573 MB
Action
, Indie
, Simulation
, Strategy
Added
11 hours ago
Updated
11 hours ago
CSF + Goldberg
About the Game
Sipho is a game that combines eerie real life underwater creatures, insects, body parts with building, combat and exploration. Create your own creature by combining various parts, called zooids. Each zooid specializes in some sort of function – some zooids eat food, others are responsible for movement, attacking other creatures or providing structural support. Most zooids have active and passive abilities. All of the zooids combine into a single creature, Sipho, whose main goal is to climb to the top of the food chain, by using cunning weaponry and various skills.
Collect nutritious food, grow your own creature to become the best of them all. Beware though, there are powerful enemies out there to stop you.

Collect nutritious food, grow your own creature to become the best of them all. Beware though, there are powerful enemies out there to stop you.
Features
- Creature customization
Create your own ultimate monstrosity by combining different body parts, each with unique function. The further you progress, the more options you unlock, the more powerful you get. - Choose your own playstyle
Unlock 6 different species throughout the game and discover the one that fits your playstyle. Mix and match parts from different species to create the ultimate monstrosity. - Sandbox
Unleash your creativity in Aquarium game mode. Get unlimited tools for creating creatures of your dreams or nightmares. Create beautiful arenas or mind-bending labyrinths - everything will be saved. - Infinite worlds
Dive deep into various undiscovered places without the need to look back or backtrack. - Battle cunning bosses
Show your superiority by defeating the best of their breed bosses to unlock parts to aid in your conquest. - Environments
Your journey will take you from the underwater depths to lush environments to undiscovered and strange lands.. - Replayability
Sipho features infinite procedurally generated worlds teeming with life and challenges. Each playthrough will also provide you with different zooids that will further enhance your creature, allowing to try out various playstyles throughout the game. - New Game Plus
After completing the game enter New Game Plus and discover Mutations - passive buffs that will change the way you have played. Enemies Mutate as well so beware of increasing difficulty!
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 14092244
Up to date
Version 1.2.3
Apr 18, 2024
Here's a little patch release that fixes some of recent feedback on the game:
View on Steam
Version 1.2.3f1
- Add Zooid health bar display options - control how long they are shown and if they are shown in Growth Mode
- Leech renderer gets proportionally much less segments when scaling with stats - improves performance late epoch
- Fix stacked Budlings sometimes erroring out when detached
- Cache particle graphics settings so they are not read every time particles are spawned - improves performance in late epoch
Fixed game considering mouse as constantly active - that caused Controller aim input to stop working
View on Steam
Version 1.1.0
Oct 30, 2023
Psst! ːpoisonBombː We snuck in a bunch of fixes following the last announcement:
View on Steam
Version 1.1.0f4
- Do not try replacing non-skill key when key in options is rebound
- Update Tutorial images and make it control-type agnostic
- Fix extra zooid selection out of bounds
- UI scaling fixes for small resolutions
- Eradicate 'click' mentions in UI
- Report relevant current button binding when rebinding skills
- Fix Growth Camera movement with keys not being aligned with camera rotation
Version 1.0.0
Oct 5, 2023
Hello all,
We have a small batch of hotfixes from recent feedback. Some have reported controller auto-detection not working, so we added an option to override input detection mode. It can be found in the Options menu.
We notice a lot of runs end after the first boss - enemies are noticeably more aggresive there and gang up on the player. As a temporary solution we have tweaked their aggresiveness and range of detection to be lower - making them less likely to gang up on the player. Let's see how this goes.
Caltroper is one of the newest Zooids who is quite hard to control. These changes make it a bit more predictable by pre-penetrating objects without obstruction of movement. Old behavior was that they would bounce-off for single frame and penetrate on the next one.
View on Steam
We have a small batch of hotfixes from recent feedback. Some have reported controller auto-detection not working, so we added an option to override input detection mode. It can be found in the Options menu.
We notice a lot of runs end after the first boss - enemies are noticeably more aggresive there and gang up on the player. As a temporary solution we have tweaked their aggresiveness and range of detection to be lower - making them less likely to gang up on the player. Let's see how this goes.
