About the Game
AYW Pro Manager
Short Description
AYW Pro Manager is a pro-wrestling management sim. You take control of a company and then everything is on your shoulders. You build a roster (hire, fire, suspend, deal with contracts), you create events in different locations and book shows, and most importantly - try not to get fired!
About This Game
AYW Pro Manager is a professional wrestling management game that puts YOU front and center. You are responsible for creating a world class roster. You can make transfer and loan offers for rival talent, you offer contracts (inc bonuses and merchandise cuts), you book shows and so much more. The game is packed with features and decisions for you to make.
The Boardroom
Once you have decided on a company to take charge of from the 30 available (and more to follow), you should check out the boardroom. Here, you can see the trust level of not only the board of directors, but also the fans and the TV companies. If the level of trust drops below a certain level then you receive a warning. 3 warnings and you are fired. You then have to take over another company, with a fresh batch of stars.
Don't worry though, you have a helpful assistant who will give you tips along the way. Maya can be found on your dashboard and she will deliver messages to your inbox, as well as weekly and monthly reports. The boardroom shows a snapshot of your place in the wrestling world. Your position will be updated at the beginning of each month. Just remember - the board are watching and if you fail to improve your position, the board will likely mention this at your end of year performance review (yes, this does actually happen!!)
Book Like A Promoter
When you are familiar with your roster, you can book some shows! Create event takes you to a screen where you choose a name, a date, time, location (anything from gyms through to town halls and stadiums) and choose an image for your show (you can even upload your own).

You need to create some storylines and ensure these are featured on your shows if you want to aim for those high ratings and ticket sales. Ticket sales will update as and when you book your shows and you can see these updating on the events screen.
During shows, you are behind the curtain making decisions in real time. Before the event starts, you can add time to a match or you can delete a segment from the card altogether if you wish.
When the event begins, you can check how each segment is performing with the commentary and reaction that takes place during the segment and also the crowd momentum will help guide any decisions.
There is a wide variety of matches to choose from in AYWPM. In fact, there are over 100 different matches. You can also book exactly how a match will finish. Ref takes a bump? You got it. Chair shot after a run-in by a wrestler (of your choice)? You got it. Avalanche finisher into a submission? Why not?
You can also book from a range of promos/angles, including a face off, a contract signing and many more. Another unique feature is the ability to add an advert to your show. This will gain money for your company (the longer the ad, the more money you receive) however, this will really annoy the fans.
Manage The People Behind The Product
Your roster will make or break your career.
Handy filters will help you organise your stars and see where you may need to hire. When dealing with wrestlers, you will have to deal with contracts, morale, pushes, gimmicks, problems, problems and more problems. This is a wrestling promotion after all!
Your top star is tired? Send them on holiday (this will cost you). Want to test a wrestler for drugs? Order a drug test. Need to suspend? You can do that too (and also decide if you will suspend with pay or without pay). This is just a small snippet of your roster.
Build A Company, Not Just A Show
The board is always watching.
As you take charge of your company, you are in charge of everything, including;
building a roster
making transfer offers for rival talent
contract offers and renewals
booking shows
creating storylines
running the academy
viewing and accepting sponsorships
viewing and accepting TV deals
and so much more!
A Living Inbox
This is where All Your Wrestling Pro Manager truly comes alive.
Your inbox is the hub of the game. You will receive updates from your assistant Maya here, with handy tips and weekly and monthly reports. In AYW Pro Manager, you will also see a vast array of weird and wacky messages to keep your interest. You will need to react to your roster and follow up on any promises you make. Your inbox is your hub.
Develop The Future
Use the academy to bring through new prospects and shape the next generation of your roster. You decide which member of staff will have the huge task of being crowned 'Academy Head Coach' and take charge of your rising stars. You will receive a new batch of stars every January and you must decide to release or call up your academy stars. You can also decide on one star to put a lot of focus on, so choose wisely.
Update - the academy is getting an upgrade. It was already fantastic but why stop there? In the upcoming update, you can run shows in the academy and check out how your academy stars are performing. Who is flying towards a contract? Who is buckling under the pressure?
