TRYP FPV: Drone Racer Simulator
by UNDEAD BATTERY · 30 Jun, 2022
122 downloads
About the Game
With TRYP FPV, immerse yourself in the most realistic FPV flying experience ever created. Designed for all levels of pilots, this simulator pushes the boundaries of realism with stunning graphics and ultra-accurate flight sensations.
Fully experience the adrenaline of FPV drone flying with no limits!
IMMERSIVE FLIGHT SENSATIONS
Feel the thrill of controlling an FPV drone like never before, thanks to ultra-realistic flight simulation manage with the PID loop :
Inertia and gravity management: Every turn and speed change has been fine-tuned so your drone responds as it would in real-life conditions.
Optimized aerodynamics: Wind effects, air resistance, and acceleration are carefully calibrated using digital twin technology to replicate the authentic sensation of flying outdoors.
Realistic sound design: Every engine sound and gust of wind is crafted to enhance the feeling of immersion.
REALISTIC ENVIRONMENTS
Discover a wide range of spots scanned from real-world locations flown by pilots from around the globe.
Explore 5 high-quality maps.
Venture through the pyramids, cross urban bandos, weave between palm trees, ski down slopes, or slalom between skyscrapers.
VARIED GAME MODES
Explore environments in long-range with the TRYP Mode.
Challenge your skills in freestyle with CHALLENGE Mode.
Take control of the camera in SCENARIO Mode.
NEW:
Compete against the best pilots in RACE Mode and climb to the top of the global leaderboard.
EXTREME CUSTOMIZATION
TRYP FPV offers advanced drone customization for complete control over your flying experience:
Adjust your rates to refine the responsiveness and fluidity of your controls.
Build your dream drone by selecting from a range of frames, propellers, batteries (LiPo), and cameras, creating a setup that fits you.
Customize the angle and settings of your camera for optimal immersion, whether for freestyle or racing.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
One of the heavier updates TRYP FPV has received. A new real-world spot, a complete aerodynamic rework covering propwash and prop grip (WIP, this will be improve in the next weeks after your feedbacks), a full LiPo battery simulation, propeller damage, a brand new OSD editor, Betaflight-style switch management, reworked environments and new races and challenges to explore.
Full patch notes here: 👉
http://www.trypfpv.com/patchnote/tryp-fpv-patch-notes_260512.html
🎮 Switch Management — Betaflight-style
Directly inspired by the Betaflight configurator. Assign your flight modes, arm switch and reposition button exactly like on your real radio. Your muscle memory transfers directly into the sim.
[img src="{STEAM_CLAN_IMAGE}/42533534/da9cd29100d7737cf2f9ce156aac4666d8b72e72.gif"]
🔋 Battery Simulation (Activable in gameplay settings)
Real LiPo behavior in flight. Amperage and current draw vary dynamically with motor effort. Full throttle costs amps. Voltage SAG under load. Remaining capacity tracked in real time. It's not a gauge going down — it's the real thing.
[img src="{STEAM_CLAN_IMAGE}/42533534/e22fd8f610fbcf4cea5f5085c790a16a852a3969.gif"]
🌀 Aerodynamic Rework — VRS & Prop Grip (rework in progress)
[table equalcells="1" colwidth="430,"][td colwidth="430"]Propwash (VRS) - Each prop now analyzes its own airflow in real time (angle of attack, neighbor turbulence, PID reaction). The quad fights itself exactly like on the field. Beta parameter available in drone settings.
Prop Grip - Fully recomputed from real blade studies. You feel the traction through tight corners, the difference between clean flying and pushing too hard. Polar curves integrated directly. Adjustable via the GRIP parameter.
[img src="{STEAM_CLAN_IMAGE}/42533534/cf6afbc7bf1a5c0680aebd6a8e466033d7342dd2.png"]Move GRIP or PROPWASH to adjust
🖥️ OSD / HUD Editor (WIP)
[img src="{STEAM_CLAN_IMAGE}/42533534/9730afa0e8a6c484684272e38454f8498cf7ba52.gif"]
[td colwidth="227"]Accessible from the pause menu. Show or hide each element independently : clean screen or full cockpit, your choice. Per-element resizing coming in the next update.