Caltroper is one of the newest Zooids who is quite hard to control. These changes make it a bit more predictable by pre-penetrating objects without obstruction of movement. Old behavior was that they would bounce-off for single frame and penetrate on the next one.
Version 1.0.0f6
- Caltrops penetrate things one frame ahead of time which prevents them getting physics reaction forces and bouncing off penetrated objects
- Caltrops do not immediately die when penetration expires
- Skin Flower has more accurate colliders
- Add DPad defaults for growth mode picking zooid category to grow - those were unused and are kind of nice. Always rebindable in Options menu
- Add input detection mode to allow overriding automatic input type
- Do not unparent objects when they're about to be destroyed as part of scene unloading - just some game-log santiziation
- Clamp caltrop pull force after 5 seconds - fixes some crazy scenarios where caltrops no longer collide due to huge forces acting on them
Version 1.0.0f5
- Enemies after first boss are bit more chill
- Final boss now enrages properly and does a bit more to survive
- Reschedule path if Sipho radius changes
- Slow down time earlier in transition effects so the game doesn't play while while is about to be chomped on
- Fix respawning in Aquarium sometimes setting overshot values to transition and time effects
- Make relaxed peapod a bit stiffer in distance constraining
- Buginis Guard doesn't aggro immediately when passing by
- Greatly reduce number of unintentionally destroyed poolables - a slight performance improvement
- Puffer projectiles are not containable in Voider
- Fix deep rocks showing up in growth mode incorrectly - various boss arenas had weird black shadows from deep decorations that were close to the surface
- Add cursor lock to window option to gameplay options
- Append extra zooid info when hovering grown zooid and holding Alt key
- Don't destroy on load Time Master
Version 1.0.0
Oct 1, 2023
Hello Sipho players!
A small patch build has been uploaded which addresses several issues. There were some memory leaks in new and improved pathfinding code. Aquariums were lacking music and they won't anymore! We hope you are enjoying Sipho and more improvements will be coming!
View on Steam
A small patch build has been uploaded which addresses several issues. There were some memory leaks in new and improved pathfinding code. Aquariums were lacking music and they won't anymore! We hope you are enjoying Sipho and more improvements will be coming!
Version 1.0.0f4
- Add Full Screen Mode option to Graphics menu - using Fullscreen Exclusive could help improve performance on low-end machines
- Reduce overall music volume just a tiny bit
- Fix memory leak in deformable jobs
- Fix memory leak and improve performance of pathfinding clearance calculations
- Fix Grabber erroring out in rare occasions and do not exert firing force if it stayed connected
Version 1.0.0f3
- Add translations incomplete disclaimer
- Fix polyp not attaching correctly
- Tidy up music playing and play it in Aquarium
- Upload to Workshop with Public visibility by default
- Fix layouts marked in layout Browser as Do Not Spawn were still spawned
- Things that do not want to be held are no longer held - fixes Polyp attaching to Zooid unlock consumables
- Correctly request for Depth texture rendering when depth blur is on - fixes the game being super blurry if Ambient Occlusion is off, but Depth Effect is on
Version 0.9.5
May 4, 2023
A quick hotfix for players which experience only Head zooids spawning instead of fully grown enemies. This was caused by game not handling several invalid custom Layout cases which should be resolved now. All invalid layouts are moved to <game save directory>/Layouts/Invalid.
View on Steam
Version 0.9.5f2
- More robust Layout importing
- Fix old Cra'Than obstacles being referenced by several sprite atlases
Version 0.8.3
Apr 27, 2022
Fix whoopsie and random errors that have surfaced after engine update. Enjoy!
View on Steam
Version 0.8.3f4
- Handle unplugging input device if it was plugged in before
- Fix Steam not initialized errors
- Fix projectiles never dying if they keep colliding with triggers. Also gradually kill off projectiles that are slower than 50% of their intended velocity
Version 0.8.1
Dec 26, 2021
Version 0.8.1f1
- Complete soft-body constraint calculations earlier if constraint errors are below threshol - should significantly improve physics performance
- Fix null exception when event zooid dropping Sipho is killed after player is already dead
- Fix whirlpools getting NaN size when spawning at the same time as level ends
Version 0.7.16
Sep 2, 2021
Version 0.7.16f5
- Prioritize child of already shown tooltip when selecting which object to show tooltip for
- Growth Sidebar is not a UI raycast target - fixes structure tooltips appearing when hovering sidebar
- Make BuffUI scale correctly and fit perfectly above skills
Version 0.7.13
Jun 30, 2021
Starting a game for new players is now fixed. Update also includes little sneaky gift of ading synergy between Sizzler and Muck and buffing Chiting structure zooid!