Finances Matter
In AYW Pro Manager, you are in charge of the company's finances. Get a TV deal that covers different parts of the world, accept sponsorship deals (that have obligations you need to meet) and take a look at those merchandise figures (you can give wrestlers a cut of these if you are feeling generous). Merch sales are reported in the end of show report and you can see who is shifting units and how much you are making from them.
Be careful who you accept sponsorship deals from though - your fans may not be too pleased and your fan rating can take a nosedive. Also, when you do accept sponsors you need to keep them happy and the sponsors will have certain demands that you have to meet. A fine will follow if you don't keep your end of the deal.
Shape Your Own Wrestling World
AYW Pro Manager includes a built-in editor for customizing wrestlers, companies, championships, shows, venues, teams, relationships, and game-world imagery. The editor is a strong piece of the game that will enable you to create your own universe and download it. You can then share it with the world as you also have the ability to upload other peoples game worlds. Easy to use, database uploads.
Key Features
Book house shows, weekly television, premium live events and more
Run event day with live crowd reactions, commentary, and production changes
Manage wrestler morale, injuries, fatigue, contracts, promises, and momentum
Create storylines, teams, factions, rivalries, and championship histories
Handle finances, sponsorships, TV deals, loans, merchandise, wages, and tickets
Respond to inbox decisions that affect the company over time
Work with board trust, warnings, requests, and long-term targets
Develop academy prospects into future roster members
Compete with rival promotions for market share
Unlock 100 Hall of Fame badges across Bronze, Silver, Gold, Platinum, and Legend tiers
Customize the game world with the built-in editor
The Future
I have already made 8 updates to the game in its first 2 days, implementing fan requests.
I plan to continue improving and expanding the game with updates, balance changes, quality-of-life improvements, and additional content based on player feedback. I am confident you will love the game, but I am also very keen to make improvements based on your feedback. You can catch even more updates and screenshots at the All Your Wrestling Discord page here:
AI Content Disclosure
Pre-generated AI was used during development to create fictional wrestler portrait artwork. These images are included as static game assets. AI was also used in the coding of the game.
Screenshots
23 imagesVersion Information
Steam Patch Notes
Official update history
- **New Events Showcase:** Browse shows through scrolling poster shelves, featured events and quick details. Switch between Showcase and the existing table whenever you like; your preference is remembered.
- **Shareable match cards:** Open a full-screen advertised lineup with wrestler portraits, championship belts, stipulations and appearances. Export a PNG, or a poster pack for longer cards. Hidden bookings and planned results stay private.
- **50% midcard autobooking:** Automatically draft supporting matches using a popularity limit. Top stars, champions and wrestlers in active or planned storylines stay reserved for you. Existing bookings are preserved.
- **Contract renewal emails:** Receive advance notices for expiring TV and sponsor agreements, with renewal offers or confirmation that a partner will not renew.
- **Clearer inbox:** Space opens the next unread message, unread messages have clearer indicators, and the “Why did this happen?” box has been removed.
- **Improved navigation:** Manager, Assistant and Board are now in the sidebar. Manager tabs sit directly below the header.
- **Cleaner Events table:** Improved show-name spacing, dedicated broadcaster-logo space and compact weekly-series management.
- **Additional polish:** Dashboard improvements, French and Spanish translations for new features, and corrected renewal defaults when creating agreements in the career editor.
Existing saves and custom worlds remain supported.
Update 1.0.22 — A clearer dashboard, smarter rematches and controller improvements
This update gives your promotion a new dashboard, introduces Crowd Memory to make rematches matter, and improves match finishes and controller navigation.
Your new dashboard
- Next Show takes centre stage, with its date, venue, booking readiness and a shortcut back into booking.
- Four horizontal sections bring together Around the World, Needs Attention, Your Locker Room and Business.
- Switch Around the World between All, My Shows and Results to follow the wider wrestling calendar or focus on your own promotion.
- Review upcoming decisions, roster concerns and company information, with shortcuts to the relevant screens.
- The Next Show section now flows directly from the header for a cleaner layout.
