About the Game
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Features:
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Screenshots
6 imagesVersion Information
Steam Patch Notes
Official update history
Hi everyone!
We've been overwhelmed by the wonderful response to our mini roguelike, thank you all so much!
There are some things that have come up a lot of times in feedback - like wanting a compendium of everything. We are aware of those and we'll get to them! Today's patch is mostly smaller bugfixes and irritations people have been experiencing.
Full patch details below:
Fix an issue where the Politician's re-select guild effect would make you lose access to neutral buildings
Fix a rare issue where the Politician's re-select guild effect would put the game into a messy "no guild" state
Fix an issue where hovering over the "reroll info box" would result in it rapidly growing and shrinking
Fix an issue where getting a quest reward of an existing blueprint would not properly claim the reward
Fix an issue where you got another of an existing blueprint, you would always get only 1 charge
Stockpile now scores correctly from Plateau
Fix an issue where Sawmill wasn't triggering Manufacturer
Can no longer build plateaus on plateaus
The "guild contents" screen now shows your current level
Heirloom and Crystal ball will properly show week changes on the starting score animation
Fix Mason's Brew typo
Happy building!
- Sam
A few final tweaks
Blueprints of the same type will now stack
Trading post, reliquary, shrine and vault will now show preview scores correctly
Charcoal changed to "campfires burn for 3 times as long"
Red, green, gold and blue paint all had their durations reduced
Rejigged a few unlock progression numbers
See you in a few hours
-Sam
Hi folks, I figure I should start posting these on Steam too now.
Small pre-launch patch, full details below:
Reduced guild unlock thresholds for later guilds
Add debug menu to allow unlocking all guilds if so desired
Fix currently placing range cache bug
Fix a bug where skipping would sometimes not give new buildings
Now you can't reroll while building options are appearing
Rerolling now toggles off the dismiss button
Fix text layout error with rank 6
Nesting dolls now allows placement on ungrown fields
Activation philtre can now be used on buildings with no triggers left
Happy buildings,
-Sam
Hi everyone!
[p align="start"]We're so happy you're enjoying the new demo, we're really proud of it. A couple of game breaking bugs have come up that we've patched. There a couple of minor tweaks and improvements as well.
Changes:
Fix a bug where torch with multiple effigy pyres could cause an infinite loop
Fix bug with recycling potion giving null consumables
Fix bug with nesting doll causing the game to become unplayable
Change placements counts:
Wall 5->6
Palisade 7->9
Plateau 4->5
Rail 3->4
Add animation to effigy pyre
Fix an issue with the victory screen showing the wrong demo crowns
Add a "magic" animation that tracks your combos across the screen when they get sufficiently big
Add some missing "trigger" animation effects
Current Release
Build 24951781
Uploaded Aug 27, 2026
System Requirements
How to Install
Combolands.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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