About the Game
For its 10 year anniversary, Titan Quest will shine in new splendour. This Anniversary Edition combines both Titan Quest and Titan Quest Immortal Throne in one game, and has been given a massive overhaul for the ultimate ARPG experience.
In this epic quest of good versus evil, players will encounter the greatest villains of Greek mythology, brave the attacks of Cerberus, and hazard the banks of the River Styx. Players will interpret the prophecies of the blind seer Tiresias, fight alongside Agamemnon and Achilles, and use the wiles of Odysseus to conquer this dark new adventure.
Are you ready for the quest?
Anniversary Edition update
- Restored and improved multiplayer functionality, including new features like a built-in voice chat and NAT resolving for best multiplayer connectivity
- Support for more resolutions, larger camera distance and scaleable UI size
- Improved performance and general stability
- Support for modders through new modding options and a fully integrated Steam Workshop
- Complete balance rework with improvements to all Masteries, damage types, unique items and sets
- Countless bug fixes and other improvements, including ten years’ worth of community fixes
- Increased challenges and rewards for larger parties and on higher difficulty levels
- Dozens of new heroes and bosses to encounter
- Improved enemy and pet AI
- Quality of life features like higher stack limits, quick item pickup, a larger stash and a speed setting
- Reduced cheating with curbed exploits, removal of test items and mod comparison in multiplayer
- Steam Friend Invites
- Steam Achievements
- Steam Trading Cards
Discover the Courage that Turns Heroes Into Legends
From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an innovative action role playing game set in ancient Greece, Egypt and Asia. The Titans have escaped their eternal prison, wreaking havoc upon the earth. The gods seek a hero who can turn the tide in an epic struggle that will determine the fate of both men and gods.In this epic quest of good versus evil, players will encounter the greatest villains of Greek mythology, brave the attacks of Cerberus, and hazard the banks of the River Styx. Players will interpret the prophecies of the blind seer Tiresias, fight alongside Agamemnon and Achilles, and use the wiles of Odysseus to conquer this dark new adventure.
Are you ready for the quest?
Key features
- Explore the Ancient World - Unlock arcane mysteries and battle the beasts of mythology as you journey to the Parthenon, Great Pyramids, Hanging Gardens of Babylon, The Great Wall and other legendary locations
- Atmospheric Graphics - Take a hero's journey through authentic Ancient World settings crafted in stunning, realistic, 3D detail
- Conquer Monsters of Legend - Battle horrific monsters and mythical beasts in a story-driven campaign that will determine the fate of all existence
- Highly Customizable Characters - Build and customize your characters with 28 classes and over 1000 pieces of unique and legendary items to create the ultimate champion
- Online Multiplayer Gameplay - Challenge others to experience your map creations in fast-action, 2-6 player online cooperative gameplay
- Create Your Own Worlds - Create your own maps with the easy-to-use World Editor for endless adventuring
Version Information
Steam Patch Notes
Official update history
On the site: Build 19471007
Up to date
Titanslayers!
Patch 2.8 is here and we have a lot of changes and fixes for you.
The game now uses a single launcher that lets you select to play Enhanced or Legacy.
(skip by using command-line option /dx11 for Enhanced or /dx9 for Legacy)
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
Hope you will continue to report any bugs and issues you may find so we can continue to improve the game.
Also, make sure that you keep on top of any news here - https://titanquestgame.com/
And you can come to chat with other TQ fans and us on discord here - https://discord.gg/xX96ynA
Cheers!
View on Steam
Patch 2.8 is here and we have a lot of changes and fixes for you.
The game now uses a single launcher that lets you select to play Enhanced or Legacy.
(skip by using command-line option /dx11 for Enhanced or /dx9 for Legacy)
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
Changelog
- Fixed War Wind freezing for spear users without Atlantis
- Increased chance of unique items in Atlantis chests
- Added level requirements to Atlantis unique thrown weapons
- Reduced First Disciple pursuit distance
- Fixed Triton Witches not getting their MI staves
- Fixed requirements on Allfather and Freya torsos and greaves
- Tweaked pet equip that may become visible in MP
- Changed art on Mudman accessories
- Removed "ice shard" name from First Disciple rock hand grab
- Fixed Merfolk Fighters using their left hand
- Merfolk Fighters learned to use Shield Bash
- Fixed Serpentoid equipment on mages and mounted
- Added Unholy Beacons as a new enemy
- Fixed icon of Sigurd's Cloak skill
- Fixed augmented masteries on Gem of the Serpent Priest
and Tartarian Armlets - Fixed Lifedrain - Cascade not increasing damage at the ultimate level
- Removed screen shakes from water creature death effects
- Fixed low attribute requirements of thrown MI weapons
- Tweaked some unique item levels to improve drop distribution
- Upgraded resists of ghostly priests from 'undead' to 'ghost'.
