About the Game
Seikyu is a quiet island sanctuary, hidden far from the noise of the human world. Here, yokai spirits live in harmony with nature and the turning seasons.
You and your sister begin your new lives in an old farmhouse - a place filled with memories, and room to begin anew. There's always something to tend, someone to chat with, or a quiet corner you haven't discovered yet.
Seikyu isn't a place you rush through. It's a place you can return to.


Your days follow a rhythm you create. Tend the farm, wander into town, or follow a path you haven't explored before. Some days you'll harvest. Some days you'll decorate. Some days you'll stumble across something you weren't expecting.
Expand your fields at your own pace, grow seasonal crops, and raise chickens, cows, sheep, and capybaras. Craft furniture and gradually create a space that feels like home.


The people of Seikyu have their own lives, routines, and quiet worries. Torleone, the thoughtful otter fisherman. Sasaki, the well-meaning carpenter who's always in the middle of a project. Nyotengu, the watchful guardian of the island skies.
Spend time with them and you'll start to notice the small changes - new dialogue, shared traditions, and story moments that unfold naturally over time. Their stories are interwoven, and yours will become part of that tapestry.

As a descendant of the Fox Clan, you carry the gift of shapeshifting. Transform to experience the island in new ways - charge through fields as a boar, soar on the wind as a tengu, or slip beneath the waves as a water spirit. Each form opens new corners of Seikyu: hidden ruins, distant hilltops, and sunken treasures.


Cherry blossoms give way to summer heat. Autumn leaves fall. Snow settles on the rooftops. Seikyu lives and breathes through every season, shaping the crops you grow, the festivals you attend, and the pace of life around you.
Screenshots
18 images
Version Information
Steam Patch Notes
Official update history
- Fixed an issue where the game could become stuck when opening books.
- Fixed an issue where fishing spots in water areas could be generated incorrectly.
- Fixed an issue where romance events could still trigger during the Carp Festival.
- Fixed an issue where the Golden Egg game quest from the previous Carp Festival was not properly cleared.
- Fixed an issue where Arrow Statues could not be raised inside Monster Huts.
Improvements
- Optimized the Mill model by reducing the number of particles generated during operation to prevent performance issues and lag.
- Fixed an issue where the Hot Springs opening quest could become stuck, preventing players from progressing.
- Fixed an issue that prevented the Scarecrow Yokai from being placed. (Any affected Scarecrow Yokai have been returned to players via in-game mail.)
Shop & Economy
Fixed abnormal business hours for the ranch shop.
Fixed incorrect maximum purchase quantity calculations, abnormal purchase failure reason displays, and several display issues on shop pages.
Adjusted fish prices, bait configurations, pearl refresh timing, and monster values.
UI & Display
Fixed incorrect button prompt displays.
Fixed abnormal scrolling in the quest interface, abnormal quest details, and abnormal expired quest displays.
Fixed UI issues in the collection interface, abnormal horizontal scrolling for locations, and an error when opening a chapter that does not belong to any book.
Fixed incorrect relationship level and couple/lover status displays in the friend popup.
Fixed abnormal value display on the third-person camera zoom slider in photo mode.
Fixed abnormal save prompt positioning.
Fixed an issue where the shortcut menu could not be closed.
Fixed incorrect crafting category names used in the furnace and charcoal kiln UI.
Fixed Credits font and animation display issues.
Optimized bulletin board quest countdown text color and bulletin board item name display.
Map, Navigation & Interaction
Fixed abnormal map NPC icon positions, NPC tracking, and indoor map point displays.
Fixed an issue where the “Worship” action at the shrine could not be triggered or interacted with.
Optimized interaction disabling logic to reduce the risk of lingering interaction options, interacting through walls, and abnormal repeated interactions.
Fixed an issue where the player would move backward when picking up a mirror.
Fixed an issue where auto-pickup still occurred after the player died.
Fixed an issue where harvesting was still possible while switching masks.
Fixed an issue where the player would stand on the chair when leaving a chair in the dango shop.
Fixed an issue where the player would stand on the mailbox after opening it.
Fixed an issue where the player would sit underwater in the hot spring.
Fixed an issue where the changing interaction could still be triggered during the Mika03 hot spring story.
Fixed an issue where the sea surface disappeared.
Characters, NPCs & Pets
Fixed an issue where cats could easily get stuck on stairs during daily routes.
Fixed an issue where Torleone would look at the sky for an extended period.
Fixed an issue where cat head accessories did not move together with the head.
Fixed a potential exception when non-humanoid units entered the independent dialogue gaze system.
Fixed issues where some NPCs did not play talking animations, bubble dialogue interrupted singing, and multiple NPC bubbles caused abnormal turning.
Fixed an issue where Shuten would get stuck at the edge near Miss Ama’s shop at the end of the day.