📷 FPV Camera & OSD
[img src="{STEAM_CLAN_IMAGE}/42533534/b2e0bc8a41e578290f1cd00515589216c3d44682.png"]
We've reproduced the exact lens of an O4 and a wide analog fisheye. Choose your option: NONE (neutral), WIDE (O4 equivalent), STRONG (wide analog). Use the Goggles View button — select Digital or Analog to automatically apply all the right values for your setup.
The in-flight OSD has been deeply reworked: horizon line, arming indicator, repositionable elements. It now looks like what you see in your real goggles.
💥 Propeller Damage — New impact system (Activable in gameplay settings)
Crashes have real consequences. Damaged props affect flight performance — vibrations, loss of lift, imbalance. Clean flying matters. A first step toward deeper simulation.
[img src="{STEAM_CLAN_IMAGE}/42533534/dd5880c4841304d04e5459ef9a9f609fa6f0f6cb.gif"]
🗺️ Maps & Environments
Iron Mine — New real-world spot[img src="{STEAM_CLAN_IMAGE}/42533534/2e30df4b8e7bf8097caa72fa9c6270ce476caa01.jpg"]One of these images is a photo of the real location. The other is an in-game screenshot. Can you guess which one?
[table equalcells="1" colwidth="343,342"][td colwidth="343"][img src="{STEAM_CLAN_IMAGE}/42533534/c9dca505b7c3926877ef75c086735ba6602bb14c.png"]
[td colwidth="342"][img src="{STEAM_CLAN_IMAGE}/42533534/2afb0cea3b1d57a91c85f264842fe4c5ff80b5ab.png"]
[td colwidth="343"]Stadium — Full visual rework. Ground, vegetation, race readability all improved.
[td colwidth="342"]Rudersdorf — Rebuilt to the centimetre. Holes and gaps added true to the real spot. Ground, surroundings and foliage reworked.
[td colwidth="343"][img src="{STEAM_CLAN_IMAGE}/42533534/d7463df26d8e7ab8f6f575a73bcbc6e6470955f7.png"]
[td colwidth="342"][img src="{STEAM_CLAN_IMAGE}/42533534/bf5979364139d9a6aefffb92db6d4f26d04a2ffd.png"]
[td colwidth="343"]Disnay — Completely rescaled. Full visual rework: ground, environment, foliage.
[td colwidth="342"]Iron Mine — Precisely recreated real-world spot.
Abandoned industrial atmosphere
📍 Spawn & Navigation Camera
[table equalcells="1" colwidth=","][img src="{STEAM_CLAN_IMAGE}/42533534/b9a2489c3adea369831200748a71ca6583234207.gif"]
Navigate freely across the map with mouse and arrow keys. Spawn anywhere — outdoors or inside structures. Set your exact position and orient your quad before you take off. Spawn preview included, no more surprises on your start line.
🏁 New Races & Challenges
4 new races (Easy to Medium) · 5 new challenges (Rookie to Expert) · Previously disabled races restored and reworked.
🔧 Stability & Technical
Unreal Engine 5.7.4 · DLSS fixes · Ghosts & leaderboard fixes · Gate & spawn adjustments · VFX & SFX improvements · General bug fixes. The goal is clear: strengthen the game's foundations ahead of major upcoming features.
_
⚠️ If you experience any crashes, issues, or have feedback, we’re listening, and correcting. Join our Discord to report : LINK
🚧 A Transition Update
This update continues to structure the core systems to support major upcoming features:
🌐 Multiplayer – fly and compete together (Beta launched)
🧩 Map Editor – create and share your own spots
🎨 Full UI overhaul – cleaner and more modern
➕ And more major improvements
The next updates will be significantly more ambitious in terms of features, and we'll need more betatester. Join our discord LINK, we want your feedback !
Thank you for your feedback, testing, and continued support 💙 This version sets the stage for what’s coming next.
Fly safe ✈️ The TRYP FPV Team
Hello again everyone! Yesterday was a major update, and the feedback has already been amazing. Thank you so much! We’re now focusing on fixing reported issues and here are the latest improvements included in this hotfix:
Fixed a fatal error on random changing maps
Fixed a crash on the Huiyang map
Fixed a respawn crash
Fixed the challenge completion percentage
Fixed total medal display on the main menu
Wipe all old profil for the physic update (see next)
💥Help us put an end to all crash issues : no mercy for fatal errors.
