About the Game

Step into the role of a farm manager and take on the KPI challenges set by TimeTech Corporation.
Draw cards in thrilling, fast-paced moments,
dodge or harness Time Explosions 💥,
and unlock card packs and treasure chests to expand your deck.
Play your cards to earn gold,
and chart your own path with strategic choices.
Along the way, you'll face branching events, harsh years, and even massive world-shaking cataclysms.


You are granted a magical bag filled with countless unique cards, each with its own Time Cost.
Every turn, you must balance a limited Time cap as you draw as many cards as you dare.
😮 One more card?
😏 Another one?
😫 Just one more?
The choice is always yours.
Every decision could be a stroke of brilliance, or the start of a nightmare.
Beware: exceed your Time cap and a Time Explosion 💥 will erupt!
Not all explosions are disasters, though—play the right cards, and you can twist them into opportunities or avoid them entirely 👌


Over 300 unique cards—including spells, plants, animals, buildings, and products.
More than 200 powerful trinkets designed to create combos with different builds or enhance your playstyle.
With so many options, the game offers dozens of distinct strategies, each providing its own unique experience. 

20+ impactful map events filled with meaningful choices.
20+ harsh years that are difficult to overcome but rich in rewards.
10+ massive cataclysms with unique mechanics to test your resilience. 

Open card packs!
Unlock supply crates!
Even try your luck with scratch cards!
Earn gold, new cards, and powerful trinkets—the game offers multiple ways to grow stronger.
Every reward system is designed to create richer experiences and deeper paths for player progression.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
V1.4.17
Fixes
Fixed an issue where the game would fail to start when playing a modded class if the class's starting plants and starting deck contained duplicates.
Editor V1.0.12
New
Added a progress bar and prompts when uploading mods.
V1.4.16
Fixed
- Fixed an issue where switching profiles occasionally resulted in a black screen.
Editor V1.0.11
Fixed
- Fixed an issue where uploading product thumbnails and card images would interfere with each other, causing display errors, save failures, and a lack of immediate refresh.
- Fixed an issue where selecting "Spell" or "product" as the card type displayed the incorrect subtype.
Optimizations
- Extended the display duration for error notifications in the editor.
New
- Added a special keyword AutoPlay, which allows untargeted spell cards to be cast automatically when drawn.
Fixed
- Fixed an issue with incorrect display layering (z-index) for the item count on the Cards and Start-of-Game Effects pages.
- Fixed a potential display overlap issue that could occur during auto-complete.
V1.4.15
Optimizations
- Added a permanent prompt for "Batch Expand Plots" in the store.
- Optimized the initial settings for new save files: V-Sync is now disabled by default, and the maximum frame rate is capped at 60 FPS.
Editor V1.0.9
Added
- Added a prompt when opening the editor for the first time.
- Added a display showing the total number of entries on the data page.
Fixed
- Fixed an issue where opening the settings in the testing ground might cause an abnormal resolution.
Added
- Added global attribute DisableMoney. When set to 1, gold coin acquisition is disabled.
Documentation
Fixed
- Fixed an issue where the ShopFirstRefreshFree value could exceed 1.
Fixes
- Fixed an issue where loading a save after selecting certain events would cause errors or prevent normal progression to subsequent events.
Visual
- Adjusted the key binding layout in Settings > Controls, moving the "Quick Discard" and "Quick Sell" shortcuts to higher positions.
Fixed
- Fixed an issue where Transfer-related effects would not take effect when no image was specified.
- Added missing explanations in the documentation:
- TransferRetain
- TransferRangeRetain
- Trinket Trigger: RoundBegin
- TransferRetain
New
- Added a waiting mechanism and UI prompt when save file read/write conflicts occur during the end-of-game summary.
Fixed
- Fixed an issue where animations were missing when calculating Endless Mode saves in the main menu.
Fixed
- Fixed an issue where the "increase self temporary harvest income" effect would not trigger during harvest.
V1.4.12
Fixed
- Fixed an issue where accessories [or pendants/widgets] in the play record interface displayed as IDs instead of names.
- Fixed an issue where derivative cards [or token cards] in the Gallery [or Compendium/Index] displayed as blank.
- Fixed an issue where glossary entries in the Gallery were not fully displayed when playing in English.
- Fixed an issue with the incorrect initial position of the scrollbar in Settings - Graphics.
- Fixed an issue where some images were misaligned.
Editor V1.0.5
New
- Added a new card attribute: RoundTempGrowMultiplier (Round Temporary Growth Multiplier), which automatically resets to zero at the start of a round.
Fixed
- Fixed an issue where card data was lost upon entering the auto-triggered tutorial after creating a new profile.
- Fixed several silent errors.
- Fixed an issue causing incorrect coin harvests when [Boom-Boom King Bloom] is combined with [Money Totem].
- Fixed an issue where yields would become negative under certain circumstances.
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.8 GB
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