About the Game
Calling all Sentinels! Do you have what it takes to defend the Multiverse? Compose a team of comic book heroes, each with their own playstyles, backstories, and grudges. Pit them against a variety of maniacal and formidable villains. Defeat your enemies and save the Multiverse!
Sentinels of the Multiverse is the award-winning game in which players join forces as heroes to combat a dastardly villain in a dynamic environment.
The digital version of Sentinels of the Multiverse plays like a comic book come to life! Control an entire team of heroes in single player, or head online and join heroes from around the globe in multiplayer. This is cooperative card-battle like you’ve never played before!
The rules of the game are deceptively simple: Play a Card, Use a Power, and Draw a Card. What makes Sentinels of the Multiverse unique is that each card has special abilities that can create powerful combos or even change the rules of the game!
This digital version includes all content from the Sentinels of the Multiverse core game:
It also includes several unlockable variant cards:
Expansion packs that add new heroes, villains, and environments are available as downloadable content via Steam.
Sentinels of the Multiverse is fully cross-compatible with Sentinels of Earth-Prime. If both games are installed on the same computer, you can play with all owned content from within either game.
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Sentinels players, as well as the designer himself. If you’re wondering how a certain situation works in SotM, this game is the ultimate rules lawyer!
Sentinels of the Multiverse is the award-winning game in which players join forces as heroes to combat a dastardly villain in a dynamic environment.
The digital version of Sentinels of the Multiverse plays like a comic book come to life! Control an entire team of heroes in single player, or head online and join heroes from around the globe in multiplayer. This is cooperative card-battle like you’ve never played before!
The rules of the game are deceptively simple: Play a Card, Use a Power, and Draw a Card. What makes Sentinels of the Multiverse unique is that each card has special abilities that can create powerful combos or even change the rules of the game!
This digital version includes all content from the Sentinels of the Multiverse core game:
- 10 Heroes: Absolute Zero, Bunker, Fanatic, Haka, Legacy, Ra, Tachyon, Tempest, The Visionary, & The Wraith
- 4 Villains: Baron Blade, Citizen Dawn, Grand Warlord Voss, & Omnitron
- 4 Environments: Insula Primalis, Megalopolis, Ruins of Atlantis, & Wagner Mars Base
It also includes several unlockable variant cards:
- Variant heroes with alternate powers and backstory
- Variant villains bring an all new twist on the battle
- All are unlockable via secret Sentinels storyline-based challenges!
Expansion packs that add new heroes, villains, and environments are available as downloadable content via Steam.
Sentinels of the Multiverse is fully cross-compatible with Sentinels of Earth-Prime. If both games are installed on the same computer, you can play with all owned content from within either game.
Every rule & interaction in the game has been carefully adapted and thoroughly tested by expert Sentinels players, as well as the designer himself. If you’re wondering how a certain situation works in SotM, this game is the ultimate rules lawyer!
Features
- Original music brings the Multiverse to life like you’ve never heard before. Rock out to the official Sentinels Theme Song, ambient tracks for each environment, and ending themes for each villain.
- Beautifully rendered environment backdrops put you right in the action.
- Brand new artwork for every Hero and Villain in the game, created by Sentinels of the Multiverse artist Adam Rebottaro himself.
- Over 9,000 different potential battles to choose from by combining the 10 Heroes, 4 Villains, and 4 Environments.
- Play a solo game with three to five heroes, or pass & play with your friends.
- Cross-platform online multiplayer with friends and others from around the world.
- Support for fan-created decks and variants via Steam Workshop.
Screenshots
13 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 20243779
Up to date
This update has a security fix for a vulnerability in the underlying Unity game engine.
View on Steam
This update has a few bug fixes and improvements, including:
View on Steam
- Help & Feedback now works properly if you have many Steam Workshop mods installed.
- Steam Workshop variants can now be used when launching the game via URL.
- Fixed a problem where the game could get stuck after completing a Weekly One-Shot.
With this update, all of the Earth-Prime core game hero variants are available to play offline.
This update also includes various bug fixes and improvements:
It also includes a number of Steam Workshop improvements:
View on Steam
This update also includes various bug fixes and improvements:
- Multiplayer invites now can be opened when the game is already running.
- The text of Found Wanting and Paragon of Sentience are updated to read: "The first time each turn this card is destroyed, play the top card of the Environment deck."
- Vivid Thoughts and Dark Mind now show the cards that were revealed.
- Fixed a problem where an empty mission deck could cause pre-start of turn actions to be unavailable.
- Viperous Cloud no longer asks incapacitated heroes to discard.
- Fixed the interaction between Uh Yeah, I'm That Guy! and Infection.
- Completionist Guise's second incapacitated ability now works properly with Tempest.
- Fixed Abandoned Big Top counting the incorrect number of active characters in OblivAeon mode.
