About the Game
Dive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 brings together two studio powerhouses–Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter –to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
An asteroid has annihilated 80% of the earth’s population, and humanity’s numbers are dwindling. Ruthless and bloodthirsty gangs roam the open roads and the tyrannical Authority seek to rule with an iron fist. As Walker, the last Ranger of the wasteland and a threat to their power, you have been robbed of your home and left for dead. Now you’ll have to rage for justice and freedom. With ludicrous vehicle combat, super-powered first-person mayhem, and an open world full of emergent madness, you will tear across an unforgiving wasteland battling sadistic gangs to find the tools and tech needed to crush the oppressive rule of The Authority once and for all.
An asteroid has annihilated 80% of the earth’s population, and humanity’s numbers are dwindling. Ruthless and bloodthirsty gangs roam the open roads and the tyrannical Authority seek to rule with an iron fist. As Walker, the last Ranger of the wasteland and a threat to their power, you have been robbed of your home and left for dead. Now you’ll have to rage for justice and freedom. With ludicrous vehicle combat, super-powered first-person mayhem, and an open world full of emergent madness, you will tear across an unforgiving wasteland battling sadistic gangs to find the tools and tech needed to crush the oppressive rule of The Authority once and for all.
Key Features:
- WELCOME TO THE SHOOTERVERSE
id Software’s shooter pedigree and Avalanche Studios’ open world prowess is dream-team-made-real for RAGE 2. It’s more than a shooter, more than an open world game – it’s a shooterverse. - THE WASTELAND AWAITS
Seamlessly traverse a vast and varied landscape, from lush jungles and treacherous swamps to sun-scorched deserts in your pursuit of The Authority. The wasteland is massive, and you’ve got the arsenal to fight for every inch. - PEDAL TO THE METAL
From monster trucks to gyrocopters, use an assortment of rugged and wasteland-ready vehicles to speed across the badlands. If you see it, you can drive it. - THE LAST RANGER
Bring the pain using a collection of upgradable weapons, devastating Nanotrite powers, and Overdrive, the ability to push your guns beyond their mechanical limits. - FACTIONS & FOES
Fight against ferocious factions for control of the wasteland, each featuring a rogue’s gallery of madmen, mutants, and monsters hungry for blood.
Screenshots
17 images
Version Information
Steam Patch Notes
Official update history
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34771642/bb51fb62bf328414ed0d74c9cccee324244f6b8a.jpg
RAGE 2's Update 2 is coming TODAY, July 25. The update features several game improvements based on your feedback, including a New Game+ mode, added flashlight for making those darker areas easier to navigate, and more!
Here's a look at what’s coming in our new game update:
New Game +
New Game + is something a lot of players have been asking for, and the team at Avalanche has gone all out for it. Now, when you finish the Project Dagger storyline and complete all of the Arks, you’ll be able to load up New Game +. This will carry over all your weapons, abilities, upgrades, and vehicles, and there will be a little surprise waiting for you when you revisit the Arks in your new playthrough. (Spoiler alert: It’s awesome skins for your weapons.) In addition, you’ll gain prestige badges when you play through the game multiple times, and the difficulty will increase with each additional playthrough.
Ironman Mode
Everyone knows Ironman Mode. You die, you lose. Sound tough? Nah. You got this. We believe in you! (Don’t worry, using your Defibrillator doesn’t count as dying.)
Ultra Nightmare Difficulty
When we talked to one of RAGE 2’s producers about Ultra Nightmare difficulty, he just said it was “crazy hard” and stared off into the distance with a haunted look in his eyes. It’s probably fine, though.
Twitch Bounties
If you stream RAGE 2 on Twitch, you might end up seeing some familiar names popping up on bounty boards throughout the game. Viewers of your stream will be included in the pool of wanted criminals for you to hunt down.
New Wasteland Wizard Cheats
Quality of Life Improvements
Bug Fixes
View on Steam
RAGE 2's Update 2 is coming TODAY, July 25. The update features several game improvements based on your feedback, including a New Game+ mode, added flashlight for making those darker areas easier to navigate, and more!
Here's a look at what’s coming in our new game update:
New Game +
New Game + is something a lot of players have been asking for, and the team at Avalanche has gone all out for it. Now, when you finish the Project Dagger storyline and complete all of the Arks, you’ll be able to load up New Game +. This will carry over all your weapons, abilities, upgrades, and vehicles, and there will be a little surprise waiting for you when you revisit the Arks in your new playthrough. (Spoiler alert: It’s awesome skins for your weapons.) In addition, you’ll gain prestige badges when you play through the game multiple times, and the difficulty will increase with each additional playthrough.