- Tweaked size of xsq24 chest
- Minor fix to Core Dweller
- Reduced damage of Triton lightning rods
- Reduced number of spear users among Merfolk and Potamoi
- Tweaked PGB radius on level 16
- Reduced volume of Basilisk sounds
- Fixed Hades dropping relics from the next difficulty
- Fixed missing properties on Serpentscale Mail
- Fixed requirements and value of Enforcer's Bracers
- Centaur armor is now consistently "light" (no dex req) on all difficulties
- Windswept Packs are now consistently dex-based on all difficulties
- Deathwing helmets are now consistently dex-based on all difficulties
- Reduced excessive armor on normal Mummy MIs
- Gamma is now working in DX11
- Fixed crash related to volume options in GOG version of the game
- Fixed an issue where the main menu screen sometimes would remain black after starting the game with the Atlantis backdrop
- Fixed issues at startup that could lead to game crashes
- Fix crash when playing in a language with CJK characters
- The cinematic menu now picks correct language trailers if they do exist
- Fixed Persephone sometimes not being placed correctly while chained
- Fixed Hotbar keybinds symbols not corresponding to the bound button
- Holding down now works for skills in the hot slot bar
- Fixed bug where rapidly clicking a skill could give you more levels than intended
- Improved Meteor skill so it is more likely to hits the ground
- Improved the way the game responds to alt-tab
- Fixed bug where animations sometimes failed to trigger events/drops (e.g. Eye of Chaos)
- Libyan Satyr Camp textures now have lower saturation.
- Fixed Projectile model for several 1hRanged weapons
- Fix switched Bitmaps of Michanismos and Shark Spine bows
- Updated arts and textures on several items
- Updated art on The Fomorian and Grim Companion
- Added some random enemies to Tartarus boss arena.
- Fixed fog in Atlantis District 2
- Mollusk Turrets appear in Malta caves and Atlantis Wilderness/City
- Changed POI's in Necropolis
- Added day/night layer near Odysseus in Elysium
- Fixed some collision bugs
- Built new arena for Tartarus (Arena 15)
- Rebuilt pathing on Orient
- Fixed the bug where Atlantis NPC symbols are visible without the expansion.
- Added "device_gadirobelisk_01t" to necropolis/tombs
- Chests placement adjusted
- Tweaked torches and lights in Gylfis settlement
- Restored Mistletoe Shrine in Nerthus Sanctuary
- Fixes to the character getting stuck in Tartarus arenas
- Collision bug in Atlas mountains fixed.
- Experience potion effect can no longer be dispelled
- Reduced low-end damage of Arc Discharge
- Made pet bonus on Svalinn a direct effect
Hope you will continue to report any bugs and issues you may find so we can continue to improve the game.
Also, make sure that you keep on top of any news here - https://titanquestgame.com/
And you can come to chat with other TQ fans and us on discord here - https://discord.gg/xX96ynA
Cheers!
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
View on Steam
Changelog
- Added new Quest to find Marinos in Rhodes.
- Side quest fix: The quest giver now re-drops the letter if the player does not pick up the letter or loses it. Unfortunately, players who have already accepted or completed this quest will lose it from their quest journal.
- Doubled Energy cost of Earthbind skill
- Finesse trigger now always reduces life by 50%
- Fixed Rune Field to have 12/16 maximum and ultimate levels
- Reduced health of Dream Image
- Tweaked Chromatic staff
- Added bonus to unique chance when running Tartarus with low player numbers.
- Fixed bug where claiming the Tartarus reward orb would not reset the kill counter on Epic and Legendary difficulties.
- Fixed bug where the next arena in Tartarus sometimes would not load, halting progress completely.
