About the Game
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The features of the legitimate game.
Classic line drawing and tapestry painting make it simple and elegant.
Over 1,300 officers appeared, including historical and fictional ones.
The officers’ heads adopt classic line drawing and tapestry painting as Three Kingdoms picture-story book. Its archaistic design shows traditional Chinese style.
Easy-to-start affairs management pattern.
Basic Affairs, Personnel, Search, Research all adopt laid management pattern to reduce the frequency that players operate, thus focus on other events. In role-play mode, players only need to attend the capital and country’s governance. Other cities could be managed automatically or remote controlled by Policy.
Abundant intensions of the game
Elite Rangers
Tiger Cavalry
Elite Crossbowmen
Nan Man War Elephants
Over 300 officer’s independent features show its individual difference.
More than 500 historical treasure satisfy player’s preference.
Nearly 60 different cities have over 200 actual specialties and features.
Abundant technology and development explain the importance the tech has for the land.
3 basic units and about 20 unique units form rich army system.
Go back to the classic turn-based battle, emphesis on strtegic orginization.
The climate, terrain and land height emphize how time and place count for wars.
Fieldbattle and siege battle are independent. Siege has Battering Ram, Trebuchet and Siege Tower. Defense has Catapult, Ballista and Spear Cart. It explains the balance between siege and defense.
Build your own Three Kingdoms world.
It has the internal edit that makes scenario-edit possible. Create new officers and edit the new ruler.
All-sided and interactive relationship system puts officers’ relation into dynamic changes. The ruler is able to appoint marriages and Sworn among its officers.
Screenshots
23 imagesVersion Information
Steam Patch Notes
Official update history
The new updates as follow: (10/23 16:00 pm)
【The Last Warlord Map Remastered】
I. New Content
1. Added 10 factions and 23 locations across Luzon Island, the Indochinese Peninsula, and the Indian subcontinent.
2. Updated the large and medium-sized maps.
3. Added three new unit types for these factions: Luojüzi, Yi Infantry, and Bai Elite Guards.
II. Bug Fixes
1. Fixed an issue where the Silver Spear Army dealt abnormal damage to city gates.
2. Fixed an issue with upgrading certain unit types.
3. Fixed incorrect information for certain unit types in the All Units section of the Intelligence menu.
4. Fixed an incorrect battlefield model for the Heavy Cavalry.
5. Fixed an incorrect technology requirement for unlocking the Heavy Cavalry.
The new updates as follow: (9/21 10:00 pm)
【The Last Warlord:Map remastered】
I. Bug Fixes
1.Fixed an issue where AI factions would not recruit troops.
2.Fixed an issue where resources on the world map would not update after a city was upgraded.
3.Fixed a crash caused by abnormal factions.
4.Fixed an issue with incorrect Seal production.
II. Improvements
1.Adjusted the starting amounts of gold and supplies for some cities.
2.Added the city of Xiaopei.
3.Adjusted the naval travel mechanic: troops will now lose morale based on the distance traveled when marching by water.
The new updates as follow: (8/21 18:00 pm)
【Water Margin】
I. Bug Fixes
1.Fixed an issue with incorrect initial official position configurations.
2.Fixed an issue where obtaining a certain Seal and then unlocking the same Seal again would not grant the corresponding reward.
3.Fixed an issue with incorrect city displays on the medium-sized map for cities that can be upgraded into Mega Cities.
4.Fixed incorrect portraits for certain generals.
5.Fixed an issue with incorrect city map displays.
6.Fixed data errors that could occur while ending a turn.
7.Fixed an issue with the incorrect display of the Liao Kingdom's name.
8.Fixed an issue where creating a custom general and selecting a portrait would load portraits from Water Margin.
9.Fixed an occasional issue in the Star General system where Earthly Fiend generals could not be hired.
10.Fixed an issue in the Star General system where hiring a Star General with insufficient food would cause the food value to display as a negative number.
II. Optimizations
1.Optimized and adjusted the attributes and special abilities of certain generals.
2.The Affinity of Water Margin generals can no longer decrease to 0.
