About the Game
The Demon King's Castle in Ruins
The human race attacking the Demon King's castle is nothing new and has happened countless times before. What makes this time different though, is that the Adventurers decided to join forces with the Imperial Army and the 'Hero of Caerleon' to lead a full onslaught in hopes of wiping out the Demons once and for all. They attacked the Demon stronghold with overwhelming numbers and succeeded in its total destruction. All of the demons in the castle were taken prisoner except for one lone skeleton named 'Skul'.Side-Scrolling Platformer Action
'Skul: The Hero Slayer' is an action-platformer that boasts rogue-like features such as everchanging and challenging maps. It will keep you on your toes, as you will never know what to expect.Tons of skulls, tons of playable characters
Skul is no ordinary skeleton. In addition to his formidable fighting skills, he can gain new and exciting abilities depending on which skull he's wearing. Use up to 2 skulls at a time, each of which has its own unique attack range, speed and power. Choose combos that match your playing style and switch them in the heat of battle to bring your enemies to their knees. The power is in your hands!The Adventurers
Skul has crossed paths with a party of Adventurers! They are powerful foes that hunt Demons for sport. While Skul may be small, he still packs quite a punch. So just wait and see who really is the hunter and who is the hunted....Bosses Corrupted by Dark Quartz
At the end of every chapter, go head-to-head with massive bosses corrupted with Dark Quartz and powerful beyond belief. Derived from the pain and hate of life itself, Dark Quartz taints and takes control of everything it touches.Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Hello little Skeletons, it’s been a long time!
Through today’s update, we have updated BGMs of Rockstar, Dark Mirror, and Demon King Castle Defense. We have also fixed the metadata of certain soundtracks.
With the Dark Mirror and Demon King Castle Defense, Skul: The Hero Slayer’s digital soundtrack has now accumulated over 30 tracks.
This has only been possible through the love and support from our players.
We thank you sincerely, and we hope you enjoy our music with Skul.
- Added ‘Rockstar of Harmonia’ (Track #23)
- Added Dark Mirror OST (Track #24 - 27)
- Added Demon King Castle Defense OST (Track #28 - 35)
- Fixed an issue where the tag information was incorrectly matched in some tracks
View on Steam
Through today’s update, we have updated BGMs of Rockstar, Dark Mirror, and Demon King Castle Defense. We have also fixed the metadata of certain soundtracks.
With the Dark Mirror and Demon King Castle Defense, Skul: The Hero Slayer’s digital soundtrack has now accumulated over 30 tracks.
This has only been possible through the love and support from our players.
We thank you sincerely, and we hope you enjoy our music with Skul.
Changes Made
- Added ‘Rockstar of Harmonia’ (Track #23)
- Added Dark Mirror OST (Track #24 - 27)
- Added Demon King Castle Defense OST (Track #28 - 35)
- Fallen Demon Castle
- Changed track title: Fallen Demon King Castle
- The Black Lab
- Changed track title: The Dark Lab
- Sacred Ground
- Changed track title: Sanctuary
- Fixed an issue where the tag information was incorrectly matched in some tracks
- 18. The Sword of Carleon
- 19. The Incarnation of Light
- 20. The Last Hero
Changes Made
- Adjusted the 2nd phase BGM of the boss 'Skul, The Dark Skeleton'
- Improved the cutscene that took place while encountering the boss 'Alexander, The Emperor of Carleon'
- Adjusted the 'Gambler' Skull's passive skill's chip UI
- Before: displayed the current number of chips under the Health Bar
- After: Displays the number of chips in the buff icon sections, while in possession of one or more chips a VFX aura effect will be shown
💡 Developer Comment
In Skul, the gauge UI has been used to display the resources players obtain and consume regularly.
However, as the Gambler's 'Chip' was not a resource that the player could actively obtain we believed that displaying it as a resource gauge could cause confusion and thus have made this change.
