About the Game
It's not about success. It's about survival.
Non-League Manager simulates over 2,000 real English clubs, from the Premier League all the way down to Step 7 of the pyramid, with real grounds, real kit colours, and real local rivalries. Pick the club you've stood on the terraces for, or type in your postcode and find the one at the end of your street.

No data pack gives you this
This is not a professional football game pointed at small clubs. Every system was built for how non-league football actually works, and no other football management game has them:
Players with day jobs, who miss training after a late shift and can't always make a Tuesday away game
Ground grading that blocks promotion if your floodlights and hard standing aren't up to standard, no matter where you finish
Clubs that overspend, take points deductions, go into administration, fold, and reform as phoenix clubs at the bottom
7-day approaches, dual registration with other clubs, and non-contract players on £20 a week
Gate receipts as the difference between paying the wages and not

Managing around real life
Lower down the pyramid, your players have day jobs. They miss training because of a late shift. They can't make Tuesday's away game because they work for a living. Availability changes week to week, and your teamsheet depends on who can actually get there.
Transfers work differently in non-league, too: 7-day approaches, dual registration with professional clubs, free agents, and the occasional agent to deal with. You need players who are good enough to win and close enough to make training. Geography matters as much as ability.

The ground, the money, and the cups
Your ground has to meet the league's grading requirements: floodlights, hard standing, covered seating. If it doesn't, promotion isn't happening, no matter where you finish. Plan the investment early or watch the opportunity pass you by.
Gate receipts pay the wages. Sponsorship and matchday income keep the lights on. A cup run in the FA Cup, FA Trophy, or FA Vase can transform a season — financially, and in terms of what it means to the club. Drawing a League One side in the first round proper is the kind of day that defines a decade.

A match engine built for non-league football
Every match runs through a purpose-built match engine with live move-by-move commentary. You watch it unfold in real time — reading the game, making substitutions, changing shape, adjusting the mentality when you're hanging on with ten minutes left. Derby matches feel like derbies. The crowd is different, the intensity is different, and the players respond to it. The engine was designed for non-league football, and it plays like it.

A living pyramid
Money is tight at every level, and the consequences of getting it wrong are real. Clubs can overspend, go into administration, take a points deduction, or fold entirely. Phoenix clubs reform at the bottom and start again. When you draw a National League side in the FA Cup, they've been having their own season. When you get promoted, the division you're entering has had its own relegation battles and financial crises.
The off-season is alive too: contracts expire, boards set new budgets, managers get sacked, youth players come through. The pyramid reshapes itself every summer.

Your career runs through it
Build a reputation, earn the board's trust, get offered bigger jobs — or lose the dressing room and start again somewhere smaller. Every job you take shapes what comes next.

Screenshots
10 imagesVersion Information
Steam Patch Notes
Official update history
v0.43.20
Fixed a bug in the last release which blocked new careers.
v0.43.19 is now live
Sped up daily football-world processing so squad checks, scouting and manager updates complete much faster during busy careers.
Strengthened career upgrades so clubs with depleted squads can rebuild within their existing wage budgets.
Fixed a bug that could stop the board's professional status conversation from opening when you asked about moving to part-time or full-time football.
Fixed a bug that could restart a player's consideration of a separate contract offer when he left his former club.
Fixed a bug that could stop saves created on 0.43.11 or before from progressing past their first season if a play-off final was delayed past a certain point. Those saves can now be resuscitated or resurrected, depending on your theological outlook.
Fixed a bug that could stop some older saves from opening after an update.
Fixed a bug that could stop the profile of a club with no league this season from opening.
Fixed a bug that could delay the news announcement of a cup round with a single tie until both clubs were known.
Fixed a bug that could stop the Staff tab, coach pages and Training from opening for a club with no league this season.
Fixed a bug that could stop Continue from progressing past 31 December after a club in a Step 7 league had left the pyramid.