- Tartarus now also casts Soul Vortex, and Meteor/Fire skills over wider areas
- Fixed toggle item pick up and added sort button to transfer
- Player sounds for German, French and Russian are now correctly used
- Fixed several collision and navmesh bugs
- Minor tweaks to several enemies and enemy distribution
- Several fixes to resolve graphical issues
- Improved text readability in DX11
- Stability fixes
- Fixed some missing assets on epic & legendary Atlantis chests
- Adjusted possible completion bonuses of Atlantis reics & charms
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
View on Steam
Changelog
- Tartarus arena chests now always drop gold
- Tartarus arena chests now also drop potions
- Tweaked Tartarus monster spawns
- Added some bonus hero spawns to Tartarus
- Fixed excessive MI drops on Coral and Hesperide Mages
- Increased chance of Triton MI weapon skills activating
- Redfist Daggers now grant Double Slash (instead of Dual Wield)
- All Atlantis items now properly use Atlantis affix tables
- Turned down frequency of "Tinkerer" afffix drops per item
- Cut off T7 skill connectors in the base game (fix follows)
- Increased XP rewards for large enemies
- Increased population of Snakes & Vultures
- Tweaked Cokcatrice colors
- Tweaked Atlantis chest names
- Fixed gray Siren textures
- Fixed Harpy assets from Ragnarök
- Fixed Primrose assets from Ragnarök
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
View on Steam
Changelog
- Fixed toggle item pick up
- Fixed so stash increase button is disabled when its full size
- Fixed so rare items will show when using filter dual magical
- Added tag for relic
- Improved dx11 stability
This is the second major update for TQ since the Atlantis release. We will keep watching feedback and react accordingly.
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
Tech
Balance & gameplay
UI
Localization
View on Steam
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
Changelog
Tech
- Various stability fixes
- Fixed fog of war not being displayed in Windows 7
- Laptops with multiple graphic cards now better at selecting the best one
- Added MSAA options for DX9, and FXAA for DX11
- Added better error messages if hardware is not supported
- Fixed cinematics in non-native resolutions
- Cinematic volume is now correctly determined by Master Volume
- Fixed loud sound when auto-sort combines lots of relics
Balance & gameplay
- Tartarus reward chance now also depends on difficulty / loot quality
- Fixed gold drops from Tartarus chests
- Fixed Extra Relic suffix not appearing on items
- Fixed low-level Aegipan Soldiers equipping too many MIs
- Fixed Whirling Blades and Creeping Death Scroll functionality
- Added proper cooldowns to new Scrolls
- Ancestors received Ghost type and absorption/immunities, lowered HP in turn
- Trimmed legendary chest loot tables in favor of more Atlantis items
- Cut energy cost from Lasting Legacy
- Tweaked Gadir merchant inventories
- Fire Nova receives greater damage increases at high levels
- Meteor Rain now does physical damage within a range, less burn
- Changed Life Drain Cascade to fork to targets rather than arc
- Fixed some new skills' sounds still being placeholders
- Decreased health of Mosquitos, increased health of Lions
- Balanced Giant's Tooth around giving Strength in %
- Fixed DA being given as % on Freyja's torso armor
- Increased Basilisk stun & confusion resistances
- Potamoi mages may sometimes cast Spellbreaker
- Tweaked names of chests/piles
- Tweaked Tartarus' (boss) base level to reduce downscaling
- Tartarus received 20% phys/pierce resistance
- Adjusted damage values of new epic/legendary shields
- Added missing stats to MI weapons
UI
- Artifact formulas now correctly highlight items present (or not) in the relic vault
- Added Shift+RMB function to use relics while Stash is open
Localization
- Fixed various texts, especially German translations
- Tweaked some item names
This is the first major update for TQ since the Atlantis release. We will keep watching feedback and react accordingly.
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
View on Steam
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/titan-quest-atlantis-community
Changelog
- General stability fixes
- Fixed garden colossus animations
- Added missing leg armor textures
- Fixed weapon projectiles
- Removed loot drop from Sarcophagus (First Disciple)
- Removed grey collision walls rendered visibly
- Updated some textures and models
- Fixed collision in Gaulos
- Tweaked Atlas boat captain area
- Added POI in Atlas cave
- Added torches outside cave in Atlas
- Tartarus music volume adjusted
- Bugfix: quest counters are now cleared between game sessions
- Side quest fixes: The lost wanderer, The Letter and Foraging quests had an issue where player characters that had completed the Ragnarök expansion didn't get correct quest log updates. This is now fixed but characters who have already started or completed these quest might have some residual effects of this issue. As of 2019-05-09 all player characters are backed up on the first game launch to \Users\#user#\Documents\My Games\Titan Quest Backup. Players who want to reset these quest could revert their characters, note that this will reset all progress since the backup was made though.
