About the Game
~ In a time long ago, those with forbidden power over the dead were branded as wretched Boneraisers. Such heathen were hunted, hanged, burnt, and staked, and their remains sealed within sanctified mausoleums. But what those fearfully foolish folk did not realise, is that those whom are already dead, cannot be killed. You are one such filthy Boneraiser! ~
Gameplay
As a reviled Boneraiser you must amass an army of skellies and deamons to fight the endless waves of heroes intent to end your necromantic ways. In this gothic-horror auto-battler rogue-lite Survivor-like, use the bones and souls of slain heroes to raise and upgrade undead minions, and collect powerful relics and spells to turn the tide of war. Unlock meta upgrades to improve your boneraising abilities, but crucially you must also bolster the Godly heroes' forces too in order to gather enough resources to defeat your nemesis King Gigald's crusade!
Features
Boneraising auto-battler action: Dash around avoiding enemies and collecting their bones to raise and upgrade minions who fight for you! Each minion type has their own fighting styles, from melee pulverisers and magical missilers, to supporting hexers and augurs.
Multiple game modes: There's several game modes to keep play fresh. In Mausoleum Awakens you must protect your crypt against King Gigald and his forces, making best use of traps and contraptions you place before the show. There's Necrotic Skirmishes for a quick bash to simply see how long you can last against an ever growing horde of meanies. The Daily/Weekly Challenge were you compete against the world on an equal footing. There's Clashful Cards, a collectable adversarial card game offering respite from endless boneraising. And a full Castle Conquest mode where you travel through various maps choosing your path in a quest to conquer the Queen's Palace!
Relics and Spells: There's not just bones to suck on during the fight. You will find curious Relics with strange boosts and abilities, or Spell Scrolls with powerful attacks or buffs to be used at the perfect time!
Boneraise Lore meta: Between games use collected coins to increase your abilities and boneraising powers, such as learning to raise Enboned Giants and Possessed Deamons. Meta can also be upgraded and refunded, encouraging you to play around and find your perfect meta loadout!
Heroic Force meta: You must also bolster the forces against you too if you wish to survive King Gigald. Why not provoke a Beggar's Revolt, Goblin Looters, or Mercenary Cyclops, and use their bones to raise an ever greater army of dead!
Class Heritage meta: By stealing hero souls you can also learn new abilities and perks for a particular class. Each class offers their own playstyles, from the Liche who prefers quantity over quality, to the Deamologist who favours huge deamonic minions. Or even classes that specialise in raising versions of the enemies themselves!
Steam Leaderboard: Battle your foes, and your friends, to reach first place on the online Steam leaderboard! Even after defeating King Gigald the crusade wars are endless, and only the greatest legion of undead ever assembled will reach the top spot!
~ Can you resist King Gigald's poundings? ~
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
- Boneworld Challenges - Daily: On the Game Over screen pressing the Menu Back button would make the menu inactive.
- Castle Conquest game mode - Choose Path screen: Having a Divine Coiler/Tangler minion would cause a crash.
- Castle Conquest game mode - Choose Path screen: When using full Mouse Support you couldn't re-roll the paths.
- Divine Monk minion: Boneraising it wasn't adding it to the Compendium.
- Divine Monk minion: When their summon unspawns the cloud effect was ignoring the Ghostly Minions visibility setting.
- Settings - General - Ye Olde Talk: There was 2 yes options.
- Some texts were using the term 'enemies' (instead of 'meanies').
- The various 'Skirmish Supremacy' achievements are now triggered after scoring 99,999+ (instead of 111,111+), which also affects the Skirmish related Hub gems.
- Psycho Possessed class: The Celestial Vessel's Heavenly Monks and Divine Demon minions are now treated separately from regular Monks/Demons (previously they were just reskins so for example would use the same Demon max cap).
- Compendium - Boneraise Necromancy: Entries have been added for the Heavenly/Divine Monk minions used by the Celestial Vessel class (this is just so they work correctly with the Psycho Possessed class).
- Compendium - Beastiary: An entry has been added for the Necrotical Champion, which are the special pink version of the Custodianly Champions used in the Necrotic Skirmishes game mode (this is just to resolve a couple of bugs such as dying to them wouldn't show a 'Killed By' icon on the Game Over screen).
