Strike Force Heroes
by Sky9 Games · 10 Nov, 2023
37 downloads
Multiplayer · Cracked Only
Cracked Co-op Only
Online works only between cracked copies — you can't join official servers or players who bought the game.
ProtonDB: Platinum
About the Game
ABOUT STRIKE FORCE HEROES
Strike Force Heroes is an oldschool arena shooter rebuilt with modern mechanics with full co-operative and PvP online multiplayer. It melds over the top action with epic story-telling in this intense remake of the hit Flash game.Fight in lush forests, on speeding trains, and atop crashing airplanes, customizing your soldiers with different weapons, skills, and upgrades! Strike Force Heroes has been completely reimagined from the ground-up featuring an expanded campaign with full voice acting, animated cutscenes, challenges, and a brand new loot system.
CUSTOMIZE YOUR HERO
Level up 4 classes with exclusive weapons, outfits, and abilities, each with their own completely unique strengths, weaknesses, and playstyle.
One-shot enemies with the glass cannon Assassin, or eat all the bullets as the unstoppable Tank, any playstyle you enjoy, the heroes have you covered.
CHOOSE YOUR LOADOUT
With hundreds of weapons, abilities, and equipment, there's something for every play style.
Go with a safe loadout, or create a clever setup that synergizes perfectly with all your equipment for risky yet deadly results.
Whether you like to get up close and personal with melee, take your enemies out silently with snipers, or just blow stuff up, there's a weapon for you!
A HAND CRAFTED EXPERIENCE
Experience an engaging storyline through fully animated cutscenes with wisecracking characters, explosive action sequences, and challenging boss fights. A routine mission goes awry and your squad finds themselves trapped on a mysterious island where nothing is as simple as it appears.
ONLINE CO-OP AND PVP
For the first time ever, invite your friends to join you throughout the entire campaign, or blast them away in fully customizable PvP custom matches!
How many friends? All of them!
ENDLESS REPLAYABILITY
Beating the campaign unlocks harder difficulties to earn better rewards, further build out your heroes, and challenge even the most seasoned of players.
Play through Missions of the Day to earn new rewards and create the most powerful hero.
Earn more rewards by completing tons of fun side-tasks such as getting headshots while airborn, defeating enemies with hero abilities, or even teabagging enemies!
Put your skills to the ultimate test with dozens of unique challenge missions that add crazy twists to the base game, requiring some strategy and clever thinking to overcome.
A REMAKE WITH LOVE
The original 2-man development team behind the hit Flash series Strike Force Heroes and Raze are back with their unique blend of high quality art, polished gameplay, and twisted sense of humor.
Strike Force Heroes' signature pulse-pounding action is brought to life across lovingly detailed environments with crystal clear audio and full voice acting.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Build 16228676
Oct 29, 2024
Hey heroes!
After a long process of upgrading & fixing & upgrading & fixing the game for console development, we've finally got it back to a stable state for more updates!
This update fixes a few more smaller issues, as well as removing the server browser which just gave wrong impressions to many people.
v1.29
Strike Force Heroes is and always was; a story-based game intended to be enjoyed solo or with friends. As all playerbases naturally decline, we've decided to remove the server browser. It just feels bad when not many games are available, and sometimes does more harm than good.
- Online server browser removed.
(But party codes can still be used with as many people as you like)
- Players who experienced Outfit issues with the Ninja DLC should now find it working properly.
- Daily mission no longer shows incorrect text during the pause menu.
- Custom games no longer show bonus objectives on the pause menu.
- Custom games no longer display star ratings in the post-game screen
{STEAM_CLAN_IMAGE}/42755219/1900f8bf3da3c1a650332c5a1c23137548d12b0c.png
Anyway, enough patch notes -- time for some ol' fasioned GlobeX slayin!
View on Steam
After a long process of upgrading & fixing & upgrading & fixing the game for console development, we've finally got it back to a stable state for more updates!
