About the Game
When Drill Knight and his dastardly digging crew blast apart Shovel Knight’s peaceful campsite and steal his loot, he grabs his trusty Shovel Blade and starts tunneling after them!
Meet new friends and foes, visit strange lands, and outfit yourself in your quest to keep the entire land from collapsing underfoot! Jump, slash, and dig your way down an ever-changing chasm of mystery in Shovel Knight Dig, an all-new Shovel Knight adventure!
Features:
Meet new friends and foes, visit strange lands, and outfit yourself in your quest to keep the entire land from collapsing underfoot! Jump, slash, and dig your way down an ever-changing chasm of mystery in Shovel Knight Dig, an all-new Shovel Knight adventure!
Features:
- An all-new presentation featuring a new Shovel Knight story! When Drill Knight and his dastardly digging crew blast apart Shovel Knight’s peaceful campsite and steal his loot, he grabs his trusty Shovel Blade and starts tunneling after them!
- The first Shovel Knight adventure in glorious high color pixel graphics and sound. Fluid animation, scaling, rotation, and parallax create the most convincing Shovel Knight world yet!
- Every adventure is different! Shovel Knight Dig levels have been meticulously crafted, then stitched together using proprietary generation techniques for infinite replayability.
- Jump, slash, and dig your way in an all-new direction – down! Rely on your trusty Shovel Drop, then dig through huge swaths of dirt with all-new Speed Shovel mechanics.
- Grow in power and wealth as you descend into the depths of the earth. Emerge with untold riches to outfit Shovel Knight further, unlocking permanent items and upgrades to your Shoveling equipment.
- New Knights, new characters, and new enemies abound, but fear not! Shovel Knight Dig features Shovel Knight’s signature storytelling, humor, and maybe even some familiar faces
- Another pulse-pounding soundtrack in a new style by astonishing virtuoso Jake Kaufman!
- The first collaboration between Yacht Club Games and Nitrome, pixel masters!
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
Build 18484457
May 16, 2025
Fix: When starting Wicked Wishes after purchasing all of Hoofman’s wares, players would encounter a softlock when speaking to Hoofman after the fireplace cutscene
View on Steam
Build 10916408
Version 1.1.5
Apr 7, 2023
Version 1.1.5 (Fate and Fortune DLC Hotfix)
This is a minor update designed to address some common issues users have reported experiencing.
General
- Fixed - Corrected inconsistencies when using Downthrust with "Auto-Downthrust" disabled.
- Fixed - A potential softlock during Tinker Knight's boss fight where he would not exit the hatch.
- Fixed - A bug in Mushroom Mines where Propeller Rats could drift off-screen and cause a softlock in an ambush room.
- Fixed - Limited the frequency of save writes to prevent excessive writing to the storage medium.
- Fixed - An issue where Blitzsteeds could get stuck in floor collision at Drill Knight Castle.
- Fixed - An issue where Grub enemies would survive death when hit with abilities that had super knockback while in dirt.
- Fixed - issues with binding the right analog stick as an action under certain circumstances and other general improvements to action | button bindings.
Build 10797019
Mar 17, 2023
OUR FATE AND FORTUNE FREE DLC PACK IS OUT NOW (MARCH 17TH!!!)
This free DLC is packed with even more adventure, including a brand new challenging quest called Knightmare Mode, sweet mementos to unlock and show off in the HUB, and tons of quality of life improvements to make your journey even smoother. We can't wait for you to dive back into Shovel Knight's epic journey and experience this expansive and FREE addition to the game.
KNIGHTMARE MODE:
WHAT? BLACK KNIGHT IS IN DIG?!?!
Something truly evil must be brewing down in the well! It’s up to Shovel Knight & Black Knight to uncover the true Knightmare and put a stop to it!
Note: Knightmare Mode will become available to players after they complete the base game.
This mode is intended as a special challenge to players! Each Knightmare stage will augment your run into an even harder version of itself with options like “Unending Endurance" (where the well expands, making each stage longer) or "Robust Rogues” (bosses now have 50% more HP). Each challenge stacks, so make sure to hone your digging skills before progressing! Knightmare mode will track your progress and show the furthest you've gone. Each trip down the well will bring you closer to discovering the secrets lying at the bottom.
But that’s not all…..
MEET YOUR NEW BEST BUD!
FETCHER
Yip! Yip! Ya’ found a new character in the well! At the end of each stage, Fetcher will be waiting down in the well to do what he does best….fetch! For a measly 625 Bones (errrr, Gems)...he’ll give players a chance to exit the well mid-run to save their gold and return to the HUB.
IT’S TIME TO SHOW OFF
Mementos
Calling all trophy seekers! We made an update especially for you! The Mementos are keepsakes awarded to the player for their many accomplishments and will decorate the HUB. Screenshot it and show it off on Twitter! We will clap for you!
Compendium
The compendium keeps track of EVERYTHING you've collected and/or encountered in the well! Perfect for all you completionists!
