About the Game
EVERSPACE™ is an action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell. In each exciting run, you will face entirely new situations, ensuring countless hours of thrilling gameplay and generating myriad opportunities for individual, meaningful moments to experience. No matter how skilled you are, death is inevitable but is also only the beginning of a much larger journey.
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Dash into intense dogfights and experience furious space combat using a wide range of weaponry and devices.
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Collect and mine valuable resources to either repair your ship’s systems or to craft new equipment and modifications for a much-needed advantage. Your choice.
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Find blueprints for crafting, and hunt for exotic weaponry and equipment. You never know what will drop next.
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Travel through vast, procedurally-generated levels with untold numbers of hidden dangers and treasures.
A game of risk and reward awaits.
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With the tools provided, it is up to you to make the best of your situation. Utilize every advantage and be creative to turn the odds in your favor. Every mistake could be your last.
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FEATURES
Single-player roguelike space shooter with persistent progression
Captivating fully voice-acted story featuring interesting and thoughtfully designed characters
Three unique player ships, each with different capabilities and starting gear to choose from
Vibrant art style with top-notch visuals and incredible attention to detail
Shooter-style 6DOF controls optimized for mouse + keyboard
In-depth crafting and damage system
Dynamic, functional cockpit displays for all player ships
Hardcore Mode with permadeath for die-hard roguelike fans
BEST PLAYED WITH

Screenshots
20 imagesVersion Information
Steam Patch Notes
Official update history
Here's the complete list of changes:
Features
- Added an option to adjust the HUD marker size
Bugfixes
- Fixed time speedup bug that occured when having Time Extender activated and either destroying Okkar frigate turrets or Outlaw Snipers or scrapping a Shock Rifle Pro that is floating in space
- Make sure Okkar Corvettes don't flee outside of level area
- Fixed a handful of hardcore mode handicaps carrying over from sector 6 to sector 7
- Fixed that disabling TrackIR without changing anything else in the game options would break freelook until restarting the game
- Fixed nano injectors not working while emergency shield is active
- Fixed black holes not being framerate independent
- Fixed enemy sentinel sometimes still firing discharger while dying/already dead
- Fixed that a new run couldn't be started in the hangar, if the player was on the codex tab
- Fixed that rotating the ship in the color selection screen with gamepad would also change the color selection
- Fixed that the health of the player's drones could go above 100%, and that they sometimes weren't spawning again when loading a savegame
- Fixed being able to use drones while "no consumables" hardcore mode handicap was active
- Fixed deadlock when a progress bar success type message was removed from viewport while equipment selection wheel was opened
- Fixed localization issues of some ship wreck logbooks
- Don't offer additional primary weapon slot at tuning stations when having ancient weapon glyph equipped
- TrackIR: fixed that the crosshair was positioned and clamped incorrectly on ultra-wide resolutions
- VR: fixed rendering artifacts on the cockpit in some orbits
Please note that there's a delay for the Linux version, we'll hopefully be able to release the patch on Linux later this year.
Edit: (22 Nov) We've just added a hotfix to the patch, fixing a few issues that were reported shortly after release. Please see the changes below.
Patch 1.3.3
New Features
- Added special "retro graphics" option that is unlocked after finishing a hardcore mode run
Tweaks
- Encounters: Nerfed Engine Booster MK2 and MK3 efficiency
- Increased camera range in action freeze
- VR / TrackIR: Unified Crosshair behavior in gamepad and keyboard mode. "Centered Crosshair" option works again in all cases.
Bugfixes
- Fixed Splitter glyph additional projectiles not homing in on targets anymore
- Fixed blueprint drop probability for higher tiers being too low if no more tier one blueprints are available
- Potential fix for Okkar Corvettes and Outlaw Drone Carriers occasionally bouncing away when destroyed
- Fixed a bug where it was possible to accidentally overwrite normal mode perks with hardcore mode perks
- Fixed Grey Goo damaging player from greater distance if player has a tractor beam installed
- Fixed hardcore mode "Anti Consumerism" handicap carrying over from sector 6 to sector 7
- Fixed that the "Unarmed" challenge could be exploited by using Headstart enhancement
- Fixed that the gamepad icons for aiming weren't displayed in the tutorial
- Fixed using cloak while in cockpit view hiding clouds, plasma fields and holograms.
- Fixed destroying an Ancient Splitter or Ancient Warden not counting as a player kill
- Fixed destroying objects like flood lights counting as kill for Berserker glyph,
- Fixed Colonial Station turrets occasionally being able to shoot through walls
- Fixed Beeline subroutine also affecting NPCs targeting NPCs
- Removed obsolete and non-working "Select Control Scheme" which somehow was there and is only relevant for consoles, as controls can be freely configured on PC/Mac/Linux
- VR: Fixed that the "Back to Hangar" button on the Game Over Screen could not be clicked
Hotfix 1.3.3.36382
Bugfixes
- Fixed Korean language font being broken
- VR: Fixed rendering issues on some AMD graphics cards that got introduced with the last Unreal Engine update
- Fixed navigation with WASD or custom keys being broken in some screens
- Fixed German umlauts sometimes not being uppercase even though they were supposed to
Tweaks
- Don't allow energy consumption mod on energy discharger
- Encounters: When dying in the Okkar homeworld, you will not be able to retrieve your wreck
Bugfixes
- Fixed some issues with offline play
- Fixed invisible Encounters button being selectable in ingame pause menu
- Add more safety to preventing Okkar Forces from jumping in during cutscenes
- Fix Okkar Gunship MK2 occasionally hitting itself with own projectile
- Encounters: Fixed voice audio not being audible on Linux
- Encounters: Fixed re-engineering removing 3 Viridian Energy instead of 2
- Encounters: Fixed Coalition not attacking the Okkar
Linux users please note that the update is slightly delayed on Linux and will most likely be released tomorrow.