This update fixes a few more smaller issues, as well as removing the server browser which just gave wrong impressions to many people.
v1.29
Changes
Strike Force Heroes is and always was; a story-based game intended to be enjoyed solo or with friends. As all playerbases naturally decline, we've decided to remove the server browser. It just feels bad when not many games are available, and sometimes does more harm than good.
- Online server browser removed.
(But party codes can still be used with as many people as you like)
Fixes
- Players who experienced Outfit issues with the Ninja DLC should now find it working properly.
- Daily mission no longer shows incorrect text during the pause menu.
- Custom games no longer show bonus objectives on the pause menu.
- Custom games no longer display star ratings in the post-game screen
{STEAM_CLAN_IMAGE}/42755219/1900f8bf3da3c1a650332c5a1c23137548d12b0c.png
Anyway, enough patch notes -- time for some ol' fasioned GlobeX slayin!
<3 Justin & Mike
Build 14847673
Jun 26, 2024
Hey heroes!
After some traumatic personal events, I've taken a step away from online development for a while, and thus was not aware of this bug until recently, nor able to fix it until now.
This small update fixes a bug where specific Story/Cameo characters no longer have their unique loadouts.
v1.27
- Fixed a longstanding bug where the story Heroes have randomized costumes and weapons
- Fixed a longstanding bug where the story Heroes ignore the first weapon in gungame
Edit:
v1.28
- Fixed an issue caused by v1.27 where bots did not appear in custom games
(they were looking for their story loadouts, which didn't exist)
View on Steam
After some traumatic personal events, I've taken a step away from online development for a while, and thus was not aware of this bug until recently, nor able to fix it until now.
This small update fixes a bug where specific Story/Cameo characters no longer have their unique loadouts.
v1.27
- Fixed a longstanding bug where the story Heroes have randomized costumes and weapons
- Fixed a longstanding bug where the story Heroes ignore the first weapon in gungame
Edit:
v1.28
- Fixed an issue caused by v1.27 where bots did not appear in custom games
(they were looking for their story loadouts, which didn't exist)
<3 Your friendly neighborhood SFH programmer, Justin
Build 14416888
May 19, 2024
Hey heroes!
After it's been a hot minute (1 month!) but we've noticed a number of serious bugs in the game that were introduced in the Ninja DLC. So we're put together a mega update with not only a ton of serious bug fixes, but also a number of huge balance changes to bonus objectives, missions and overall gameplay!
This update should make the overall experience feel much smoother, and less unfairly difficult at times.
v1.26
- Added 5 new Legendary outfits based on Community member AniArtistMe for his incredible bug spotting!
- Hero Select & Shop no longer behave strangely on first load
- Prototype mission rewards no longer softlock the game in rare situations
- Tear Gas now properly works on the Missile & Speeding Train maps
- Kevlar Vests now properly works in FFA/Solo type games
- Wrath of the Tiger properly gives -25% damage taken instead of -75%
- Disabling Passives/Abilities/Gadgets in custom mode now works as expected
- Setting specific weapons allowed in custom mode now works as expected
- Fixed a rare bug where switching classes in a FFA mode will put you on blue team
- Unique characters (Riggs, Bull, Toad, etc) now have their proper class & loadout again
- Winning/Losing a match will always display the correct winning score
- Bayonet's execute now works as expected
- BoStaff no longer has a damage delay when attacking
- Adjusted AI jumps on Hijack, Missile, Crash, and Foundry
- The volume of rocket trails are now adjusted by Sound Volume
- Fixed a few spelling/text issues in game and menus
(Gameplay)
- Adjusted many Bonus objectives in missions to make them more easily obtainable
- At the results screen, deaths are now only -3 points instead of -5
- Challenge mission "Self Experiments" & Alt versions has 1 less enemy
- Ninja will show up as a random enemy/ally 25% less often to avoid Melee spam
- Lowered enemy Hp by 10% on gungame (since you can't use your own gear)
- In Juggernaut, the Juggernaut can no longer gain extra armor (same as heals)
- Kevlar Vest ability now gives +30% more armor
- Kevlar Vest armor is capped for enemies above lvl 30
- Pheonix blade removed from all enemies in SideOps 8, 8-1, 8-2
- Challenge 6-2: Health reduced, Enemies reduced by 1
- Challenge 8-1: +40% Health
- Challenge 10 & Alt versions: you have faster drone charge rate while enemies are slower.