Bug Fixes
- Fixed a bug that made players unable to climb back to the map after using the skill during the 'Alexander, The Emperor of Carleon' boss fight
- Fixed a bug in which the players would not be invulnerable after drafting the boss 'Alexander, The Emperor of Carleon'
- Fixed a bug in which if the player destroyed one hand of the boss 'Alexander, The Emperor of Carleon' in his giant form, the other hand would not be destroyed
- Fixed a bug that allowed the players to modify an additional inscription
💡 Developer Comment
In order to, fix this issue please note that players who have last saved their games during the 'Alexander, The Emperor of Carleon' boss battle will start again with their modified inscription disabled.
This action was made to resolve the issue stably and we deeply apologize for the inconvenience.
- Fixed a bug in which during the 'Skul, The Dark Skeleton' boss fight the boss would take the form of the power type two times consecutively
- Fixed a bug in which during the 'Skul, The Dark Skeleton' boss fight the boss would freeze in mid-air if the play used a grapple attack if it was in its balance type form
- Fixed a bug in which each rarity of the 'Slave' Skull's skill [Cruel Strike] would not stack if the enemy had been killed in one single attack
- Fixed a bug in which blocking an enemy's attack with each rarity of the 'Slave' Skull's would not trigger the 'when hit' effect
- Fixed a bug in which the 'Chief' Skull's skill displayed incorrect figures for the number of Thunder Force
- Fixed a bug in which the 'Demi-God' Skull's basic combo attacks would not work properly
- Fixed a bug in which the 'Dark Paladin' Skull's passive skill would inflict reduced damage sometimes
- Fixed a bug in which the 'Unknown King' and 'King of Heroes' Skulls passive ability descriptions did not include details regarding the invulnerability state
- Fixed a bug in which the 'Thunderlord' Skull's skill's descriptions did not include details regarding the invulnerability state
- Fixed an issue where the item 'Cup of Fate' would not work properly
- Added further explanation of the item '힘의 띠' and its effects
- Fixed an issue where modification wouldn't work when holding more than the required number of Inscriptions for maximum effect
- Fixed an issue where the modified Inscripted 'bone' wouldn't function
- Fixed an issue where resetting a cutscene would cause the Enriched Dark Quartzs to disappear from the Scroll
- Fixed an issue where resetting a cutscene wouldn't allow the First Hero related cutscene to reset
- Fixed an issue where players weren't affected by gravity when using certain combinations of skulls and Essences
- Fixed an issue where the boss HP intermittently failed to disappear upon victory and returning to the Demon King Castle
- Fixed an issue where low FPS environments or high player movement speeds would trigger a bug that let players roam around certain points of the cutscene
- Fixed an issue where texts in certain languages were displayed duplicated
- Fixed translations of certain languages
- Fixed certain mistranslation of Chapter 3 boss stage names
Hello to our dearest little skeletons,
We deeply apologize for the inconvenience you may have experienced after the 1.8.0 Update.
This hotfix aims to fix one of the most critical issues, 'Game crash occurring when changing maps'.
However, we have discovered that the issue mentioned above was related to the Inscription Box sold in the Dark Mirror's Black Market and have temporarily disabled the Inscription Box related to the Mystery Inscription.
Once all of the issues related to the Mystery Inscription Box, we will make the Inscription Box purchasable again.
Once again we sincerely apologize for the inconvenience you had to experience.
Finally, we would like to express our deepest gratitude to the Skul community who have shared, reported and interacted with us to fix the issues.
Our community made it possible for us to assess the situation and make the necessary decisions faster and we promise to continue our work to fix the remaining issues.
Thank you.
View on Steam
We deeply apologize for the inconvenience you may have experienced after the 1.8.0 Update.
This hotfix aims to fix one of the most critical issues, 'Game crash occurring when changing maps'.
However, we have discovered that the issue mentioned above was related to the Inscription Box sold in the Dark Mirror's Black Market and have temporarily disabled the Inscription Box related to the Mystery Inscription.
Once all of the issues related to the Mystery Inscription Box, we will make the Inscription Box purchasable again.
