BIGFOOT
by CyberLight Game Studio · 31 Jan, 2017
178 downloads
About the Game

Eyewitnesses often mention its enormous size, incredible strength, and elusiveness. For many years, researchers searched for him, but no one could provide evidence of his existence.
You are a Bigfoot hunter with an important mission: to put an end to rumours once and for all and prove to yourself that Bigfoot is not just a myth or an invention of the mind... His existence is real, real enough to make your blood run cold. Collect ammunition, study the terrain, and defend yourself from predators. You must use everything available to you to avoid becoming the bottom link of the food chain and to survive the wilderness of the American wildlife sanctuaries.
Playing as Hunter
Gather a team of Bigfoot hunters among your friends or go alone.
Arm yourself with the most modern equipment, your only chance to fight off Bigfoot.
Use the tools at hand and your own cunning to increase your chances of survival.
Remember, there are other predators in dark forests.
Engage in a fight with an ancient primate, but remember that sometimes the hunter becomes the hunted.
Playing as Bigfoot
People have begun to trespass too much; protect your territory from uninvited guests.
Get food to become stronger.
Use the skills of a predator and unique abilities to hunt people.
Darkness is your friend, fear binds the hearts of your enemies.
Arrange ambushes and set traps; your victims will not be safe from you.
Or just rip out the road sign and charge into battle!
Features
Several US national parks to explore.
Single Player mode.
Online co-op with up to 4 players in the mode against Bigfoot under the control of AI.
Online co-op with up to 5 players in the mode against Bigfoot under the player's control.
The game is being developed on Unreal Engine 4.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Hello, BIGFOOT Hunters!
Fixed:
- Game save failed bug.
- Bugs with the outline of interactive objects.
- Bugs with rendering of weapon sights and the screen of photocamera and night vision camera.
- Photocamera and night vision camera changing bug.
- Ross Lake level design fixes.
- Player get stuck in falling trees.
- Shoting without cooldown.
- Flair Gun shoting bug.
Changed:
- AWM Damage 10 → 12
- M4 Damage 4 → 3.5
Become a BIGFOOT community member!
Discord: CyberLightGS
Instagram: bigfoot.game
Twitter: BIGFOOT_game
Facebook: CyberLightGS
Contact us:
Our homepage: https://www.cyberlightgs.com
Cooperation: [email protected]
Hello, BIGFOOT Hunters!
We continue to release updates aiming to improve the user experience, optimize, and increase the stability of the game. We know that many of you are facing problems logging into the game and connecting to friends' lobbies. We are investigating the possible causes of these bugs and will try to fix them in upcoming updates as soon as possible.
Added:
- Vegetation materials rendering optimization.
- Animals, Bigfoot, and hunters animations rendering optimization.
- Nicknames rendering optimization.
- Materials optimization.
- Improved display of highlighted UI buttons.
- Improved control of UI sliders using a gamepad.
- Lobby name check to prevent the creation of two lobbies with the same name.
Fixed:
- Bugs with exiting tablet mode using Esc and others.
- A bug with the display of default weapon skins in the game when a DLC skin is assigned.
- Bugs using the zipline.
- Infinite loading screen when connecting to a lobby with a game running or a full lobby.
- A bug when it is impossible to control the drone’s altitude using a gamepad.
- Bug with incorrect assignment of difficulty level.
- AI Bigfoot can get stuck in a hammock.
- Bug with the damage next to closed curtains.
- Bug with incorrect display of hunter animations on the client.
- Corrections to the style of some UI elements of the main menu.
- Fixes for character hair rendering.
- Impossibility to delete a save game using a gamepad.
- Fixed culling of interactive objects.
- Cannot switch devices on the tablet using the gamepad.
- Resetting binds in settings does not work.
- The player's HUD stacked every time he appeared.
- Rendering of rain in some indoor areas.
- Fixed position of tree roots.
- Correction of errors with the assignment of damage.
- Fixed Glock17 recoil animation.
- Fixed weapon sight position.
- Fixed bugs with weapon reloading.
- Fixed a bug with events for holding buttons responsible for shooting, aiming, and sprinting at low FPS.
- Fixed a part of common network errors.