- The various Meld Rot auras now visually combine together showing them with the same transparency (to improve visual clarity when there's multiple stacking auras).
- Wizarding Library map: Restless Monoliths can now spawn outside of the empty space in the top-center.
- Wizarding Library map: The Wizarding Councilor's projectiles now do 15% less damage.
- Celestial Vessel class - Mourning Absolution meta: Picking up a Hero Soul now won't spawn a Restless Monolith if there's at least 6+ already on the map (as spawning a lot can cause various issues).
- Celestial Vessel class - Mourning Absolution meta: When playing the Castle Conquest game mode picking up a Hero Soul now won't spawn a Restless Monolith if the stage has ended.
- Celestial Vessel class: They now can't take the Stolen Divinity relic (since it's a bit pointless).
- Restless Monoliths: They will now be destroyed if a Boss moves into them (otherwise they can block their pathing).
//bug fixes
- Game Over screen: There was a rare chance of this screen causing a crash.
- Castle Conquest - Stage 11: Defeating the Godly Vessel would play the spawn boss sound effect.
- Wizarding Library map: Spawning a lot of Restless Monoliths could cause a hard freeze.
- Sealing a boneraise that was using a Royal Soul would cause a crash at the next Hero Soul boneraise.
- Celestial Vessel: There was a chance of being offered Divine Monks even if you didn't have the Divined Demons meta.
- Celestial Vessel: Banishing the Demonic Jester/Monk would prevent you from being offered Divine Monks.
- Celestial Vessel: When playing in Castle Conquest during the journey scene Divine Demon minions weren't showing their halo.
- Divine Monk minion: It was ignoring the Ghostly Minions visibility setting.
- Boneraise: Some classes had an increased chance of being offered Barrowing Bands if it was a Hero Soul boneraise.
- Blessful/Sinful Artifact contraption: They could waste a trigger on Bosses.
//translation file changes
- Added IDs: Bst_CustodianChampionPink*
- Hub: Opening the Choose Class menu when using full Mouse Support would cause a crash.
- Psycho Possessed class: His game mode win gems were being associated to the class he's currently possessed with.
- Royal Soul relic: Taking it wasn't adding it to the Compendium.
- Mausoleum Awakens game mode - Wizarding Library map: The speed at which the Sorcery Archives restock with new spells has been slightly increased and a bit more random.
- Godly Vessel minion: His Damage has been slightly increased.
- Heavenly Vessel minion: His Damage has been slightly increased.
//bug fixes
- The Window caption was changing to -4 when raising a Big Boo minion.
- Settings - Manage Save: Deleting all meta progression would send you to a random map when playing Mausoleum Awakens.
- Hub: Class floor gems: They would show as purple if the class had no progress.
- Hub - Choose Class menu: You could play as a locked class by moving the selector to the locked class, pressing Back, then entering/exiting Architect Mode.
- Hub - Choose Class menu: It was showing the Confirm/Summary buttons when selecting a locked class.
- Castle Conquest game mode: Choosing the Play Again option on the Death/Win screen wasn't resetting the game mode correctly.
- Wizarding Library map: The Sorcery Archives could restock their spells during a boss fight.
- Necrotic Skirmishes - - Royal Causeway: This map will now spawn a Fanatical Brother boss at the 5 minute mark (instead of the usual elite enemy).
- Necrotic Skirmishes - Ominous Cathedral: The Shade High Wizard boss will now show up a minute later.
- Necrotic Skirmishes - Unsanctified Crypt: The Shade Immortis Necarch boss will now show up a minute later.
- Necrotic Skirmishes - Wizarding Library: The amount of enemies that spawn has been slightly reduced. The Wizarding Councilor boss will now show up a minute later.
- Necrotic Skirmishes - Wizarding Councilor / High Wizard: The amount of projectiles they fire per attack has been reduced by 25%.
- Cadaver Coffin contraption: You can now be a little further away to activate it.
- Watering Can relic: When taken all Sorcery Archive contraptions will now gain a random spell if they didn't already have a spell.
//bug fixes
- Hub - Choose Class: The gems for winning game modes was based on the currently selected class.
- Hub - Choose Awakens Map screen: It was a bit scuffed when using full Mouse Support.
- Psycho Possessed class - Boobroski Cultivation: The ghosts it creates were not despawning correctly.