Fixed issues where pets could not move on the second farm, adoptable pets did not avoid obstacles, and the stone golem lacked collision.
Fixed abnormal movement when possessing NPCs or animals.
Fixed an issue where the player could get stuck after turning into a slime upon touching water while possessed.
Updated NPC hot spring schedules.
Updated NPC animations, NPC skins, some expression assets, and head IK offsets.
Added monster reaction configurations and optimized NPC talking animation blending.
Transformation, Movement & Combat
Fixed an issue where the Tengu form had an overly large collision range near laser puzzles.
Fixed combat issues related to projectiles, blocked missile damage checks, attack hit layers, and invalid attack displays from non-player sources.
Fixed abnormal default states for character gathering idle animations and the WholeBody animation layer.
Story, Quests & Festivals
Fixed main story flow and dialogue configuration issues.
Fixed an issue where the follow-up story did not trigger immediately after the chicks hatched in Kincho 6.
Fixed dialogue node rollback/residue issues after the shrine trial began.
Fixed a softlock during book page collection.
Fixed an issue where the protagonist would repeatedly play the staggering animation after leaving the designated area during Yui’s visit sequence.
Fixed abnormal model display during Yui’s overnight timeline.
Fixed issues during the Moon Viewing Festival where everyone wore fox masks in the opening/closing scenes, Yui’s mask displayed abnormally, and festival masks could be dyed.
Optimized Musashi’s positioning in the farming tutorial.
Items & Configuration
Fixed an issue where sweet potatoes were not categorized as root vegetables.
Fixed configuration issues with item tags, item descriptions, item model paths, item prices, monster prices, and more.
Fixed an issue where fish species probabilities were not recalculated based on the current bait.
Scenes & Art Presentation
Fixed several scene issues, including missing water in ruins, terrain clipping on Kappa Island, Z-fighting on Fox Ruins walls, wooden fences clipping into the ground, floating oak trees near the mountain god tree, missing collision on ruin pillars, floating black textures in the shrine fox cave, and Bell/Manure models turning black.
Fixed snow/weather and winter presentation issues, including an incorrect winter background in Musashi HE7 and snow appearing inside the farmhouse after Liliana HE2.
Optimized the bonfire party scene so the player can more easily talk to Torleone and Seabert.
Performance & Visual Optimization
Reduced the risk of memory leaks.
Optimized leaf shadows, startup scene performance, winter day/night presentation, and snow surface performance.
Enabled Depth Priming to reduce the cost of calculating invisible pixels.
Terrain detail density now adjusts based on graphics quality settings.
- Fixed an issue where the money box interaction only increased favor with Musashi and Yohji.
- Fixed a missing area limit configuration in the ranch tutorial.
- Fixed an issue where Anji_01 could not be started correctly.
- Fixed an issue where animals in the ranch shop remained completely still.
- Fixed an incorrect potato model during the cooking animation.
- Fixed an issue where the sea/water could disappear.
- Fixed a possible WaitForCompletion exception during stall food spawn callbacks.
- Fixed an issue where the player could get stuck after petting an animal.
- Fixed an issue where all UI could become hidden in certain cases.
- Fixed incorrect label-switching audio in the custom character screen.
- Fixed an issue where the attack and fish animation behaved abnormally when wearing the “Cool Sea Breeze” outfit.
Bug Fixes
Fixed issue where Anji 1 could not be triggered.
Fixed issue where Anji 7 process would skip an extra day.
Fixed missing “No item” output branch in item delivery dialogue in Tatalion 2.
Fixed issue in Mika 5 where Fox-tail bubble only played once.
Fixed issue where saving was not possible during the map tutorial.
Fixed issue where a new unlock UI would still pop up during fatigue dialogue playback.
Fixed possible null reference or early interruption in the inventory slot cleanup process.
Fixed several bugs that could cause crashes, improving overall game stability.
Fixed exception risk caused by invalid entity references in the Golden Egg Festival event.
Fixed issue where inventory expansion items did not correctly consume the full stack.
Fixed issue where old save files could retain inventory slot items, and adjusted remaining purchase count calculation.
Fixed issue where non-initial NPCs did not receive spring bulletin board quests.
Fixed issue where fishing at sea could become stuck.
Fixed issue where partner/lover relationship status affected by affection level caused inaccurate relationship display or popups.
Fixed issue where shop item remaining quantity did not refresh during initialization.
Fixed issue where the quick switch UI could not be closed when pressing and releasing a key in the same frame.
Fixed issue where follow state was not cleared when switching masks in possession state.
Fixed issue where after wedding completion, it was not possible to spend the night with Anna.
Fixed issue where the shrine offering achievement was completed too early.
Optimizations
Improved some problematic text.