- Fixed level design imperfections.
Changed:
- Flickering of light has been returned when Bigfoot is nearby.
- Removed the 200 FPS limit.
- Improved collection of in-game statistics and bugs.
Become a BIGFOOT community member!
Discord: CyberLightGS
Instagram: bigfoot.game
Twitter: BIGFOOT_game
Facebook: CyberLightGS
Contact us:
Our homepage: https://www.cyberlightgs.com
Cooperation: [email protected]
Hello, BIGFOOT Hunters!
This is our first hot fix after the last update. We are working on fixing all the bugs we found, so please look forward to it.
Added:
- Crash analytics system.
- Lumen global illumination optimization.
- Virtual terrain textures rendering optimization.
- Animal animations rendering optimization.
Fixed:
- The camera rotates too slowly at maximum sensitivity on the controller.
- Terrain culling bugs.
- The prompts of the controller buttons during interaction and the menu didn't work.
- Bug with the ability to turn on the flashlight of the hunter and drone.
- Problems with taking ammo.
- Controller Y inverted.
- 0 button binded as Esc.
- Fog rendering.
- The item wheel called from the controller started to flicker.
- Map design fixes.
- Widgets input bugs.
Changed:
- The resolution of terrain textures has been increased.
- Changed an anti-Aliasing and upscaling method to increase render clarity and improve optimization on low-end PCs.
Become a BIGFOOT community member!
Discord: CyberLightGS
Instagram: bigfoot.game
Twitter: BIGFOOT_game
Facebook: CyberLightGS
Contact us:
Our homepage: https://www.cyberlightgs.com
Cooperation: [email protected]
- Key binding problem
- Bigfoot AI bugs
Thank you for your feedback and support!
Your CyberLight team
Become a BIGFOOT community member!:
Discord: CyberLightGS
Instagram: CyberLightGS
Twitter: CyberLightGS
Facebook: CyberLightGS
Contact us:
Our homepage: https://www.cyberlightgs.com
Cooperation: [email protected]
Added:
- Time widget in the action menu.
- Animal reaction on shot sounds.
- Bullet visual effects.
Fixed:
- Yellowstone landscape improvements.
- Too high damage on parkour through pre-destroyed windows.
- Wrong dead counter after game load.
- Fatality logic fixes.
- Unlootable dead friend.
- AI bigfoot sinking.
- Trap installation on walls.
Changed:
- Flare gun blindness duration 10 sec -> 5 sec.
- Stamina reduction when burning 3/sec -> 1/sec.
Thank you for your feedback and support!
Your CyberLight team
Become a BIGFOOT community member!:
Discord: CyberLightGS
Instagram: CyberLightGS
Twitter: CyberLightGS
Facebook: CyberLightGS
Contact us:
Our homepage: https://www.cyberlightgs.com
Cooperation: [email protected]
- Sound optimization.
- The lobby list is now only the unplayed lobby.
- On the lobby list, friends' lobbies come first.
- The game mode is now displayed in the lobby list.
- The lobby list now updates the lobby information in real-time.
Fixed:
- Bigfoot could not destroy the zipline.
- When choosing a set for a weapon, the magazine with cartridges did not change the material.
- There was an incorrect position of the R700 weapon in the lobby.
Changed:
- Bigfoot's energy replenishment block now only works from damage from hunters and ignores damage from animals.
- Maximum FOV increased from 90 to 120.
- FOV Setting
- Zipline destruction sound effects.
- Switch cameras with the mouse wheel.
- Hunters now gain experience for found evidence.
Fixed:
- Hunters could use a zipline while transferring the body of a dead friend.
- Evidence saving bugs.
- Evidence replication bugs.
- Bugs related to throwing off the body of a dead friend.
- Interaction with curtains in some houses.
- Bigfoot getting stuck on the stairs.
- Navmesh fixes.
- The hunter could get stuck in the photo camera interface.
- Bugs with physical materials on the ground.
- Bugs with spawning loot.
- Bugs with Bigfoot traps spawn.
- Achievement winter park explorer was given for the wrong number of locations.
- Sometimes the doors were not destroyed by explosions.
- Bug with freezing in the animation of dynamite activation.