Once again we sincerely apologize for the inconvenience you had to experience.
Finally, we would like to express our deepest gratitude to the Skul community who have shared, reported and interacted with us to fix the issues.
Our community made it possible for us to assess the situation and make the necessary decisions faster and we promise to continue our work to fix the remaining issues.
Thank you.
Bug Fixes & Changes Made
- Fixed a bug that caused the game to crash while moving to another map
- The Mystery Inscription Box sold at the Dark Mirror's Black Market has been temporarily disabled.
Hello to our dearest little skeletons,
After the release of Release Patch 1.8.0 Update on Nov 16 which included the Demon King Castle Defense, we have received numerous reports from players not being able to play the game.
The reports included the game crashing and being unable to load the game properly.
To resolve this issue as quickly as possible, we have started our investigations and are taking the necessary actions as we speak.
We deeply apologize for the inconvenience you may have experienced.
Once the Hotfix is ready, we will release the patch and share the news via announcements.
Thank you.
View on Steam
After the release of Release Patch 1.8.0 Update on Nov 16 which included the Demon King Castle Defense, we have received numerous reports from players not being able to play the game.
The reports included the game crashing and being unable to load the game properly.
To resolve this issue as quickly as possible, we have started our investigations and are taking the necessary actions as we speak.
We deeply apologize for the inconvenience you may have experienced.
Once the Hotfix is ready, we will release the patch and share the news via announcements.
Thank you.
Hello little skeletons!
In yesterday's 1.7.5 update, we made changes to the 'Rapidity' inscription.
We identified that the damage values for the newly added effects of 'Rapidity' level 4, combo attacks were set lower than our intentions.
As this issue could affect many of our players during the weekend, we tried to rapidly resolve the issue.
We will continue to play our game along with our players and interact to hear your comments and opinions to provide a better and more enjoyable playing experience.
Below are the details regarding this hotfix.
View on Steam
In yesterday's 1.7.5 update, we made changes to the 'Rapidity' inscription.
We identified that the damage values for the newly added effects of 'Rapidity' level 4, combo attacks were set lower than our intentions.
As this issue could affect many of our players during the weekend, we tried to rapidly resolve the issue.
We will continue to play our game along with our players and interact to hear your comments and opinions to provide a better and more enjoyable playing experience.
Below are the details regarding this hotfix.
Changes Made
Inscriptions
Rapidity
- Fixed an issue in which the combo attack damage values activated by obtaining level 4 were set much lower.
Known Issues
- In-game terminology in some translations was not polished enough. This issue will be resolved in the upcoming updates.
Hello everyone,
It's the Skul team!
We have received infinite loading issue reports from users who bought the game from Epic Games Store.
First of all, we are sorry for bringing inconvenience to your game play.
Currently, we have solved the issue and proceed a update patch on EGS, now users who experienced the infinite loading issue can play the game normally.
If there are still the same issues found, please report through our official Discord channel or CS email below.
[email protected]
Thank you,
The Skul team.
View on Steam
It's the Skul team!
We have received infinite loading issue reports from users who bought the game from Epic Games Store.
First of all, we are sorry for bringing inconvenience to your game play.
Currently, we have solved the issue and proceed a update patch on EGS, now users who experienced the infinite loading issue can play the game normally.
If there are still the same issues found, please report through our official Discord channel or CS email below.
[email protected]
Thank you,
The Skul team.
Hello everyone,
It's the Skul team!
First of all, we would like to thank everyone who has tried the Dark Mirror beta and for the feedback you have shared with us.
All of the feedback we received has been taken into full consideration as we polish the game.
Today we have released a new update for the beta version, which focuses on improving the overall gameplay experience and bug fixes for some issues.
Since the beta was intended to collect data for the official update, minor balance tweaks have been made to maintain the playing experience.
The official update will include the full balance changes aimed at a better playing experience! To achieve this goal, feedback from our players is crucial.
Your feedback will always be welcome and appreciated as we continue to polish the game.
