About the Game
Become a weed farmer!
You just moved out of the city and bought land for growing some weed.
It might not look like much right now but only your imagination is the limit!
Build your own farm, plant your own special weed, buy vehicles and farming tools, sell your product worldwide, upgrade your farm with garages, storage buildings, and even swimming pools (swimming pools coming soon)!

In this farming simulator, you need to get your hands dirty!
In the beginning, you start with nothing, you will need to plant every seed with your bare hands. Need some stick to make a fenced planting area? You need to chop down some trees. You'd like to water your plants? you need to fill your watering can with water first!
As time goes on and you make enough money, you can buy vehicles and tools to make your life easier, a tractor can be a great way to make a plantable area fast, but you can choose to make your farm without any tools or vehicles, in this game it's all on you!

You just moved out of the city and bought land for growing some weed.
It might not look like much right now but only your imagination is the limit!
Build your own farm, plant your own special weed, buy vehicles and farming tools, sell your product worldwide, upgrade your farm with garages, storage buildings, and even swimming pools (swimming pools coming soon)!

In this farming simulator, you need to get your hands dirty!
In the beginning, you start with nothing, you will need to plant every seed with your bare hands. Need some stick to make a fenced planting area? You need to chop down some trees. You'd like to water your plants? you need to fill your watering can with water first!
As time goes on and you make enough money, you can buy vehicles and tools to make your life easier, a tractor can be a great way to make a plantable area fast, but you can choose to make your farm without any tools or vehicles, in this game it's all on you!