NEW MUSIC TRACK
Music maestro, Jake Kaufman, whipped up another banger for Shovel Knight Dig’s soundtrack! This track can be heard echoing in the Mushroom Mines…give it a listen!
QUALITY OF LIFE UPDATES:
Item improvements (based on player feedback)
Level design adjustments and additions
Seeds are now available in the Menu allowing players to set specific Seed (Note: PC version only)
Camera “Look Up/Down” feature
Food/Enemies/Signs have been added to the Compendium
Key order adjustment
Can turn off auto-Shovel Drop in Menu
Seen cut-scenes are now skippable
Food & Max HP balancing
For more info, visit: https://www.yachtclubgames.com/blog/shovel-knight-dig-fate-and-fortune-free-dlc
Build 9811171
Version 1.1.3
Oct 28, 2022
This version update brings you to 1.1.3 (hotfix). You can view your current version by selecting Options from the Title Screen and viewing the versioning information at the bottom of the screen.
You can also view the full history of all updates at our website http://yachtclubgames.com/digupdates.
This hotfix update addresses more critical bugs like soft locks, a few general bug fixes, and more level-design changes to improve fairness and reduce erroneous room layouts.
Version 1.1.3 (Hotfix)
View on Steam
You can also view the full history of all updates at our website http://yachtclubgames.com/digupdates.
This hotfix update addresses more critical bugs like soft locks, a few general bug fixes, and more level-design changes to improve fairness and reduce erroneous room layouts.
Version 1.1.3 (Hotfix)
General Fixes
- Updated and fixed Localization bugs.
- Aqua Mole Knight could get stuck in fin form on rare occasions.
- Tombola Gem icon persisted into the next dialog box.
- Rooms where Gastronomole’s shop did not fit properly in the room.
- Secret Fountain with Floatsome ambush rooms had issues when electrocuting while in water.
- Corrected platforms in Smeltworks where platforms were too small for oven art.
- Instances where rooms would be generated with corridors that were too small or had indestructible blocks, preventing the player from proceeding.
- Error with game saves when picking up a buff or Relic for the first time.
- Improved the timing when Chester’s shop arrives to coincide better with NPC dialog.
- Problems with Grub Pit and Secret Fountain Blueprints missing on some occasions.
- Sorting issues with Aqua Mole Knight and various parts of his stage.
- Spore Knight’s hat could disappear without being launched.
- It was possible to open the pause menu while skipping the opening cutscene.
- When rolling in the Ballistic Armor, speaking with an NPC, or interacting with a sign, it was possible to jump into a well, causing the text box prompt to stay on screen.
- Giant Crab would not turn on triggers from spikes.
- Scrap Knight would become frozen on the floor while her bag was in the air.
Softlock and Crash Fixes
- In Magic Landfill, it’s no longer possible to softlock the game when entering a portal and throwing the Boomerang Shovel.
- In specific situations when using the Warp Dirt, and using the War Horn, the player would slide across the screen and cause a softlock.
- A rare softlock in a Smeltworks sideroom.
- A crash when using the War Horn was used on various enemies during the dream sequences.
Improvements
- Level Design improvements in Secret Fountain involving side room design, access to locked doors, and gears in instances where it made it near impossible to reach.
- Level design improvements to Smeltworks for siderooms that improve the design and reduce unfairness.
- Mushroom Mines room changes that remove unfairly hidden spikes in some rooms.
- Removed continuous threats in a variety of stages to reduce difficulty.
- Optimizations to text rendering and text effects.
- How Crossbows reactivate when entering a horizontal room in Drill Knight’s Castle.
- Made it so the Cancel button could be used to exit Master Argus’ menu in the camp.
- After defeating a Propeller Rat with a drill, the drill now pauses longer before falling and won’t damage the player as soon as the Propeller Rat has been defeated.
- increased the amount of time it takes bombs to explode when dropped by Floorbs.
Spoiler Content
- Added title screen congratulation unlock prompts for regular and True Endings.
- Added more text hints to help with unlocking the True Endings.
- Added animation flourishes during the True Endings. questline.
- Player is no longer required to speak with Shield Knight when attempting the bomb component for the True Endings
Build 9744408
Version 1.1.3
Oct 19, 2022
This updates your build to version 1.1.3. You can view your current version by selecting Options from the Title Screen and viewing the versioning information at the bottom of the screen.
You can also view the full history of all updates at our website http://yachtclubgames.com/digupdates.
A new update that includes a host of fixes for some of the most commonly reported and critical issues. Also includes a few balance tweaks that help improve the overall balance. Please see the details below for more information:
View on Steam
You can also view the full history of all updates at our website http://yachtclubgames.com/digupdates.
A new update that includes a host of fixes for some of the most commonly reported and critical issues. Also includes a few balance tweaks that help improve the overall balance. Please see the details below for more information:
General Fixes
Items
- With the Burrow Horns equipped and invincible after taking damage, it was possible to overlap with Drill Knight’s sprite and deal significant damage.
- Inverse Repeller - will now pull gems towards you when they are embedded in Conveyor Dirt.