If you have not completed the survey, we would like to request your participation in our survey.
Link: https://forms.gle/Mpv8MdtYXqpVgMFe9
Thank you,
The Skul team.
View on Steam
It's the Skul team!
First of all, we would like to thank everyone who has tried the Dark Mirror beta and for the feedback you have shared with us.
All of the feedback we received has been taken into full consideration as we polish the game.
Today we have released a new update for the beta version, which focuses on improving the overall gameplay experience and bug fixes for some issues.
Since the beta was intended to collect data for the official update, minor balance tweaks have been made to maintain the playing experience.
The official update will include the full balance changes aimed at a better playing experience! To achieve this goal, feedback from our players is crucial.
Your feedback will always be welcome and appreciated as we continue to polish the game.
If you have not completed the survey, we would like to request your participation in our survey.
Link: https://forms.gle/Mpv8MdtYXqpVgMFe9
Thank you,
The Skul team.
Patch Notes
Bug Fixes
- Fixed a bug in which the Ballista device could cause damage to the players in Chapter 4
- Fixed a bug when the player's character could become invisible when swapping Skulls while using the jumping device in Chapter 4
- Fixed a bug in which the Dark First Hero would sink into the floor
- Fixed a bug when exchanging Skulls with the NPC Headless, the Skull which was on the ground would not be able to be exchanged again
- Fixed a bug in which the 'Melanophobia' effect would not be saved after closing the game
- Fixed a bug in which the Dark Ability 'Hard Shell' level 3 was not working properly
- Fixed a bug in which the effect of the Dark Ability 'Counter Attack' could be activated with other actions besides dashing
- Fixed a bug in which the effect of the Dark Ability 'OCD' could be activated by hitting puppets
- Fixed a bug when in possession of the 'Omen: Unknown Darkness', omen chests could still drop the 'Omen: Shard of Darkness'
- Fixed a bug in which the 'Omen: Sword of Chaos' would follow the higher damage stat between Physical Attack and Magical Attack rather than following the Physical Attack.
- Fixed a bug in which the 'Omen: Cup of Fate's ability to increase stats by destroying items that have Masterpiece inscriptions would not be saved after closing the game
- Fixed a bug in which players could not jump back up to a certain map area in Chapter 1
- Fixed a bug in which players did not receive any fall damage in Chapter 4
- Fixed a bug in which a cage would not function properly in Chapter 4
- Fixed specific texts that were still in Korean texts
- Fixed a bug in which the effect of the item 'Symbol of Toughness' could be activated even without shields
- Fixed a bug in which the effect of the item 'Magical Choker' could be activated through other items
- Fixed a bug in which the item 'Warrior's Pauldrons' activated the stat 'Decrease incoming damage'
- Fixed a bug in which the effect of the item 'The Chosen Cleric’s Bible' was not working as intended
- Fixed a bug in which activating and deactivating the inscription 'Fortress' repeatedly allowed the players to stack shields
- Fixed a bug in which the effect of the inscription 'Sin' did not work properly with projectiles, Quintessence, Spirits, and status effects
- Fixed a bug when purchasing each type of flasks from the Collector, a different rarity of the Skull the player was using would drop
- Fixed a bug in which the effects of projectiles and Quintessence would not disappear
- Fixed a bug in which during the large energy ball pattern of Yggdrasil's 2nd Phase, the blackout effect would wear off faster than intended
- Fixed a bug when players could receive rewards from the event map when moving on to the next map
- Fixed a bug in which the player could still receive damage after defeating the bosses of Hard Mode Chapters 2 & 5
Changes Made
- Adjusted the mirror crack effect which would appear after clearing a level of the Dark Mirror
- Added a 1 second cool time to the item effect of 'Symbol of Toughness'
- Changed the effects of the item 'Symbol of Toughness' to be activated only when the player receives actual damage
- Added a stun effect to the Adventurer Hunter's traps
- Now effects activated by inflicting damage to enemies will also be activated through Spirit attacks
- Enemies spawned while mid-level (during a map) will be invulnerable for a brief moment.