- Satyr side quest proxy now spawns three enemies instead of one.
- Fixed missing collision in Aetolion Polis
- Blocked off alley in Gadir
- Changed lights in Necropolis to nightlights
- Fixed Floating Tartarus-portal in Gadir
- Fixed hole in the wall in Passage of soul
- Fixed so the player can't reach deep water in Coastal Asomata
- Bugfix: fixed crash due to setting debug information on invalid indexbuffer for meshes
Update #7 Final(1.42)
Changelog
22nd March 2017
- Fixed bug where pet tooltips do not update when players recieve +skill effects
- Fixed pets changing team to enemy in MP games
- Improved responsiveness of controls in dungeon areas
- Fixed crash when opening inventory that could happen on specific systems
- Fixed bug where number of processor cores could be detected incorrectly
- Fixed possible game crash related to save games system
- Fixed bug where savegame containing discovered map areas could get corrupted
- Fixed several areas where a "rubber banding" could happen.
- Fixed excessive fog in undeground levels
- Common monster items now show their affixes in their names and no longer have a special color
- Shrines now give their bonuses to everyone next to them when activated
- Distortion Wave now has a 10 second cooldown, decreasing by 3 seconds with each Modifier
- Susceptibility now also decreases Poison Resistance
- Defensive Reaction now also increases Bleeding Damage
- Unearthly Power now also increases Bleeding Damage
- Core Dweller's Wildfire now decreases Offensive Ability of enemies standing in the flames
- Core Dweller's Metamorphosis now gives 100-1000 Life instead of 10%-100%
- Wisp's Thunderclap now hits enemies reliably
- Slightly lowered Liche King's Wraith Shell absorption
- Numerous improvements to scripted scenes and NPC actors
- Fixed missing immunities on Minotaur, Mummy, Ratman and Reptilian heroes
- Increased damage of Gargantuan Yeti punches and Boar Snatcher bites
- Lowered damage scaling with difficulty on Sand Wraiths
- Increased size and health of Krog the Toothless
- Made a certain boss slightly less immune to Poison and Bleeding
- Added an unusual hero spawn
- Improved loot in Shadowmaw's chest
- Ichtian Tidal Orbs now do Cold damage instead of Elemental
- Adjusted skill progression with difficulty on some Ichtians
- Cyclops Elders shout less frequently
- Dragonian mages do not cast Storm Orbs quite as often
- Tweaked Dragonian mages' use of Reflection
- Updated Dissemination effect on enemy heal skills
- Fixed Poison Damage progression on Jacinto (Zombie hero)
- Fixed Stinging Nettle on Nesis Fleshmender (Satyr Hero)
- Fixed low health of some egyptian Zombie Captains
- Leimon and Jacinto (special Zombie heroes) give greater rewards
- Melinoe Blood Witches are more likely to wear equipment
- Centaurs are more likely to wear headgear
- The Bloated One is more likely to drop Albino Spider Webs
- Wraiths now have a chance to drop Spectral Matter
- Fixed some Diseased Plumages being compatible with weapons
- Increased Diseased Plumage Poison bonus by 5%.
- Prometheus' Gift now grants a custom variation of Earth Enchantment
- Crystal Tear (Artefact) now also increases Frostburn and Electric Burn damages
- Pets now prefer attacking enemies to smashing carts
- Improved display of enemy debuffs in the status bar
- Fixed pressed button icon on Concussive Damage skill
- Improved enemy texture variation system
- Improved Abyssal Liche death effects
- Improved Wraith and Liche animations
- Improved spider and Boar Snatcher web effects
- Added drop sound to the Cuneiform Tablet
- Fixed map trigger area being visible in front of Megara
- Fixed Chang'an gates not opening in spite of correct quest status
- Fixed Gorgon gate not opening in spite of correct quest status
- Fixed possible crash at Typhon release scene
- Fixed possible problem with Paseron rescue mission
- Various improvements to Russian and German texts
- Added Ukrainian text files
Update #4
19th October 2016
GENERAL
- Fixed random number generator bug that caused duplicate item drops.