Ironman Mode
Everyone knows Ironman Mode. You die, you lose. Sound tough? Nah. You got this. We believe in you! (Don’t worry, using your Defibrillator doesn’t count as dying.)
Ultra Nightmare Difficulty
When we talked to one of RAGE 2’s producers about Ultra Nightmare difficulty, he just said it was “crazy hard” and stared off into the distance with a haunted look in his eyes. It’s probably fine, though.
Twitch Bounties
If you stream RAGE 2 on Twitch, you might end up seeing some familiar names popping up on bounty boards throughout the game. Viewers of your stream will be included in the pool of wanted criminals for you to hunt down.
New Wasteland Wizard Cheats
- Dash Ragdoll: Become even more of a living weapon with the Dash Ragdoll Cheat. When you hit Dash you’ll lose all control of your limbs, literally transforming you into a ragdoll as your hurtle toward unsuspecting (and rightfully confused) enemies, instantly killing anyone in your path.
- Super Knockback: You know in anime when the hero punches someone and they fly off into the stratosphere? That could be you with the Super Knockback Cheat. All your melee strikes are amplified to the nth degree so just wind up and watch your enemies fly.
Quality of Life Improvements
- Pop-up notifications no longer pause the game
- Camera Deadzone slider adjustment added to controller options
- Flashlight added for navigating dark areas (hold Focus to activate)
- You can now skip Aunt Prowley’s dialog in the opening mission
- Added an option to disable Ark tutorials
- Tracking projects now shows progress on HUD
- New options to turn off Damage and Kill notifications on crosshair
- “You Call That a Wingstick?” and TV Fatal voice packs auto-granted after Bethesda.net account link (previously required buying from Wasteland Wizard)
Bug Fixes
- ChazCar vehicle no longer misaligns Walker through the chassis when at an angle
- Fixed an issue where you could not fast travel to Kvasir’s lab when there was an objective marker on the location
- Fixed an issue where combat music did not play correctly when playing through “The Ranger” mission
- Fixed an issue where the Prowley hologram subtitles did not match VO dialog in Japanese
- Fixed an issue where you could get stuck attempting to access Authority HQ prior to Project Dagger
- Fixed an issue where bullet decals and blood stopped appearing in the game world after long fights
- Fixed an issue where the game may freeze while navigating the Phoenix weapon upgrades menu
- Player is no longer able to drive vehicles into the Ruined Shaft crusher nest
- Shop vendor VO no longer overlaps with itself
- Opening storage containers now correctly plays sound effects
- Breaking wooden barricades no longer leaves floating spikes behind
- Added two log entries for Bridge of Ned
- Mutie explosion sound effects no longer play when the player turns off all sounds
- Prowley’s VO no longer plays twice in the presidio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34771642/b30c0816c6dd396d5d0303dfa53e15a6fcb3bbec.png
Update 2 is coming July 25 with 3 new ways to play: New Game +, Ironman Mode, and Ultra-Nightmare difficulty.
Plus fixes and quality of life improvements, such as an added flashlight, skippable Ark tutorials, and more! We'll have full patch notes next week. Stay tuned!
View on Steam
Update 2 is coming July 25 with 3 new ways to play: New Game +, Ironman Mode, and Ultra-Nightmare difficulty.
Plus fixes and quality of life improvements, such as an added flashlight, skippable Ark tutorials, and more! We'll have full patch notes next week. Stay tuned!
Hey all,
We've deployed a hotfix to resolve some commonly reported game crashes.
We're continuing to track reported bugs and issues as well as feedback for our next game update, so please continue to let us know if you run into any issues.
View on Steam
We've deployed a hotfix to resolve some commonly reported game crashes.
We're continuing to track reported bugs and issues as well as feedback for our next game update, so please continue to let us know if you run into any issues.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34771642/d9cb8f994e64abaa4200f2a21259f181d1539996.png
Hey all,
We’re excited to be releasing our first major game update for RAGE 2, including new features, fixes, and optimizations! Take a look below at what’s included in Update 1:
FEATURES AND IMPROVEMENTS
PERFORMANCE AND STABILITY
USER INTERFACE
AUDIO & LOCALIZATION
GAMEPLAY BUG FIXES
View on Steam
Hey all,
We’re excited to be releasing our first major game update for RAGE 2, including new features, fixes, and optimizations! Take a look below at what’s included in Update 1:
FEATURES AND IMPROVEMENTS
- Bandit Camps are now replayable! Open your map and select any previously cleared bandit camp to replay them as much as you'd like -- and get rewarded.