- Challenge 10-1: Enemies deal -20% damage
- Your own weapons sounds are only 10% quieter instead of 20% quieter
- Melee Enemies attack slightly slower
- Melee Enemies now do much less damage (even less at lower levels)
(Menus)
- Gadgets appear in the shop ~15% less frequently
(Ninja Weapons)
- Kunai: FireRate -20%, Impact -10%
- Healing Salve: Ammo -4, FireRate -10%
- Baseball: ProjectileSpeed +15%, Range +10%, Accuracy +10%
- Spikeball: Range +10%
- Rock: FireRate +15%, ProjectileSpeed +10%
- Bostaff: DashDistance -66%, FireRate -10%, Impact +10%
- Nunchucks: Dash Removed, FireRate +5%, Impact -20%, Range -5%
- Chakram: Range/Duration +15%
(Other Weapons)
- M202: SpareClips +2
- ALL Melee weapon Impact +10%
{STEAM_CLAN_IMAGE}/42755219/1900f8bf3da3c1a650332c5a1c23137548d12b0c.png
As always, thanks for sticking around as we continue to fix & improve the game!
View on Steam
After it's been a hot minute (1 month!) but we've noticed a number of serious bugs in the game that were introduced in the Ninja DLC. So we're put together a mega update with not only a ton of serious bug fixes, but also a number of huge balance changes to bonus objectives, missions and overall gameplay!
This update should make the overall experience feel much smoother, and less unfairly difficult at times.
v1.26
Additions
- Added 5 new Legendary outfits based on Community member AniArtistMe for his incredible bug spotting!
Fixes
- Hero Select & Shop no longer behave strangely on first load
- Prototype mission rewards no longer softlock the game in rare situations
- Tear Gas now properly works on the Missile & Speeding Train maps
- Kevlar Vests now properly works in FFA/Solo type games
- Wrath of the Tiger properly gives -25% damage taken instead of -75%
- Disabling Passives/Abilities/Gadgets in custom mode now works as expected
- Setting specific weapons allowed in custom mode now works as expected
- Fixed a rare bug where switching classes in a FFA mode will put you on blue team
- Unique characters (Riggs, Bull, Toad, etc) now have their proper class & loadout again
- Winning/Losing a match will always display the correct winning score
- Bayonet's execute now works as expected
- BoStaff no longer has a damage delay when attacking
- Adjusted AI jumps on Hijack, Missile, Crash, and Foundry
- The volume of rocket trails are now adjusted by Sound Volume
- Fixed a few spelling/text issues in game and menus
Balance
(Gameplay)
- Adjusted many Bonus objectives in missions to make them more easily obtainable
- At the results screen, deaths are now only -3 points instead of -5
- Challenge mission "Self Experiments" & Alt versions has 1 less enemy
- Ninja will show up as a random enemy/ally 25% less often to avoid Melee spam
- Lowered enemy Hp by 10% on gungame (since you can't use your own gear)
- In Juggernaut, the Juggernaut can no longer gain extra armor (same as heals)
- Kevlar Vest ability now gives +30% more armor
- Kevlar Vest armor is capped for enemies above lvl 30
- Pheonix blade removed from all enemies in SideOps 8, 8-1, 8-2
- Challenge 6-2: Health reduced, Enemies reduced by 1
- Challenge 8-1: +40% Health
- Challenge 10 & Alt versions: you have faster drone charge rate while enemies are slower.