- Fixed bug where mod databases were not loaded in the Editor
+ Better cheat protection for multiplayer games
+ Ensnare nets now have a 0.5m radius, increasing with level
+ Pierce Resistance on Core Dweller now increases by 1 per level
- Fixed Study Prey effects on enemy traps
- Lowered threat generation on Liche King by 5%
- Tweaked Nymph combat AI
+ Act 4 bosses now also have chances to ignore pets
- Aktaios' mirage images now have proper resistances
- Adjusted (melee) retaliation damage on Typhon's thorns
- Fixed some monster and boss spells being cast without mana
- Reduced Djinn Blood Sister spawns
- Fixed experience rewarded for Snuuk (Neanderthal Hero)
- Slightly increased Wildfire damage on Sandqueen Masika
- Increased damage of Eurynomoi by 10%
- Fixed resistances on certain Gilded Warlocks
+ Added a few more unique proxies with extra treasure to certain caves
- Curbed excessive values on some remaining test items
- Affixes that give +2 to a mastery's skills are now green
- Updated art on obscured Knossos Labyrinth map
- Fixed text tag on "of the Mammoth" suffix
- Minor text tweaks
UNIQUE ITEM CHANGES:
- Eternal Ward of Tartarus set now also grants Bleeding and Vitality resistances, values reduced to 15/30/45%
- The Harbinger set now also grants Bleeding and Vitality resistances, values reduced to 15/23%
- Armament of Poseidon set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
- Imperial Raiment set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
- Raiment of Carnus set now also grants Bleeding and Vitality resistances at max level, values reduced to 40%
- Huo Qubing's Relics set now grants Vitality Resistance instead of more Cold Resistance
- Warden's Charge set now grants Bleeding Resistance instead of more Poison Resistance
- Shadow Guard set now grants Vitality Resistance along with Life Leech Resistance, but no more extra Health
- Nemean Lion Hide set now gives 50% Pierce and 50% Bleeding resistance at max level
- Bone Armor set now grants 30% Vitality Resistance instead of Spell Energy Absroption at max level
- The Sphinx set now gives Bleeding Resistance instead of Pierce Resistance
- Crystalline Greaves: Increased Lightning Resistance to 33%
- Charon's Funeral Wrappings: Elemental Resistance -10%, added 40% Vitality Resistance
- Demonskin Walkers: Replaced 30% Fire Resistance with 30% Bleeding Resistance
- Leggings of the Defiled: Life Leech Resistance -30%, added 30% Vitality Resistance
- Night-Terror Wraps: -20% Lightning Resistance, added 30% Vitality Resistance
- Coronal of the Abyss: Elemental Resistance -5%, Vitality Resistance +20%
- Crest of Hypnos: Elemental/Poison/Pierce Resistances -20%, added 100% Vitality Resistance
- Helm of Darkness: Now grants Vitality Resistance instead of Pierce Resistance
- Kael's Visage: Now grants 50% Vitality Resistance instead of 40% Pierce Resistance
- Blackguard: Now grants 25% Vitality Resistance instead of 21% Pierce Resistance
- Cestus: Pierce Resistance -30%, added 40% Vitality Resistance
- Glykon Acolyte's Robe: Pierce Resistance -40%, added 40% Vitality Resistance
- Soulshield Chiton: Now grants 22% Vitality Resistance instead of 42 Defensive Ability
- Mantle of Sa'jun: Reduced resistances from 45% to 40%, added 40% Vitality Resistance
- Occultist's Raiment: Now grants 35% Bleeding and Vitality Resistances instead of 42% Pierce
- Penumbra Plate: Now grants 60% Vitality Resistance instead of 52% Cold Resistance
- Somatophylakes Plate: Now also grants Bleeding and Vitality resistances, values reduced to 18%
- Tunic of the Magi: Elemental/Poison/Pierce Resistances -10%, added 40% Vitality Resistance
- Gauntlets of the Necrolord: Resistances -20%, added 60% Vitality Resistance
- Heartsong Armlets: Added 50% Vitality Resistance
- Shield of Anguish: Now grants 30% Vitality Resistance instead of 20% Pierce Resistance
- Premonition: Elemental Resistance -7%, added 25% Vitality Resistance
- Anexartitos: Replaced Poison Resistance with Vitality Resistance
- Hades' Aspis: Replaced 45% Cold Resistance with 50% Vitality Resistance
- Deathweaver's Chitin (Arachnos): Retaliation chance increased to 50%
- Witch Doctor's Vestment (Anouran): Replaced half of the Pierce Resistance with Vitality Resistance
- Palioxis (Machae): Replaced half of the Pierce Resistance with Bleeding Resistance
- Overseer's Crest (Reptilian): Earth Enchantment boost now scales with difficulty level
- The Rat's Track (Ratman): Trail Blazing boost now scales with difficulty level
- Vagabond's Shirt (Ratman): Increased Movement Speed bonus on Epic and Legendary to 15% and 20%
Enjoy!
