About the Game
Story Background
What if we told you that there is another side to this world? That the established order of our existence is under constant threat from an unknowable number of horrifying abominations. Most of humanity has never encountered these anomalies - a creature that kills anyone who sees its face, a cult capable of causing worldwide disasters, everyday objects that take on otherworldly powers, and other monstrosities beyond our comprehension. Standing between them and us mere mortals lies humanity's last line of defense - a mysterious global organization committed to "secure, contain, and protect". Meet the SCP Foundation.
Your Roles

Rookie researcher Karl, a new employee at the SCP Foundation, is assigned to help organize some of the Foundation's top-secret files. However, something inexplicable happens while he is browsing the archives. Karl's perception of the world gradually changes, and even his psyche becomes seriously affected. Can you retain your grasp on sanity after experiencing these anomalies?
Unique Experiences
SCP: Secret Files offers a diverse range of gameplay experiences – investigate a mysterious hydroelectric power plant, immerse yourself in an uplifting fable, or delve into a bizarre, retro-inspired world. Each story introduces its own tone, mechanics, and cast of characters.
SCP Lore

The world of the SCP Foundation covers a wide variety of ideas, encompassing people and creatures, objects and phenomena, abstract concepts, and even supreme beings such as SCP-3999. Likewise, these stories examine a wide range of themes, including horror, science fiction, comedy, mythology, and more. We have designed our game to be an SCP-fan's dream experience, as well as the perfect primer for those unfamiliar with the weird and wonderful lore of the SCP Foundation.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
This year, we're thankful for every one of you rookie archivists. You've made SCP: Secret Files everything it is today!
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And we mean that literally: Our Thanksgiving game update will add YOUR winning contributions from October's Site News and Group Announcements contest, hosted on our Discord. All of the following new content is player created:
- 13 more instances of Site News added to the computer desktop on Day 1
- 3 more Group Announcements added to the chat interface
- 4 more instances of Site News added to the computer desktop on Day 2
- 5 more news stories added to the computer desktop news ticker on Day 2
The news entries have already been very popular on our Twitter, so we're excited to finally have them in the game!
We've also updated our in-game Thank You list with the names of the contest winners and the names of our excellent translators.
We're also honored to announce that SCP: Secret Files received the indiePlay 2022 nominations for Excellence in Visual Arts and Excellence in Narrative!
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We were in amazing company with our fellow nominees. Your community support absolutely helped us receive such recognition, and enables us to keep up the exciting work! Looking forward to DLC.
Happy Thanksgiving!
We'll be implementing the following changes in this update:
[Game Functionality]
- Optimized the frame rate of SCP-426, players can bypass the 60-frame limit by disabling vertical sync
- Fixed the issue wherein pressing the ESC key during video playback would not pause the game
- The Start interface of SCP-1762 now includes localization for Korean, French, Spanish, Italian, and Russian
- Improved the way traditional Chinese is displayed in the game
- Modified the artwork for Dr.Sean's employee card, the voting sheet, etc.
We'll be implementing the following changes in this update:
[Game Functionality]
- Fixed an issue where the game might crash and freeze after the story ends in the chapter featuring SCP-239.
- A second confirmation pop-up window has been added when selecting "New Game" on the main screen. After the player selects "New Game", the original save game will be cleared.
- Fixed an occasional crash in the corridor section when the player returns to the room in the chapter featuring SCP-7457.
- Added a prompt when the game is finished, at which point the game will restart from the chapter featuring SCP-7457.
- Fixed an issue where pressing the ESC key while playing the penny whistle in the chapter featuring SCP-1762 may cause the music to not pause correctly.
- Fixed the missing assets in room 906.
- Fixed the missing subtitles in the end of the chapter featuring SCP-701, and optimized the animation performance.
- Updated the visual effects of the oil barrel in the chapter featuring SCP-701 using flash effects.
- Optimized Japanese localization
Chat with us on Discord or follow us on Twitter.
That's a wrap for release day!
We thank you for all the support shown for the game, we look forward to feedback, comments, and of course continuous support for the game!
Before we share patch notes, in case you've missed our release trailer, here it is once again.
We'll be implementing the following for our first update:
[Game Functionality]
- Added support for resolution change
- Fixed the auto trigger for Steam VR upon starting the game
- Fixed mouse sensitivity and related issues to level restarting
- Resolved occasional crash and black screen issues for SCP701
- Localization optimized for punctuations, grammatical errors and spelling
[Sound and Visual Effects]
- Fixed the over amplified sound issue for SCP1762 and the lack of volume adjustment
- Optimized text formatting issues for parts of SCP 239, SCP 701 and the French outer storyline
- Optimized lighting effects in Violet's testing room and the environment visual effects at Pony Station
- Added parameter range in SCP1762 gameplay
Chat with us on Discord or follow us on Twitter.
This is the Head of Archives Department, C·A.
On June 15th, we reported some problems with the "Demo-701" file. Task Force MTF-GZ6 took immediate action to minimize possible risks during the containment and research process.
The operation took about 30 hours in total, but our work is far from over. These secret files will always breed fresh chaos, and there will always be new challenges for us to face. We must remain vigilant at all times.
In the process, you—the Foundation's Field Personnel—contributed your unparalleled enthusiasm and precise judgment to make the containment of these items as safe and as smooth as possible.
The Archives Department would like to express our sincere thanks for your dedication.
Currently, the repair operation is still ongoing. Please refer to the list of changes below:
- Fixed an issue where the camera could not be turned in certain scenes
- Optimized text descriptions and localization
- Removed unnecessary invisible walls
- Optimized performance in some areas
- Fixed an issue where the language setting could not be saved
We fight in the dark so that you may live in the light
Head of Archives Department, C·A
As you know, the Foundation has recently recruited a number of capable and courageous Field Agents—you!—to conduct a preliminary investigation into the project code-named "Demo-701".
To begin with, please allow me to show a great appreciation to every agent who provided us with feedback. We immediately gathered your opinions and conclusions in order to draw up a detailed file report which was then submitted to relevant Site Directors.
Consequently, the Foundation has determined that a number of discrepancies currently exist within "Demo-701". We have contacted MTF-GZ6 to resolve some of these issues, and the rest will be addressed soon.
We expect the project to be accessible in a more secure manner once it has been updated on the control panel.
Please refer to the update list below for details:
- Fixed an issue where the character sometimes gets stuck in the game
- Fixed an issue where the camera occasionally gets stuck when turning
- Optimized collection system prompts - players will no longer be prompted to collect combat gadgets
- Optimized the collection system switch button - press TAB to open/close the collection
- Added flashlight power button - press F to turn on/off the flashlight
- Optimized the hitbox of the clock puzzle to improve usability
- Slightly increased the character's walking speed
- Adjusted mouse sensitivity and synchronized X- and Y-axis movement speed
- Added an option to adjust mouse sensitivity in the settings
- Added an option to invert Y axis in the settings
- Optimized the interact prompt
- Optimized flashlight brightness
- Added a prompt to sprint - hold shift to speed up
- Fixed an issue where SteamVR would automatically be turned on when launching the game
We fight in the dark so that you may live in the light
Head of Archives Department, C · A
Current Release
01102023
Uploaded Oct 01, 2023
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System Requirements
How to Install
Secret Files.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
13.3 GB
01102023
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