- Challenge 10-1: Enemies deal -20% damage
- Your own weapons sounds are only 10% quieter instead of 20% quieter
- Melee Enemies attack slightly slower
- Melee Enemies now do much less damage (even less at lower levels)
(Menus)
- Gadgets appear in the shop ~15% less frequently
(Ninja Weapons)
- Kunai: FireRate -20%, Impact -10%
- Healing Salve: Ammo -4, FireRate -10%
- Baseball: ProjectileSpeed +15%, Range +10%, Accuracy +10%
- Spikeball: Range +10%
- Rock: FireRate +15%, ProjectileSpeed +10%
- Bostaff: DashDistance -66%, FireRate -10%, Impact +10%
- Nunchucks: Dash Removed, FireRate +5%, Impact -20%, Range -5%
- Chakram: Range/Duration +15%
(Other Weapons)
- M202: SpareClips +2
- ALL Melee weapon Impact +10%
{STEAM_CLAN_IMAGE}/42755219/1900f8bf3da3c1a650332c5a1c23137548d12b0c.png
As always, thanks for sticking around as we continue to fix & improve the game!
<3 Justin & Mike
Build 14074308
Apr 16, 2024
Just a small update here to fix a few issues with the Ninja DLC release
v1.25
- Ninja "Blazing Hot" feat no longer fails to give the Outfit
- Ninja Exp popup's img & text now more similar to the other heroes
- Ninja's icon now shown on shops and item hovers, displaying if he/she can use the item
- M202 can no longer be reloaded instantly be swapping weapons
- Sawed Off + Legionary Shield no longer displays with strange colors.
- Throwables can no longer gain "+Spare ammo" mods
The double throwing weapons were a bit too strong, particularly with the Ninja's secret weapon. Being able to clear the entire map every few seconds was definitely not something we planned for lol.
- Ninja's Resourceful: 2x throwable Ammo > 1.5x throwable ammo (rounded down)
- ICBM Impact 122 > 110
- ICBM no longer gains ammo from pickups, is now limited to 1 per life
<3 Justin & Mike
View on Steam
v1.25
Fixes
- Ninja "Blazing Hot" feat no longer fails to give the Outfit
- Ninja Exp popup's img & text now more similar to the other heroes
- Ninja's icon now shown on shops and item hovers, displaying if he/she can use the item
- M202 can no longer be reloaded instantly be swapping weapons
- Sawed Off + Legionary Shield no longer displays with strange colors.
- Throwables can no longer gain "+Spare ammo" mods
Balance
The double throwing weapons were a bit too strong, particularly with the Ninja's secret weapon. Being able to clear the entire map every few seconds was definitely not something we planned for lol.
- Ninja's Resourceful: 2x throwable Ammo > 1.5x throwable ammo (rounded down)
- ICBM Impact 122 > 110
- ICBM no longer gains ammo from pickups, is now limited to 1 per life
<3 Justin & Mike
Build 14030147
Apr 12, 2024
Hey heroes, it's been some time but we've got some exciting news -- a few pieces of exciting news, actually!
{STEAM_CLAN_IMAGE}/42755219/9f672a5ceb6dc11b9b97e3abc45c8b51a41e1008.png
From April 11th to April 18th, Strike Force Heroes will have a historically low discount of 25% off. Get it while it's hot!
{STEAM_CLAN_IMAGE}/42755219/5914b9601aa54cf39195b9eaf4f77c6a30d3d7ee.png
The release of the brand new Ninja DLC comes with a 10% discount for the first seven days!
The new DLC includes:
{STEAM_CLAN_IMAGE}/42755219/1c2d688025a4724b6b41cacb1cca9c5ef6c2d417.png
v1.24 Hotfix
- Added a Brand New secret Poop throwing weapon (Making 13 throwing weapons total)
- Fixed Ninja weapons/camos not appearing in the shop or slot machine.