Fixed a bug that could stop Club > Fans from opening between 1 July and budget setting on 10 July.
Fixed a bug where changing clubs could leave your old club’s pending budget, loan, transfer and friendly requests active.
Fixed a bug that caused new careers to give starting squads unrealistic contract mixes for their league level.
Fixed a bug that meant the borrowing club did not receive its own dual registration confirmation explaining that the player could play for either club.
Fixed a bug that caused forfeited matches to add goals instead of awarding three points without goals.
Fixed a bug that could stop the season from advancing when a club reformed after another club left the pyramid.
Fixed a bug that could cause ground works emails to name the wrong ground after a club changed grounds.
Improved transfer contracts so written deals follow the correct league rules, while eligible lower-league clubs can still pay fees and sign players on non-contract terms.
Improved Match Day live scores so abandoned background matches now show A-A with the same awarded note used in other results.
Fixed two-legged cup and play-off ties so forfeiting either leg now ends the tie correctly and removes the unplayed return leg.
Improved save reliability during normal career play.
Improved play-off final news so club names read more naturally throughout each article.
Improved computer-controlled recruitment so clubs can fill emergency squad gaps within their wage budgets when no suitable signing is available.
Improved board finance warnings so forecast messages only appear when your club is already over its playing wage budget.
v0.43.16 is now live
Fixed a series of bugs that resulted in second-season turn processing running slowly.
Improved computer-controlled recruitment so clubs now respond urgently when injuries, suspensions or loans leave too few players available for upcoming matches.
Fixed a bug which could make players far too likely to accept reduced wages when there were no competing offers.
Fixed a bug that caused EFL & EPL transfer windows to use incorrect dates.
Fixed a bug that caused paying clubs to be unable to offer free agents paid deals without a fixed term.
Fixed a bug that caused bad weather to rearrange pre-season friendlies.
Fixed a bug that caused transfers to be blocked when the selling club's registration window was closed even though the buying club's window was open.
Expanded emails so you are kept informed when the board changes your club's status or makes decisions about ground works, including approvals, refusals and extensions.
Fixed a bug that caused cup elimination emails to show cup names such as FA Vase with incorrect capitalisation.
Improved computer-controlled recruitment so clubs prepare replacements for known future departures before their squads become short.
Fixed a bug that caused renewal offers to change a player’s current wage unexpectedly.
Improved player retention so non-league clubs are more likely to keep their players at season end.
Fixed a bug that could stop existing careers from loading after planned signing dates were introduced.
Fixed a bug that caused agreed signings to get stuck after a transfer approach expired, leaving wages reserved and blocking new recruitment.
v0.43.13 is now live
Fixed a bug where reserve teams could fail to hire a manager when a vacancy opened.
Improved the Manager of the Season award so it recognises the manager whose results most exceeded his club’s expectations, rather than automatically going to the champion’s manager.
Fixed a bug in wage budget information so the budget, current bill, money set aside for offers now agree across the game.
Fixed free agent contract talks so revising an offer no longer makes your available wage budget appear too small.
Improved transfer talks so your Club Secretary now checks before you cancel an agreed bid, letting you keep negotiations open or release the reserved money when you end them.
Sped up manager job searches and approach conversations so vacancies, interviews and offers load faster.
Improved Club Secretary reminders so they clearly tell you when the transfer deadline is approaching and what business must be completed before then.
Fixed a bug on older Macs where opening a dialog could move keyboard focus to the wrong controls.
v0.43.13 is now live
Fixed a bug which caused Club Profiles to take a few seconds to load.
Improved recruitment so clubs no longer repeat terms a player has already refused.
Fixed a bug where a club finishing a season with negative league points could stop the season from advancing.
Fixed a bug where replying to one email could apply the response to a different one.
Improved recruitment so clubs can promote their own reserve and youth players without treating them as transfer targets.
Sped up turn processing by optimising the time computer-controlled clubs spend working through recruitment searches.