Crowd Memory
- Fans now remember recent matchups. Running the same pairing too often can cool their interest, while a well-timed rematch can build anticipation.
- Controversial finishes can leave fans wanting a decisive outcome. Storyline progression and time away from a matchup help shape their response.
- Booking advice explains the relevant previous meeting and any Crowd Memory effect. Completed results retain the effect applied to that match.
- Rematch suggestions appear on the dashboard and booking screen. Build rematch opens the planner for you to review before confirming.
- Broadcast and local live-event audiences are considered separately. Unrun cards and pre-show dark matches do not create main-card repetition penalties.
- World creators can adjust or disable Crowd Memory in company settings.
Better control over match finishes
- Fixed alternate finishing moves immediately reverting to the winner’s primary finisher. Your choice now remains selected when editing, saving and reopening the match.
- Filter the move picker between the full catalogue and the selected winner’s repertoire.
- Separate submission moves from other moves. Submission finishes automatically show suitable holds, helping prevent accidental non-submission selections.
- Mark custom-named moves as submissions in the World Editor and in-game editor. Classifications are preserved through world imports, exports and career saves.
Initial controller and handheld improvements
- Navigate controls with the left stick or D-pad, select with A, and go back or cancel with B.
- Use LB/RB to switch tabs, the right stick to scroll, Menu for quick navigation and View for control help.
- Added clear focus highlighting and contextual button hints.
- Selecting a text field with A opens an in-game keyboard, with X to delete and Y for a space.
- Added an optional handheld layout, device-specific controller settings and a 1280×800 window option.
- Improved Back behaviour in nested dropdowns so closing an option list does not also close the dialog behind it.
Steam Deck players should use a Steam Input gamepad layout, such as Gamepad with Joystick Trackpad. These are initial controller improvements; this update does not claim Steam Deck Verified status. Mouse, touch and trackpad controls remain available.
Fixes and localisation
- Fixed the local-talent request panel disrupting the booking screen’s layout.
- Calendar consequences now show the wrestler’s name instead of {wrestler}, including existing scheduled follow-ups.
- Dropdowns close safely if the screen or control that opened them is removed.
- Added French and Spanish text for the new dashboard, Crowd Memory, move filters and controller screens.
Existing careers remain supported. You do not need to start a new save to use these improvements.
- Reworked competing offers for free agents. Rival interest now reflects recruitment needs, available roster places and company finances. Making an offer no longer automatically draws bids from other promotions.
- Added counteroffers when negotiating without rival bids, with up to three rounds to agree terms. Offers and counteroffers remain consistent after saving and loading.
- Reduced repeated recruitment checks during day advancement while keeping the same eligible candidates and offer behavior.
- Fixed the team builder cutting off assigned wrestlers. Selected members remain visible, and the talent picker adapts to smaller windows.
- Fixed the match booking manager picker showing managers from across the game world. It now shows available managers employed by your promotion.
- Increased Battle Royal and Rumble matches to a maximum of 40 participants, including entry order, winner selection and saved bookings.
- Added eight large American venues: SoFi Stadium, Levi's Stadium, MetLife Stadium, Mercedes-Benz Stadium, Ford Field, U.S. Bank Stadium, Lambeau Field and Reliant Stadium.
- Made retired wrestlers easier to hire as on-screen managers. Their Contract screen now offers an **Offer Manager Contract** action with **On-Screen Manager** selected. Other staff roles remain available.
- Manager conversions retain the wrestler's portrait, alignment, charisma and microphone skills. Once they sign, open their profile in **Managers** to assign clients.
- Added clearer staff-role selection and contract guidance, including the expected response time.
- Fixed finance ledgers showing a future month in older careers and custom worlds. Month-to-date merchandise totals now use the career's current month.
- Kept new venue and manager information compatible with the World Editor, world export/import and career saves. Existing original-world careers receive the added venues when loaded.
### Home Screen & Editor
- Added a scrolling home-screen menu with World Editor, My Mods, and Settings cards.
- Improved fonts, spacing, and red title accents.