Improved dialogue camera focus, reducing camera shake or offset.
Improved Tengu flight acceleration mechanics.
Improved teleport point furniture placement experience by adjusting placement boundaries and landing logic to make placement easier.
Improved hit animation performance for stone statue monsters.
Shortened NPC interaction prompt delay for more responsive feedback.
Weapon shop now sells level 4 weapons.
Increased the number of wild hardwood trees near the farmhouse entrance.
Cleared an open area in the farmhouse region for ranch facility placement.
Bug Report optimization: upload timeout adjusted to 30 seconds; description input now supports better line breaks and multi-line display.
Credits now hide other UI when opened, reducing interface overlap issues.
- Fixed abnormal trigger conditions for Anna’s story.
- Fixed an issue where the “Best of the Best” achievement could not be unlocked.
- Fixed an issue where images were displayed too high when viewing them.
- Fixed abnormal character scaling during the Torleone 3 performance.
- Fixed an issue where the tavern did not remain open during Kon’s Transformation Party quest.
- Fixed a potential freeze during NPC initialization.
- Fixed a potential freeze when inviting an NPC to stay overnight.
- Fixed an issue where abnormal quest conditions in Nyotengu 4 could cause the quest to become stuck.
- Fixed abnormal teleport restrictions during the Koi Festival. Teleportation will now be disabled during the quest and restored after it ends.
- Fixed an issue where teleportation became unavailable after repeatedly petting a pet.
Optimizations
- Adjusted the confession timing for some NPCs to prevent them from confessing to the player too early.
- Optimized some text.
- Updated the Credits list.
- Fixed several issues that could potentially cause crashes
- Fixed an issue where the password input screen on Steam Deck could not be closed
- Fixed an issue where players could not enter Oda’s house at the start of Oda’s questline
- Fixed abnormal shop opening time configuration
- Fixed incorrect display of “inventory full” prompt in shop pop-ups
- Fixed pricing configuration issues where some items could be sold for more than their purchase price
- Fixed incorrect icon configuration for fishing cage and shrimp/crab cage items
- Fixed NPC pathfinding issues
Optimizations
- Added logging for abnormal money disappearance; if it happens again, please submit a report via F1. Thank you!
- Improved controller input compatibility
- Hidden outdated images in the abilities UI
- Reduced frequency of jealousy dialogue triggers
Hello everyone,
Thank you for your enthusiasm and support for Tales of Seikyu Version 1.0!
We have received reports from some players experiencing game freezes or crashes. After investigating, we found that certain resource files may not have been loaded correctly. If you have previously played an older version of the game, please verify the integrity of your game files through Steam.
If you are still unable to launch the game after verifying your files, please submit a report using the in-game bug reporting feature or contact our team through Discord or the QQ community.
Optimizations & Adjustments
Improved Sasaki's portrait expressions.
The Lucky Shop now sells Red Bean Seeds, Cucumber Seeds, Green Tea Seeds, and Lily of the Valley Seeds.
Dyes is now available for purchase at the General Store, and its price has been adjusted accordingly.
Significantly reduced the crafting time required for the Seed Separator.
Adjusted the Bulletin Board request item pool to make commission requirements more reasonable.
Adjusted trash can loot drops: trash cans now drop 1–2 items each time.
Improved trigger conditions for daily dialogue and location-based conversations for multiple NPCs.
Added a new resource file integrity warning. If incomplete or corrupted game files are detected, the game will prompt players to verify the integrity of their game files through Steam.
Bug Fixes
Fixed an issue where Female Tengu Heart Event 8 could become stuck and block progression.
Fixed an issue in Yohji Heart Event 6 where players could not enter Yohji's house.
Fixed an issue in Oda Heart Event 2 where Oda's reaction dialogue could trigger incorrectly.
Fixed issues with guidance and progression related to the Fox Seal questline.
Fixed an issue where the training dummy at Female Tengu's house could be permanently destroyed.
Fixed an issue where Sasaki's Furniture Store would not sell ranch facilities after the ranch became available.
Fixed an issue where ingredient quantities were not correctly calculated when matching cooking recipes.
Fixed an issue where the player's original hairstyle was not properly restored after removing headwear.
- Fixed an issue where the controller could become unresponsive or go out of control.
Optimized SteamDeck FPS
Version 1.0 is coming soon. Stay tuned!
[img src="{STEAM_CLAN_IMAGE}/43869275/dd0be3f18a667a7773e8f5edc02269b2b06afba0.png"]
Performance Optimization
Added a new map tracking feature. You can now view and track NPCs on the map.
Fixed an issue where sweet potatoes were not recognized as root crops.
Current Release
Build 24124323
Uploaded Jul 09, 2026
System Requirements
How to Install
Tales Of Seikyu.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
8.9 GB
24124323
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