- New Wasteland Wizard Cheat Codes: Low Gravity, Bloody Mess, Phoenix Rejector Seat, Klegg Support. Find Cheat Codes from the Wasteland Wizard and activate the new cheats in the ‘settings’ menu.
- New Voice Packs added! Ozzy Man Reviews "You Call That a Wingstick?" and German “TV Fatal”. Activate the new voice packs in the ‘settings’ menu.
- Wasteland Wizard now only travels to 3 different locations instead of 15.
- Menu optimization improved to address slowdown issues.
- Crate Improvements! Improved melee hit detection and increased visibility at night.
- Improved sharpness on high-res screens to reduce “blurriness”.
- Adjusted the day/night cycle. (Previously, the day time moved too slow, night time lasted too long).
- Digital Deluxe Upgrade now available in the in-game Store.
- Bethesda.net Friend Leaderboards now available for Mutant Bash TV.
- Fixed issue where linked Bethesda.net accounts appear as unlinked after re-establishing network connection.
PERFORMANCE AND STABILITY
- Fixed an issue where weapons, armor, and abilities disappeared after loading a save.
- Fixed an issue where the PS4 version of the game would hang on the legal screens when attempting to boot the title without a network connection.
- Fixed an issue where PC players could not access friends, statistics, or the store.
- Fixed a PC crash that could occur when exiting to the desktop.
- Fixed a crash that occurred when the player hovered their mouse over a location icon in the map.
- Fixed a crash that occurred when the player was using the Icarus.
- Fixed an issue where the title crashed when launching the game using minimum spec hardware.
- Fixed a crash that occurred when skipping Prowley's cutscenes.
USER INTERFACE
- Fixed an issue where debug text and symbols were visible in the Settings menu.
- Fixed an issue where debug text was visible in Reticle Style settings.
- Fixed an issue where multiple UI elements were in slow motion.
- Fixed an issue where magazine weapon upgrades text will remain showing on incorrect weapons and after closing menu.
AUDIO & LOCALIZATION
- Fixed an issue where character voice lines may infrequently fail to play.
- Fixed an issue where dialogue lines occasionally do not play any VO or cut off early.
- Fixed an issue where battle music no longer played after the completion of Blackout.
- Fixed an issue where music was missing at Winner's Lounge.
- Fixed an issue where no SFX played when unlocking ability levels or ability perks in the Nanotrites menu.
- Fixed an issue where skipping the intro cutscene early may stop VO lines in character selection to stop playing.
- Sound effects are now heard when a motorcycle falls over.
- Resolved an issue where two separate countdown audio queues played out of sync at the start of race.
- Sound for "New log entry" HUD no longer missing.
- Fixed an issue where audio feedback was not heard when the player takes damage from the lasers in Goliath Plant Control Room.
- Player no longer repeats Hurt VO when touching a Electricity Drop, but isn't damaged.
- Sound effects for opening the hatches covering the reactor now plays properly at Shrouded Sub Station Alpha.
- Grenade VFX no longer appear misaligned when user cooks a grenade while moving
- Smart Rocket Launcher no longer missing VFX when firing in Overdrive
- Fixed an issue where "Intel Collected" displays debug text when playing in any localized language.
- Fixed the Japanese date and time localization on Save and Load screens.
- Fixed the Russian localization for Golden Pistol.
- All Languages - Log - Description of Polite request to BLOW UP GAZCATRAZ! intel is affected by inconsistency issues.
- Fixed authority sentry VO distortion in JP SKU.
- Resolved several localization issues including overlapping text for PTBR, zhTW, zhCN and KO.
- Resolved broken "Help" hyperlinks in Polish or Brazilian Portuguese.
GAMEPLAY BUG FIXES
- Now possible to change key bindings for the Defibrillation mini-game (previously, it defaulted to WASD).
- Fixed an issue where Dr. Kvasir's dialogue prompt did not work from certain angles
- Fixed several portions of ChazCar where some areas of the course do not teleport the player back to track
- Fixed an issue where the Nicholas Raine armor would always be seen on the player
- Fixed an issue where signing out after resuming from a suspended state would allow the player to stay in the game, which would corrupt all saves.
- Fixed an issue where Photo Mode options were missing upon reentering the mode.
- Fixed an issue where Crushers would get stuck after their intro animation.
- Fixed an issue where Walker would become invincible by dying and then using slam in the MBTV "The Ranger" challenge.
- Fixed an issue where Gazcatraz may not be completed after killing all enemies.
