SWORN
by Windwalk Games · 23 Sep, 2025
17 downloads
About the Game
SWORN is a 1-4 player co-op action rogue-like. Explore and reclaim a fallen Camelot from the reign of a corrupted Arthur and his Knights of the Round Table.


Play solo or unite with friends to stand off against the Knights of the Round Table. Combine the strengths of your characters in surprising ways and master abilities to become knights worthy of standing off against Arthur himself.

Meet familiar friends and foes from Arthurian legend.
Discover the source of spreading darkness over Avalon.
Befriend and learn from powerful figures such as Merlin and Nimue.
Take up your sword as a Soulforged knight.


Swear fealty to the Fae Lords, and choose from over 200 unique blessings to unleash your full potential. Will you wield the cleansing fires of Titania or take the blessings of Oberon to strike with the fury of the wind?


Versatility thrives in the ever-changing battlegrounds of Camelot. Combine your blessings with unique character, weapon, and ability selections. Test thousands of unique builds as you become a seasoned knight.


Upgrades from the Beacon of Avalore will forge your squire into a worthy champion over time. However, if you believe you are already worthy of facing Arthur, get ready for a challenge that will put your skills to the test.

Delve into a beautifully crafted comic world, inspired by the work of American artist Mike Mignola. Fully experience the awesome art and original sound that brings the world of SWORN to life.
Screenshots
14 images
Version Information
Steam Patch Notes
Official update history
Soulforged,
We've just set a new build live, containing a few bug fixes.
Summary of bugs now fixed;
Arthur Pendragon cannot be struck by Soul Missiles fired from Cliona blessings
Character could become soft‑locked after teleporting into doors in certain rooms
Dagonet's poison trail deals damage to the playable character while they are using the ultimate ability
The Piercing Shards upgrade causes inconsistent behaviour with the Monk's Crystal Turrets
Player with Bloody Shadows blessing cannot obtain Bloody Thinner blessing
Vigilante character with Vengeful Blade upgrade does not receive Shrine blessings
- Fixed an issue that could cause players to become permanently locked after being hit by Sir Dagonet’s hook attack
- Fixed an issue that could cause infinite Spiderlings to appear in multiplayer lobbies
- Fixed a bug that caused leveling up the Badb Blessing 'Slippery Target' to grant exponentially more evasion than advertised with each level
- Fixed a bug that caused the ultimate bar to disappear when one player died in multiplayer
- Fixed a bug that prevented the Gogmagog Blessing ‘Mighty Dash’ from not removing itself properly when leveled or offered at a sacrifice shrine
- Fixed a few cases where players could become stuck behind the Currency Exchange table in Carmarthen
Friends List, Discord, and Voice Chat
We have now made it easier to play with your friends. Open the new Friends List to see your online Steam Friends. Connect your Discord Account to also see and play with your friends from Discord.
Additionally, Voice Chat powered by Discord has been added to make it easier to communicate with your teammates, regardless if you have linked your Discord account or not.
Changelog
- Added Friends List menu.
- Added Voice Chat powered by Discord
- Added support for crossplay with Epic
- Fixed a problem that would cause music to cut out unexpectedly on certain systems
- Added a Dialogue Volume slider to the Audio Settings menu - this affects the sounds of spoken Dialogue in cutscenes as well as the Paragon Ultimate Ready call outs during gameplay
- Changed the Blessing Codex to highlight Blessing requirements - including ones you haven’t discovered yet
- Fixed a case in multiplayer where the Cliodhna's Blessing Spirit Thief would not grant Spirit Charge to allies under certain conditions
- Various other small bugfixes
- Fixed Vigilante’s Bow Blessing Rapid Fire description in non-English languages
- Fixed an issue where Lugh’s Blessing Gilded Armor would still deduct gold even if the attack dealt no damage
- Fixed an issue where foes would not drop gold when they were supposed to, or vice versa
- Fixed a hang where, after beating Morgana in a multiplayer lobby, clients could be stuck in a loading screen
- Fixed a bug where, if exiting to the main menu the game during specific paragon animations, the game would crash
- Fixed an issue where players could acquire more than 5 resurrection tokens
- Fixed an issue where controls would be locked after using Venomous Demise
- Venomous Demise now tracks to the closest enemy when you initiate the cast on controller
- Fixed an issue that could cause blessings to become misaligned on the reward UI
- Fixed an issue where the Blessing Swap Fountain would not have increased rarity on the exchanged blessings while the player had Cliona’s Fate Weaver Blessing, despite only showing two options
- Fixed a bug that could cause player models to not render when killing foes with an certain Ultimates, while using the Badb Blessing Into the Night
- Fixed a bug where, sometimes, the player could lose all of their Evasion chance
- Fixed an issue that prevented the Rook’s Bull Rush Spell from hitting the Galvanic Witch boss
- Fixed an issue where rerolling during Blessing Selection dialogue with a controller could cause the Fae Lord portraits to not be rerolled, even if the choices were different
- Fixed an issue where players would lose the buff from the Rook Spell Commander’s Crest would when dashing
- Fixed an issue with the Beira Blessing Ice Age requiring Frost Torrent for acquisition, rather than Icy Vortex
- Fixed an issue where certain attacks would not be able to break certain types of destructible pots