- Beast Whisperer class: When using the Mimicry Tears spell the Dryad minions weren't changing their colour correctly.
- Flamey Waves spell: It was using the Ghostly Minions visibility setting (instead of the Ghostly Spells).
- Wizarding Councilor enemy: Getting killed by its attacks would wrongly say you were killed by the High Wizard.
- Rebinding the Keyboard controls was really rather scuffed.
- The class related Skirmish Endurer achievements now need a score of 66,666+ to trigger (instead of 111,111+).
- The map related Skirmish Supremacy achievements now need a score of 111,111+ to trigger (instead of 222,222+).
- Hub - Goblusious: He now won't discover the Royal Soul relic (since it's a New Game Plus specific relic).
- Ominous Cathedral map: In Necrotic Skirmishes the map now has 2-3 Cursed Eyeball contraptions (instead of 1-2).
- Princess Chamber map: Her attack duration is now slightly lower at the start but now increases based on the current Stage number.
//bug fixes
- Meldum Afflicted / Gangly Grafted: If you have the Royal Soul relic then collecting a Hero Soul could cause a crash.
- Viewing the Class Summary screen when using the Super HD font would cause a crash.
- Killing an enemy that was about to drop a special Coin/Gem and a Clashful Card would cause a crash.
- Achievements screen: It wasn't showing the final page of achievements and was showing a bunch of achievements that don't exist.
- Hub - Choose Class: The Fortuity Destiny text was showing as locked even when unlocked.
- Hub - Goblusious: He would say you've discovered all items even when you haven't.
- Mausoleum Awakens - Forbidden Elevator map: When playing New Game Plus there was a chance spawning enemies could cause a crash.
- Necrotic Skirmishes game mode: It wasn't saving the win gems.
- Castle Conquest game mode: The various achievements and class unlocks related to surviving special enemy waves weren't triggering.
- Boneworld Challenges - Choose Challenge screen: It was only showing your rank summary once you've backed out and re-entered the screen.
- You could Giga Banish the Royal Soul relic.
- Godly Vessel Bosshunter achievement: Killing the Godly Vessel boss wasn't dropping the achievement.
- Castle Conquest: Killing the Queen would cause a crash.
- Choose Class screen: When using Full Mouse Support opening the menu would cause a crash.
- Choose Map screen: The Fortuity Destiny map icon and/or text could show as locked despite being unlocked.
- Mausoleum Awakens - Choose Map screen: Pressing the Back button would allow you to go to a map that's locked.
- Necrotic Skirmishes - Choose Map screen: Entering the Fortuity Destiny map could take you somewhere very spooky indeed.
- Necrotic Skirmishes - Choose Map screen: When using Full Mouse Support opening the menu would cause a crash.
- Castle Conquest: If you ended the stage with over 100% Bones then it would cause a softlock.
- Castle Conquest: When entering an Ominous Cathedral map you would spawn walking through the wall.
- A 1600x900 Screen Resolution option has been added.
- When Sealing a minion that needs a Hero Soul Boneraise its Seal description text will now state this (so you don't think it's a bug when the Sealed minion doesn't show in the next regular Boneraise).
- Hub - Class Heritage menu: You now change classes by moving to the edge of the menu (instead of the weird key combo press which doesn't show correctly when using non-english texts).
- Mausoleum Awakens: Contraptions destroyed by the falling King will now be re-created when starting a new New Game Plus loop (instead of being replaced by an empty grave which makes it look like a bug).
- Curse of Blindness: Enemies that are near the edge of the screen will now suffer from the Confusion status effect (so the Curse isn't all bad).
//bug fixes
- Settings - Controls - Mouse: Changing the assigned buttons was scuffed and could crash.
- Settings - Visibility - Screen Saturation: When using the CRT screen effect the Saturation setting wasn't working.
- Settings - Visibility - Player Health Bar: It could jiggle about when using the CRT screen effect.
- Mausoleum Awakens - Accursed Cathedral map: Some blue parts of King Gigald weren't changing to the correct purple colour.
- Mausoleum Awakens: Some parts of King Gigald weren't changing to the correct colour for special variants (eg Cursed).
- Creative Plaything: Changing Class would freeze the game (the more minions you have the longer the freeze).
- Creative Plaything: The New Game Plus text was being referred to as New Game Forever.