- Fixed an issue where it was not possible to steer right with motorcycles if you changed the keybinding to any key except the default key.
- Fixed a crash that occurred when fighting an Authority Sentry north of Lagooney
- Fixed an issue where creating a new save and quitting to the main menu during Gulo's speech would cause Marshall not to radio the player, blocking progression.
- Fixed an issue where some story locations with no collectibles could not be marked as completed.
- Fixed an issue where the Phoenix did not respawn when coming within reach of it (around 200m) on Xbox One.
- Fixed an issue where the Annihilator did not fit correctly inside the location.
- Fixed an issue with the Wingstick Lock-on control description button icon.
- Fixed an issue where a player's friends list on Steam was failing to show added friends for some players.
- Fixed an issue where the vehicle, bikes, and helicopter keybindings conflicted with each other.
- Fixed an issue where changing the minimum resolution scale after switching window mode would result in graphical corruption.
- Fixed an issue where touching the barrier when encountering General Cross would result in the player becoming stuck on the wall.
- Fixed an issue where the wall near the "Cult of the Death God" cave entrance and exit door may pull and clip the player through the wall.
- Fixed an issue where the Charged Pulse Cannon would appear invisible when opening the Ark.
- Fixed an issue where engaging the mutant worshipers from the grate overlooking the shrine caused them to become stuck running into wall
- Fixed an issue where the player would be unable to Fast Travel or spawn vehicles upon completion of Authority Bunker section of The Signal
- Fixed an issue where the player could activate Focus oriented objects at an awkward angle and/or without looking directly at them
- Fixed an issue where the player was able to trigger purchase confirmation prompts on previously bought items
- Fixed an issue where the Charged Pulse Cannon model was missing when it was revealed to the player for pick up.
- Fixed a Bethesda.net issue where the player could become control locked by opening the manage account modal and starting a new game simultaneously
- Fixed an issue where the player could become stuck if they progress to the exit door before completing the Ark at Quake Hill.
- Fixed an issue where the player was unable to change menu navigation keys leading to conflicts when rebinding keys.
- Fixed an issue where the Dash ability did not make a sound when used
- Fixed an issue where loading an autosave made after completing an ark causes objective to not complete and rewards not to be given
- Fixed an issue where winning ChazCar derby mission registered as a loss and blocked progression
- Fixed an issue where the Abadon Crusher would "morph" into a ball when transitioning from one animation to another when the player approaches.
- Fixed an issue that automatically cancelled error messages when failing to log in.
- Fixed an issue where hitting the Phoenix with a vehicle near the city entrances causes vehicle to disappear before being stored.
- Resolved flickering shadows that occurred inside building at D and D's Hood.
- Fixed an issue where the title would freeze if player attempts to delete or overwrite saves
- Entering Eden Space Center at night no longer makes rooms incredibly dark
- Fixed an issue where abandoning Project Dagger and restarting it with another car prevents the player from entering the Xerxes.
- Convoy Locator no longer always shows Convoys on Compass including when Capture and Control are hidden on map.
- Fixed an issue where when exiting a location where the sun is disabled, there is a pop in lighting
- Fixed an issue where if a player is signing into a linked account with expired legal agreements, they will be blocked from accessing the Bethesda.net module.
- Player will now receive an error message if they try to connect to a Bethesda.net account that is already linked.
- Player will no longer appear unlinked to Bethesda.net after constraining or suspending multiple times.
- Fixed an issue where location tracking UI text wouldn't update when selecting or deselecting Track Location
- Fixed an issue where the camera angle transition was too harsh when operating vehicles
- Fixed an issue where if the player runs out of the elevator as it ascends in the secret bunker, it leaves them stuck
- Shadow flickering no longer present on light transitions on PlayStation 4
- Fixed an issue where non-standard game modes in MBTV showed player without Ranger Armor
- Fixed missing controller vibration with the Phoenix Blast upgrade
- Fixed an issue where the Combat Shotgun ammo display was inconsistent between Scattershot and Slug Shot modes.
- Fixed a UI issue with the incorrect display of a Reward Popup.
- Camera no longer shakes violently when grabbing on to tall ledges.
- Player can no longer go out of the world using Grav Jump and Vortex during MBTV.