- Fixed an issue where The Shadow Cloak could activate multiple times in a turn in some situations.
- Moving Target now activates properly if damage to Stuntman is redirected to a target that is immune to damage.
It also includes a number of Steam Workshop improvements:
- A card tester screen is now available for quickly iterating on your cards. See the Packaging Guide for more information.
- Fixed an exception when switching hero character cards that are not targets.
- omitQuotationMarks now works for flavor quotes with multiple speakers.
- Action hints now support custom fonts and icons.
- Tokens can now be displayed on small non-target character cards.
- Various other low level improvements and fixes, see the Trello board and API changes list for details.
Version 4.0.3
Jun 5, 2023
This update really fixes the problem where Completionist Guise could not be unlocked because of those oh-so-shiny-but-just-out-of-reach Earth-Prime variants. Pinky swear!
Note: this version remains multiplayer compatible with version 4.0.3 of SotM and SoEP.
View on Steam
Note: this version remains multiplayer compatible with version 4.0.3 of SotM and SoEP.
This update includes various bug fixes and improvements:
View on Steam
- Harsh Offense now shows the cards that were revealed.
- Fixed a problem where Completionist Guise could not be unlocked because of those oh-so-shiny-but-just-out-of-reach Earth-Prime variants. Gimme! Gimme!
- Fixed a problem interaction between In Medias Res and Grue Meta-Mind.
- Fixed a problem interaction between Uh Yeah, I'm That Guy! and Short-Term Solution.
- Fixed some cards not working properly with Unshackled Resilience.
This update includes various bug fixes and improvements:
In other news, hero variants for Sentinels of Earth-Prime are coming soon! Learn all about it.
View on Steam
- Improved the visual quality of some cards in the New Game screen.
- Fixed Selling Out not working properly if the discarded card was put under another card.
- General Armstrong's card draw is now properly optional.
- Guise no longer causes the random number generator to get out of sync when loading a game.
- Fixed a display issue related to Santa Guise and known information about cards in your deck.
In other news, hero variants for Sentinels of Earth-Prime are coming soon! Learn all about it.
This update includes various bug fixes and improvements.
View on Steam
- Fixed a problem where the Continue Game button would not always appear properly.
- The Weekly One-Shot button no longer shows "new" after you've completed the one-shot.
- The Card Library index now shows collector or original art depending on your selected preference.
- Fixed a card counting error with the Cosmic Repercussions shield.
- Fixed incorrect interactions between Heroic Infinitor and various cards.
This small update fixes a problem with displaying intro dialog for variants of Steam Workshop heroes and villains.
View on Steam
This hot fix update fixes a problem that could cause failure to load Steam Workshop items.
View on Steam
This update includes a few bug fixes, notably:
View on Steam
- Using additional powers on heroes from the full card view now works properly.
- The Randomize button now can select Workshop variants of official heroes & villains.
- Case-sensitive filenames are now enforced for Workshop content on Windows & macOS.
This update includes a few bug fixes, notably:
View on Steam
- Fixed a problem where incorrect heroes could be chosen after incapacitation in OblivAeon mode.
- Fixed a problem where certain types of errors could interrupt the game sending diagnostic information with bug reports.
This update fixes an issue where using the Random button when setting up a multiplayer game could cause problems with the game setup.
This update also adds preliminary support for mod creators to load and test various artwork elements. Full documentation for the artwork naming conventions and formats is in progress and will be released when ready. The game will now attempt to load:
Other artwork, music, and other resources are not yet supported. Multiplayer is not yet supported. Mod support is still under development but if you're raring to go, we won't stop you! Check out the Trello board and dev streams for more information. As a reminder, since mod support is currently in development, we cannot provide ordinary customer support for it yet.
The weekly Workshop dev stream every Friday at 1 PM Eastern will go into more details as we continue development of mod support. Follow us on Twitch to be notified when we go live!
View on Steam
This update also adds preliminary support for mod creators to load and test various artwork elements. Full documentation for the artwork naming conventions and formats is in progress and will be released when ready. The game will now attempt to load:
- Small size card artwork
- Full size card artwork
- Character backgrounds
- Environment backgrounds
Other artwork, music, and other resources are not yet supported. Multiplayer is not yet supported. Mod support is still under development but if you're raring to go, we won't stop you! Check out the Trello board and dev streams for more information. As a reminder, since mod support is currently in development, we cannot provide ordinary customer support for it yet.
The weekly Workshop dev stream every Friday at 1 PM Eastern will go into more details as we continue development of mod support. Follow us on Twitch to be notified when we go live!
Current Release
Build 20243779
Uploaded Oct 21, 2026
System Requirements
OS
N/A
CPU
x64 architecture with SSE2 instruction set support
RAM
2 GB RAM
GPU
DX10, DX11, DX12 Capable
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Sentinels.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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