library.
Combat between the guests and the librarians breaks out as if it were on a stage.
Defeated guests turn into books, and the Library grows onward.
A good book will allow you to invite new guests with greater secrets.
Amass a collection of books and explore the secrets of the City.
And eventually, get your hands on…
The one singular, perfect book.
[Introduction to the Game]
“May you find your book in this place.”
Become the owner of the Library and receive your guests.
Your librarians will fight for the Library.
Combat between the guests and the librarians breaks out as if it were on a stage.
Defeated guests turn into books, and the Library grows onward.
A good book will allow you to invite new guests with greater secrets.
Amass a collection of books and explore the secrets of the City.
And eventually, get your hands on…
The one singular, perfect book.
[A Library Battle Simulation]
Library of Ruina is a game that uses the concept of a “Library Battle Simulation”.
You will invite guests to the Library and engage in combat with them to gain 'Books' with their stories.
Battles are played with the 'Librarians' and the 'Guests' using cards and dice.
You can plan against the guests’ moves by looking at the cards they will use and select the most optimal card to oppose them.
When combat begins, how the dice from your chosen card fall will determine victory or defeat in the struggle.
However, the outcome of the dice is not simply determined by pure luck.
Certain effects and variables will shift the outcome of the dice for and against your favor.
Be sure to carefully choose which cards you utilize to win the battle with your guests.
Behold the outcome of your choices and how luck unfolds as your librarians and guests skirmish.
You can go through an exhilarating experience, putting it all on the line with thrills just like betting.
[Conflicts that Build Emotion]
Confrontation in the Library is not just about killing your enemies, it is about heightening emotions.
The emotions of the librarians and guests rise as the battle progresses, and as it grows fiercer and comes to a head, they will surge.
Depending on your librarian's feelings, positive outcomes or powerful effects with penalties can occur.
In addition, as the emotional tension of the guests grows, the difficulty of combat increases, yet at the same time, rarer books can be acquired.
Furthermore, dialogue can appear depending on the situation of the battle and will make one’s viewing experience of the match unfolding even more enjoyable.
[Books Can Be Anything]
A guest who dies in the Library will turn into a book.
These books can be a librarian's body, materials to grow the Library, or new cards for battle.
You can also use books as the parts of an invitation to bring forth another guest.
Invite different guests to acquire various books, then utilize them accordingly.
How you make use of your collection to grow the Library is up to you.
[The Story of the City and the Library]
In Library of Ruina, you will be witness to the stories of Angela, the Sephirot, and Roland following the ending of Lobotomy Corporation.
You will also watch various events occurring around the huge city in which the Library is located.
Accumulate books to grow your Library and librarians, and invite more powerful guests to gain better books.
From lowly canards to urban legends and beyond...
Throughout the game, you will gradually become familiar with the story of the City.
May you find your book in this place…

Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
- Fixed an issue where certain poses would display erroneous images when using the Key Pages of Yun, Pameli, Zulu, and Mei or their projected appearance.
- Fixed an issue where the body image of custom skins would sometimes be displayed in incorrect positions.
- Fixed an issue where certain battle dialogue for various enemies was missing.
- When the game is launched with an abnormally small or erroneous window size, the window will automatically adjust to an intended size.
1.1.0.6a11 hotfix <2021.11.03>
- Fixed an issue where Alriune's passive ability, 'Tears of Petals', was not functioning properly.
- Added a 'refersh' button to the custom invitation tool, which reloads external resources.
- Fixed an issue where passive ability descriptions of certain enemies were not visible.
- Fixed an issue where projecting appearances of pages downloaded from Steam Workshop caused errors that stopped the game from progressing properly.
- Fixed an issue where abilities that activate upon Staggering the target did not activate properly (e.g. The Abnormality Page 'Rake').
- Fixed an issue where images of custom Combat Pages were not visible during engagements.
- Fixed an issue that prevented the player from acquiring rewards in the reception of uninvited guests.
hotfix
- Fixed an issue where the custom reception tool displayed audio files in unsupported formats in resource lists.
- The game can now read external audio files in .wav format.
- Fixed an issue where the story edit menu could not be opened.
hotfix(1.1.0.6a6)
- Fixed an issue where using a Synchronize E.G.O page in certain receptions caused the background image to not display properly.
- Fixed an issue where librarian dialogues were not being displayed in the Realization battle for the Floor of History.
- Fixed an issue where loading a Workshop mod with multiple Key Pages caused an ID overlap error.
- Fixed an issue where combat dialogue was not being displayed properly in the custom reception creation tool.
hotfix(1.1.0.6a7)
- Fixed an issue where the ability of the Combat Page 'Focus Fire' was malfunctioning.
- Fixed an issue where placeholder Combat Pages were being shown in the preview decks of certain guests.
hotfix(1.1.0.6a8)
- Fixed an issue where the keyword descriptions for certain Combat Pages were not being displayed.
- Increased the starting Light capacity for the Key Pages of Kalo, Esther, Hubert, and Gloria from 3 to 4.
- Fixed an issue where Light was not being displayed properly if the maximum Light capacity exceeded 11.