Improved recruitment wage guides so estimates are closer to a player's real wage and are clearly labelled as estimates.
Improved transfer decisions so clubs better judge players who already play for them on loan or through dual registration.
v0.43.12 is now live
Fixed a bug where relegation into Step 7 could stop the season changeover and crash your save.
Fixed a bug where another club's approach hid a player's pay rise and contract options.
Fixed a bug where a player could ask for terms your club could not ever afford.
Fixed quitting during Continue so the game waits for the current day to finish before closing your career.
Fixed a bug that could crash and corrupt saves if you try closing the game while a turn is processing.
Fixed a bug where a goalkeeper sent off or injured during a match could leave you unable to resume, so the changes preview now tells you how to put someone back in goal.
Fixed a bug where choosing Save and quit for a game update could leave unsaved team sheet or note changes behind.
Fixed a bug where some careers with departed clubs could refuse to open.
Fixed a bug where the Submit Offer button could stay greyed out after a player's terms had loaded.
Improved staff contract talks so wage offers follow the board’s allowed range and Submit updates as terms change.
v0.43.11 is now live
Fixed a bug where computer-controlled clubs could run with thin squads, so they now recruit back up to a full squad.
Fixed a bug where a free agent's wage in Player Search could differ from what he would actually accept, so it now shows his real asking price.
Fixed a bug that was causing too many mid-season departures of clubs.
Fixed a bug where a manager whose club won promotion out of the National League or was relegated too far down the pyramid could get stuck in the job, so the club now ends your contract with a clear letter explaining why, including in careers already affected.
Expanded Step 3 and Step 4 play-offs to six teams, matching the National League North and South format with midweek eliminators and a bank holiday final.
Fixed league tables so a club whose record is expunged finishes bottom of its division, with only the leftover promotion and relegation places decided by the table, and departed clubs clearly marked with the reason.
Fixed transfer and contract talks so the wage a player asks for is his real asking price rather than a padded guess.
Fixed a bug that stopped a club from completing a permanent transfer for a player it already had on loan.
Fixed a bug where a screen that failed to load could leave you stuck, so it now shows a calm message with the option to try again or go back.
Improved the Squad screen so player availability for your next match accounts for suspensions and injuries in that specific competition, with a clear reason shown for each unavailable player.
Sped up busy match days by fixing a slowdown in how the game works out each side's recent form.
Sped up starting a new career by making the game work out staff histories and homes more efficiently.
Sped up the Load Save screen so it opens much faster when you have a lot of saves.
Sped up match days further by fixing a slowdown in how the game checks which named players are out on loan.
Fixed a bug where a club leaving the football pyramid could freeze Continue if it had open staff adverts or scouting assignments.
Fixed season changes so promotion and relegation now stay consistent across every route in the playable pyramid.
Fixed ground improvements so a finished project now carries its new ground grade into later seasons and is reflected in grading.
Fixed a bug where one failed transfer could undo other clubs’ completed signings on the same day.
Fixed loan offers so they lapse when the player has already gone out on loan elsewhere.
Fixed older careers so saves from the early beta and version 0.43.5 or older can open again.
Reduced how often other clubs approach you about a new job.
Fixed a bug where clubs leaving the football pyramid could leave behind open transfer, loan and media arrangements that disrupted later decisions.
Sped up season changes by streamlining how fixtures are prepared.
Improved staff ratings in existing careers, with Player Judgement now shown for scouts and assistant managers.
Fixed a bug where leaving an opening job approach unanswered could let the same club return too soon, so it now counts as a refusal and the club waits before trying again.
Fixed a bug where a loan agreed near a season change could be recorded under the wrong season, so it now uses the season the loan actually starts in.
Fixed a bug where a club getting a loan player back never updated its transfer plans, so those plans now refresh as soon as the loan ends.
Fixed a bug where a manager whose club won its league or was promoted through the play-offs into League Two could still take the normal reputation hit for being sacked, even though the job only ended because of the promotion.