- Boneraise Lore meta - Keepsake Key: It could choose a random Relic that the class already starts with (which meant you wouldn't get anything).
- Hub: Deleting your Meta Progression then interacting with the Memory Skull could cause a crash.
- Hub - Class Heritage menu: When using Full Mouse Support the Souls number was mis-aligned if you weren't hovering over an active part of the menu.
- Slop Pot contraption: Its base floor decoration wasn't showing in some maps.
- Beast Whisperer class: Some of its Tamed minions that bounce could suddenly change direction when in mid-air during its idling loop.
- Impling Trapper / Volt Coiler / Joker Jester: Sealing it's Deamon upgrade would show it in the next normal Boneraise.
- Tamed Bouncy Warble minion: It was using a small floor shadow sprite.
- Bulok Rider / Ghoul enemy: Some of their colours weren't affected by colour palette swaps (eg Blessed).
- Tinkerer's Toolbox relic: There was a chance of it not spawning a trap if you were stood near to a lot of terrain.
- Spellious Spewious spell: There was a small chance of it giving spells that have been Banished.
- Drain Boner spell: If you had a lot of minions then there was a chance it wouldn't find a Boner to drain.
//translation file changes
- Added IDs: ChooseItem_SealedNextSoul
- Removed IDs: MnSet_Gen_Fullscaling, MnSet_Gen_Opt12, MnSet_Gen_Tip12, Status_Blind, MtCl_ChangeClass
- The game engine has been updated to the latest version of GameMaker (v2024.8.1).
- On the starting Greetings menu where you choose a control scheme you can now press the Escape key to bypass it.
- Elven Warfinder boss: His basic arrows have been slightly slowed down (especially the Poison arrows).
//bug fixes
- When deleting your Meta Progression via the Setting's Delete Save menu it wasn't deleting some save data (Creative Plaything, Memory Skull, Saved Run, Magic Mirror).
- Contraptions: If you were running past an interactable contraption and pressed the Dash button then the contraption would trigger if the Dash was on a cool down.
- High Wizard boss: Getting killed by his normal fireball attack would say you were killed by King Gigald on the game over screen.
- Hub - Minion Boneways: The Giantous was labeled as Sinner.
- The music album has been removed from the game folder (since it's available as DLC).
- Visibility Settings - Vignette: When set to Off the screen effect during Curses is now reduced.
- Button Tips - Keyboard: Changed the icon for the Space key (so it looks more like a Space key).
- Hub: When playing as a random class you now visually swap class every other second when inside the Hub (as a reminder you're playing as a random class).
- Traveller Event - Curse Wracked: It will now say what the currently selected Curse will do.
- Traveller Event - Master Baiter: They can now also sell: Ratty Orbica, Zombie, Ghost Watcher, Ghost Summoner, Lantern Handler, Candle Ghost, Bestial Boy, Werewolf. They now have a very small chance of selling a Sumptuous Slime. They can no longer sell Ogres.
- Traveller Event - Hired Swole: They can now also sell: Ogre, Boulder Ogre, Cannibal. They now have a small chance of selling Paladins.
//bug fixes
- There was a chance the stage music could cut out if played for a while.
- Status Screen: When using Full Mouse Support moving the mouse wheel could cause a crash if you had a lot of minions/relics.
- Traveller Event: when using Full Mouse Support moving the mouse wheel could cause a crash.
- Boneraise Screen: when using Full Mouse Support moving the mouse wheel could use a Seal/Banish.
- Boneraise Lore: When using Full Mouse Support the Dabber Dash, Majikoumal Parchment, and Journal Gnoblin, button tips were showing the keyboard buttons (instead of mouse buttons).
- Settings - Visibility - Full Frontal Meanies: Some enemy attacks were ignoring this setting.
- Fetid/Ginormous Pumpkin contraptions: If they reached the end of their regrowth but you were standing on them then their sprite would flash.
- Eggy Bro minion: If it hatched into a Tamed Beast there was a chance it wouldn't show its name/icon in the Status Screen.
- Barrow Bonebolster spell: It could choose a minion that could not be upgraded due to its next level being Banished.
Current Release
15662623
Uploaded Mar 01, 2025
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System Requirements
How to Install
Boneraiser Minions.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
136 MB
15662623
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