- Tidied both career setup screens and the Teams editor.
- Added a **Coming Soon** card teasing a future game mode!
### Wrestler Moves
- Added a **Moves** tab to wrestlers in the World Editor.
- Add, remove, and organise multiple finishers, signature moves, and regular moves.
- These custom moves carry through to the wrestler’s in-game Move List.
### Staff Ratings
- Staff performance now uses each role’s specific attributes.
- Removed the confusing **Advanced Base Ratings** controls.
- Your manually entered attributes are preserved. Overall ratings may change to reflect those attributes more accurately.
- Older data remains supported through fallback ratings.
### Starting Balance
- Reduced default starting staff wages.
- Lowered wages for lower-rated wrestlers while keeping top stars on premium pay.
- Improved default wrestler height distribution.
### Sponsors
- Refreshed the sponsor market with **40 brands and new artwork**.
- Added six accessible starter sponsors to give smaller promotions more opportunities.
**Existing saves remain supported. Existing contracts and custom world data are preserved; starting-data changes apply where default data is used.**
- More daily dirt-sheet stories, rumours and fan conversations—including chatter about your wrestlers.
- More regular rival offers for eligible talent.
- Fan Feed now displays three posts across on wider screens.
## Merchandise improvements
- Refreshed merchandise landing page and more consistent shop menus.
- Inbox notifications when deliveries arrive, with clearer delivery information in the merchandise area.
- Added support for custom merchandise names, prices and uploaded images in the editors.
## Alter egos
- Added a dedicated **Alter Ego** tab with a separate name and portrait.
- Switch your wrestlers between identities while retaining their ratings, contracts, teams and title records.
- Previous names and portraits remain available to switch back.
## Fixes and usability
- Restored brand filtering in **Card Roles**, alongside search, gender and alignment.
- Fixed championship selection when creating title and number-one contender tournaments.
- Added clearer explanations when wrestlers or championships are ineligible.
- Newly created wrestlers now start with zero ability, popularity and experience ratings, with full health.
- Fixed notebook text being lost when closing or refreshing immediately after typing.
- Improved notebook keyboard navigation and smaller-screen layouts.
**Existing careers remain supported.**
**Show Reports & Booking Feedback**
- Added detailed breakdowns showing what contributed to match and overall show ratings.
- Added practical booking advice to help improve your next event.
- Show reports now display popularity, morale and storyline changes.
- New detailed reports are saved with completed events. Older reports retain their original results.
**Update Mods Without Starting Again**
- Added support for importing supported mod updates into an existing career.
- Preview changes and choose what to apply before updating.
- Backups protect your progress, with the option to restore a backup as a separate save.
- Added **My Mods** to manage installed worlds, Workshop content and available updates.
**PPV Contracts**
- Added dedicated **Buy Price** and **Broadcaster Cut (%)** settings.
- PPV contract revenue is calculated from buys and price, with the broadcaster’s percentage deducted.
- PPV contracts no longer use weekly-TV-style monthly payments.
**Championship & Staff Editor**
- Championship editing now has separate **General Info**, **Rules** and **Lineage** tabs.
- Added championship lineage spreadsheet import and export, with one reign per row.
- Added missing manager fields to Staff CSV support, including alignment, archetype, mic skills, charisma, presence, interference, client care and profile description.
**Event Artwork & Workshop**
- Refreshed the event image picker to better match the game.
- Added image search, captions and clearer Workshop controls.
**Fixes**
- Fixed missing logos on available TV contracts that share artwork with signed contracts.
- Fixed free-agent sponsorships appearing in the editor but missing from the in-game market.
- Signing one offer no longer hides separate contracts sharing the same name or logo.
- Preserved active status and payment history for older accepted contracts when loading existing careers.
Thanks to everyone reporting issues and building mods—your feedback helps shape these updates!
• Expanded wrestler and staff portrait coverage across companies and free agents, with more varied appearances, body types and wrestling attire.
• Improved staff portrait matching so people sharing a name receive the correct image.
• Fixed bulk image uploads for TV and sponsorship contracts returning “0 matched”. Logos now match by contract ID or partner name.