- The drone could be charged without having batteries in the inventory.
- Bugs with drone electric shock effect.
- If you kill a bigfoot with a drone, then during the game end cutscene, the drone HUD will be visible.
- At Winter Park, there was a task to find 4 corpses, although there are only 3 of them.
Changed:
- Reduced post-process glare when Bigfoot in howl mode.
- A friend's body can now be thrown with any key.
- Jumping and parkour now consume stamina.
- It is no longer possible to set traps underwater.
Become a BIGFOOT community member!:
Discord: CyberLightGS
Instagram: CyberLightGS
Twitter: CyberLightGS
Facebook: CyberLightGS
Contact us:
Our homepage: https://www.cyberlightgs.com
Cooperation: [email protected]
- Blood near the dead players
- Stamina indicator
- Hints and control information on the pause menu
- When a Bigfoot is inside a closed building, he, having no energy, can break the door
- Player list on the pause menu
- Fast trap reaction for Bigfoot
- Predators now attack Bigfoot
Fixed:
- Melee weapons did not detonate explosives when thrown
- The number of cameras when selected was not displayed by the indicator
- When the character was crouching in the water, it was possible to fall under the ground
- Incorrect animation of the bigfoot first-person item throw
- Found corpses were not displayed on the map
- Bigfoot location indicator was not showing on the minimap
- Incorrect Bigfoot attack on building windows
Changes:
- Increased Bigfoot trailer hits radius
- Increased hunter stamina
- Decreased Remington 870 Scatter
- Removed Remington 700 / Flare Gun / AWM Scatter
- Crouch is now on Ctrl by default
- Increased flare signal distance from 1200 to 2000
- Increased the flare signal duration from 10 seconds to 12 seconds
- Added more first aid kits
- Clients can now see game difficulty settings in the lobby
Added:
- Stamina for hunters
Fixes:
- It was impossible to change key binding
- Sometimes loot became non-interactive
- Bigfoot movement bugs in some situations
- Too many damage indicators could appear
- Sometimes the widget for healing in knockdown did not appear
- Parkour through the wall
- Delayed voice chat sound
- Players kicked from the lobby with no reason
- Dead tourists mobile phone chat messages rendering
- Trailer location opening by bigfoot
- Weapon indicator text rendering
- Unbreakable hunting tower
- Character rendering in a cutscene
- Bigfoot HP bar rendering in spectator
- Bigfoot movement bugs
- Bigfoot map open error
- Places where characters can stuck
- Delayed voice chat sound
- Bigfoot ability interaction bugs in small rooms
- Wrong current players data in the lobby list
- Wrong material rendering
Added:
- Bigfoot info screen
- Multiple tablet spawner. Now the number of tablets equals the number of players
- Ragdoll from bigfoot window hit
- Breakout quick time event for bigfoot trap
- Now the password is hidden by default. (Streamers will be happy)
- Now passwords and lobby names are limited to 20 characters
Changes:
- Decreased fall damage for bigfoot and hunters
- Bigfoot howl cooldown changed from 90 sec to 45 sec. And duration from 30 sec to 10 sec.
- Bigfoot startup max power changed from 90 to 75
- Inability to find friend lobby by name
- Wrong friends in the friend invitation list
- Infinite flare usage
- Mouse X and Y inversion
- Bigfoot stuck on cars
- Walking underwater
- Wrong spectator HUD rendering
- Damaging hunters in a trailer for no reason
- Falling under the map while using night vision and tablet
- Uninteractable traps after loading
Added:
- Pause in single player
- Bigfoot ability to destroy trailer door
- Bigfoot now only replenishes strength if it does not take damage
- Increased voice chat volume and distance
- Random bigfoot spawn points
- High-quality shot sounds
- New 3d models
Changed:
- Day-Night cycle duration increased from 14 min to 16 min
If you find a bug or just want to chat with the developers, join our Discord community!
Current Release
12956130
Uploaded Dec 26, 2023
System Requirements
How to Install
Bigfoot.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.5 GB
12956130
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View AllDownload BIGFOOT for PC with a direct link or via torrent. Get the full version of BIGFOOT for free. BIGFOOT is a Action released by CyberLight Game Studio.