About the Game
Congratulations, you're finally a Frontiersman! You're being sent on a special assignment- to venture out into the wild unknown and aid a diverse community of colorful characters. You must establish a farm, breed your friends, and fight against evildoers!
Not everything is sunshine and rainbows though, poachers are disturbing the natural ecosystem of the frontiers you have sworn to protect. Team up with your monsterfolk partners to fight back those who seek to exploit the land on behalf of their own greed.
Equal parts farming simulator & turn-based RPG, there's always something new around the corner! Here are just a few of the things you can do in Cloud Meadow!
Cultivate A Cozy Farm- plant seeds, grow crops, take charge of your personal homestead!
Battle Baddies- engage in satisfying hybrid active-turn-based RPG battles!
Sexual Shenanigans- breed and bond with your colleagues! Over 50 animated sex scenes!
Crafting & Customization- cooking, party customization, farm upgrades!
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
- Revised visuals in Mirror World to make the critical path look more walkable for players who had difficulty finding the last portrait
- During Construction Window introduction with Lucia, the player’s resources will now replenish if they run out before completing the tutorial sequence
- No longer possible to pick up additional copies of the Phantasmus plankton
- Fixed error when Cinnabar enemy unit tried to summon during a Cyclops migration
- No longer possible to re-start the Holstaur Village quest and have it freeze uncompleted
- Minor dialogue formatting issue in Agatha quest interactable
- Fixed error that would get the game stuck in a black screen when loading a save from an earlier game version
- Calendar sidebar now properly shows migrating Dragons
- Ev’s new Genodriver ability no longer half-resurrects allies before max. rank
A set of fixes for the current build. We're working hard on getting the Boethilde Update out as soon as possible while laying the groundwork for Forest Floor 3.
Fixes
Revised visuals in Forest F1 Wreckage Trail to make the critical path look more walkable and less like a background object
Weather Balloon should no longer predict incorrect weather for the 15th - 21st of every season
Added Rekk’s trash loot drop table to mobs in Forest 1 dark walkway that connects to Forest 2
Changed lighting shader for sprites with light-emitting elements so that they should no longer become overly bright
Fixed issue where taking knockback from a trap while next to the Savannah 1 Cat Wall would make the interaction repeat until the next load
Fixed community discord link in main menu
Fixed Eve’s nipples changing color in the female cat HD sex scene
Warning
Save files that have previously entered Forest Sunglades early will have their progress restored to an earlier safe point in the main story quest
Fixes
Removed hidden transporter in Katarina Station that could erroneously move players to Forest Sunglades early
Fixes
Fixed crash caused by Forest dungeon mobs that were flagged as migration-only but migration was not unlocked for Forest Darkwoods
Fixes
Fixed issue in Forest dungeon floors where objects removed from Forest dungeons were not being saved
Holstaur Matron should now correctly unlock in the gallery after viewing her scene
Fixed warning about sprite layers when entering Savannah F6
Minor visual updates to Cloverton
Fixed shortcut from wreckage trail not staying open
Fixed portions of the Holstaur Village quest becoming repeatable unintentionally
Fixes
- Fixed distorted Forest environmental shadows
- Fixed a combat crash that happened when Yonten’s max level barrier was hit by Deflect dam
Warning
All previous builds included a Unity engine vulnerability which could allow local code execution and access to confidential information. At this time, Unity reports there is no evidence of any exploitation of the vulnerability having occurred. As precaution, this build and all future updates of Cloud Meadow will have the vulnerability patched
Changes
Updated Fio’s walking animation
Pirate camp in Floor 6 of the Savannah now pans to the entrance to Tro’s lab when describing it
Fixes
Rampart’s resurrection ability no longer soft-locks the game if the Rampart is stunned
Fortress Siege Conditions ability no longer soft-locks the game if the Fortress is stunned
Kreyton’s guidebook entry now shows the correct ability icons
- Added new sound effects for successfully cooking meals, incubating eggs, placing buildings and using jump pads
Fixes
- Companions following will no longer break after using the hunter’s chair
- The Letter cutscene no longer mentions events that haven’t happened yet
- Using the construction window at Lucia’s cistern no longer crashes the game
- Fixed bad_id message in Garst chime in during Gelricht’s recruitment
- Fixed an issue that caused late game migration to only include cats and centaurs
Additions
4 new enemy Cyclops combat units have been added
Cyclops units will begin migrating in dungeons after the player has cleared the Savannah story arc
Dialogue text system improvements
New text speed options from 1x to 8x and instant dialogue
See Options Menu > Accessibility
New contextual dialogue for Sascha & Gehman in Cloverton
New sound fx for town doorways, combat victory, loot collection & numerous environmental sounds through the dungeons
Changes
Revised Forest 1 boss combat behavior for more variety during the encounter
Improved Farm Building UI tutorial & revised visuals for Plot Upgrades to strongly indicate they can be upgraded twice
Kiram will have temporary buffed stats to put him on-par with the player’s level during his first story encounter
Combat ‘overkill’ ring-out animation will now occur less frequently; only if enemy unit reaches -25% health
Previously this occurred on a final blow that dealt 25% max health
Improved error reporting experience
Option to quickly restart the game after an error
Save slots that contain an error should no longer be hidden from the Load menu
This was causing a small portion of players to believe their saves were being deleted after updating the game
Added options to try & restore an errored save, report it as a bug or load a previous save under that slot
Error window will ask for a brief written description from the player before compiling a bug report
Fixes
Fixed crash when trying to use the elevator right after unlocking the forest
Fixed Catarella staying around awkwardly in the bedroom after her sex scene
Restored missing signpost visuals in the Farm
Fixed new Barnhouse not properly showing more than 20 monsters
Fixed Jubelle’s priorities at the player’s Farmhouse, she will now introduce main story quests as priority over local town events
This was preventing players from progressing to Savannah F3 exit as they did not have the quest ‘Find Tro’s Lab’ which removes the stone barrier
Changing equipment in the Harvest UI should now properly display modified stats
Fixed collider beneath the wizard pillar in the forest that could get the player stuck
Fixed pregnancy indicator showing complete on all pregnant monsters
Fixed several kinds of monsters using each other’s colour palettes when breeding
Fixed Genodriver cells showing up for sale, they’ve also been removed from player inventories
Fixes
- Crab’s Claw Carousel (when chained after Stream Blast) now targets the same enemies selected instead of the entire enemy team
- Crab’s Passive Wavelength no longer stacks indefinitely, reworked to provide a 10% boost to the action bar for the whole party
- Demon enemy units now have appropriate XP and coin rewards
- Fixed an error that could crash the game during a late-game Kiram story segment when a Poacher enemy called for reinforcements
- Updated Kaleida’s placeholder text
- Quest display won’t show the Protagonist portrait and name for quests with none or unknown providers
- Fixed soft-lock in Savannah F5 where players were able to open the 2nd gate before the 1st gate
- Players who encountered this in previous game versions will be able to continue
- Players who encountered this in previous game versions will be able to continue
- Veteran players should no longer have the intro cutscene play every time they enter Katarina Station
- Autosave & manual save should no longer be possible during cutscenes
- Fixed ‘Unlock Matching Scenes’ error message that appears after recruiting Kiram
Current Release
Build 23921737
Uploaded Jul 09, 2026
System Requirements
How to Install
Cloud Meadow.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.2 GB
23921737
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View AllDownload Cloud Meadow for PC with a direct link or via torrent. Get the full version of Cloud Meadow for free. Cloud Meadow is a Casual released by Team Nimbus.