• Contract logos remain attached when saving, reopening, exporting and importing worlds.
• Updated the TV Contract editor to use numerical weekly broadcasting hours, with optional fines for missed requirements.
• Removed the internal linkedShowIds field from the TV Contract editor. Assign contracts through Shows.
• Preserved established starting rosters as new portraits were added.
Modding tip: If several contracts share a partner name, name each logo file after its unique contract ID.
- **Save reliability:** Improved saving after deleting older saves. Failed saves now display a clearer message instead of incorrectly showing success.
- **PPV broadcast deals:** PPVs and TV Specials can now link to broadcast contracts, including multiple regional broadcasters. Event labels now distinguish **PPV / PLE** from **TV Special**.
- **Manager assignments:** Added an **Assigned Wrestlers** field to the World Editor’s Managers tab.
- **Cruiserweight eligibility:** Removed the incorrect minimum weight. Wrestlers up to **220 lb** are eligible, subject to the championship’s gender setting.
- **Staff imports:** Nationality now appears in the import mapping dropdown. Default staff portraits are preserved when exporting and importing, including as Free Agents.
- **Compatibility:** Fixed a pre-show crash when a show’s saved type was missing.
- Choose where new segments go on the card.
- Book your main event first and pin it to the closing slot.
- Adjust segment duration directly from the card using the new arrows.
- Numerical forecasts have been replaced with **Booking Advice**, covering setup issues, timing and booking considerations. Performance ratings are revealed when the show runs.
- Fixed Head Booker suggestions placing active teammates or reigning team champions against each other.
## Talent and staff improvements
- **Talk** and **Promises** now have dedicated tabs on wrestler profiles.
- Review promise dates, outcomes and history, with filters for open, fulfilled and broken promises.
- Related inbox messages now link directly to conversation history and promises.
- On-screen managers appear in the staff directory, making profiles and contract extensions easier to find.
- Refreshed the manager profile screen.
- Added **Free Agents** and **Contracted** filters to Staff Search.
- General Managers can be GM-only staff, combine the appointment with another staff job, or be appointed from the wrestler roster.
## Editor and scheduling
- Added annual show scheduling to the editor.
- Shows can be linked to multiple TV contracts, including through the editor.
- Fixed editor delete confirmations that prevented records from being removed.
- Fixed CSV birth-date imports, including dates stored as spreadsheet serial numbers. Previously affected records can be corrected by reimporting the original data.
## Presentation and fixes
- Added a game-wide **Dark Studio** skin in Settings alongside the light default.
- Removed the older skin choices.
- Refreshed both stages of event creation.
- Fixed the crash when attempting to delete a saved career.
- Corrected a duplicate name in the default staff database.
> A livelier wrestling world
- Follow contract speculation, backstage rumours, relationships, recovery updates and public statements from wrestlers.
- Stories can develop over time, with follow-up reports and fan reactions.
- Industry chatter appears in Dirt Sheets and the Fan Feed, keeping your inbox focused on office business and decisions.
> Faster live shows
- Added **Quick playback** for players who want to move through shows faster.
- Switch between Standard and Quick during a live segment.
- Keep the commentary, production decisions and match results while spending less time waiting.
> A refreshed office
- Updated rival company profiles, championship galleries and show histories.
- New artwork and refreshed layouts across TV, Medical, Hall of Fame and Tournaments.
- Improved Calendar, Card Roles and Finances screens.
- Redesigned Brands and Teams workspaces with more room for wrestlers.
- Improved storyline creation with a clearer cast selection area.
> Better post-show reports
- Event summaries now lead with arena artwork and the final show rating.
- Refreshed presentation across the overview, segments, creative and business tabs.
> Quality-of-life improvements
- Alphabetical wrestler sorting in roster and booking screens.
- Clearer inbox text and more readable decision outcomes.
- Reduced unnecessary headings and instructions to give useful information more space.
- Removed the show logo overlay from the dashboard ring image.