To do this, please report the actions that lead to these crashes on the hub, by email, or via Discord.
We are committed to eradicating every single one of them.
Important: We’ve removed all old physics profiles, as the previous physics system caused compatibility issues. The new simplified physics settings are designed to help you quickly dial in the feel you want without dealing with complex "detailed physics". [img src="{STEAM_CLAN_IMAGE}/42533534/af357af451798d46c521b156e6403b9ccd38d892.gif"]
Astuce : Appuyez sur F en jeu pour accéder directement aux options et ajuster facilement vos réglages.
Note : Nous avons détecté des problèmes sur la TX15. En attendant un correctif fiable, merci de désactiver les vibrations (canaux 15 et 16).
Continuez à partager vos retours et suggestions sur notre Discord :
Hello again everyone! Yesterday was a major update, and the feedback has already been amazing. Thank you so much! We’re now focusing on fixing reported issues and here are the latest improvements included in this hotfix:
Fixed a fatal error on random changing maps
Fixed a crash on the Huiyang map
Fixed a respawn crash
Fixed the challenge completion percentage
Fixed total medal display on the main menu
Wipe all old profil for the physic update (see next)
💥Help us put an end to all crash issues : no mercy for fatal errors.
To do this, please report the actions that lead to these crashes on the hub, by email, or via Discord.
We are committed to eradicating every single one of them.
Important: We’ve removed all old physics profiles, as the previous physics system caused compatibility issues. The new simplified physics settings are designed to help you quickly dial in the feel you want without dealing with complex "detailed physics". [img src="{STEAM_CLAN_IMAGE}/42533534/af357af451798d46c521b156e6403b9ccd38d892.gif"]
Astuce : Appuyez sur F en jeu pour accéder directement aux options et ajuster facilement vos réglages.
Note : Nous avons détecté des problèmes sur la TX15. En attendant un correctif fiable, merci de désactiver les vibrations (canaux 15 et 16).
Continuez à partager vos retours et suggestions sur notre Discord :
Hello again everyone! Yesterday was a major update, and the feedback has already been amazing. Thank you so much! We’re now focusing on fixing reported issues and here are the latest improvements included in this hotfix:
Fixed a fatal error on random changing maps
Fixed a crash on the Huiyang map
Fixed a respawn crash
Fixed the challenge completion percentage
Fixed total medal display on the main menu
Wipe all old profil for the physic update (see next)
💥Help us put an end to all crash issues : no mercy for fatal errors.
To do this, please report the actions that lead to these crashes on the hub, by email, or via Discord.
We are committed to eradicating every single one of them.
Important: We’ve removed all old physics profiles, as the previous physics system caused compatibility issues. The new simplified physics settings are designed to help you quickly dial in the feel you want without dealing with complex "detailed physics". [img src="{STEAM_CLAN_IMAGE}/42533534/af357af451798d46c521b156e6403b9ccd38d892.gif"]
Astuce : Appuyez sur F en jeu pour accéder directement aux options et ajuster facilement vos réglages.
Note : Nous avons détecté des problèmes sur la TX15. En attendant un correctif fiable, merci de désactiver les vibrations (canaux 15 et 16).
Continuez à partager vos retours et suggestions sur notre Discord :
TRYP FPV reaches a new level of immersion with :
- a major physics & aerodynamics rework,
- a complete overhaul of visuals and audio for greater realism,
- analog and digital effect with optional input delay,
- pilot-view audio with speed-of-sound, distance-based reverb, and more.
Racing has also been fully redesigned, and this update brings new content, including two real-world spots (you’ll probably recognize one of them), new races including an official iFlight collaboration, and nearly 30 new challenges ranging from beginner to hardcore.
This major update also improves stability, readability, and performance, includes many fixes, and we’d love to hear your feedback.
The goal of this update is to prepare TRYP FPV for upcoming major features, such as multiplayer (already in beta), the map editor, refactory of UI, etc.
