USAC: Code Breach (Bonding Ambivalence)
by Questions Factory · 26 Oct, 2022
10 downloads
Multiplayer · Cracked Only
Cracked Co-op Only
Online works only between cracked copies — you can't join official servers or players who bought the game.
ProtonDB: Gold
About the Game
IMPORTANT
This game requires you to find someone to play with. If you can't find anyone in your immediate circle, log on to our Discord server and leave a message in the Partner-search section.





ADDITIONAL INFORMATION
CAN I TEST THE GAME BEFORE THE MAIN STORY?
This game contains a training section (solo player) to familiarize yourself with the controls and basic mechanics. It usually takes about an hour to complete. This allows you to check if the game works properly on your computer, and to see if you like it at all. The story part is only playable with a Steam Friend who also owns the game.
ABOUT THE DIFFICULTY
- The game relies on investigation and the difficulty varies mainly with the amount of information you collect: the less you have, the more difficult it becomes
- For the sake of your own immersion, hints are incorporated in the environment and nothing is explicitly displayed on the HUD: this requires observation and reading
- Some situations require strategic analysis: choose your tactics carefully, certain choices can sometimes make situations more difficult than they are
ABOUT CO-OP LAN
The local mode is not a split screen mode, since the two players have strictly different points of view, it is played separately on two computers, like an internet game but on the local network.
ABOUT THE ADDITIONAL MODES- Clock mode (speedrun): accurately measure the time it takes to complete the operation, ideal for speedrun
- USAC Real mode (permadeath): the failure is fatal, if you fail the operation, you start again from the beginning, ideal for those who are looking for a real challenge
I HAVE SOME QUESTIONS
Come to the Discord, the link to our server is available higher up on this page, in the links to our community section. - Clock mode (speedrun): accurately measure the time it takes to complete the operation, ideal for speedrun
Version Information
Steam Patch Notes
Official update history
We decided to make one change about the Infiltration Agent
Many of you have identified a certain imbalance in terms of participation between the two classes. The Digital Operator often had to read a lot of information while the Infiltration Agent was waiting. It was decided that the Infiltration Agent could access the database to brainstorm puzzles with his partner. This eliminates "holes" in the gameplay and improves cooperation. However, the database is shared with the Infiltration Agent over a certain distance (like a wifi signal), the strength of the signal decreases with the distance from the Digital Operator and also with the presence of walls between the source and its receiver. This still allows for some asymmetry during key moments (when the two are far apart) but also allows them to think together when they are together.
Other changes
We look for where things can get potentially frustrating and reinforce the weak points.
- Princeps: the electric motor is now scannable (it was too difficult to spot otherwise) ;
- When a hacking task encountered an error, it was sometimes hard to know that you had to enter a command to restart (it was drowned in the terminal). Now this command is explicitly shown directly on the task module.
We continue to scan google and your reviews and see what we can improve. Thanks for your feedback ;)
Dazarious for Questions Factory
Some small adjustments needed to be made
Puzzles improvements
- Hydraulics: We reduced the speed of the centrifuge, timing offers more leeway ;
- Hydraulics: A hint has been added regarding the correct use of the airlock control station .
Fixes
- The first person view is now compatible with 21:9, 32:9 ratios (Hor+FoV).
Other changes
We look for where things can get potentially frustrating and reinforce the weak points.
- We reduced the duration of the "Sneak in" animation;
- The Infiltration Agent can now scan Hackers on the wall (small aliens);
- Correction of typos.
Thanks for your feedback ;)
Dazarious for Questions Factory
We continue to improve the game thanks to the latest feedbacks
Puzzles improvements
- New hint for the Infiltration Agent training section;
- Princeps: we increased the number of possible failures on the galaxy password;
- Antikythera: the crane's camera is more visible;
- Antikythera: the maintenance plate is more visible;
- Antikythera: we added a new hint for the maintenance plate;
- Terra: we increased the nest escape timing;
- Terra: we increased the volume of the Hacker sound cue.