Fixed a bug where a job approach that ended without your answer, such as the club withdrawing or hiring someone else, could leave a dead Accept or Decline letter in your inbox that blocked Continue.
Sped up Player Search so sorting and filtering by wage is much quicker.
v0.43.8 is now live
Fixed a bug where you could propose a loan whose wage share was too large for your club's wage budget, so those offers are now refused before they go out.
Fixed a bug where a player's height in negotiation screens could ignore your chosen measurement unit.
Fixed an AutoPick bug which could put players out of position.
Loan offers now show the parent club's full wage, your club's contribution and your playing budget before you decide.
Improved how other clubs weigh your loan offers.
Fixed a bug where a club could loan out a goalkeeper even when doing so would leave it with too few keepers to cover matches.
Fixed a bug where matches produced too few goals compared with real football, so shots on target now convert at a more realistic rate.
Fixed a bug where you could be approached about a new job in pre-season, before you had any results at your club to judge you by.
Fixed a bug where goalkeepers were booked far more often than real matches suggest, so they now pick up cards at a more realistic rate compared with outfield players.
Fixed loan rules so clubs in the EFL and Premier League now follow their own real loan quotas and limits, instead of rules only meant for the National League System.
Fixed a bug where a loan enquiry blocked by the rules could still get a reply as if the other club had sent it, so the Loan Enquiry button now greys out when a loan can't happen.
Fixed a bug where goalkeepers tired at the same rate as outfield players, so they now stay fresher for longer and need far less rotation through a match.
Added a warning from your club secretary before kick-off when your team sheet names too many loan players, so you can fix it or knowingly accept the punishment that follows.
Fixed a bug where attacking tactics such as All-Out Attack created more chances but converted fewer of them into goals, so bolder tactics now convert at a fairer rate.
Fixed a bug where breaking the loan-player limit brought no explanation from the club secretary, so you now get an email naming the sanction whenever that happens.
Added a rule barring an EFL or Premier League loan player from facing the club that holds his registration, with your club secretary warning you before kick-off if you still pick him.
Fixed a bug where a budget increase request already covered by another change to your finances could stop Continue from working.
Budget increase requests are now judged against a full year of affordability rather than just the rest of the season, and are more likely to be agreed the longer it has been since your last request.
Fixed a bug where resuming a match you had paused during a penalty shootout could fail instead of continuing the shootout.
Fixed a bug where a press question about transfer speculation could ask about a player you were trying to sign rather than your own player.
Fixed a bug where a rearranged fixture landing on a Sunday could stop the game from continuing.
Fixed a bug where one bad player or club record could cancel trialist cover for every club's friendly that day, so other clubs now get their cover as normal even when one record fails.
Fixed a bug where making changes mid-match could leave you waiting several minutes for the next notable moment before your changes took effect, so they now land within a couple of playing minutes instead.
Fixed a bug where the retained list deadline letter could stop your Home screen from loading and block Continue, since it's answered from the Retained List screen rather than with a normal reply.
Fixed a bug where an abandoned cup or play-off match played in the background could lose its result, leaving a replay with no winner and stopping every cup competition in your game from progressing.
Fixed a bug where a ground-improvement request refused by the host club could stop your Board screen from opening, since a refusal was never given a price to pay.
Injuries now tell you how long a player is expected to be out in plain words, such as "a few days" or "about seven weeks", instead of an exact day count.
Fixed a bug where a career already affected by a frozen cup replay stays stuck even after the underlying fix, so opening that save now puts the correct result back and lets the competition continue.
Fixed a bug where a press quote request with nothing left to ask could leave the screen stuck instead of closing cleanly.
Fixed the EFL and Premier League loan limits so both now count correctly.
Fixed a bug where a Monday clash could cancel a whole week of managers being approached by other clubs.
Fixed a bug where withdrawing a job application and trying to reapply on the same day could hit a confusing refusal, so the vacancy board now clearly shows it as Withdrawn until the next day.
v0.43.6 is now live.