View on Steam
Version 0.7.13f4
- Fix starting in tutorial
Version 0.7.13f3
- Sizzler now deals damage to mucked targets
- Really gather all environment object rigidbodies for disabling when pooling
- Chitins now grow shells on zooids further away
- Disable all rigidbodies attached to the environment object when pooling
Version 0.7.11
May 28, 2021
Hey everyone, small hotfix update while working on finishing new Cra'Than levels and experimenting new physics. Stay tuned!
View on Steam
Version 0.7.11f3
- Update Unity to 2020.3.9f1
- Fix level scaling for Tutorial. Fixes black screen
Version 0.7.8
Apr 1, 2021
Last bugfix and quality updates for 0.7.8 are here! Next update is going to be about addressing surfacing common feedback - enemy behavior and nutrition drops, stay tuned.
- Use optional debugging menu for debugging some game systems that were previously just drawing their own debug things and cluttered whole screen
- Fix Buginis environment leaves for some reason being 2x smaller than intended
- Heads no longer deal damage on touch. Tweak head graphics to appear above connections
- Spike fixaroo 5: Electric boogaloo - reduced launch force and drag for spike tip to make it match expected distance and be more stable
- Do not change Rigidbody type and disable them entirely when sinking. Should improve performance on Area Clear
- Fix error throw if growing through Growth point failed
- Clip transparent Zooid pixels
- Fix Zooid growth growing on different growth point than it previews
- Fix growth point search for peapods
- Update Sipho structure data when growing from Layout
- Make Cra'Than areas scale as the rest of the areas
- Make zooid repositioning work with relevant zooid search
- Improve Growth Point UI search by taking their relevant direction into account
- Improve zooid highlights by highlighting "main" connection zooid
- Remove duplicate Layout and update original "Genial Advena Nosher"
- Clamp healing to max health to prevent overhealing
- Fix old builtin layout Advena Slicerness
- Update Sipho structure data on demand
- Only upgrade layouts if their version is lower, rather than not equal to current
- Update total Siphonophore movement power every frame instead of on structure change
View on Steam
Version 0.7.8f8
- Use optional debugging menu for debugging some game systems that were previously just drawing their own debug things and cluttered whole screen
- Fix Buginis environment leaves for some reason being 2x smaller than intended
- Heads no longer deal damage on touch. Tweak head graphics to appear above connections
- Spike fixaroo 5: Electric boogaloo - reduced launch force and drag for spike tip to make it match expected distance and be more stable
- Do not change Rigidbody type and disable them entirely when sinking. Should improve performance on Area Clear
- Fix error throw if growing through Growth point failed
- Clip transparent Zooid pixels
- Fix Zooid growth growing on different growth point than it previews
- Fix growth point search for peapods
- Update Sipho structure data when growing from Layout
- Make Cra'Than areas scale as the rest of the areas
Version 0.7.8f7
- Make zooid repositioning work with relevant zooid search
- Improve Growth Point UI search by taking their relevant direction into account
- Improve zooid highlights by highlighting "main" connection zooid
- Remove duplicate Layout and update original "Genial Advena Nosher"
- Clamp healing to max health to prevent overhealing
- Fix old builtin layout Advena Slicerness
- Update Sipho structure data on demand
- Only upgrade layouts if their version is lower, rather than not equal to current
- Update total Siphonophore movement power every frame instead of on structure change
Current Release
Build 14092244
Uploaded Jul 17, 2026
System Requirements
OS
N/A
CPU
Intel Core i3 2100 or equivalent
RAM
2 GB RAM
GPU
Nvidia GTX 460 or equivalent
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Sipho.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
573 MB
Build
14092244
Password: cracked-games.org
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