- Now a warning sign will appear once the Adventurer finishes their casting of a tactical spell
- Now Ultimate Golems will not be able to use their laser attacks while moving
1.5.2 patches released on Linux
View on Steam
Please find the 1.4.4 patch notes below.
View on Steam
- Fixed a bug where the minions did not inherit the player's Crit Rate normally
- Fixed a bug where Carleon Recruit's basic attack concentration motion for each grade was affected by attack speed instead of concentration speed.
Please find the 1.4.2 patch notes below.
We are currently reviewing all the feedback received through various channels, and are making additional balance adjustments accordingly. Thank you for all your feedback, and we’ll continue doing our best to create an enjoyable balance for the game.
View on Steam
Bug Fixes
- Fixed a bug where Ninja Master’s Full Blooming Blade skill was stackable
- Fixed a bug with the invincibility judgment of Ninja Master’s Transform: Phantom Wheel Shuriken skill
- Fixed a bug with the invincibility judgment of Grim Reaper’s swapping and Harvest skill
- Fixed a bug where if the Skeleton-Bomber‘s Kaboom! skill is used, the swapped skull’s skill must be used
- Fixed a bug where The King’s skill was not saved normally
- Fixed a bug where the Poseidon skill cannot cancel the Power Bomb post-delay with dash
- Fixed a bug where if the player has 2 Voodoo Doll items upon death, two effects are activated at once
We are currently reviewing all the feedback received through various channels, and are making additional balance adjustments accordingly. Thank you for all your feedback, and we’ll continue doing our best to create an enjoyable balance for the game.
This hotfix (Release 1.3.2) fixes the bug that switching some levels of Grave Digger would not raise any tombstone.
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Hello Skul Squad!
This update (Release 1.3.1) improves some VFX that affected gameplay and resolves some bugs in the previous build.
From now on, players will be able to enjoy the action without any visibility issues. We’ll keep polishing those effects and thank you guys again for sharing your feedback!
Grave Digger
The King
Centauros
King Dwarf
Harpy
Raven Lord
Imp
Shadow Knights
Naias
Mana Golem
Hareubang
Evil Eye
Archdemon
Banshee
Cyclops
Dwarf
Flame Dragon
Gryphon
Ifrit
Slime
Specter
Suonisio
Succubus
Weapon Master
Other Changes
View on Steam
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Hello Skul Squad!
This update (Release 1.3.1) improves some VFX that affected gameplay and resolves some bugs in the previous build.
From now on, players will be able to enjoy the action without any visibility issues. We’ll keep polishing those effects and thank you guys again for sharing your feedback!
Bug Fixes
Skulls
- Fixed bug where the achievements could never be achieved with The King, Overload or Saviour
- Fixed bug where Saviour’s skill ‘Macbeth’ would call upon 3 Macbeths
- Fixed bug where The King would get the same skill when talking to Dark Priest
- Fixed bug where the treasure chest animation would not properly start when opening the chest with The King
- Fixed bug where walking animation would not change when The King acquires a random scroll
- Fixed bug where Overload’s skill ‘Heaven-Earth Slam’ would deal much higher damage than normal
- Fixed bug where some projectiles from certain skills would deal damage at incorrect locations
Quintessences
- Fixed bug where the required number of hits to destroy the Kobold’s ‘gold vein’ and Naias ‘ice flower’ would be much higher than normal
- Fixed bug where the player could not jump down when transforming into Harpy
- Fixed bug where spear attack would occasionally switch its direction when activating Centauros
- Fixed bug where the damage reducing effect would not properly be applied when activating Ogre
- Fixed bug where Max HP would increase when transforming into Slime
- Fixed bug where the status icon would show as Demonomicon when acquiring Kobold
- Fixed bug where the generation rate of the gold vein was incorrect when killing enemies with Kobold
- Fixed bug where Phantom’s skill ‘Phantom Magic’ would deal when using other kinds of dodge buffs