Tweaks
- Decreased drone disassembler resource drop quality and quantity, added fuel drop probability
- Slightly increased energy consumption and decreased effect of target decelerator
- Outlaw Snipers can no longer be affected by Mainframe Override
- Encounters - Removed Sentinel class restriction for Seeker missile battery
- Encounters - Engine Boosters no longer affect ship steering sensitivity
- Encounters - Reduced Engine Booster MK2 and MK3 efficiencies
- Encounters - Randomize Mod now has a higher tendency to yield beneficial values
- Encounters - Highlight freight containers in Eleks second mission
- Encounters - Changed Viridian Energy drop chance of Okkar Corvettes from 80% to 100%, also reduced drop amount in hardcore mode
- Encounters (VR) - Adjusted HUD element positions in the Colonial Sentinel
Bugfixes
- Fixed player wrecks neither having names nor any loot
- Fixed some base game voice audio missing (accidentally wound up in Encounters package)
- Fixed missile warnings sounds and hud markers still being present after missile lifetime expired
- Fixed camera being too close to ship after cutscenes when playing the game in wide format with bigger aspect ratios than 16:9
- Fixed flashback videos not correctly fading out when watching and skipping in hangar
- Fixed G&B freighters sometimes having no loot at all
- Fixed player drone count not decreasing when destroying player drones with drone disassembler
- Fixed Drone Disassembler being able to destroy drones that were not targeted
- Fixed player jumping out of cutscenes if jump beacon was targeted beforehand
- Fixed broken aiming with gamepad when "centered crosshair" was switched off in the options menu
- Fixed unspent credits warning sometimes showing even though there were no perks available to spend credits on
- Fixed incorrect display of turret mod values
- Fixed some mods not working properly on missile turret
- Hopefully prevent Ancient Wardens from teleporting outside of level bounds
- Fixed Mine Cluster recharging Okkar Corvette shields
- Fixed drones occasionally straying too far from drone owner
- Fixed Sensory Overload enhancement sometimes not uncovering everything
- Made some minor adjustments in the Polish translation
- TrackIR: Fixed that the cursor was invisible after cutscenes if "aim using headtracking" was active
- Encounters - Fixed being able to one-shot kill ancient splitters with shield-piercing weapons
- Encounters - Fixed being able to use plasma powered jump in Okkar homeworlds location (leading to a freeze)
- Encounters - Fixed a gamepad focus problem with Tareen's transfer items menu
- Encounters - Fixed shield generators not being damaged by Plasma Thrower and Goo Gun
- Encounters - Fixed Outlaw Cargo Thief stealing non-existent resources
- Encounters - Fixed Outlaw Marauder Mk2 turrets not getting overridden by Mainframe Override
- Encounters - Fixed that if factory stations were present in a sector they would always appear in the first location of that sector
- Encounters - Fixed Coalition spawning in hardcore mode
- Encounters - Fixed Device Charger not working on active devices other than the first one installed
- Encounters - Corrected false Italian translation of Shield ST MK2 and MK3
- Encounters (VR) - Fixed the player camera position in the Colonial Sentinel
New Features
- Made Everspace Encounters expansion available for purchase
- Added new device: Drone Disassembler
- Added new device: Target Decelerator
- Added new consumable: Plasma-Powered-Jump
- Added "target nearest hostile" functionality (not bound to a key by default)
Tweaks
- Outlaw Drone Carriers will no longer override player drones
- Outlaw hangars will no longer spawn ships if there are too many outlaws present already
- The ARC-9000 will no longer damage friendly units
- Improved Gunship turret accuracy
- Increased Gunship Loadout B Light Missile amount from 10 to 20
- Increased dark matter spawn chance around black holes
- Slightly increased G&B freight container loot chance
Bugfixes
- Fixed a bug where the Ancient Warden would not blind the player
- VR: Fixed that VSync / Smooth frame rate could be set and locked to active
- VR: fixed that the scale and hover detection of HUD markers was based on the resolution of the mirror window
- Fixed Admiral Gorc codex entry not unlocking
- Fix currently craftable blueprint list of normal run being visible in hardcore mode hangar
- Fix launch problems of 32bit version
Tweaks
- Adjusted sector 2 environment colors
Bugfixes
- VR: adjusted the mouse crosshair position to be properly centered
- VR: fixed that the aiming could be offset in gamepad mode after using the mouse
- Berserker enhancement: Do not interrupt jump focus when boosting, reset kill timer when destroying shield generators
- Fixed "Handle with Care" handicap not having any effect
- Fixed player drones having full health after each jump regardless of any perks
- Mac: Fixed German audio not being available during flashback movies
Current Release
Build 4246486
Uploaded Oct 12, 2026
System Requirements
How to Install
RSG\Binaries\Win64\RSG-Win64-Shipping.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload EVERSPACE™ for PC with a direct link or via torrent. Get the full version of EVERSPACE™ for free. EVERSPACE™ is a Action released by ROCKFISH Games.