- Added 30 base inventory slots for the new Class. 96 > 126
- Fixed Kinetic Sneakers being too kinetic. 40-12% speed > 4-12%
- Throwing Mastery feat no longer show "Example Text"
- Fixed weapon stat bars displaying incorrectly with large values
v1.23
- All Lunar New year content removed
- God of Wealth skins can now be obtained normally (they are legendary)
- Total Custom Bots increased 9 > 15, so now you can have 16+ soldier matches (including yourself)
- Daily Mission harder difficulties are now unlocked after beating the campaign
- Challenges harder difficulties are now unlocked after beating the campaign
Gameplay
- FFA Games will no longer end in defeat if you have 1 kill left to win and an enemy gets a kill
- Armor (Kevlar/Flamethrower/Juggernaut/etc) can now properly be applied multiple times in one life
- Melee weapons now properly dash to the left again
- Enemies who die from fire/bleed will now give kill credit to whoever set them on fire/bleed
- Adrenaline's heal is now refreshed when killing multiple enemies
- ^ All other status effects are also properly refreshed now when reapplied
- Flame thrower's sound now properly uses your sound volume setting
- Extreme focus no longer loses it's bonuses when switching weapons
- The Secret Assassin achievement can no longer be completed on any class (now requires the Assassin)
- Kill card no longer always seen at bottom of screen on taller monitors
- Assault Drone's duration is now properly extended with the Power Cell gadget
- Custom Mode option "Players are Bot Level" now properly adjusts weapon levels too
Menus
- Recoil weapon mod will no longer appear on new Melee weapons
- Headshot weapon mod will no longer appear on new Melee or Explosive weapons
- "+1 level higher stats" weapon mod will no longer appear, as it was just a more confusing version of the +damage mod
- Fixed a bug where AI keeps nearly all Ability charge after death. They now properly keep 60% of what they had, where players keep 50%
- The Slayer has entered the arena feat now properly requires insane dififculty on an FFA match
- Campaign stars now properly show 156 instead of incorrectly showing 159
Shotguns
- All shotguns have +1 range
- Spas12 Impact +7, RoF +20%
- Jackhammer Impact +5
- R870 Impact +7
- AA12 Impact +4
- Terminator Impact +4, Spare Clips +1
- Boomstick Impact +4
Secondaries
- Desert Eagle Impact -2, Range -0.5, RoF -15%
- UMP Impact +1, Range +0.5
- Vector Impact +1
Explosives
- M202 Impact +5, AoE -5%
- All Rocket explosives have -5% RoF
Machine Guns
- RPD Impact +1
- OICW RoF -7%
- Aug HBar Spare Clip +1
Assault Rifles
- G36 Impact -1, RoF -5%
- Fal -1, RoF -10%
Melee
- Baton Impact +5, range +5%, RoF +5%, Dash +20%
Skills
- Bouncing Betty charge required 2 > 1
- Maximum Overdrive was broken where some abilities were boosted and some weren't. It now boosts all abilities by 10%, and it's duration is 10 > 8 seconds, like the others.
- Smokebomb now has an effect to better show it's invincibility time (also slightly increased behind the scenes)
- Assault drone now fires about 50% further, but fire rate reduced by ~10%
- Martyrdom grenade timer reduced to 1 > 0.75 seconds. Damage boosted by 50%. grenades now fly out instead of dropping straight down
Gadgets
- Bayonettes execute threshhold increased: 5-10% > 10-15%
- Tactical reload speed: 30-90% > 30-75%
- Defibrilator no longer affects ability drain
Feats
- All cash rewards increased 250-4,000 > 400-12,000
- Don't be so obtuse - Shoot enemies at 45 degree angles, now allows 8 > 12 degrees of leeway
{STEAM_CLAN_IMAGE}/42755219/1900f8bf3da3c1a650332c5a1c23137548d12b0c.png
As always, thanks for sticking around as we continue to fix & improve the game.
View on Steam
25% off sale!
{STEAM_CLAN_IMAGE}/42755219/9f672a5ceb6dc11b9b97e3abc45c8b51a41e1008.png
From April 11th to April 18th, Strike Force Heroes will have a historically low discount of 25% off. Get it while it's hot!
New class DLC: The Ninja!