- Fixed bug where the attack from the Magic Tech Turret would occasionally affect much lower hit than normal
- Fixed bug where Flame Dragon’s attacking effects would not match its VFX in time
- Fixed bug where Ifrit’s effect ‘Firestorm’ would have much more hits than normal
- Fixed bug where Spinks’s effect ‘Poison Gas Trap’ would show its VFX at incorrect locations
Other Bugs
- Fixed bug where Magical Slime would not randomly duplicate items when rescuing it
- Fixed bug where the gunpowder cart would not explode when bumping into Dang-Ka People in Dang-Ka Knight Map
- Fixed bug where the minimap would not properly show in Dark Market
- Fixed bug where Adventurer Warrior would cancel the casting and use his special move when attacked by the player
Changes
Skulls
Grave Digger
- Reset y-axis move as 0 when using skills in the air with different levels of Grave Digger
- Fixed problem where the player would not find spirits when entering maps and preparing for switching different levels of Grave Digger
The King
- Changed VFX for [Wave of Denial]
- Changed VFX for [Blood Sword]
Quintessences
Centauros
- Increased the reducing cooldown when recovering the spear: 10s → 15s
- Changed VFX for the end of the flying spear
King Dwarf
- Increased the hit of turret attack when activated: 3 → 4
- Polished charging VFX for turret attack when activated
- Adjusted the turrets that cover the player and enemies when activated
Harpy
- Increased the contact damage when activated
- Changed VFX for the attacks when activated
Raven Lord
- Increased the damage of activation
- Adjusted VFX for Raven Soldier and the explosion
Imp
- Fixed problem where Imp’s jump attack would not deal damage until landing
- Increased the explosion rage of Imp’s Fireballs
- Changed explosion VFX for Imp’s Fireballs
Shadow Knights
- Increased the activating damage and range
- Changed the activating animation
Naias
- Increased the explosion damage of Ice Flowers when activated
- Adjusted the Ice Flowers that cover the player and enemies when activated
Mana Golem
- Increased the activating damage
Hareubang
- Increased the speed of cooldown: 150% → 200%
Evil Eye
- Increased the activating damage
Archdemon
- Increased the activating damage
Banshee
- Polished the electrocuting animation
Cyclops
- Adjusted VFX that cover the player and enemies when activated
Dwarf
- Added flare VFX when activated
- Adjusted the turrets that cover the player and enemies when activated
Flame Dragon
- Adjusted the Flame Dragon that covers the player and enemies when activated
- Changed the disappearing animation for VFX
Gryphon
- Changed the appearing animation for Gryphon when activated
Ifrit
- Adjusted the Ifrit that covers the player and enemies when activated
Slime
- Changed the landing animation when transforming into Slime
Specter
- Changed the VFX of the activation
Suonisio
- Changed the disappearing animation for Suonisio
Succubus
- Changed the disappearing animation for Succubus
Weapon Master
- Changed the disappearing animation for Weapon Master
Other Changes
- Fixed problem where Magical Slime would appear in Chapter 1
Developer comment: Magical Slime can be made full use of when the player has already acquired different items during several chapters. Therefore, we brought out this temporary solution and will add some special rewards to it when the player bumps into Magical Slime with an empty scroll.
- Fixed problem where some objects in the event maps would not properly show in the minimap
Text Corrections
- Fixed issue where Barlog’s cooldown was incorrect: 30s → 20s
- Fixed issue where Phantom’s activating damage type was incorrect: Physical → Magical
Current Release
Not available
System Requirements
OS
N/A
CPU
Dual core from Intel or AMD at 2.8 GHz
RAM
4 GB RAM
GPU
Nvidia 450 GTS / Radeon HD 5750 or better
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
1.4 GB
Password: cracked-games.org or 123
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View AllDownload Skul: The Hero Slayer for PC with a direct link or via torrent. Get the full version of Skul: The Hero Slayer for free. Skul: The Hero Slayer is a Action released by SOUTHPAW GAMES.