- Lots of editor tweaks
- in game editor added to sidebar and improved
Any issues drop me a message on the discord and enjoy!! :)
## In-Game Editor
- Added the ability to create new wrestlers during an active career.
- Set their identity, gender, date of birth, nationality and hometown.
- Choose their alignment, wrestling style and place on the card.
- Set their core ratings, weekly wage and contract length.
- Created wrestlers immediately join your active roster and can be booked.
- Sponsor and television-company names can now be edited.
- Company finances, budgets, reputation and other career values remain editable.
- Editor changes are stored within the current career.
You can find the in-game editor in the settings.
## New Short Segments
Added several one-to-two-minute filler options to help complete show runtimes:
- Advertise an upcoming event to provide a small ticket-sales boost.
- Recap an earlier segment to reinforce an active storyline.
- Additional short production and promotional segments for pacing the broadcast.
## Events and Television
- Events can now be made annual.
- Annual events can use rules such as the third Saturday of November or the last Sunday of a month.
- Completing an annual event automatically schedules its next edition.
- Existing weekly shows can now be linked to television contracts.
- Planned episodes inside the contract dates are assigned automatically.
- Television-station logos now appear beside linked shows on the Events screen.
## Staff and Creative Roles
- People can now hold more than one company role.
- Wrestlers can also work as authority figures, general managers or other on-screen personalities.
- Staff members with suitable roles can appear in show segments.
- Writers now provide storyline recommendations through the Inbox.
- Better writers create stronger concepts, more suitable wrestler pairings and higher-quality opening momentum.
- Accepting a recommendation automatically creates the storyline.
Thank you to everyone reporting issues and sharing feedback. Your reports continue to shape AYW Pro Manager!
## Performance
- Significantly improved Advance Day processing.
- Reduced long waits caused by repeatedly processing roster, brand, loan, and relationship data.
- Improved general performance when using large or modified game worlds.
## Contract Negotiations
- Rebalanced contract demands so wrestlers with high egos expect higher wages without becoming impossible to sign.
- Redesigned negotiations into a clearer, more compact three-column screen.
- Removed unnecessary sliders and repeated “Current,” “Offer,” and “Not Recorded” text.
- Added a more visible contract-themed background while retaining readability.
- Improved the agent forecast and positioned the Offer button prominently.
- Corrected agent concerns so fulfilled demands are properly recognised.
- Offering a better card position now satisfies a lower-position demand.
- Travel, hotel, title and allowance promises are now evaluated correctly.
## Booking
- Restored wrestler information when hovering or focusing on talent.
- Champions and number-one contenders are clearly identified in the talent list.
- Managers have returned to the booking screen.
- Accompanying talent can now be dragged directly beneath the wrestler they support.
- Removed the confusing whole-match accompaniment option.
- Teams and factions can now be dragged into applicable booking slots.
- Improved accompaniment handling so managers and wrestlers remain outside the match and cannot be selected as winners.
## Championships
- Champion-versus-champion matches now allow you to place either championship—or both championships—on the line.
- Corrected championship transfers after champion-versus-champion matches.
- Fixed title-reign day counts not increasing correctly.
- Vacant championships now remain vacant after saving and reloading.
- Modified worlds now correctly display championships belonging to other companies.
- Improved championship data migration for existing saves.
## Creative Team
- Writers can now suggest storylines to the player.
- Accepting a writer’s recommendation automatically creates it on the Storylines screen.
- Writers with stronger relevant ratings produce better-quality recommendations.
## Custom Promotions and Saves
- Custom promotion names now display correctly in inbox messages and monthly reports.
- Internal custom-company identifiers will no longer appear in player-facing text.
- Improved compatibility and migration for existing and modified saves.
## Additional Fixes
- Improved nationality and hometown handling for wrestlers created through the World Editor.
- Improved transfer, loan, roster-brand, and profile resolution.
- Added further protections against duplicate processing and incorrect save upgrades.
- Completed expanded release, save/load, Steam, achievement, signing, and packaged-game testing.
:)
Current Release
Build 26362716
Uploaded Nov 13, 2026
System Requirements
How to Install
AYW Pro Manager.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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