More details :
༄ NEW AERODYNAMIC MANAGEMENT
We’ve never gone this far in a drone simulator 🔥 - thanks to ONERA's Data and +90 beta testers feedbacks.
This update is fixing and improving aerodyanmics behaviour with a drag and lift management for each components of the drone, and with air flow improvment into the propeller.
You will immedtialy feel the difference and the accuracy
We still do not consider our physics to 1.0, as our PHYSICS MATCHER System is not yet deployed, and the customisation experience need more rework - use the simplified physics factor for an easy tweak. Adding the sag, battery and damages management is very important for us and on the road. Tinywhoops, big drones, and more components on the way - ROAD TO V1 !
🗼NEW REAL SPOTS : EIFFEL TOWER and HUIYANG
[img src="{STEAM_CLAN_IMAGE}/42533534/ef4e3ad8171f2813fba4d088804ae558281941ca.gif"]
TRYP FPV now features an iconic location: the Eiffel Tower and the Champ de Mars.
A dream playground, recreated for unique urban flights unlike anything else. Get ready to weave through the gardens, skim along iron pillars, and carve lines beneath one of the world’s most iconic landmarks. As long as it’s in our simulator : it’s legal!
We also introduce a real-world spot in China, created to host the official race track in collaboration with iFlight.
⭕ New Challenges
Many new challenges of all levels (+23 from pro to hardcore) have been added to test your lines and precision, featuring brand-new layouts across large maps and San Carlo.
Difficulty categories have been fully redesigned with clearer naming, and a global rebalance better reflects the true difficulty of each challenge.
🏁 New Races
[img src="{STEAM_CLAN_IMAGE}/42533534/b50588e4487425396fd49e971ccf5af3f06208ce.gif"]
A special race joins the lineup:
the official track of “The 7th iFlight Drone Racing Competition 2025”, held in Huiyang.New races are also available around the Eiffel Tower and its surroundings, as well as on other maps, pushing speed and precision to the limit.
📊 Overall Stabilization
We conducted a real “war on bugs” to eliminate many issues affecting fluidity and overall experience.
Large portions of the codebase were cleaned and restructured, removing obsolete systems and unifying inconsistent behaviors.
This work makes the simulator more stable, more performant, and allows us to develop faster and cleaner moving forward.
If you encounter any issues, please contact us!
🎨 Visual & Technical Overhaul of Races & Challenges
Race visuals have been deeply reworked to be more readable, coherent, and immersive:
Reworked holographic racing line: clearer and more visible to better anticipate your lines
New gate visuals: improved holograms with refined and more dynamic lighting effects
Audio feedback when passing a gate with a better time
100% reliable gate detection, even on low-FPS configurations
New universal indicator: a dynamic arrow now points to the next active gate during runs
Internal overhaul of leaderboards and ghost systems for smoother, more stable, and better-synced racing experiences
[img src="{STEAM_CLAN_IMAGE}/42533534/2f33e78f0cd4108381a8a29da86e9b131a7db4e4.gif"]
🎧 Sound Immersion: A New Level of Realism
This update introduces a complete sound experience overhaul, designed to enhance flight sensations and the satisfaction of perfect immersion.
New “Line of Sight” feature: experience sound as if perceived from the takeoff point
With Doppler effects, distance-based volume, natural reverb, and delay, the drone’s sound evolves realistically with speed and distanceReworked gate pass sounds for clearer and more immersive feedback
New audio combo system: chain gates smoothly to trigger dynamic sound progression
Improved propeller sound design for greater realism and closer IRL setups
Fixes for scenario sound bugs and multiple adjustments to balance the overall audio experience
🥽 New FPV Views effect : Analog vs Digital
[img src="{STEAM_CLAN_IMAGE}/42533534/7e2c9e688d9c48a0e44bc4b708ae21a467429723.gif"]
Digital mode: clean, sharp, modern visuals
Analog mode: grainy, authentic FPV rendering
Optional input delay simulation to get even closer to real-life sensations
(~5 ms for analog, ~25–30 ms for digital)
🌤️ Lighting & Atmospheres
Complete lighting rework: darker, more contrasted interiors for increased realism
New weather variations to diversify ambiances
Fix for meshes appearing black in Global Illumination at Epic quality
🛠️ Bug Fixes & Optimizations
A long list of fixes to improve stability and consistency, including:
Fixed scenarios that wouldn’t restart correctly
Fixed the infamous 🐬 dolphin abuse — we know some pilots used it to gain positions… not anymore!