- Drill Block - Boneclang doesn't take damage and is pushed into the wall.
- Music would not resume after using the Fenix Feather.
- Fenix Feather would cause the screen to darken permanently until the stage was reloaded.
- With the Ballistic Armor equipped, Shovel Knight could zoom to the end of a Mushdoom quickly in specific scenarios.
- Pandemonium Plate now only chooses from unlocked armors.
- You can now break out of being frozen when using Morphlance without needing to get hit again.
- Instances where Relics could be stuck in ball form if landing on a moving platform in a specific way.
- Various ambush rooms when using Shadow Cast relic.
- A duplicate Blueprint in Hive appeared immediately after collecting one.
Feats
- The feat 'Dirt Poor' wasn’t triggering correctly under certain conditions
- The feat 'True Shovelry' was obtainable from Whisker.
- The feat 'Order Of Hoarders' can no longer unlock in the Main Menu.
- The feat 'Weeding' would re-lock after collecting the Throwing Trowel
- The feat 'Penny Pincher' was incorrectly unlocked under certain conditions.
- The feat 'Hurry Up' used profile time and not game-session time.
Other
- General fixes with Ratsploders and bombs when interacting with collision.
- Master Argus’s shop sometimes had blank options upon the very first load of the menu.
- Instances where duplicate or similar stage signs would appear as level options.
- On rare occasions, players could experience infinitely loading wells with no stage generated.
- Instances where the background tiles would shift or glitch.
- Shovel Knight can no longer die by bombs falling onto him during a dream sequence.
- Removing bombs in areas that were causing frustration.
- The bomb door did not appear during Enchantress’s unlock path.
- Bubble-spawning has been removed from Capsule rooms to avoid Shovel Knight dying in a safe area.
- Some rooms in Secret Fountain were not providing rewards when they should have.
- Issue in a Secret Fountain side room where a crab would not attack that prevented the player from completing the room puzzle.
- Autoscaling health didn’t work when using the Rebuy Loadout option.
- The title-screen camera moved erratically when petting Altius, exiting to the title screen, and opening a new save file.
- Can no longer unlock a Master Argus challenge in the tutorial.
- Shield health was not being restored after taking damage from a dream sequence.
- Shield-break effect wasn’t visible when the player had 2 or more rows of health.
- Altius can no longer appear twice in the same stage.
- Hard and normal Side Drill behaviors were inadvertently reversed.
Soft-Lock Fixes
- Player was able to toss their Boomerang shovel and lose it while falling into a well, causing them to soft lock when reaching the next room.
- Scrap Knight would soft lock when using the Gusteo Wand or the Comet Collar.
- A bug where it was possible to defeat Spore Knight twice, which caused a soft lock.
- Using the Fenix Feather during some bosses would cause a soft lock.
- When using Comet Collar or Gusteo Wand on enemies/bosses, it inadvertently resulted in them being pushed through walls and becoming inaccessible.
- Several potential soft locks in secret rooms.
Improvements
- Special food now appears in your gear menu.
- War Horn - Tweaked cooldown and overall damage balance.
- Fire Blorb hitbox has been reduced by 1 pixel per side.
- Familiars will no longer kill Drill Knight when Shovel Knight is holding the Omega Driver.
- Feat - 60-second standoff with the Omega Saw no longer requires the player to have escaped the Omega Saw, provided 60 seconds have passed while the Omega Saw is onscreen.
- Updated many chunks in Mushroom Mines to improve gameplay.
- Many Shadow Cast relic improvements in a variety of rooms.
- It’s now possible to cancel Daily/Weekly Leaderboard flags if you accidentally activate one.
- Added a warning for Shovel Master move when a move is being replaced.
- Animation improvements for high-FPS monitors.
- Adjusted sorting priority on moving platforms so they no longer clip incorrectly with background art.
Balance
- While wearing the Ballistic Armor, Shovel Knight will now be pushed back when you hit someone in ball form.
- Final Guard now offers you only 3 items, reduces the number of gems saved, and the damage taken has been reduced by a slight bit.
- Master Argus now only offers 2 items.
- When using Whisker to warp, max health is now set to 6 when skipping to a stage.
- Adjusted the chances of items appearing in Gastronomole’s shop to prevent duplicate items from appearing.
- Millbug enemy was made easier by reducing the spinning time by 1 second.
- Reduced the number of Gems that Drill Soldiers could drop.
- Lava well has a rarer chance of generating in Smeltworks.
- Overall HPaccumulation balance adjustments.
- Side Drills now only deal 1 damage.
- Drill Knight Castle - Conveyor Dirt was moving too fast; it now moves at the intended speed.
- Shovel Knight will not unlock levels if the run was started via Whisker.
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core 2 Duo 2.1 ghz or equivalent
RAM
4 GB RAM
GPU
500MB Video Memory
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run skDig64.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
229 MB
Password: cracked-games.org or 123
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View AllDownload Shovel Knight Dig for PC with a direct link or via torrent. Get the full version of Shovel Knight Dig for free. Shovel Knight Dig is a Action released by Nitrome.