{STEAM_CLAN_IMAGE}/42755219/5914b9601aa54cf39195b9eaf4f77c6a30d3d7ee.png
The release of the brand new Ninja DLC comes with a 10% discount for the first seven days!
The new DLC includes:
- A Brand new NINJA class with a full set of passives, abilities, outfits, ability to carry main weapons in its secondary slot, and a new weapon category: Throwables!
- 12 new "Throwing" weapons with unique playstyles: bouncing chakrams, various bombs, and healing salves.
- 3 new Ninja themed melee weapons
- 3 new Ninja based Gadgets, revolving around move speed, fire, and extreme power!
- New Ninja variations of nearly all existing outfits
Load of balance changes & bugfixes
{STEAM_CLAN_IMAGE}/42755219/1c2d688025a4724b6b41cacb1cca9c5ef6c2d417.png
v1.24 Hotfix
- Added a Brand New secret Poop throwing weapon (Making 13 throwing weapons total)
- Fixed Ninja weapons/camos not appearing in the shop or slot machine.
- Added 30 base inventory slots for the new Class. 96 > 126
- Fixed Kinetic Sneakers being too kinetic. 40-12% speed > 4-12%
- Throwing Mastery feat no longer show "Example Text"
- Fixed weapon stat bars displaying incorrectly with large values
v1.23
Changes
- All Lunar New year content removed
- God of Wealth skins can now be obtained normally (they are legendary)
- Total Custom Bots increased 9 > 15, so now you can have 16+ soldier matches (including yourself)
- Daily Mission harder difficulties are now unlocked after beating the campaign
- Challenges harder difficulties are now unlocked after beating the campaign
Fixes
Gameplay
- FFA Games will no longer end in defeat if you have 1 kill left to win and an enemy gets a kill
- Armor (Kevlar/Flamethrower/Juggernaut/etc) can now properly be applied multiple times in one life
- Melee weapons now properly dash to the left again
- Enemies who die from fire/bleed will now give kill credit to whoever set them on fire/bleed
- Adrenaline's heal is now refreshed when killing multiple enemies
- ^ All other status effects are also properly refreshed now when reapplied
- Flame thrower's sound now properly uses your sound volume setting
- Extreme focus no longer loses it's bonuses when switching weapons
- The Secret Assassin achievement can no longer be completed on any class (now requires the Assassin)
- Kill card no longer always seen at bottom of screen on taller monitors
- Assault Drone's duration is now properly extended with the Power Cell gadget
- Custom Mode option "Players are Bot Level" now properly adjusts weapon levels too
Menus
- Recoil weapon mod will no longer appear on new Melee weapons
- Headshot weapon mod will no longer appear on new Melee or Explosive weapons
- "+1 level higher stats" weapon mod will no longer appear, as it was just a more confusing version of the +damage mod
- Fixed a bug where AI keeps nearly all Ability charge after death. They now properly keep 60% of what they had, where players keep 50%
- The Slayer has entered the arena feat now properly requires insane dififculty on an FFA match
- Campaign stars now properly show 156 instead of incorrectly showing 159
Balance
Shotguns
- All shotguns have +1 range
- Spas12 Impact +7, RoF +20%
- Jackhammer Impact +5
- R870 Impact +7
- AA12 Impact +4
- Terminator Impact +4, Spare Clips +1
- Boomstick Impact +4
Secondaries
- Desert Eagle Impact -2, Range -0.5, RoF -15%
- UMP Impact +1, Range +0.5
- Vector Impact +1
Explosives
- M202 Impact +5, AoE -5%
- All Rocket explosives have -5% RoF
Machine Guns
- RPD Impact +1
- OICW RoF -7%
- Aug HBar Spare Clip +1
Assault Rifles
- G36 Impact -1, RoF -5%
- Fal -1, RoF -10%
Melee
- Baton Impact +5, range +5%, RoF +5%, Dash +20%
Skills
- Bouncing Betty charge required 2 > 1
- Maximum Overdrive was broken where some abilities were boosted and some weren't. It now boosts all abilities by 10%, and it's duration is 10 > 8 seconds, like the others.