The new updates as follow: (8/20 18:00 pm)
【The Last Warlord – Base Game】
1. Bug Fixes
1.Fixed an issue where players could deploy Bandit Strongholds, Ethnic Minority, and Divine Beasts even when they had not been activated.
2.Fixed incorrect skill descriptions for custom-created generals.
3.Fixed an issue where selecting Featured Scenarios could cause the game to freeze.
【Water Margin】
1. Bug Fixes
1.Fixed an issue where the country name was incorrect after proclaiming oneself Emperor.
2.Fixed missing resources in diplomacy on the Medium Map.
3.Fixed text display issues in Generals' Biographies.
4.Fixed symbol display issues in some text.
5.Fixed an issue where Star Generals could defect or become unemployed after the player's Infamy increased.
2. Feature Improvements
1.Added a Summon function to the Council Hall, allowing players to summon Famous Physicians and Caravans.
2.Added a Technology function to the Council Hall. (This is a temporarily available feature and will be adjusted in future updates.)
3.Added a Personnel Office to Bandit Strongholds. The Rewards and Punishments functions previously available in the Council Hall have been moved to the Personnel Office.
【The Realm Reunified】
1.Fixed text and font size errors affecting certain generals.
The new updates as follow: (6/5 15:00 pm)
I. New Content:
1. Added support for instance battles to the Player`s Choice scenarios, bringing the total to 40 scenarios.
II. Optimizations:
1. Optimized the issue in *Oath of Heaven* where settlement points could not be obtained after clearing a stage using the editor.
2. Adjusted the weapon and mount icons for Tong Guan Ma Chao.
III. Bug Fixes:
1. Fixed the issue where Zhao`s Border Cavalry`s shoot would consume multiple MP when hitting multiple targets.
2. Fixed the issue where the child`s special skill “Rapid Rescue” was not triggering properly in coordination with linked skills.
3. Fixed the issue where the child`s set skills “Strong as the military of Wei” and “Rising Anger” could not stack.
4. Fixed the issue where the child`s set skill “Resurrection” was not taking effect properly.
The new updates as follow: (12/22 10:00 pm)
Core Features of Oath of Heaven
I. New Content:
1. New Mission Types
1. Added Hana Deck missions to each chapter, where victory rewards a large amount of money, attribute experience, attribute books, etc.;
2. Added trial missions to each chapter, where spending money to dispatch generals for specialized training yields a large amount of targeted attribute experience.
2. Added Chapter 4: "ChiBi· Final Battle" stage.
3. Added animations for numerous NPC characters in the main city and territories.
II. Optimization Content:
1. Adjusted team requirements for combat missions. Starting from Chapter 4, combat missions will gradually require multiple troops to be deployed.
2. Adjusted the random general pool at the start of the game.
III. Bug Fixes:
1. Fixed an issue where, after updating the stage, running turns would still display the EA end prompt, preventing progression to subsequent stage content.
The new updates as follow: (12/4 18:00 pm)
Core Features of Oath of Heaven
I. New Features:
1. Added a Tactics Intel List where players can view all tactics and special skills.
2. Added detailed views for generals and treasures - these now pop up when clicked in the general intel list and treasure intel list.
3. Added a desertion mechanic triggered by lack of funds or provisions (if funds or provisions are insufficient, morale will first drop, and once morale reaches 0, troops will begin to desert).
II. Improvements:
1. Enhanced battlefield realism - troops can now die in combat (based on the wounded soldier ratio setting, death ratio = 1- wounded soldier ratio).
2. Improved the effects of difficulty parameters.
3. Optimized the effects of ‘General Merit’ and ‘General Growth’ in game settings.
4. Fully adjusted the attribute bonuses for official ranks.
5. Adjusted the duration of Zhang Jiao's ‘Illusion’ skill in the Battle of Guangzong to 5 turns.
III. Bug Fixes:
1. Fixed an issue where wounded soldiers would disappear completely when transitioning between two battle stages.
2. Fixed incorrect configuration for acquisition mission items.
3. Fixed a bug where resources were not actually deducted after submitting items in "donate food/funds" missions.
4. Fixed incorrect display of victory/defeat conditions within certain stages.
5. Fixed an issue where reputation could drop into negative values.
The new updates as follow: (12/2 18:00 pm)
Core Features of Oath of Heaven
I. Bug Fixes:
1. Fixed a bug where private soldiers would disappear after a level battle when there was only one private soldier squad.