Fixed missing collisions on Rüdersdorf, Alizol, San Carlo, and Lost Temple
Fixed crashes related to Fisheye and FOV settings
Activity launch gates are now hidden by default (can still be re-enabled manually)
Fixed challenge completion percentages exceeding 100%
Fixed scenario sound bugs
Asset corrections and minor visual adjustments
Various performance and stability tweaks
This progress is possible thanks to the community and all your feedback.
TRYP FPV is built with one goal in mind: Setting a new standard for FPV simulation.
Keep sharing your impressions on Discord or Steam : every piece of feedback is read, processed, and helps us move in the right direction.
We’ll be back very soon with more updates.
Fly safe, and see you in the skies!
The TRYP FPV Team 🚀
Hello everyone, following our last hotfix, we're still listening to your feedback. 💛
We're happy to share the latest improvements included in this hotfix below :
NEWS:
Added the possibility to bind a keyboard input to the throttle.
IMPROVEMENTS:
Improved SanCarlo materials,
Improved hitspot in minimap.
Arrow & Spawn Point on the Minimap
[td colwidth="343"][img src="{STEAM_CLAN_IMAGE}/42533534/22a490ad6fee9f0d4a1142d4e0260f1dfd4254ed.png"]
[img src="{STEAM_CLAN_IMAGE}/42533534/28b07f5cf7e0e57e784d5b03a63ed424ae8d03bd.png"]
FIXES:
Fix full back throttle in 3d mode imploding the drone,
Reduced Tryp Racer friction to take mass change into account,
Fix pixelised splash screen,
Fix horizon line not being accurate,
Fix drone sfx cut after being in the minimap,
Fix minimap max zoom level in San Carlo,
Fix map limits signal in some maps,
Fix ghost physics being disabled,
Fix the input switch camera view mode not working while spectating a ghost,
Fix roads appearance in Snow Odyssey.
We understand that some players have been experiencing issues in race since our last update, and we're trying to find solutions for these issues as quickly as possible. If you're experiencing issues, please help us by sending an email to [email protected] with the subject 'issues,' and please describe us :
>your device configuration (Mac or PC & OS version)
>your graphics card (with up-to-date drivers)
>steps to reproduce the issue (when and how it happens?)
Hello everyone, following our last update, we're still listening to your feedback. 💛
We're happy to share the latest improvements included in this hotfix below :
IMPROVEMENTS:
Improved SanCarlo materials.
FIXES:
Fix an issue with TRYP Racer mass
Small fixes to Luminy,
Fix an issue where you could move in a race for a few frames before the start,
Fix the timechart value for top 10 and top 100 in case the value is superior to master's time,
Fix some trees collision San Carlo,
Fix issues with hot air ballons in the desert,
Fix somme issues in Rudersdorf,
Fix drone preview sockets positions in physics settings,
Fix map focus issue,
Fix drone physics initialization that didn't work in some cases,
Fix horizon line,
Fix lag spike when starting a race with multiple ghosts.
We understand that some players have been experiencing issues in race since our last update, and we're trying to find solutions for these issues as quickly as possible. If you're experiencing issues, please help us by sending an email to [email protected] with the subject 'issues,' and please describe us :
>your device configuration (Mac or PC & OS version)
>your graphics card (with up-to-date drivers)
>steps to reproduce the issue (when and how it happens?)
Current Release
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Uploaded May 04, 2026
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System Requirements
How to Install
TrypFPV.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
25.3 GB
21284516
49DF603D
aba180d7d81e83032723ec5b963825c5293f2e0c45e2d536ffef960cd5c4d548
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View AllDownload TRYP FPV: Drone Racer Simulator for PC with a direct link or via torrent. Get the full version of TRYP FPV: Drone Racer Simulator for free. TRYP FPV: Drone Racer Simulator is a Indie released by UNDEAD BATTERY.