- Smokebomb now has an effect to better show it's invincibility time (also slightly increased behind the scenes)
- Assault drone now fires about 50% further, but fire rate reduced by ~10%
- Martyrdom grenade timer reduced to 1 > 0.75 seconds. Damage boosted by 50%. grenades now fly out instead of dropping straight down
Gadgets
- Bayonettes execute threshhold increased: 5-10% > 10-15%
- Tactical reload speed: 30-90% > 30-75%
- Defibrilator no longer affects ability drain
Feats
- All cash rewards increased 250-4,000 > 400-12,000
- Don't be so obtuse - Shoot enemies at 45 degree angles, now allows 8 > 12 degrees of leeway
{STEAM_CLAN_IMAGE}/42755219/1900f8bf3da3c1a650332c5a1c23137548d12b0c.png
As always, thanks for sticking around as we continue to fix & improve the game.
<3 Sky9 Games
Build 13478590
Feb 16, 2024
While the game was meant to be played among friends, the party list makes it possible to play with strangers, however lately many players have been hacking their game to get items they shouldn't have,
This mini update addresses many of those issues by removing items that players should normally not be able to obtain.
The full rundown are below!
v1.22
- Removes skills being used from other classes they don't belong to
- Removes boss/challenge weapons from players inventories
- Changes unreleased DLC classes back to normal class
- Removes unreleased DLC items from players inventories
- Removes outfits that players do not own (DLC/Kickstarter/etc)
- Plus a few other minor changes to reduce hacking.
And as always, I'll continue to monitor and make adjustments as the game needs!
<3 Sky9 Games
View on Steam
This mini update addresses many of those issues by removing items that players should normally not be able to obtain.
The full rundown are below!
v1.22
- Removes skills being used from other classes they don't belong to
- Removes boss/challenge weapons from players inventories
- Changes unreleased DLC classes back to normal class
- Removes unreleased DLC items from players inventories
- Removes outfits that players do not own (DLC/Kickstarter/etc)
- Plus a few other minor changes to reduce hacking.
And as always, I'll continue to monitor and make adjustments as the game needs!
<3 Sky9 Games
Build 13395597
Feb 7, 2024
Lunar New Year sale: 20% off!
In celebration of the Lunar New year, we're putting the game on a historical low 20% off,
https://store.steampowered.com/app/1981820/_Strike_Force_Heroes/
In addition to 4 new "God of Wealth" outfits, the Training map has gotten a makeover, featuring some new decor!
{STEAM_CLAN_IMAGE}/42755219/05cc4d5c8aaeaf78a6c8b94a27c3134f7ea6b484.png
Cloud Saving
Steam cloud saving is finally here! Rejoice in cross-device saving!
Huge Fix & Balance update!
{STEAM_CLAN_IMAGE}/42755219/1c2d688025a4724b6b41cacb1cca9c5ef6c2d417.png
Patch 1.20
Also, here's a huge patch address many of the existing issues, with a large amount of balance changes! (More fixes still to come!)
Additions
- New Outfit: God of Wealth, to celebrate the Spring Festival!
- Spring Festival theme added to Training map (however it is no longer the focus of daily missions)
- Added 24 more inventory slots, that's an extra 4 rows of items, woooooooooo!