View on Steam
19th October 2016
GENERAL
- Fixed random number generator bug that caused duplicate item drops.
- Fixed bug where mod databases were not loaded in the Editor
+ Better cheat protection for multiplayer games
+ Ensnare nets now have a 0.5m radius, increasing with level
+ Pierce Resistance on Core Dweller now increases by 1 per level
- Fixed Study Prey effects on enemy traps
- Lowered threat generation on Liche King by 5%
- Tweaked Nymph combat AI
+ Act 4 bosses now also have chances to ignore pets
- Aktaios' mirage images now have proper resistances
- Adjusted (melee) retaliation damage on Typhon's thorns
- Fixed some monster and boss spells being cast without mana
- Reduced Djinn Blood Sister spawns
- Fixed experience rewarded for Snuuk (Neanderthal Hero)
- Slightly increased Wildfire damage on Sandqueen Masika
- Increased damage of Eurynomoi by 10%
- Fixed resistances on certain Gilded Warlocks
+ Added a few more unique proxies with extra treasure to certain caves
- Curbed excessive values on some remaining test items
- Affixes that give +2 to a mastery's skills are now green
- Updated art on obscured Knossos Labyrinth map
- Fixed text tag on "of the Mammoth" suffix
- Minor text tweaks
UNIQUE ITEM CHANGES:
- Eternal Ward of Tartarus set now also grants Bleeding and Vitality resistances, values reduced to 15/30/45%
- The Harbinger set now also grants Bleeding and Vitality resistances, values reduced to 15/23%
- Armament of Poseidon set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
- Imperial Raiment set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
- Raiment of Carnus set now also grants Bleeding and Vitality resistances at max level, values reduced to 40%
- Huo Qubing's Relics set now grants Vitality Resistance instead of more Cold Resistance
- Warden's Charge set now grants Bleeding Resistance instead of more Poison Resistance
- Shadow Guard set now grants Vitality Resistance along with Life Leech Resistance, but no more extra Health
- Nemean Lion Hide set now gives 50% Pierce and 50% Bleeding resistance at max level
- Bone Armor set now grants 30% Vitality Resistance instead of Spell Energy Absroption at max level
- The Sphinx set now gives Bleeding Resistance instead of Pierce Resistance
- Crystalline Greaves: Increased Lightning Resistance to 33%
- Charon's Funeral Wrappings: Elemental Resistance -10%, added 40% Vitality Resistance
- Demonskin Walkers: Replaced 30% Fire Resistance with 30% Bleeding Resistance
- Leggings of the Defiled: Life Leech Resistance -30%, added 30% Vitality Resistance
- Night-Terror Wraps: -20% Lightning Resistance, added 30% Vitality Resistance
- Coronal of the Abyss: Elemental Resistance -5%, Vitality Resistance +20%
- Crest of Hypnos: Elemental/Poison/Pierce Resistances -20%, added 100% Vitality Resistance
- Helm of Darkness: Now grants Vitality Resistance instead of Pierce Resistance
- Kael's Visage: Now grants 50% Vitality Resistance instead of 40% Pierce Resistance
- Blackguard: Now grants 25% Vitality Resistance instead of 21% Pierce Resistance
- Cestus: Pierce Resistance -30%, added 40% Vitality Resistance
- Glykon Acolyte's Robe: Pierce Resistance -40%, added 40% Vitality Resistance
- Soulshield Chiton: Now grants 22% Vitality Resistance instead of 42 Defensive Ability
- Mantle of Sa'jun: Reduced resistances from 45% to 40%, added 40% Vitality Resistance
- Occultist's Raiment: Now grants 35% Bleeding and Vitality Resistances instead of 42% Pierce
- Penumbra Plate: Now grants 60% Vitality Resistance instead of 52% Cold Resistance
- Somatophylakes Plate: Now also grants Bleeding and Vitality resistances, values reduced to 18%
- Tunic of the Magi: Elemental/Poison/Pierce Resistances -10%, added 40% Vitality Resistance
- Gauntlets of the Necrolord: Resistances -20%, added 60% Vitality Resistance
- Heartsong Armlets: Added 50% Vitality Resistance
- Shield of Anguish: Now grants 30% Vitality Resistance instead of 20% Pierce Resistance
- Premonition: Elemental Resistance -7%, added 25% Vitality Resistance
- Anexartitos: Replaced Poison Resistance with Vitality Resistance
- Hades' Aspis: Replaced 45% Cold Resistance with 50% Vitality Resistance
- Deathweaver's Chitin (Arachnos): Retaliation chance increased to 50%
- Witch Doctor's Vestment (Anouran): Replaced half of the Pierce Resistance with Vitality Resistance
- Palioxis (Machae): Replaced half of the Pierce Resistance with Bleeding Resistance
- Overseer's Crest (Reptilian): Earth Enchantment boost now scales with difficulty level
- The Rat's Track (Ratman): Trail Blazing boost now scales with difficulty level
- Vagabond's Shirt (Ratman): Increased Movement Speed bonus on Epic and Legendary to 15% and 20%
Enjoy!
