About the Game

Takara Cards is a roguelike deck-builder where you create a Cadet and search for the legendary Space Dragons who stole from the Federation!
Choose from four unlockable races, each with its ship: The fearless Dwarves, the intuitive Humans, the mystical Orks, or the glamorous Elves!
Build your deck while exploring the Cosmos, and choose from a handful of Maneuver and Equipment cards earned in story events, level-ups, and stores.
Unlock new races, and create new characters and strategies:
Earn extra XP in combat by doing a chain of COMBOS!
Plan and make your turns never end: Defeating a wave of enemies recharges your batteries.
You might even resort to using your whole ship as a weapon!

Choosing what’s your starting reputation can be as important as your choice of cards:
What’s your Reputation?
Are you a fast learner, a Proud Genius?
Business comes easy for you, maybe a Born Seller?
Are you a gifted pilot, something like a Naive Prodigy?
Keep in mind Reputations aren’t permanent and are passive of change through events in your journey.
Your response to events influences your reputation and deck: Karma will be generated during your interactions.
Say you respond in a blessed way… you’ll get blessed Karma and Reputation!
You rather be a badass? Guts Karma is out there somewhere in the Cosmos!

Buy authorized equipment from the Guild or not-so-official ones from the Pirates.
Smuggled equip cards travel around the galaxy, and you could end up as a mule...
You might be able to steal cards if your reputation of Thief turns up, but be aware:
Your chances of being caught are also defined by your Karma!
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Play cards in a DEEP, PUZZLY, and chill turn-based combat.
Over 140 cards and 40 units!
Create your character by choosing species, cards, and reputation!
Your Deck is your Pilot and your Ship: Build it by venturing through the Cosmos and Events.
Synergize between dozens of UNIQUE cards to clear the board of enemies in ONE turn.
Destroy enemies and recover resources that can be exchanged for various supplies - or use them as ammunition!
Exoteric Karma system that influences your Character and Events.
Events with voice acting inspired by tabletop RPGs.
Hand-painted artwork inspired by 80's anime!
Lore and strategies are accessible within the game in the Codex!
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Screenshots
10 imagesVersion Information
Steam Patch Notes
Official update history
Hello, cadets!
A new game build is hot off the press, updating the version of our engine, Godot, and the plugin we use for Steam integration.
This update should fix the bugs some cadets were experiencing, where the game would start with a black screen.
The latest stable build is also available in the “old_stable” channel, in case any issues arise.
Have a safe jump, Cadets!
After a long testing period, I've released the update in the open beta for all Cadets.
It improves the game's stability during combat, among other things.
The detailed list of changes is below:
https://steamcommunity.com/games/1932210/announcements/detail/670576125540302926
I've also updated the “old stable” channel with the previous version (b.107).
I'm already working on more improvements and new features for the game inspired by some feedback from the community! :)
Until then, Cadets!
Hello Cadets!
Since the last update, I've been improving the combat memory management, especially the part dealing with destroying the units.
I did this to improve the worst bug found so far: The game's soft-lock during enemy turns.
I've been testing the build with this fix for over ten days now, and the results are promising:
I've already completed the game three times and not only has the bug not appeared, but I've also noticed improvements in some systems (especially when many things happen simultaneously).
I've put build 108 with these improvements into the Open Beta. This build will stay in beta for another ten days in testing until they were made available to everyone.
Other bugs and improvements have also been added:
- Fixed a bug where some player attacks dealt more damage in Hard mode.
- Improvements to the Level Up system that avoid/fix certain bugs.
- Improvements and fixes to the turn system.
If you find any bugs, please report them in the forums. :)
While we test this build together, I will turn my attention and time to further improvements, inspired by your feedback.
Thanks for all the reports, Cadets!
In this update, we have the following bug fixes:
- Fixes for the Endless Mode map not activating/appearing at the end of a run.
- Fixes for cards with usage limits being able to be used in certain cases.
- Temporary translations for some missing texts in Russian.
Thanks for playing and for the detailed bug reports.
Until the next update, Cadets!
Hello Cadets!
Some wingmates have been experiencing bugs that “soft lock” the game, especially during a clash with the Dragons (inside the mothership).
I've reversed some parts of the code that could do this in this build. I've also been investigating other (rare) cases of soft locks. Thank you for your patience!
I've also created a new Beta Channel (old_stable) with the latest stable build, b106c. Use this channel if you find any bugs and want to continue playing immediately or help with testing. This is accessible in the properties of the game on Steam (Beta tab).
Other changes:
- Changes to the tutorial message to improve compatibility with Steam Deck.
- Bug fixes to Russian localization texts.
Hello Cadets!
Some fellow orks have encountered problems with their ships, especially their damage and jump systems. We've decided to release a quick update to fix these:
- The Staff ship's weapon, Mana Turret, now deals damage on the Tile (as it should).
- Fixed bugs where players could take damage when using direct attacks on Tiles and then move or do a micro-jump to the same Tile.
Thanks and see you next time!
Hello Cadets!
Today we have just a small series of bug fixes:
- Attempt to fix a bug that prevents players from switching languages.
- Attempt to fix a bug that would crash combat.
- Fixed bug where Fair Trade card would not exhaust when used.
- Unicorn Cargo Delivery achievement now unlocks with just three deliveries (previously seven).
That's all for today. If no other serious bugs occur, the next update should contain fixes to some locations and other improvements.
See you later, Cadets!
Current Release
Build 22469431
Uploaded Oct 10, 2026
System Requirements
How to Install
TAKARA_Cards.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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bbf5b679fae9e9ec86b119498dd4cdb9034ce8f0dd943a64580092bfbe06b40f
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