- Fixed an issue with the Vigilante’s Chakram hitbox would remain active for longer than intended
- Fixed an issue that caused Badb’s Blessing Tragic Aura to not trigger against extended hurtboxes
- Fixed an issue where the Vigilante’s Bow Blessing Rapid Fire displayed far more speed (75%) than it actually was giving (50%) - the description has been updated to reflect the actual value
- Fixed an issue where, if a player died to it, the Treant Scourge’s beams would be permanently stuck in place for some users in multiplayer
- Fixed the Golden Hand shrine converting Shop purchases and resources gained from Breakable Pots and Foes into Gold when it shouldn’t
- Added a Tracker to the HUD to let you know how many rewards the Golden Hand Shrine Blessing will convert into Gold
- Fixed an issue in the Fae Lord Selection Screen where you could change your selection during the animation after choosing an item
- Fixed an issue where the Galvanic Witch would sometimes dive to an unintended position
- Updated the Galvanic Witch’s rotating Lightning Orb attack to have a longer windup time
- Fixed Fae Lord Selection Screen showing the incorrect button prompt to confirm selection
- Fixed some UIs showing Xbox button icons when using a PlayStation or Nintendo controller
- Remove Creative Menu and Console Menu button rebinding in Controller Rebind menu
- Fixed an issue where the Monk’s Arcane Shield Spell would reduce the Health cost of the Blood Key from Lancelot
- Updated Oberon’s Blessing “Storm Meditation” requirements so that it is accessible from basic Fury blessings
- Fixed an issue where King Arthur could become immune to Stagger under certain circumstances
- Fixed an issue where Critical Damage calculation was different for Lucky Coin Projectiles than it was for attacks
- Fixed the New Unlocks Available prompt appearing in the Post-Run Summary when it shouldn’t
- Fixed the spelling of Invisible on the Shadow Step Blessing
- Updated the Description of Splintered Soul to more accurately reflect it’s behavior
- Fixed an issue where the "Reverberate" Chimes Skill would not follow the "Grazioso" Skill’s target under certain circumstances
- Fixed an issue where The Treant Scourge's beams could persist on the screen after hitting him with the Rook's Counter while having the 'Revenge' Spell Upgrade
- Fixed Player's Health bar constantly changing to incorrect values during Secret Boss fight
- Added an extended hurtbox on King Arthur during some of his attacks to better reflect the position of his body during the animation
- Fixed The Treasure Goblin's Health bar disappearing if Frozen or Stunned during its escape animation
- Changed Gogmagog and Oberon Duo Blessing ‘Berserker’ to only be active during Flow, instead of at max stacks of Fury, and reduced the damage reduction from 50% to 20%
- Changed Ultimate Abilities to now also move over Slowing Tar, preventing the player from being Slowed while active
- Fixed certain ground tiles in Cornwall Township incorrectly inflicting Poison on the player
- Fixed an issue where if the player and the boss died at the same time, and the player had a resurrection token, they wouldn’t be able to use any actions
- Fixed various issues where Living Urns could not be spawned under certain circumstances
- Fixed an issue where the Cliona Blessing ‘Death Engine’ did not require Soul Missiles to hit any target to earn Captured Souls
- Fixed some issues that could prevent players from joining or re-joining a game after certain enemies were encountered in the run
- Fixed an issue where a reward could spawn inside the Rest Area’s Fountain, preventing progression
- Fixed an issue where enemy Frost Resistance was not scaling correctly in multiplayer - foes now have more Frost Resistance in proportion to their Health
- Fixed an issue where Frost Resistance was not increasing the correct amount after a foe was Frozen - it should increase much more each time now
- Fixed an issue where the Oberon Blessing ‘Eye of the Storm’ was creating more Whirlwinds than intended in multiplayer
- The ‘Royal Treasury’ Lugh Blessing now functions as intended
- Fixed an issue where sometimes, there may be an extra statue during the cutscene at the end of the Secret Biome
- Fixed the Objective display not displaying for certain objective types like the Luna Blossom and Marked Channel events
- Fixed an issue where the ‘First Target’ Lugh Blessing would never wear off
- Fixed an issue where, on certain controllers, the wrong button prompt was displayed in the Fisher King’s cosmetic’s menu
- Fixed an issue where if the Flow status ended while the player was under the effects of a slowing debuff, the debuff would be permanent until Flow was restarted
General
- Fixed an issue where you could sometimes hit hidden or invisible mobs
- Fixed an issue where -100% Trap Resistance Corruption did not actually increase Trap Damage
- Polished Camera transition when swapping characters
- Fixed an issue where starting combat with a Trial of Combat could lock you out of shrines when another player is using them
Art and Animation
- Secret Biome: Polished the Level Enter sequence
- Fixed Bow drawstring animation not resetting if you dodge while charging
- Carmarthen: Fixed pedestal chains physics
- Secret Boss: Polished web visuals in intro cinematic
Foes
- Fixed Sir Gawain activating his roar after every time he got stunned
Settings & UI
- Difficulty UI: Fixed difficulty descriptions displaying incorrect modifiers
SFX
- Secret Biome: Added Level Enter and Exit SFX
- Secret Biome: Balanced music volume
Current Release
23326273
Uploaded Jun 05, 2026
System Requirements
How to Install
SWORN.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.4 GB
23326273
8A043702
e1e92e371bc57b0ab67dbd463bf95f35ffc4dc567e48c6ae33d6a061b4c4c2d3
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