Changelog
Update #3
23rd September 2016
+ Added support for Borderless window mode. Use -borderless as command line parameter
+ Added more detailed crash reporting
+ Reduced amount of files and size for save games by 80%. Steam cloud should work much faster now,
- Fixed possible startup crash related to missing system fonts
- Fixed bug in "Double Standard" achievement
- Fixed "xtagMenuError1" when using Editor
- Improved some deatils in european languages
- Fixed chinese Onslaught description
- Bigger UI for 3k resolutions when using High scale option
- Fixed bug, where actual server name could be different than the one displayed while creating a game.
- Fixed bug, where Eye of Chaos was not dropping when game speed was above normal
- Creeping Slimes now absorb 75% Piercing Damage rather than having 80% Resistance
- Fixed residual poison resistances on Undead
- Gorgon Queens flee less and move at increased speed when they do
+ Gorgon Queen Stheno occasionally charges
- Lowered Elemental Resistance on Bandari
- Lowered Mana Regeneration on Alastor
- Tweaked Alastor AI
- Changed Typhon's Life/Mana Leech skills to not hit behind him
- Changed Typhon's fire breath to use a wave effect
+ Improved effect on Typhon's poison bolt and added a 1m explosion radius
- Halved Bleeding Duration on Yaoguai's individual Gore combo hits
- Lowered Sickle of Kronos level requirement to 73
+ Added a new type of wraith
- Fixed missing sound on Sepulchral Wyrms' new fire breath
- Lowered volume of Battle Rage activation
- Tweaked Limos life stealing range
+ Circle of Power now also grants +100% to Bleeding Damage
- Reduced cast range of Herbalism
- Increased cast range of Lay Trap
- Minkah (Shadow Stalker Hero) does not teleport quite as much
- Vince is now a champion rather than a quest monster and casts more often
+ Boar Riders have a chance to drop Boar's Hide
- Boar's Hide now grants only half as much armor but 10%/20%/30% Bleeding Resistance
- Suffix "of the Wilds" now also grants 24% Bleeding Resistance
- Fixed some element resistances being too low on high level amulets
+ Amulets can now drop with Poison Resistance prefixes
+ Added new Relic: Aegis of Athena (Vitality and Petrification Resistance for Shields)
- Increased Vitality Resistance on Crystal of Erebus charms
- Numerous Relics and Charms can now get Vitality and Bleeding Resistance completion bonuses
- Increased Epic/Legendary XP bonus to 12% and 25%
Enjoy!
Current Release
Build 19471007
Uploaded Aug 04, 2025
System Requirements
OS
N/A
CPU
2.0 GHz CPU
RAM
1 GB RAM
GPU
128 MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or equivalent
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run TQ.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
14.3 GB
Build
19471007
Password: cracked-games.org
CRC32
DED9A804
SHA-256
4a7c9e06f37194f7ca53fb0cff9bfe7286063807254c315a20dfbdf55295aacd
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
You May Also Like
View AllDownload Titan Quest Anniversary Edition for PC with a direct link or via torrent. Get the full version of Titan Quest Anniversary Edition for free. Titan Quest Anniversary Edition is a Action released by Iron Lore Entertainment, THQ Nordic.