- Unique Graphics. Who said farming simulators have to look dull and lifeless? Get out there and feel the nature around you!
- Resource management and simulation focused gameplay.
- Plant watering&nutrion system
- (Coming soon)Creative mode with infinite resources. New to farming simulators or just want to try something out? Jump into the creative mode with unlimited everything.
- (Coming soon) Multiplayer. Farm with your friends in multiplayer, share your saves, help out in their farms or start a new game together.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 5794199
Up to date
What's new?
Hello Farmers!
Heres's the patch notes for the latest maintenance patch:
Sell Fixes
*Fixed a bug that caused selling items after each other to take longer and longer and eventually freeze/crash.
*Fixed some smaller performance bottlenecks when selling items.
*Modified the selling system that you can sell all the same type of item at once, you no longer need to sell for ex. joints one by one.
*When you drag an item from your inventory to sell it disappears from your inventory and shows up only in the sell panel. (if you cancel the sell or close the shop it gets back to your inventory)
Vehicles
*Flipped vehicles now should auto-reset and unflip themselves.
Game Mode Tweaks
*To further differentiate sandbox and simulation gameplay and playstyle for every sold item you get 2X the money in sandbox mode.
*Added a back button when you select a game-mode in a loaded save and click on the game-mode hints (there was a close button top left but it wasn't that obvious)
Multitool
*Updated the multitool's highlighting system to be more visually consistent.
The line from the multitool's end shouldn't break now.
Mistype
*Fixed a typo in the DeepChill Bud's description (prefect instead of perfect)
The update is now live, you might have to restart steam for the update to show up.
View on Steam
Hello Farmers!
Heres's the patch notes for the latest maintenance patch:
Sell Fixes
*Fixed a bug that caused selling items after each other to take longer and longer and eventually freeze/crash.
*Fixed some smaller performance bottlenecks when selling items.
*Modified the selling system that you can sell all the same type of item at once, you no longer need to sell for ex. joints one by one.
*When you drag an item from your inventory to sell it disappears from your inventory and shows up only in the sell panel. (if you cancel the sell or close the shop it gets back to your inventory)
Vehicles
*Flipped vehicles now should auto-reset and unflip themselves.
Game Mode Tweaks
*To further differentiate sandbox and simulation gameplay and playstyle for every sold item you get 2X the money in sandbox mode.
*Added a back button when you select a game-mode in a loaded save and click on the game-mode hints (there was a close button top left but it wasn't that obvious)
Multitool
*Updated the multitool's highlighting system to be more visually consistent.
The line from the multitool's end shouldn't break now.
Mistype
*Fixed a typo in the DeepChill Bud's description (prefect instead of perfect)
The update is now live, you might have to restart steam for the update to show up.
The first patch for the new update is now live!
What's changed?
*Fixed an issue where some plant's models were still visible after harvesting and or plants would appear as fully grown when planting and became small later on.
*Fixed a mistype in the tutorial instructions
*Fixed a graphics issue where flowers would cast big and long cube-like shadows
*Fixed a physics bug where cut down trees just roll around on the ground and don't break
*Fixed a visual issue where if you harvested a weed, the falling leaves looked like another breed's leaves.
View on Steam
What's changed?
*Fixed an issue where some plant's models were still visible after harvesting and or plants would appear as fully grown when planting and became small later on.
*Fixed a mistype in the tutorial instructions
*Fixed a graphics issue where flowers would cast big and long cube-like shadows
*Fixed a physics bug where cut down trees just roll around on the ground and don't break
*Fixed a visual issue where if you harvested a weed, the falling leaves looked like another breed's leaves.
Hotfix 3 is now live for the game!
What's new:
*The first batch of performance improvements (optimized parts of the rendering system to reduce CPU-overhead significantly. This should increase your fps on lower-end systems)
*Detail distance option - Setting this to a lower value on lower-end systems should increase your FPS drastically.
*Detail density option - Setting this to a lower value on lower-end systems should increase your FPS drastically.
*Fixed a bug that caused the game to black-screen after a long play session or leaving the game idle for a while.
*Fixed the rendering distance for the ground where you plowed.
*Fixed that some joints had no sell value.
*Fixed a bug in the shop that caused to get 1 less or more item that what you paid for (x10 tobacco gave you x9)
*Fixed a bug that you can plant on the road as it was registered as a plantable surface.
*Partially fixed an issue where you can push your tractors with a jerry can or watering can. (This will be properly fixed in an upcoming release with a physics overhaul.)
I'd like to thank everyone for the bug reports, ideas and suggestions!
This will be the last "fixes only" patch for the game before the next update, I wanted to fix as much as I can before.
The next update will be a major update with new stuff and deep fixes (like update1 was).
I'm planning to add a lot and evaluate player feedback so it might take a longer time.
Of course, if there's a game-breaking bug in the meantime I will address it in a patch.
Thank you for playing and looking forward to the next update :)
PreyK
View on Steam
What's new:
*The first batch of performance improvements (optimized parts of the rendering system to reduce CPU-overhead significantly. This should increase your fps on lower-end systems)
*Detail distance option - Setting this to a lower value on lower-end systems should increase your FPS drastically.
*Detail density option - Setting this to a lower value on lower-end systems should increase your FPS drastically.
*Fixed a bug that caused the game to black-screen after a long play session or leaving the game idle for a while.
*Fixed the rendering distance for the ground where you plowed.
*Fixed that some joints had no sell value.
*Fixed a bug in the shop that caused to get 1 less or more item that what you paid for (x10 tobacco gave you x9)
*Fixed a bug that you can plant on the road as it was registered as a plantable surface.
*Partially fixed an issue where you can push your tractors with a jerry can or watering can. (This will be properly fixed in an upcoming release with a physics overhaul.)
I'd like to thank everyone for the bug reports, ideas and suggestions!
This will be the last "fixes only" patch for the game before the next update, I wanted to fix as much as I can before.
The next update will be a major update with new stuff and deep fixes (like update1 was).
I'm planning to add a lot and evaluate player feedback so it might take a longer time.
Of course, if there's a game-breaking bug in the meantime I will address it in a patch.
Thank you for playing and looking forward to the next update :)
PreyK
Another hotfix is now live for the game.
What's new:
*Fixed a bug when the shop doesn't display the user's money upon entering the shop.
*Fixed an issue where the player's money sometimes wasn't saved correctly.
*Fixed an issue in the shop that made everything cost 2x the price.
*Fixed a bug that would make the player's money go negative.
*Fixed a bug in the shop that made the planter and harvester attachments were switched up.
*Added map bounds, you can no longer run to the map's edge and fall off.
*Added item sorting to the inventory. Clicking it automatically reorganizes your inventory based on the available free space.
*You can now resell your unused tobacco and rolling paper in the shop.
View on Steam
What's new:
*Fixed a bug when the shop doesn't display the user's money upon entering the shop.
*Fixed an issue where the player's money sometimes wasn't saved correctly.
*Fixed an issue in the shop that made everything cost 2x the price.
*Fixed a bug that would make the player's money go negative.
*Fixed a bug in the shop that made the planter and harvester attachments were switched up.
*Added map bounds, you can no longer run to the map's edge and fall off.
*Added item sorting to the inventory. Clicking it automatically reorganizes your inventory based on the available free space.
*You can now resell your unused tobacco and rolling paper in the shop.
A new hotfix is live for the game.
*Fixed a visual glitch where if you stand in a place of a cut-down tree things disappear because of occlusion-culling and when you move they come back.
*Fixed an issue where not all attachments are available in the shop to purchase.
*Added a quick fix for when you run too fast high on the RunRunRun weed on plantable land you rarely can fall into the ground. (this will be properly investigated in the future)
View on Steam
*Fixed a visual glitch where if you stand in a place of a cut-down tree things disappear because of occlusion-culling and when you move they come back.
*Fixed an issue where not all attachments are available in the shop to purchase.
*Added a quick fix for when you run too fast high on the RunRunRun weed on plantable land you rarely can fall into the ground. (this will be properly investigated in the future)
Current Release
5794199
Uploaded Nov 06, 2020
System Requirements
OS
N/A
CPU
Amd ryzen 5 2400G
RAM
4 GB RAM
GPU
Amd radeon vega 11
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run Weed Farmer Simulator.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
544 MB
Build
5794199
Password: cracked-games.org or 123
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View AllDownload Weed Farmer Simulator for PC with a direct link or via torrent. Get the full version of Weed Farmer Simulator for free. Weed Farmer Simulator is a Casual released by Polyák Kristóf.