2. Fixed an error in trial missions where generals were displayed incorrectly.
3. Fixed a bug that caused the screen to go black after upgrading Level 1 troops and selecting the default private soldiers to dispatch in the troop deployment interface.
4. Fixed an error in the line break display of commissioned missions.
5. Fixed a bug where the official title would not be displayed when merit dropped below the current official title's requirements.
The new updates as follow: (12/1 18:00 pm)
Core Features of Oath of Heaven
I. New Content:
1.Added new battle-type missions in the Plaza and Tavern, allowing players to dispatch generals and command private troops in combat.
2.When a mission is available or ready to submit in the Main City Plaza or Tavern, a rotating visual indicator will appear on the nameplate.
II. Optimizations:
1.Male and female avatars are now distinguished when creating new generals.
III. Bug Fixes:
1.Fixed an issue where placing a general on farmland caused other generals to become unavailable.
2.Fixed an issue where the general creation page could not be scrolled.
3.Fixed an issue where refreshing recruitable generals caused duplicates.
4.Fixed incorrect attribute requirements for Archer and Cavalry training missions.
The new updates as follow: (11/28 18:00 pm)
Core Features of Oath of Heaven
This update introduces the ‘Oath of Heaven’ side story, along with new features, adjustments, and bug fixes.
I New Content
1.Added separate tabs for ‘Resources’ and ‘Treasures’ in Territory → Warehouse → Treasury for clearer categorization.
2.Added a 3x Battle Speed option to accelerate combat.
II Optimizations
1.Updated the Human Resource display in the Government Hall summary to show the total manpower.
III Bug Fixes
1.Fixed an issue where refreshing recruitable officers could result in duplicates.
2.Fixed an equipment bonus issue that caused mission requirements to not be met.
3.Fixed an issue where mission items were not consumed after submission.
4.Fixed an issue where the store inventory sometimes failed to refresh.
5.Fixed an issue where wild officers did not refresh in certain situations.
The new updates as follow: (11/27 18:00 pm)
Core Features of Oath of Heaven
I. New Additions:
1. Initially, players can randomly select 3 generals from the available pool with a salary of 50.
2. Added a list toggle feature for obtaining items in quests.
3. Added descriptions for Population and Manpower on the territory homepage.
II. Optimizations:
1. Adjusted the troop capacity for official ranks; the initial troop capacity for commoners has been increased to 3,000.
2. Adjusted the display order of items obtained from quests.
3. Adjusted the population growth formula and the general recruitment formula.
4. Adjusted the rewards for collection quests (donating troops and resources).
III. Bug Fixes:
1. Fixed a bug that caused the game to freeze at the Hulao Pass checkpoint.
2. Fixed a bug where Gold and Food would not refresh in secondary interfaces.
3. Fixed a bug where the selected difficulty was displayed incorrectly in the Settings.
4. Fixed a bug where continuously claiming completed quest rewards caused overlapping text to persist without disappearing.
5. Fixed a bug that caused the game to crash when clicking on empty slots in the Tavern recruitment.
【New Features】
Added a instance button at the bottom right corner of the main city, allowing players to view instance details such as unlock conditions, troop configurations, and boss skills.
【Bug Fixes】
1. Fixed the crash issue in the troop enhancement interface.
2. Fixed the issue in the expedition interface where, after selecting enhanced troops, the troop count could only be decreased but not increased.
3. Fixed the issue in city editing where troops could not be replaced with other types after selection.
4. Modified some system description texts.
Current Release
Build 26238049
Uploaded Nov 03, 2026
System Requirements
How to Install
threekingdoms.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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