Added Windowed & Full Screen options to the Settings screen, so you can enjoy a proper fullscreen experience. We're looking into text-sizing customisation options, too.
Fixed a bug which was stopping players being able to press Space to continue on certain screens.
Reduced the frequency of yellow cards in matches.
Fixed a bug where the Board could hold a manager's finances against them even when they had not gone over their wage budget.
Fixed a bug where choosing an action from a player's right-click menu could open a choice that player's profile no longer allowed.
Fixed a bug where other clubs' retained non-contract players could lose their current terms instead of staying on them.
Fixed a bug which meant completely unrelated cup fixtures which were postponed and unable to find a suitable replacement date could stop your own save from progressing.
Expanded Tactics so you can drop a player straight onto another player's row in the squad list to swap them into your team.
Fixed a bug where a club's summer playing budget could change unexpectedly, so it now stays at last season's level unless the club is losing money.
Players can now be dragged onto rows in the squad list, and dropping one player on another swaps them.
Fixed a bug which was making season-changeover processing much slower than it needed to be. Further improvements will be made to this over the next few patch updates.
Fixed a bug where a manager appointed to a club after the retained list deadline could still be asked to decide on players the club had already dealt with.
Fixed a bug where the board could begin lining up a manager's successor before the manager had been warned they were at risk of losing their job.
Fixed a bug where a single failed news story could slow down a whole day's content, sometimes making Continue take several minutes, and fixed suspension and youth intake articles that were failing to appear at all.
Simplified how a sacking is delivered, so the chairman's letter now opens directly on your Home screen instead of taking you to a separate screen.
Improved contract renewals so a player with no other club interested is far more likely to accept his own club's terms, even at a reduced wage, since it may be his only offer on the table.
Fixed a bug where menus and dropdown lists could appear off screen on older Windows machines running the game at a smaller window size, which had been blocking the playing style choice.
v0.43.5 is now live.
Fixed a bug where clubs could fail to receive a proper fee reply for contracted players who were out on loan.
Fixed a bug where parent and reserve player availability could lose internal permissions across multiple teams or assess them in the wrong order.
Fixed a bug that stopped keyboard shortcuts working properly during a match.
Tweaked the occurrence of injuries and fixed a bug which classified minor knocks as more serious injuries.
Fixed a bug which meant a team having negative points could crash the league table.
Fixed a bug which made news article titles incorrectly report the number of games remaining in a league season.
Made it clearer when you need to file your retained list, making it much more difficult for you to forget to do so and accidentally lose all your players at the end of the season.
Fixed Tactics so dragging an empty or unavailable player no longer creates an invalid change.
Improved transfer negotiations so bargaining replies show the correct current wage and revising an existing offer no longer makes your available wage budget appear too small.
Improved player profiles so returning to a player you have already approached now takes you straight back to the correct contract conversation.
Fixed a bug where other matches could be played before clubs with too few available players were handled under the correct shortage rules.
Improved the Board's football assessment so it gives a clearer view of how your results compare with the club's target.
Fixed player approaches so you can withdraw an active approach before offering wages.
v0.43.4 is now live.
Corrected 2025-26 FA Cup, FA Trophy and FA Vase histories so completed cup runs show the right rounds and outcomes.
Fixed fullscreen not working on Windows.
Fixed a bug which could stop the game opening on older Macs.
Improved loan proposals so club replies explain every concern behind a refusal, including squad cover, playing time, wage contribution and club level.
Fixed Notebook sorting so notes can still be ordered on older Mac systems.
Fixed Match Day so pausing or making changes during playback no longer leaves the match stuck before the next moment.
Current Release
Build 25536226
Uploaded Sep 26, 2026
System Requirements
How to Install
windows\nlfm.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Non-League Manager for PC with a direct link or via torrent. Get the full version of Non-League Manager for free. Non-League Manager is a Simulation released by Black Cannon Studios.