- Fixed an issue where the Predator Tank is almost destroyed after player loads back in from dying in it
- Fixed an issue where hovering over EASY with the mouse, the player can't use arrow keys to select another difficulty option
- Fixed an issue where opponent vehicles sometimes get teleported ahead of the player
- Navigation Tool for the Map no longer breaks after completing a race
- Fixed an issue where Firestorm Revolver bullets would not stick to props
- Fixed an issue where Doomsayer Peak may not be completed after killing all enemies
- Fixed an issue where sometimes the player is unable to finish "Yeoman Growery" location due to the fact that not all enemies spawn.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34771642/76e022523eac84408725685e5be5fd0c1c7ed747.png
Hey all. First, a big ‘thank you’ to everyone who has been playing RAGE 2 and kicking butt in the wasteland! We appreciate all the feedback we’ve been getting from you and fellow players throughout the Steam boards. We've been collecting all your feedback and reports of issues. The dev team is hard at work on implementing new features and bug fixes for our first big patch for the game, coming in June.
We wanted to take a minute to cover just some of the reported issues we are working to address:
Again, this is just some of what we’re addressing in our first game update. We will be providing a full list of patch notes as we get closer to finalizing everything that will be included in the update.
Outside of squashing bugs, the team is also working on adding new features to the game. We’ve seen the feedback that you want to be able to revisit some of the bandit camps that you’ve previously cleared. We love that feedback! In the near future, select bandit camps that you’ve cleared are going to be repopulated at an even higher difficulty with a reward incentive. The best part? The challenge is ongoing, so you can test your skills as you attempt to clear the outposts again and again, with the outposts getting more difficult each time. More details to come.
Be sure to keep an eye out for even more of the newness coming to RAGE 2 at the Bethesda E3 Showcase on Sunday, June 9. You won’t want to miss it!
Thanks again for all of your feedback -- keep it coming!
View on Steam
Hey all. First, a big ‘thank you’ to everyone who has been playing RAGE 2 and kicking butt in the wasteland! We appreciate all the feedback we’ve been getting from you and fellow players throughout the Steam boards. We've been collecting all your feedback and reports of issues. The dev team is hard at work on implementing new features and bug fixes for our first big patch for the game, coming in June.
We wanted to take a minute to cover just some of the reported issues we are working to address:
- Audio fixes, such as NPC audio dips
- Menu optimizations (reduction in latency)
- Several crash fixes
- Racing bug issues, including finishing in 1st place but receiving 2nd place (how rude!)
- Reducing the amount of Wasteland Wizard locations (from 15 to 3!)
- A dialog prompt issue with Kvasir
- Mouse acceleration/smoothing options
- New AMD sharpness algorithm for all platforms (to address “blurry” complaints)
- Nicholas Raine armor fix
Again, this is just some of what we’re addressing in our first game update. We will be providing a full list of patch notes as we get closer to finalizing everything that will be included in the update.
Outside of squashing bugs, the team is also working on adding new features to the game. We’ve seen the feedback that you want to be able to revisit some of the bandit camps that you’ve previously cleared. We love that feedback! In the near future, select bandit camps that you’ve cleared are going to be repopulated at an even higher difficulty with a reward incentive. The best part? The challenge is ongoing, so you can test your skills as you attempt to clear the outposts again and again, with the outposts getting more difficult each time. More details to come.
Be sure to keep an eye out for even more of the newness coming to RAGE 2 at the Bethesda E3 Showcase on Sunday, June 9. You won’t want to miss it!
Thanks again for all of your feedback -- keep it coming!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34771642/a258d37549c036e24c10b7f80659da01547b55d0.jpg
Today, we will be deploying a minor PC hotfix very shortly that will address the following issues:
We are continuing to review the Steam forums for player reported issues. If you are having any technical support issues, please be sure to submit a ticket to the Bethesda Customer Support team. We also suggest reviewing our FAQ for additional information.
View on Steam
Today, we will be deploying a minor PC hotfix very shortly that will address the following issues:
- Removes Denuvo DRM (We saw a few requests.)
- Enables Crash Reporter for error reporting
- Fixes occasional crash related to Scaleform
- Fixes occasional crash on startup
- Fixes issue where Bethesda.net users would always default to English
- Razer Chroma effects enabled by default
We are continuing to review the Steam forums for player reported issues. If you are having any technical support issues, please be sure to submit a ticket to the Bethesda Customer Support team. We also suggest reviewing our FAQ for additional information.
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core i5-3570 or AMD Ryzen 3 1300X
RAM
8 GB RAM
GPU
Nvidia GTX 780 3GB or AMD R9 280 3GB
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
19.4 GB
Password: cracked-games.org or 123
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View AllDownload RAGE 2 for PC with a direct link or via torrent. Get the full version of RAGE 2 for free. RAGE 2 is a Action released by id Software.