- Added Steam's cloud saving
Changes
- Using the Slot Machine now greys out unclickable buttons for clarity
- Marathon feat now shows decimals to more easily track progress
Fixes
- Explosives no longer show 2 explosions when hitting something point blank
- Boss healthbars are shorter and should no longer cover weapon names
- Missions with lives will now end the moment all human players run out of lives (ignoring living AI teammates)
- Shields can no longer reduce dmg mid-air by holding the down(block) button
- Phantom + Police Fire rate properly set to 12.5 like the other Phantom shields
- Knife now properly has +15% crit chance
- Machete now can properly do Headshots
- Fixed Headshot dmg bonus on Vital Sight
- The challenge mission: Kevlar with a Vengeance, no longer stacks armor infinitely
- The weapon mod Damage while streak is active now works as intended (though it may not always display if the bonus is too low - Ex: 10.2 dmg will display as 10 dmg)
Balance
- Tanks now properly have half dash distance as they always should have (Melee desc re-written to explain that Assassins have more dash range)
- Tanks base health now boosted to 140 (from 130), to revert part of a previous nerf, now that they're less mobile
- Burst-fire weapons now have greatly reduced recoil during the burst
- Burst-fire weapons have ~10% less dmg & firerate to compensate for the recoil buff
Item Balance Specifics
- Ak47: Impact +1, Range +1.7
- Fal: Impact -2
- G36: Fire Rate -10%
- Famas: Impact -2, Fire Rate -10%, -50% Recoil
- Crowssbow: Projectile speed +25%
- L115: Accuracy -4
- Jackal: Accuracy +3
- .50 Cal: Accuracy +3
- Rpg: Accuracy +3
- M79: Impact -4, AoE -10%
- Stinger: Impact +11, Projectile speed -10%, AoE +5%
- Javalin: Impact -9, Projectile speed +5%, AoE -10%
- M202: Impact -5, -50% Recoil
- All Shields: Spare Clips +1
- Phantom + Police: Fire rate set back to 12.5
- Doubleshot: Impact -6, Spare Clips -1
- .32 Ocelot: Accuracy +3
- .500 Toro: Spare Clips -2
- .45 Unica: Fire Rate -10%, Spare Clips -1
- Knife: Now has +15% crit chance
- Machete: Now can do Headshots
- Rpd: Range +2
- Minigun: Range -1.5, Ammo packs refill double the ammo
- MK46: Range +0.5
- Aug: Range +1.5, Accuracy +3
- OICW: Impact -4, Fire Rate -10%, -50% Recoil
- Jackhammer: Ammo +2, Accuracy +3, Impact +4
- AA12: Ammo +1, Accuracy +2, Impact +3
- Spas12: Accuracy +5, Range +1
- Boomstick: Range -0.5, Fire rate -15%
- Terminator: Range +0.5, Impact +5, Accuracy +5
- Desert Eagle: Impact -2
- G18: Impact +1
- P9K: Accuracy +2
- Mac10: Impact +1
- M1911: Range +0.5
- USP: Impact +1
- Bear's Knife: Bleed damage +25%
- Bookmark: Fire rate -25%
- Silent Spring: Impact +4, Fire rate -15%, Range +2
- Bayonette: 3-8% > 5-10% execute threshhold
- Autofire: 5-15% > 3-9% Fire rate
- Vital Sight: Fixed Headshot dmg bonus
- Unbreakable: 30% > 50% Reduced Crit & Headshot dmg
- Shadowblend: Enemies need to be ~20% closer to spot you
- Tactical Holster: second Primary does 30-10% > 40-35% less damage
- Hollow Point: 15-30% > 10-20% more dmg to full Hp enemies
- Accuracy mods reduced by 33%
- Damage while airborn reduced by 40% (However, now this works)
- Damage while streak is ready reduced by 50%; (However, now this works)
HUGE thanks to AniArtistMe for testing and helping with all changes
Patch 1.21 hotfix
- Fixed weapons/items from future DLC occasionally being obtainable now
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With hope to keep fixing/updating the game well into 2024, and want to thank everyone for your continued support.
<3 Sky9 Games
Current Release
Not available
System Requirements
OS
Windows 10
CPU
intel i3-2100/AMD-5600k or better
RAM
4 GB RAM
GPU
GeForce GTX 600 series/ Radeon HD 7000 series or better
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run Strike Force Heroes.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
2.8 GB
Password: cracked-games.org or 123
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View AllDownload Strike Force Heroes for PC with a direct link or via torrent. Get the full version of Strike Force Heroes for free. Strike Force Heroes is a Action released by Sky9 Games.