Fixes
- Fixed Terra Badge soft lock;
- Widescreen compatibility: we made adjustments to the layouts, to avoid unwanted distortions, (We will be releasing a new hotfix to make the first person view compatible with 21:9 32:9 ratios (Hor+FoV));
- Stinger: discharge release message now disappears after deactivating a mine.
Other changes
We look for where things can get potentially frustrating and reinforce the weak points.
- We increased the overall brightness of the game;
- Now possible to adjust the FOV in the first person view;
- Increase of the surface illuminated by the flashlight;
- Removed selection lock on respawn;
- Reduced the spread of the shotgun;
- Correction of typos.
Thanks for your feedback ;)
Dazarious for Questions Factory
Fixes
Other changes
View on Steam
- No longer possible to open the inventory when on the loading screen;
- Antik LASERs puzzles, no longer possible to pass bewteen vertical LASERs;
- Antik fight, no longer possible to sneak behind blocking LASERs.
Other changes
- We readjusted the brightness of the flashlight;
- Correction of notation: <char> is now replaced by <str>;
- Princeps area: Fixed game randomization for ventilation puzzle valves;
- Correction of typos;
- Correction of geometry clipping issues.
As part of our weekly updates, we've made some small changes based on your feedbacks.
Left handed users
We have adjusted the key bindings to be compatible with left-handed users: so it's now possible to rebind the arrow keys.
Note that if you have already launched a previous version of the game, you will have to reset the inputs in the controls menu before attempting to rebind the arrow keys.
Bindings issues
We also fixed an issue with the reset key bindings functionality.
We'll be there for you if you have any problems! ;)
Questions Factory
As always, we thank all those who support us in this adventure!
Every day we take a close look at the feedback you give us in order to improve the game experience. So we have detected a few things that needed to be fixed.
Training section
According to your feedback, the training section needed to be improved as it represented an unjustified difficulty. There were also missing explanations in the mini lessons of the tutorial.
- We have improved the training courses by including more explanations about the Infiltration Agent and the gameplay in general;
- We changed the way the Infiltration Agent had to distract the guards;
- For both classes, we removed the mobile guard which was too difficult to manage.
Small fixes
- Default input binding for Move Left is reset to A;
- Default input binding for Trample is reset to Z;
- We corrected some geometry clipping issues;
- Puzzle: Train Station - no longer possible to activate the lever without removing the plate.
Enhancements
- We added some hints for the Princeps area;
- We added one energy station in the registration area (to avoid penalizing those who have no energy from the start);
- Now possible to quit the external interface of the backpack by pressing the Escape key.
Changes in the EULA: we simply changed the contact email address.
Thank you for all your feedbacks!
Questions Factory
We are delighted that many of you are enjoying the adventure, and we thank you!
However, creating a game is never a quiet road, that's why we are always ready to make changes so you can get the most out of your experience in Bonding Ambivalence. Here is a list of what has been changed.
Main modifications:
- Added functionality to reverse the view control along the horizontal axis,
- Added functionality to reverse the view control along the vertical axis.
Minor modifications:
- Addition of a hint for the Genetech Hall puzzle,
- Antikythera area: improved level blocking for greater clarity,
- Antikythera area: fixed an exploit during the fight.
If you would like to discuss your experience in detail, please feel free to join our Discord.
We are currently in the process of creating a gameplay trailer, which will explain in more detail what you will see once you are in control of the game. So we'll see you soon!
Questions Factory
Current Release
Not available
System Requirements
OS
Windows 10, 11
CPU
Intel Core i5-3570K / AMD FX-8320E
RAM
5 GB RAM
GPU
GeForce GTX 750 Ti / AMD Radeon R7 265
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run USACCodeBreach.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
2.7 GB
Password: cracked-games.org or 123
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View AllDownload USAC: Code Breach (Bonding Ambivalence) for PC with a direct link or via torrent. Get the full version of USAC: Code Breach (Bonding Ambivalence) for free. USAC: Code Breach (Bonding Ambivalence) is a Action released by Questions Factory.