- Fixed an issue where loading a deck preset onto a deck for the Purple Tear's Page reset all its decks.
- Fixed an issue where the switch clash target button did not function properly under certain circumstances.
- Fixed UI issues in the final episodes.
- Other UI-related fixes.
- Fixed an issue where voiceovers were missing for certain lines of dialogue.
- Key Page information now displays if it can have Ranged Combat Pages in its deck.
- Fixed an issue where the descriptions of certain Abnormality Pages did not inform that the special Combat Page given by their effect is also included in the deck in subsequent Acts.
- Fixed an issue where the Combat Page 'All Returns to the Void' would automatically exhaust at the end of the Scene.
- Fixed an issue where text was missing from the Combat Page 'Ever-repeating Performance'.
1. Increased the amount of books resolved by defeating guests in Urban Plague and above.
2. Improved chances of earning Limited- and Objet D'art-grade rewards from burning books, and reduced the chances for Paperback and Hardcover rewards accordingly.
3. Added a status that prevents damage from status ailments during the final phase of the Realization battle for the Floor of General Works.
4. Bug Fixes
- Fixed an issue where the ability of the Combat Page 'Field Mods' reduced Costs further than intended under certain conditions.
- Fixed an issue where using the Servant of Wrath's E.G.O filled the screen with Hermit's dialogue.
- Fixed an issue where combat start lines were being displayed when an Abnormality battle was completed.
- Fixed an issue where the appearance of the Battle Symbol 'Uncanny Grin' was incorrectly displayed.
- Fixed an issue where the ability of the Combat Page 'If I Can be of Help!' used by the Magical Girl of Courage did not function.
- Fixed an issue where the effect of the status 'Cane' given by the Hermit did not match the description.
- Adjusted the maximum recovery of the passive ability 'Corpse Cleanup' from 6 to 12 to match the description.
- Adjusted the description of the status 'Jack of the North' (1 Haste -> 2 Haste) to match the actual effect.
- Adjusted the description of the passive ability 'Scars' (25% chance -> 20% chance) to match the actual effect.
- Fixed an issue where incorrect information was displayed for Abnormality Pages obtained from Realization battles for the Floors of Philosophy and Religion.
- Fixed an issue where certain books could be obtained despite failing the respective receptions.
- Fixed other UI-related errors.
5. Minor Fixes and Improvements to Translations
1. Added a passive ability to Noah's Page: Ranged Attack Damage +1
2. Reduced the dice values of Combat Pages used by enemies in the Rats' Reception.
3. Added a fast forward feature for dialogue scenes.
4. The achievement 'A Singular Strike' is no longer obtained by using a certain Combat Page given during the Realization battle for the Floor of Religion.
5. Bug Fixes
- Fixed an issue where the effect of the passive ability 'Overheat' applied to all types of dice.
- Fixed an issue where the passive ability 'Chink in One's Armor' affected all types of Defensive dice.
- Fixed an issue where the Jester of Nihil's Speed Dice could be sealed.
1. Added the ability to refight past Abnormality Battles
- You can access this feature from the Credenza.
2. Adjusted consistency of action order so that when a character has multiple Speed dice with the same speed value, the leftmost die goes first.
1. Changes
- You can now check the librarians' hands while selecting Abnormality pages
2. Bug Fixes
- Fixed an issue where the game could not progress after certain receptions.
- Fixed an issue where targeting information would not update after switching clash targets.
- Fixed an issue where a librarian with the Abnormality page 'Tentacles' attacking a Staggered target caused the status to persist on the next Scene.
- Fixed an issue where Cowardly Cat displayed another character's image when Staggered in The Road Home's Abnormality battle.
- Fixed an issue where the ability of the Combat Page 'Repair All' did not work.
- If a guest's loot table (i.e. what rewards can be earned) at low Emotion Levels contains a book that is required for story progress, at least one copy of that book is guaranteed to be resolved when the reception is completed.
- Fixed UI-related bugs.
Bug Fixes
- The Servant of Wrath: Fixed an issue where the Servant could not defeat the Hermit
- Fixed an issue where Emotion points were being gained from "clash results" that actually were not clashes (Previously undocumented change applied in 1.1.0.4)
- Fixed an issue where Defensive dice did not give Emotion points despite rolling maximum or minimum (Previously undocumented change applied in 1.1.0.4)
Balance Adjustments
(The changes have been made to compensate for the reduced Emotion gain due to the bug fix)
- Downadjusted the amount of Emotion required to gain Emotion Levels (3/4/6/8/10 -> 3/3/5/7/9)
- Changed the passive ability 'Singular Strike': "When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash."
1. Bug fixes and balancing
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core i5
RAM
8 GB RAM
GPU
GeForce GTX 560+
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Important: Check "Copy Contents of ... Directory to Installdir"
6
Launch the game from desktop shortcut
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
3.4 GB
Password: cracked-games.org or 123
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View AllDownload Library Of Ruina for PC with a direct link or via torrent. Get the full version of Library Of Ruina for free. Library Of Ruina is a Indie released by ProjectMoon.